dolphin/Languages/po/nb.po

6296 lines
172 KiB
Plaintext

# Translation of dolphin-emu.pot to Norwegian Bokmaal
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# chriztr <chriztr@gmail.com>, 2013
# KHRZ <e-k-nut@hotmail.com>, 2013
# KHRZ <e-k-nut@hotmail.com>, 2011,2013
# KHRZ <e-k-nut@hotmail.com>, 2011
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-11-03 08:51-0600\n"
"PO-Revision-Date: 2013-09-17 20:01+0000\n"
"Last-Translator: KHRZ <e-k-nut@hotmail.com>\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/projects/p/dolphin-"
"emu/language/nb/)\n"
"Language: nb\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/CheatsWindow.cpp:518
msgid " (too many to display)"
msgstr "(for mange å vise)"
#: Source/Core/DolphinWX/NetWindow.cpp:295
#: Source/Core/DolphinWX/NetWindow.cpp:527
#: Source/Core/DolphinWX/NetWindow.cpp:564
msgid " Game : "
msgstr "Spill :"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:542
msgid "! NOT"
msgstr "! IKKE"
#: Source/Core/Core/HW/GCMemcard.cpp:23
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" eksisterer ikke.\n"
" Lag et nytt 16MB Minnekort?"
#: Source/Core/Core/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller ikke en GC/Wii ISO."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:730
#, c-format
msgid "%08X: "
msgstr "%08X: "
#: Source/Core/DolphinWX/MemcardManager.cpp:183
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopier%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:121
#, c-format
msgid "%d samples"
msgstr "%d samples"
#: Source/Core/VideoBackends/D3D/main.cpp:120
#, c-format
msgid "%d samples (quality level %d)"
msgstr "%d samples (kvalitetsnivå %d)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:165
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:337
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s eksisterer allerede. Overskriv?"
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s mislykket i å skrubbe. Sannsynligvis er bildefilen korrupt."
#: Source/Core/Core/HW/GCMemcard.cpp:48
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s mislyktes i å laste som et minnekort \n"
" Minnekortstørrelse er ugyldig (0x%x byte)"
#: Source/Core/Core/HW/GCMemcard.cpp:63
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s mislyktes i å laste som et minnekort \n"
" Minnekortstørrelse ugyldig (0x%x byte)"
#: Source/Core/Core/HW/GCMemcard.cpp:43
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s mislyktes i å laste som et minnekort \n"
" Minnekortstørrelse er for liten til å være et gyldig minnekort (0x%x byte)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:410
#, c-format
msgid "%s failed to open"
msgstr "%s kunne ikke åpne"
#: Source/Core/Core/x64MemTools.cpp:154
#, c-format
msgid "%s failed: kr=%x"
msgstr "%s mislyktes: kr=%x"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:403
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s er en 0-byte fil"
#: Source/Core/DiscIO/CompressedBlob.cpp:145
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s er allerede komprimert! Kan ikke komprimere videre."
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:388
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s er for langt for et filnavn, maks antall tegn er 45"
#: Source/Core/DolphinWX/MemcardManager.cpp:189
#, c-format
msgid "%sDelete%s"
msgstr "%sSlett%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:187
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksporter GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:185
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:763
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Ledige Blokker; %u Ledige Dir Entries"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:558
msgid "&& AND"
msgstr "&& OG"
#: Source/Core/DolphinWX/FrameTools.cpp:303
msgid "&About..."
msgstr "&Om..."
#: Source/Core/DolphinWX/FrameTools.cpp:100
msgid "&Boot from DVD Drive..."
msgstr "&Start fra DVD-stasjon..."
#: Source/Core/DolphinWX/FrameTools.cpp:235
msgid "&Breakpoints"
msgstr "&Brytepunkter"
#: Source/Core/DolphinWX/FrameTools.cpp:111
msgid "&Browse for ISOs..."
msgstr "&Søk etter ISO-filer..."
#: Source/Core/DolphinWX/FrameTools.cpp:195
msgid "&Cheats Manager"
msgstr "Jukse&kode-manager"
#: Source/Core/DolphinWX/FrameTools.cpp:179
msgid "&DSP Settings"
msgstr "Innstillinger for &DSP"
#: Source/Core/DolphinWX/GameListCtrl.cpp:870
msgid "&Delete ISO..."
msgstr "&Slett ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:891
msgid "&Delete selected ISOs..."
msgstr "&Slett merkede ISO-filer..."
