283 lines
10 KiB
C++
283 lines
10 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <vector>
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#include <windowsx.h>
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#include "resource.h"
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#include "W32Util/PropertySheet.h"
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#include "FileUtil.h"
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#include "D3DBase.h"
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#include "VideoConfig.h"
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#include "TextureCache.h"
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using std::vector;
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const char* aspect_ratio_names[4] = {
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"Auto",
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"Force 16:9 Widescreen",
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"Force 4:3 Standard",
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"Stretch to Window",
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};
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vector<IDXGIAdapter*> CreateAdapterList()
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{
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vector<IDXGIAdapter*> adapters;
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IDXGIFactory* factory;
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IDXGIAdapter* ad;
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HRESULT hr = CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
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if (FAILED(hr)) MessageBox(NULL, _T("Failed to create IDXGIFactory object"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
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while (factory->EnumAdapters(adapters.size(), &ad) != DXGI_ERROR_NOT_FOUND)
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adapters.push_back(ad);
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if (adapters.size() == 0) MessageBox(NULL, _T("Couldn't find any devices!"), _T("Dolphin Direct3D 11 plugin"), MB_OK | MB_ICONERROR);
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factory->Release();
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return adapters;
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}
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void DestroyAdapterList(vector<IDXGIAdapter*> &adapters)
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{
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while (!adapters.empty())
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{
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adapters.back()->Release();
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adapters.pop_back();
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}
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}
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struct TabDirect3D : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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WCHAR tempwstr[2000];
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HRESULT hr;
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vector<IDXGIAdapter*> adapters = CreateAdapterList();
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for (vector<IDXGIAdapter*>::iterator it = adapters.begin();it != adapters.end();++it)
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{
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DXGI_ADAPTER_DESC desc;
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hr = (*it)->GetDesc(&desc);
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if (SUCCEEDED(hr)) ComboBox_AddString(GetDlgItem(hDlg, IDC_ADAPTER), desc.Description);
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else
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{
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, "Unknown device", -1, tempwstr, 2000);
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ComboBox_AddString(GetDlgItem(hDlg, IDC_ADAPTER), tempwstr);
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}
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}
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DestroyAdapterList(adapters);
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ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ADAPTER), g_Config.iAdapter);
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for (unsigned int i = 0; i < 4; i++)
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{
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MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, aspect_ratio_names[i], -1, tempwstr, 2000);
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ComboBox_AddString(GetDlgItem(hDlg, IDC_ASPECTRATIO), tempwstr);
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}
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ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO), g_Config.iAspectRatio);
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Button_SetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK), g_Config.bWidescreenHack);
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Button_SetCheck(GetDlgItem(hDlg, IDC_VSYNC), g_Config.bVSync);
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Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE), g_Config.bSafeTextureCache);
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Button_SetCheck(GetDlgItem(hDlg, IDC_DLIST_CACHING), g_Config.bDlistCachingEnable);
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Button_SetCheck(GetDlgItem(hDlg, IDC_ENABLEPIXELLIGHTING), g_Config.bEnablePixelLigting);
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if (g_Config.iSafeTextureCache_ColorSamples == 0)
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{
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Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), true);
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}
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else
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{
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if (g_Config.iSafeTextureCache_ColorSamples > 128)
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{
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Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), true);
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}
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else
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{
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Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), true);
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}
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}
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Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), g_Config.bSafeTextureCache);
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Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), g_Config.bSafeTextureCache);
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Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), g_Config.bSafeTextureCache);
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Button_SetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE), g_Config.bEFBAccessEnable);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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switch (LOWORD(wParam))
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{
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case IDC_ASPECTRATIO:
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g_Config.iAspectRatio = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO));
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break;
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case IDC_ADAPTER:
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g_Config.iAdapter = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ADAPTER));
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break;
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case IDC_VSYNC:
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g_Config.bVSync = Button_GetCheck(GetDlgItem(hDlg, IDC_VSYNC)) ? true : false;
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break;
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case IDC_WIDESCREEN_HACK:
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g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false;
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break;
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case IDC_SAFE_TEXTURE_CACHE:
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g_Config.bSafeTextureCache = Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE)) == 0 ? false : true;
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Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE), g_Config.bSafeTextureCache);
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Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL), g_Config.bSafeTextureCache);
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Button_Enable(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_FAST), g_Config.bSafeTextureCache);
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break;
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case IDC_DLIST_CACHING:
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g_Config.bDlistCachingEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_DLIST_CACHING)) == 0 ? false : true;
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break;
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case IDC_ENABLEPIXELLIGHTING:
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g_Config.bEnablePixelLigting = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEPIXELLIGHTING)) == 0 ? false : true;
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break;
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case IDC_EFB_ACCESS_ENABLE:
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g_Config.bEFBAccessEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE)) == 0 ? false : true;
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break;
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default:
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break;
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}
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}
