dolphin/Source/Plugins/Plugin_VideoSoftware/Src/HwRasterizer.h

61 lines
1.4 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _HW_RASTERIZER_H
#define _HW_RASTERIZER_H
#include <map>
#include "BPMemLoader.h"
#include "SWGLUtil.h"
struct OutputVertexData;
namespace HwRasterizer
{
void Init();
void BeginTriangles();
void EndTriangles();
void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
void Clear();
struct TexCacheEntry
{
TexImage0 texImage0;
TexImage1 texImage1;
TexImage2 texImage2;
TexImage3 texImage3;
TexTLUT texTlut;
GLuint texture;
TexCacheEntry();
void Create();
void Destroy();
void Update();
};
typedef std::map<u32, TexCacheEntry> TextureCache;
static TextureCache textures;
}
#endif