#: Source/Core/DolphinWX/FrameTools.cpp:172
msgid "&Emulation"
msgstr "&Emulasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:114
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "&Frame Advance"
msgstr "&Bilde for bilde"
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "&Fullscreen"
msgstr "&Fullskjerm"
#: Source/Core/DolphinWX/FrameTools.cpp:178
msgid "&Graphics Settings"
msgstr "&Grafikkinstllinger"
#: Source/Core/DolphinWX/FrameTools.cpp:304
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinWX/FrameTools.cpp:182
msgid "&Hotkey Settings"
msgstr "Innstillinger for &hurtigtaster"
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:149
msgid "&Load State"
msgstr "Åpne hurtiglagring"
#: Source/Core/DolphinWX/FrameTools.cpp:192
msgid "&Memcard Manager (GC)"
msgstr "&Minnekort Manager (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:236
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "&Open..."
msgstr "&Åpne..."
#: Source/Core/DolphinWX/FrameTools.cpp:188
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinWX/GameListCtrl.cpp:852
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinWX/FrameTools.cpp:356
msgid "&Read-only mode"
msgstr "Skrivebeskyttet-&modus"
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "&Refresh List"
msgstr "&Oppdater liste"
#: Source/Core/DolphinWX/FrameTools.cpp:234
msgid "&Registers"
msgstr "&Registre"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "&Reset"
msgstr "&Restart"
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&Sound"
msgstr "&Lyd"
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinWX/FrameTools.cpp:239
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/FrameTools.cpp:288
msgid "&View"
msgstr "Vi&s"
#: Source/Core/DolphinWX/FrameTools.cpp:181
msgid "&Wiimote Settings"
msgstr "Innstillinger for &Wiikontroller"
#: Source/Core/DolphinWX/GameListCtrl.cpp:853
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
msgid "'"
msgstr "'"
#: Source/Core/DolphinWX/PHackSettings.cpp:46
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/PHackSettings.cpp:41
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/PHackSettings.cpp:86
msgid "(UNKNOWN)"
msgstr "(UKJENT)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:559
msgid "+ ADD"
msgstr "+ LEGG TIL"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:663
msgid "0x44"
msgstr "0x44"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
msgid "1.5x Native (960x792)"
msgstr "1.5x Opprinnelig størrelse (960x792)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:147
msgid "16 bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
msgid "1x Native (640x528)"
msgstr "1x Opprinnelig størrelse (640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Opprinnelig størrelse (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
msgid "2x Native (1280x1056)"
msgstr "2x Opprinnelig størrelse (1280x1056)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:148
msgid "32 bit"
msgstr "32-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
msgid "3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "3x Native (1920x1584)"
msgstr "3x Opprinnelig størrelse (1920x1584)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "4x Native (2560x2112)"
msgstr "4x Opprinnelig størrelse (2560x2112)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:146
msgid "8 bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:30
msgid "<Insert name here>"
msgstr "<Sett inn navn her>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "<No resolutions found>"
msgstr "<Ingen oppløsning funnet>"
#: Source/Core/DolphinWX/ConfigMain.cpp:87
msgid "<Nothing>"
msgstr "<Ingenting>"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:150
msgid "<Press Key>"
msgstr "<Trykk på en knapp>"
#: Source/Core/DolphinWX/ConfigMain.cpp:290
msgid "<System>"
msgstr "<System>"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:704
msgid "A"
msgstr "A"
#: Source/Core/DolphinWX/NetWindow.cpp:234
#: Source/Core/DolphinWX/NetWindow.cpp:270
msgid "A NetPlay window is already open!!"
msgstr "Et NetPlay-vindu er allerede oppe!"
#: Source/Core/DolphinWX/CheatsWindow.cpp:372
#: Source/Core/DolphinWX/CheatsWindow.cpp:406
msgid "A game is not currently running."
msgstr "Det kjøres ingen spill nå."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:85
msgid ""
"A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes."
msgstr ""
"En støttet bluetooth-enhet kunne ikke finnes.\n"
" Du må manuelt koble til dine WiiMote-er."
