dolphin/Source/Plugins/Plugin_DSP_HLE/Src/Globals.cpp

56 lines
1.0 KiB
C++

#include <stdarg.h>
#include <stdio.h>
#include "Globals.h"
void __Log(int, const char *fmt, ...)
{
DebugLog(fmt);
}
void DebugLog(const char* _fmt, ...)
{
#if defined(_DEBUG) || defined(DEBUGFAST)
if(strncmp (_fmt, "AX", 2)) // match = 0, in that case this is ignored
{
char Msg[512];
va_list ap;
va_start(ap, _fmt);
vsprintf(Msg, _fmt, ap);
va_end(ap);
g_dspInitialize.pLog(Msg);
}
#endif
}
extern u8* g_pMemory;
// TODO: Wii support? Most likely audio data still must be in the old 24MB TRAM.
#define RAM_MASK 0x1FFFFFF
u8 Memory_Read_U8(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return g_pMemory[_uAddress];
}
u16 Memory_Read_U16(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return Common::swap16(*(u16*)&g_pMemory[_uAddress]);
}
u32 Memory_Read_U32(u32 _uAddress)
{
_uAddress &= RAM_MASK;
return Common::swap32(*(u32*)&g_pMemory[_uAddress]);
}
float Memory_Read_Float(u32 _uAddress)
{
u32 uTemp = Memory_Read_U32(_uAddress);
return *(float*)&uTemp;
}