dolphin/Externals/wxWidgets3/include/wx/gtk/private.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/private.h
// Purpose: wxGTK private macros, functions &c
// Author: Vadim Zeitlin
// Modified by:
// Created: 12.03.02
// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_PRIVATE_H_
#define _WX_GTK_PRIVATE_H_
#include <gtk/gtk.h>
#include "wx/gtk/private/string.h"
#include "wx/gtk/private/gtk2-compat.h"
#ifndef G_VALUE_INIT
// introduced in GLib 2.30
#define G_VALUE_INIT { 0, { { 0 } } }
#endif
// pango_version_check symbol is quite recent ATM (4/2007)... so we
// use our own wrapper which implements a smart trick.
// Use this function as you'd use pango_version_check:
//
// if (!wx_pango_version_check(1,18,0))
// ... call to a function available only in pango >= 1.18 ...
//
// and use it only to test for pango versions >= 1.16.0
extern const gchar *wx_pango_version_check(int major, int minor, int micro);
#if wxUSE_UNICODE
#define wxGTK_CONV(s) (s).utf8_str()
#define wxGTK_CONV_ENC(s, enc) wxGTK_CONV((s))
#define wxGTK_CONV_FONT(s, font) wxGTK_CONV((s))
#define wxGTK_CONV_SYS(s) wxGTK_CONV((s))
#define wxGTK_CONV_BACK(s) wxString::FromUTF8Unchecked(s)
#define wxGTK_CONV_BACK_ENC(s, enc) wxGTK_CONV_BACK(s)
#define wxGTK_CONV_BACK_FONT(s, font) wxGTK_CONV_BACK(s)
#define wxGTK_CONV_BACK_SYS(s) wxGTK_CONV_BACK(s)
#else
#include "wx/font.h"
// convert the text between the given encoding and UTF-8 used by wxGTK
extern WXDLLIMPEXP_CORE wxCharBuffer
wxConvertToGTK(const wxString& s,
wxFontEncoding enc = wxFONTENCODING_SYSTEM);
extern WXDLLIMPEXP_CORE wxCharBuffer
wxConvertFromGTK(const wxString& s,
wxFontEncoding enc = wxFONTENCODING_SYSTEM);
// helper: use the encoding of the given font if it's valid
inline wxCharBuffer wxConvertToGTK(const wxString& s, const wxFont& font)
{
return wxConvertToGTK(s, font.IsOk() ? font.GetEncoding()
: wxFONTENCODING_SYSTEM);
}
inline wxCharBuffer wxConvertFromGTK(const wxString& s, const wxFont& font)
{
return wxConvertFromGTK(s, font.IsOk() ? font.GetEncoding()
: wxFONTENCODING_SYSTEM);
}
// more helpers: allow passing GTK+ strings directly
inline wxCharBuffer
wxConvertFromGTK(const wxGtkString& gs,
wxFontEncoding enc = wxFONTENCODING_SYSTEM)
{
return wxConvertFromGTK(gs.c_str(), enc);
}
inline wxCharBuffer
wxConvertFromGTK(const wxGtkString& gs, const wxFont& font)
{
return wxConvertFromGTK(gs.c_str(), font);
}
#define wxGTK_CONV(s) wxGTK_CONV_FONT((s), m_font)
#define wxGTK_CONV_ENC(s, enc) wxConvertToGTK((s), (enc))
#define wxGTK_CONV_FONT(s, font) wxConvertToGTK((s), (font))
#define wxGTK_CONV_SYS(s) wxConvertToGTK((s))
#define wxGTK_CONV_BACK(s) wxConvertFromGTK((s), m_font)
#define wxGTK_CONV_BACK_ENC(s, enc) wxConvertFromGTK((s), (enc))
#define wxGTK_CONV_BACK_FONT(s, font) wxConvertFromGTK((s), (font))
#define wxGTK_CONV_BACK_SYS(s) wxConvertFromGTK((s))
#endif
// Define a macro for converting wxString to char* in appropriate encoding for
// the file names.
#ifdef G_OS_WIN32
// Under MSW, UTF-8 file name encodings are always used.
#define wxGTK_CONV_FN(s) (s).utf8_str()
#else
// Under Unix use GLib file name encoding (which is also UTF-8 by default
// but may be different from it).
#define wxGTK_CONV_FN(s) (s).fn_str()
#endif
// ----------------------------------------------------------------------------
// various private helper functions
// ----------------------------------------------------------------------------
namespace wxGTKPrivate
{
// these functions create the GTK widgets of the specified types which can then
// used to retrieve their styles, pass them to drawing functions &c
//
// the returned widgets shouldn't be destroyed, this is done automatically on
// shutdown
WXDLLIMPEXP_CORE GtkWidget *GetButtonWidget();
WXDLLIMPEXP_CORE GtkWidget *GetCheckButtonWidget();
WXDLLIMPEXP_CORE GtkWidget *GetComboBoxWidget();
WXDLLIMPEXP_CORE GtkWidget *GetEntryWidget();
WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidgetFirst();
WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidgetLast();
WXDLLIMPEXP_CORE GtkWidget *GetHeaderButtonWidget();
WXDLLIMPEXP_CORE GtkWidget *GetNotebookWidget();
WXDLLIMPEXP_CORE GtkWidget *GetRadioButtonWidget();
WXDLLIMPEXP_CORE GtkWidget *GetSplitterWidget(wxOrientation orient = wxHORIZONTAL);
WXDLLIMPEXP_CORE GtkWidget *GetTextEntryWidget();
WXDLLIMPEXP_CORE GtkWidget *GetTreeWidget();
} // wxGTKPrivate
#endif // _WX_GTK_PRIVATE_H_