#: Source/Core/DolphinWX/NetWindow.cpp:104
#, fuzzy
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - Enable Dual Core [OFF]\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - DSP on Dedicated Thread [OFF]\n"
" - Framelimit NOT set to [Audio]\n"
" - Manually set the extensions for each wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"The host must have the chosen TCP port open/forwarded!\n"
msgstr ""
"ADVARSEL:\n"
"\n"
"\n"
"\n"
"Netplay vil kun fungere under følgende innstillinger:\n"
"\n"
"- Tillat Dobbelkjerne [AV]\n"
"\n"
"- DSP emulator motor må være det samme på alle datamaskiner!\n"
"\n"
"- DSP på Dedikert CPU-tråd [AV]\n"
"\n"
"- Bilde-pr-sekund-begrensning: IKKE satt til [Audio]\n"
"\n"
"\n"
"\n"
"Alle spillere bør bruke den samme Dolphin-versjonen og innstillinger.\n"
"\n"
"Alle minnekort må være identiske mellom spillerne, eller deaktivert.\n"
"\n"
"Wiimote-støtte har enda ikke blitt implementert!\n"
"\n"
"\n"
"\n"
"Hosten må ha valgt TCP-port åpen/forwarded!\n"
"\n"
#: Source/Core/DolphinWX/ConfigMain.cpp:95
#: Source/Core/DolphinWX/ConfigMain.cpp:100
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/CheatsWindow.cpp:104
#: Source/Core/DolphinWX/ISOProperties.cpp:331
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinWX/AboutDolphin.h:21
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aksellerasjon"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Accuracy:"
msgstr "Nøyaktighet:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
"Emuler EFB-kopier nøyaktig.\n"
" Noen spill avhenger av dette for visse grafiske effekter eller gameplay-"
"funksjonaliteter.\n"
" \n"
" Hvis usikker, velg EFB-til-tekstur isteden."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
msgid "Action"
msgstr "Aksjon"
#: Source/Core/Core/ARDecrypt.cpp:469
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Dekrypteringsfeil:\n"
"Parity-sjekk Feilet\n"
"\n"
"Skyldig-kode:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:663
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til "
"Kode (%s)"
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og "
"Skli (%s)"
#: Source/Core/Core/ActionReplay.cpp:543
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv "
"Og Fyll (%s)"
#: Source/Core/Core/ActionReplay.cpp:603
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til "
"Peker (%s)"
#: Source/Core/Core/ActionReplay.cpp:798
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)"
#: Source/Core/Core/ActionReplay.cpp:678
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay feil: Master koder og skriving til CCXXXXXX ikke implementert "
"(%s)\n"
" Master koder behøves ikke. Ikke bruk master koder."
#: Source/Core/Core/ActionReplay.cpp:188
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s"
#: Source/Core/Core/ActionReplay.cpp:868
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:941
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:892
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:834
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/WXInputBase.cpp:63
#: Source/Core/DolphinWX/PatchAddEdit.cpp:63
msgid "Add"
msgstr "Legg Til"
#: Source/Core/DolphinWX/ISOProperties.cpp:1369
msgid "Add ActionReplay Code"
msgstr "Legg til Action Replay Kode"
#: Source/Core/DolphinWX/ISOProperties.cpp:1288
msgid "Add Patch"
msgstr "Legg til Patch"
#: Source/Core/DolphinWX/FrameAui.cpp:528
msgid "Add new pane"
msgstr "Legg til ny rute"
#: Source/Core/DolphinWX/ISOProperties.cpp:440
#: Source/Core/DolphinWX/ISOProperties.cpp:462
#: Source/Core/DolphinWX/ConfigMain.cpp:803
msgid "Add..."
msgstr "Legg til..."
