45 lines
859 B
C++
45 lines
859 B
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#ifdef __APPLE__
|
|
#include <AudioUnit/AudioUnit.h>
|
|
#endif
|
|
|
|
#include "AudioCommon/SoundStream.h"
|
|
|
|
class CoreAudioSound final : public SoundStream
|
|
{
|
|
#ifdef __APPLE__
|
|
public:
|
|
CoreAudioSound(CMixer *mixer);
|
|
virtual ~CoreAudioSound();
|
|
|
|
virtual bool Start();
|
|
virtual void SetVolume(int volume);
|
|
virtual void SoundLoop();
|
|
virtual void Stop();
|
|
|
|
static bool isValid() {
|
|
return true;
|
|
}
|
|
|
|
virtual void Update();
|
|
|
|
private:
|
|
AudioUnit audioUnit;
|
|
int m_volume;
|
|
|
|
static OSStatus callback(void *inRefCon,
|
|
AudioUnitRenderActionFlags *ioActionFlags,
|
|
const AudioTimeStamp *inTimeStamp,
|
|
UInt32 inBusNumber, UInt32 inNumberFrames,
|
|
AudioBufferList *ioData);
|
|
#else
|
|
public:
|
|
CoreAudioSound(CMixer *mixer) : SoundStream(mixer) {}
|
|
#endif
|
|
};
|