dolphin/Source/Core
Jasper St. Pierre 11fdd5a4ec ExpressionParser: Search for control names first
Otherwise, valid control names like "Cursor X+" would be incorrectly
tokenized as "`Cursor` `X` +", causing the parser to first abort trying to
find a control named `Cursor` rather than aborting with invalid syntax on
the bad binop.

We could also do this by resolving devices lazily, but since simple
control name bindings are going to be 90% of usecases, just look for these
first.
2013-06-27 10:51:19 -04:00
..
AudioCommon Merge in JP's change to fix audio stuttering with OpenAL. 2013-06-23 02:46:45 -05:00
Common Saving real Wiimote state 2013-06-25 09:24:14 -04:00
Core Revert "Core: Update default bound controls for new ExpressionParser" 2013-06-26 20:25:37 -04:00
DiscIO Fix a bunch of random typos in comments and logging. 2013-04-19 09:21:45 -04:00
DolphinWX [Android] Disable OpenGL ES 3 EGL bit. This is due to drivers complaining(Which they should do) when they don't support GLES3. Qualcomm drivers don't care about it being ES2 or ES3 bit anyway. Intel drivers are untested in this code path, but GLES3 is untested entirely in desktop anyway. 2013-06-26 08:19:01 -05:00
InputCommon ExpressionParser: Search for control names first 2013-06-27 10:51:19 -04:00
VideoCommon small index generator optimiztions 2013-06-23 14:38:25 +02:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00