#: Source/Core/DolphinWX/NetWindow.cpp:85
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/PHackSettings.cpp:45
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Legger til den spesifiserte verdi til zFar-parameteren.\n"
"To måter å uttrykke floating point-verdier.\n"
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
"effekter, den oppnådde verdi blir ''0.0002''.\n"
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
"\n"
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
#: Source/Core/DolphinWX/PHackSettings.cpp:40
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Legger til den spesifiserte verdi til zNear-parameteren.\n"
"To måter å uttrykke floating point-verdier.\n"
"For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like "
"effekter, den oppnådde verdi blir ''0.0002''.\n"
"Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n"
"\n"
"MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:808
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/DolphinWX/ConfigMain.cpp:568
msgid "Advanced Settings"
msgstr "Avanserte innstillinger"
#: Source/Core/DolphinWX/FrameTools.cpp:619
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Alle GameCube/Wii filer (elf, dol, gcm, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/ConfigMain.cpp:808
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
msgstr "Alle GameCube/Wii avbildningsfiler/rip (gcm, iso, wbfs, ciso, gcz)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1183
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle GameCube GCM-filer (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1480
#: Source/Core/DolphinWX/FrameTools.cpp:1494
msgid "All Save States (sav, s##)"
msgstr "Alle hurtiglagringene (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1181
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO-filer (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimerte GC/Wii-filer (gcz)"
#: Source/Core/DolphinWX/ConfigMain.cpp:108
msgid "All files (*.*)|*.*"
msgstr "Alle filer (*.*)|*.*"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:271
msgid "Analyze"
msgstr "Analyser"
#: Source/Core/InputCommon/ControllerEmu.cpp:286
msgid "Angle"
msgstr "Vinkel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:376
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk filtrering:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"Applikasjonslasteren er i feil størrelse... er dette virkelig en "
"applikasjonslaster?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:292
msgid "Apploader unable to load from file"
msgstr "Applikasjonlaster klarte ikke å laste fra fil"
#: Source/Core/DolphinWX/ConfigMain.cpp:833
msgid "Apploader:"
msgstr "Applikasjonslaster:"
#: Source/Core/DolphinWX/CheatsWindow.cpp:111
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Benytter en postprosesseringseffekt etter hver bilderendering.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/ConfigMain.cpp:291
msgid "Arabic"
msgstr "Arabisk"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:667
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Er du sikker på at du vil slette \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette disse filene?\n"
"De vil bli borte for alltid!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:997
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/ConfigMain.cpp:45
msgid "Arm JIT (experimental)"
msgstr "Arm JIT (eksperimentell)"
#: Source/Core/DolphinWX/ConfigMain.cpp:46
#, fuzzy
msgid "Arm JITIL (experimental)"
msgstr "Arm JIT (eksperimentell)"
#: Source/Core/DolphinWX/ConfigMain.cpp:781
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:286
msgid "Aspect Ratio:"
msgstr "Aspektforhold:"
#: Source/Core/DolphinWX/FrameAui.cpp:58
msgid "At least one pane must remain open."
msgstr "Minst en rute må stå åpen."
#: Source/Core/DolphinWX/ConfigMain.cpp:249
#: Source/Core/DolphinWX/ConfigMain.cpp:540
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/ConfigMain.cpp:680
msgid "Audio Backend:"
msgstr "Audio Backend:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:28
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Feil ved åpning av AO-device.\n"
#: Source/Core/DolphinWX/ConfigMain.cpp:248
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiplum av 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
msgid "Auto (Window Size)"
msgstr "Automatisk (Vindusstørrelse):"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:306
msgid "Auto adjust Window Size"
msgstr "Automatisk juster Vindusstørrelse"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Justerer automatisk vindusstørrelsen til din interne oppløsning.\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:705
msgid "B"
msgstr "B"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
msgid "BP register "
msgstr "BP-register"
#: Source/Core/DolphinWX/WXInputBase.cpp:14
msgid "Back"
msgstr "Tilbake"
#: Source/Core/DolphinWX/ConfigMain.cpp:684
msgid "Backend Settings"
msgstr "Backend-innstillinger"
#: Source/Core/VideoBackends/Software/VideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
#: Source/Core/Core/HW/GCPadEmu.cpp:82
msgid "Background Input"
msgstr "Bakgrunnsinndata"
#: Source/Core/InputCommon/ControllerEmu.cpp:267
msgid "Backward"
msgstr "Bakover"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:305
msgid "Bad File Header"
msgstr "Dårlig Fil-header"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:60
msgid "Balance Board"
msgstr "Balansebrett"
#: Source/Core/DolphinWX/MemcardManager.cpp:621
#: Source/Core/DolphinWX/GameListCtrl.cpp:294
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties.cpp:572
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinWX/ISOProperties.cpp:534
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinWX/ConfigMain.cpp:562
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/GCMemcard.cpp:139
msgid "Block Allocation Table checksum failed"
msgstr "Blokkallokasjontabellsjekksum feilet"
#: Source/Core/DolphinWX/MemcardManager.cpp:625
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Blå"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Blå Venstre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Blå Høyre"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:104
#: Source/Core/DolphinWX/ConfigMain.cpp:274
msgid "Bottom"
msgstr "Bunn"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:229
#, c-format
msgid "Bound Controls: %lu"
msgstr "Bundede Kontroller: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:380
msgid "Broken"
msgstr "Ødelagt"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Browse"
msgstr "Bla etter"
#: Source/Core/DolphinWX/GameListCtrl.cpp:247
msgid "Browse for a directory to add"
msgstr "Bla etter en mappe å legge til"
#: Source/Core/DolphinWX/FrameTools.cpp:461
msgid "Browse for an ISO directory..."
