dolphin/Source/Core/VideoBackends
Stenzek 13e143de38 D3D12: Optionally prevent StreamBuffer from executing command list
This applies to callers that do not have full knowledge of the command
list state, and thus, cannot restore it should allocations cause command
list execution. Instead we reallocate a new buffer. Should not happen
often enough for this to be a concern, as it's mainly for the utility
classes.
2016-02-28 17:18:46 +10:00
..
D3D Rename Direct3D to Direct3D 11 2016-02-16 22:43:21 -05:00
D3D12 D3D12: Optionally prevent StreamBuffer from executing command list 2016-02-28 17:18:46 +10:00
OGL Merge pull request #3426 from Sonicadvance1/ES_fix_framedump 2016-01-28 18:24:32 -05:00
Software VideoCommon: Convert some DataReader includes into forward declarations 2016-01-31 15:19:20 -05:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00