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void Apply(HWND hDlg)
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{
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if (Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_SAFE)))
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{
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g_Config.iSafeTextureCache_ColorSamples = 0;
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}
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else
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{
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if (Button_GetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE_NORMAL)))
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{
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if (g_Config.iSafeTextureCache_ColorSamples < 512)
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{
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g_Config.iSafeTextureCache_ColorSamples = 512;
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}
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}
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else
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{
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if (g_Config.iSafeTextureCache_ColorSamples > 128 || g_Config.iSafeTextureCache_ColorSamples == 0)
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{
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g_Config.iSafeTextureCache_ColorSamples = 128;
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}
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}
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}
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g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
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}
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};
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struct TabAdvanced : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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Button_SetCheck(GetDlgItem(hDlg, IDC_OSDHOTKEY), g_Config.bOSDHotKey);
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Button_SetCheck(GetDlgItem(hDlg, IDC_OVERLAYFPS), g_Config.bShowFPS);
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Button_SetCheck(GetDlgItem(hDlg, IDC_OVERLAYSTATS), g_Config.bOverlayStats);
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Button_SetCheck(GetDlgItem(hDlg, IDC_OVERLAYPROJSTATS), g_Config.bOverlayProjStats);
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Button_SetCheck(GetDlgItem(hDlg, IDC_WIREFRAME), g_Config.bWireFrame);
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Button_SetCheck(GetDlgItem(hDlg, IDC_DISABLEFOG), g_Config.bDisableFog);
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Button_SetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY), !g_Config.bEFBCopyDisable);
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Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
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Button_SetCheck(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
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Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
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Button_SetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY),g_Config.iMaxAnisotropy > 1);
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Button_SetCheck(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), g_Config.bCopyEFBScaled);
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Button_SetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE),g_Config.bHiresTextures);
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Button_SetCheck(GetDlgItem(hDlg, IDC_DUMPTEXTURES),g_Config.bDumpTextures);
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if (Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY))) Button_Enable(GetDlgItem(hDlg,IDC_EFBSCALEDCOPY), true);
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else Button_Enable(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), false);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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switch (LOWORD(wParam))
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{
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case IDC_TEXFMT_OVERLAY:
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Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg, IDC_TEXFMT_CENTER), false);
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break;
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case IDC_ENABLEEFBCOPY:
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if (Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY))) Button_Enable(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), true);
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else Button_Enable(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY), false);
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break;
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default: break;
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}
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}
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void Apply(HWND hDlg)
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{
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g_Config.bTexFmtOverlayEnable = Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_OVERLAY)) ? true : false;
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g_Config.bTexFmtOverlayCenter = Button_GetCheck(GetDlgItem(hDlg, IDC_TEXFMT_CENTER)) ? true : false;
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g_Config.bOSDHotKey = Button_GetCheck(GetDlgItem(hDlg, IDC_OSDHOTKEY)) ? true : false;
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g_Config.bShowFPS = Button_GetCheck(GetDlgItem(hDlg, IDC_OVERLAYFPS)) ? true : false;
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g_Config.bOverlayStats = Button_GetCheck(GetDlgItem(hDlg, IDC_OVERLAYSTATS)) ? true : false;
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g_Config.bOverlayProjStats = Button_GetCheck(GetDlgItem(hDlg, IDC_OVERLAYPROJSTATS)) ? true : false;
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g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg, IDC_WIREFRAME)) ? true : false;
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g_Config.bDisableFog = Button_GetCheck(GetDlgItem(hDlg, IDC_DISABLEFOG)) ? true : false;
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g_Config.bEFBCopyDisable = Button_GetCheck(GetDlgItem(hDlg, IDC_ENABLEEFBCOPY)) ? false : true;
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g_Config.bCopyEFBToTexture = !g_Config.bEFBCopyDisable;
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g_Config.bDumpFrames = false;
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g_Config.bShowShaderErrors = true;
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g_Config.bUseNativeMips = true;
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g_Config.iMaxAnisotropy = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? 16 : 1;
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g_Config.bForceFiltering = false;
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g_Config.bHiresTextures = Button_GetCheck(GetDlgItem(hDlg, IDC_LOADHIRESTEXTURE)) ? true : false;
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g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg, IDC_DUMPTEXTURES)) ? true : false;
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g_Config.bCopyEFBScaled = Button_GetCheck(GetDlgItem(hDlg, IDC_EFBSCALEDCOPY)) ? true : false;
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g_Config.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
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}
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};
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struct TabAbout : public W32Util::Tab
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{
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void Init(HWND hDlg) {}
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void Command(HWND hDlg,WPARAM wParam) {}
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void Apply(HWND hDlg) {}
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};
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void DlgSettings_Show(HINSTANCE hInstance, HWND _hParent)
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{
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bool tfoe = g_Config.bTexFmtOverlayEnable;
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bool tfoc = g_Config.bTexFmtOverlayCenter;
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g_Config.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_dx11.ini").c_str());
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W32Util::PropSheet sheet;
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sheet.Add(new TabDirect3D, (LPCTSTR)IDD_SETTINGS, _T("Direct3D"));
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sheet.Add(new TabAdvanced, (LPCTSTR)IDD_ADVANCED, _T("Advanced"));
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sheet.Add(new TabAbout, (LPCTSTR)IDD_ABOUT, _T("About"));
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#ifdef DEBUGFAST
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sheet.Show(hInstance,_hParent,_T("DX11 Graphics Plugin (DEBUGFAST)"));
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#elif defined _DEBUG
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sheet.Show(hInstance,_hParent,_T("DX11 Graphics Plugin (DEBUG)"));
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#else
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sheet.Show(hInstance,_hParent,_T("DX11 Graphics Plugin"));
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#endif
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if ((tfoe != g_Config.bTexFmtOverlayEnable) ||
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((g_Config.bTexFmtOverlayEnable) && ( tfoc != g_Config.bTexFmtOverlayCenter)))
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{
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TextureCache::Invalidate(false);
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}
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}
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