msgstr "Bla etter en ISO-mappe..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
msgid "Browse for output directory"
msgstr "Bla etter lagringssted"
#: Source/Core/DolphinWX/NetWindow.cpp:351
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:58
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/TASInputDlg.cpp:108
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/DolphinWX/ISOProperties.cpp:349
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Overstyr tømmingen av data-cache-en av DCBZ-instruksjonen. Vanligvis bør "
"denne innstillingen stå uaktivert."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
msgid "C"
msgstr "C"
#: Source/Core/DolphinWX/TASInputDlg.cpp:65
msgid "C Stick"
msgstr "C-joystick"
#: Source/Core/Core/HW/GCPadEmu.cpp:64
msgid "C-Stick"
msgstr "C-joystick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP reg"
msgstr "CP-register"
#: Source/Core/DolphinWX/ConfigMain.cpp:554
msgid "CPU Emulator Engine"
msgstr "CPU-emulatormotor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Cache Display Lists"
msgstr "Cacher Display-lister"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt.\n"
"Minker emulasjonsfarten med noen prosent (avhengig av din GPU)\n"
"Dette er vanligvis en trygg forbedring, men kan forårsake noen problemer.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1847
#, c-format
msgid "Can't find WiiMote by connection handle %02x"
msgstr "Kan ikke finne WiiMote fra koblingshandler %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:676
#: Source/Core/Core/HW/DVDInterface.cpp:686
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil"
#: Source/Core/DolphinWX/CheatsWindow.cpp:113
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:124
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:219
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:281
#, c-format
msgid "Cannot open %s"
msgstr "Kan ikke åpne %s"
#: Source/Core/Core/CoreTiming.cpp:106
msgid "Cannot unregister events with events pending"
msgstr "Kan ikke avregistrere events med events under behandling"
#: Source/Core/DolphinWX/ConfigMain.cpp:1072
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Kan ikke bruke den filen som et minnekort.\n"
" %s\n"
" er ikke en gyldig GameCube-minnekortfil."
#: Source/Core/DolphinWX/ConfigMain.cpp:1108
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Kan ikke bruke den filen som et minnekort.\n"
"Prøver du å bruke samme fil i begge slotter?"
#: Source/Core/DolphinWX/WXInputBase.cpp:39
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/ConfigMain.cpp:292
msgid "Catalan"
msgstr "Katalansk"
#: Source/Core/InputCommon/ControllerEmu.cpp:299
msgid "Center"
msgstr "Senter"
#: Source/Core/DolphinWX/NetWindow.cpp:596
msgid "Change"
msgstr "Endre"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Change &Disc..."
msgstr "Endre &Disk..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:167
msgid "Change Disc"
msgstr "Endre Disk"
#: Source/Core/DolphinWX/NetWindow.cpp:588
msgid "Change Game"
msgstr "Endre Spill"
#: Source/Core/DolphinWX/ConfigMain.cpp:504
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Endre språk for brukerinnstillinger.\n"
"Krever omstart."
#: Source/Core/DolphinWX/PHackSettings.cpp:47
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)"
#: Source/Core/DolphinWX/PHackSettings.cpp:42
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)"
#: Source/Core/DolphinWX/ConfigMain.cpp:508
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!"
#: Source/Core/DolphinWX/NetWindow.cpp:320
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:34
msgid "Cheat Code"
msgstr "Juksekode"
#: Source/Core/DolphinWX/CheatsWindow.cpp:107
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinWX/CheatsWindow.cpp:254
msgid "Cheats Manager"
msgstr "Juksekode Manager"
#: Source/Core/DolphinWX/ISOProperties.cpp:683
msgid "Check Partition Integrity"
msgstr "Sjekk partisjonsintegritet"
#: Source/Core/DolphinWX/ISOProperties.cpp:947
msgid "Checking integrity..."
msgstr "Sjekker integritet..."
