dolphin/Source/Plugins
Sonicadvance1 3ede866c37 Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3734 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-10 19:25:58 +00:00
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Plugin_DSP_HLE Zelda UCode: Synth fixes and some RE. (Why does it still sound awful?) 2009-07-08 01:08:43 +00:00
Plugin_DSP_LLE fixing a silly typo 2009-07-09 16:53:09 +00:00
Plugin_PadSimple Move XInputBase from PadSimple to InputCommon, 2009-07-09 06:50:22 +00:00
Plugin_PadSimpleEvnt Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located. 2009-04-03 13:44:36 +00:00
Plugin_VideoDX9 add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Plugin_VideoOGL add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Plugin_Wiimote Change the Wiimote plugin a bit since it works in both OSs the way Windows does it, fix a crash that happens in PluginManager.cpp since it was not being checked correctly. and the big one, Break out the JIT core dependency, should be able to remove easily now if added to the Scons settings. This commit WILL break Windows until someone adds the new files to the VS project files 2009-07-10 19:25:58 +00:00
Plugin_nJoy_SDL Linux compile fix 2009-07-09 12:23:24 +00:00
Plugin_nJoy_Testing add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00