dolphin/Source/Core
Glenn Rice 12cd2d41ec Change YieldCPU to sleep(0) like on windows. Time trials show this to be the most effective. Also, when using usleep(1) and dsp on thread the emulator is painfully slow. With the old _mm_pause() the emulator hangs on shutdown. With sleep(0) the emulator is faster, and doesn't hang on shutdown.
Also fix a possible undefined operation (according to gcc).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7275 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-02 22:19:56 +00:00
..
AudioCommon More conversion from char * to std::string. 2011-03-01 03:06:14 +00:00
Common Change YieldCPU to sleep(0) like on windows. Time trials show this to be the most effective. Also, when using usleep(1) and dsp on thread the emulator is painfully slow. With the old _mm_pause() the emulator hangs on shutdown. With sleep(0) the emulator is faster, and doesn't hang on shutdown. 2011-03-02 22:19:56 +00:00
Core Change YieldCPU to sleep(0) like on windows. Time trials show this to be the most effective. Also, when using usleep(1) and dsp on thread the emulator is painfully slow. With the old _mm_pause() the emulator hangs on shutdown. With sleep(0) the emulator is faster, and doesn't hang on shutdown. 2011-03-02 22:19:56 +00:00
DiscIO More conversion from char * to std::string. 2011-03-01 03:06:14 +00:00
DolphinWX add a slider to control the wiimote speaker volume which is stored in sysconf. 2011-03-02 13:01:01 +00:00
InputCommon Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
VideoCommon Put the video prepare code back, and use the existence of the g_renderer to determine if video prepare has been run or not. 2011-03-02 15:13:13 +00:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00