#: Source/Core/DolphinWX/ConfigMain.cpp:293
msgid "Chinese (Simplified)"
msgstr "Kinesisk (Simplifisert)"
#: Source/Core/DolphinWX/ConfigMain.cpp:294
msgid "Chinese (Traditional)"
msgstr "Kinesisk (Tradisjonell)"
#: Source/Core/DolphinWX/ConfigMain.cpp:810
msgid "Choose a DVD root directory:"
msgstr "Velg en DVD-rotmappe"
#: Source/Core/DolphinWX/ConfigMain.cpp:814
msgid "Choose a NAND root directory:"
msgstr "Velg en NAND-rotmappe"
#: Source/Core/DolphinWX/ConfigMain.cpp:807
msgid "Choose a default ISO:"
msgstr "Velg en standard-ISO:"
#: Source/Core/DolphinWX/ConfigMain.cpp:1238
msgid "Choose a directory to add"
msgstr "Velg en mappe å legge til"
#: Source/Core/DolphinWX/ConfigMain.cpp:1059
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinWX/MemcardManager.cpp:204
msgid "Choose a memory card:"
msgstr "Velg et minnekort:"
#: Source/Core/DolphinWX/ConfigMain.cpp:811
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget "
"fra mapper)"
#: Source/Core/DolphinWX/ISOProperties.cpp:831
#: Source/Core/DolphinWX/ISOProperties.cpp:872
msgid "Choose the folder to extract to"
msgstr "Velg mappen å ekstrahere til"
#: Source/Core/InputCommon/ControllerEmu.cpp:285
msgid "Circle Stick"
msgstr "Sirkel-joystick"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr "Klassisk"
#: Source/Core/DolphinWX/LogWindow.cpp:137
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/InputConfigDiag.cpp:537
#: Source/Core/DolphinWX/InputConfigDiag.cpp:968
msgid "Clear"
msgstr "Tøm"
#: Source/Core/Core/NetPlayServer.cpp:239
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt "
"stoppe spillet."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:284
#: Source/Core/DolphinWX/MemcardManager.cpp:234
#: Source/Core/DolphinWX/ISOProperties.cpp:606
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:587
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinWX/FrameTools.cpp:176
msgid "Co&nfigure..."
msgstr "Ko&nfigurer..."
#: Source/Core/DolphinWX/CheatsWindow.cpp:62
msgid "Code Info"
msgstr "Kodeinfo"
#: Source/Core/DolphinWX/CheatsWindow.cpp:575
msgid "Code: "
msgstr "Kode:"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
msgid "Command"
msgstr "Kommando"
#: Source/Core/DolphinWX/MemcardManager.cpp:623
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/ISOProperties.cpp:532
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
msgid "Compress ISO..."
msgstr "Komprimer ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:893
msgid "Compress selected ISOs..."
msgstr "Komprimer valgte ISO-er..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1082
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "Compressing ISO"
msgstr "Komprimerer ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:468
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:37
#: Source/Core/DolphinWX/InputConfigDiag.h:125
#: Source/Core/DolphinWX/InputConfigDiag.h:144
msgid "Configure"
msgstr "Konfigurer"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:102
msgid "Configure Control"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/NetWindow.cpp:331
#: Source/Core/DolphinWX/NetWindow.cpp:615
msgid "Configure Pads"
msgstr "Konfigurer Kontrollere"
#: Source/Core/DolphinWX/FrameTools.cpp:468
msgid "Configure..."
msgstr "Konfigurer..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1113
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1211
msgid "Confirm File Overwrite"
msgstr "Bekreft filoverskriving"
#: Source/Core/DolphinWX/ConfigMain.cpp:584
msgid "Confirm on Stop"
msgstr "Bekreft ved Stans"
#: Source/Core/DolphinWX/NetWindow.cpp:78
#: Source/Core/DolphinWX/NetWindow.cpp:100
msgid "Connect"
msgstr "Koble til"
#: Source/Core/DolphinWX/FrameTools.cpp:377
#: Source/Core/DolphinWX/HotkeyDlg.cpp:188
msgid "Connect Balance Board"
msgstr "Koble til balansebrett"
#: Source/Core/DolphinWX/ConfigMain.cpp:775
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinWX/FrameTools.cpp:373
#, c-format
msgid "Connect Wiimote %i"
msgstr "Koble til Wiikontroller %i"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
msgid "Connect Wiimote 1"
msgstr "Koble til Wiikontroller 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:185
msgid "Connect Wiimote 2"
msgstr "Koble til Wiikontroller 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:186
msgid "Connect Wiimote 3"
msgstr "Koble til Wiikontroller 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:187
msgid "Connect Wiimote 4"
msgstr "Koble til Wiikontroller 4"
#: Source/Core/DolphinWX/Main.cpp:672
msgid "Connecting..."
msgstr "Kobler til..."
#: Source/Core/DolphinWX/FrameAui.cpp:156
msgid "Console"
msgstr "Konsoll"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:88
msgid "Continuous Scanning"
msgstr "Kontinuerlig skanning"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Control"
msgstr "Kontroll"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
msgid "Convert to GCI"
msgstr "Konverter til GCI"
#: Source/Core/Core/CoreParameter.cpp:381
msgid "Copy failed"
msgstr "Kopi feilet"
#: Source/Core/DolphinWX/MemcardManager.cpp:789
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopier til minnekort %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:391
msgid "Core"
msgstr "Kjerne"
#: Source/Core/AudioCommon/AudioCommon.cpp:76
#, c-format
msgid "Could not initialize backend %s."
msgstr "Kunne ikke initialisere backend %s."
#: Source/Core/Core/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller dette er "
"ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker "
"ikke kan leses av de fleste PC-DVD-diskstasjoner."
#: Source/Core/Core/CoreParameter.cpp:295
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kunne ikke gjennkjenne ISO-fil %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:627
#, c-format
msgid "Could not save %s"
msgstr "Kunne ikke lagre %s"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Kunne ikke skrive til minnekortfil %s.\n"
"\n"
"\n"
"\n"
"Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje "
"skrivebeskyttet?\n"
"\n"
"\n"
"\n"
"Får du denne meldingen etter å ha flyttet emulatorens mappe?\n"
"\n"
"I så tilfelle, må du kanskje re-spesifisere minnekortslokasjonen i "
"innstillingene."
#: Source/Core/DolphinWX/ISOProperties.cpp:1154
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!"
#: Source/Core/Core/BootManager.cpp:177
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Kunne ikke initialisere kjernen.\n"
"Sjekk kofigurasjonen din."
#: Source/Core/DolphinWX/CheatsWindow.cpp:159
#: Source/Core/DolphinWX/CheatsWindow.cpp:514
msgid "Count:"
msgstr "Antall:"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Country:"
msgstr "Land:"
#: Source/Core/DolphinWX/CheatsWindow.cpp:162
#: Source/Core/DolphinWX/CheatsWindow.cpp:569
msgid "Create AR Code"
msgstr "Lag AR-kode"
#: Source/Core/DolphinWX/FrameAui.cpp:569
#: Source/Core/DolphinWX/FrameAui.cpp:641
msgid "Create new perspective"
msgstr "Lag nytt perspektiv"
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:18
msgid "Creator: "
msgstr "Skaper:"
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Critical"
msgstr "Kritisk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Crop"
msgstr "Krum"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Krum bildet fra 4:3 til 5:4 eller fra 16:9 til 16:10.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr "Kryssutfase"
#: Source/Core/DolphinWX/FrameTools.cpp:632
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!"
#: Source/Core/DolphinWX/ISOProperties.cpp:371
msgid "Custom Projection Hack"
msgstr "Selvdefinert projeksjons-hack"
#: Source/Core/DolphinWX/PHackSettings.h:17
msgid "Custom Projection Hack Settings"
msgstr "Innstillinger for selvdefinerte projeksjons-hack"
#: Source/Core/DolphinWX/ISOProperties.cpp:374
msgid "Customize some Orthographic Projection parameters."
msgstr "Selvdefiner noen ortografisk projeksjons-parametere."
#: Source/Core/DolphinWX/ConfigMain.cpp:295
msgid "Czech"
msgstr "Tsjekkisk"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
msgid "D"
msgstr "D"
#: Source/Core/Core/HW/GCPadEmu.cpp:76
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/ConfigMain.cpp:644
msgid "DSP Emulator Engine"
msgstr "CPU Emulatormotor"
#: Source/Core/DolphinWX/ISOProperties.cpp:357
#: Source/Core/DolphinWX/ConfigMain.cpp:258
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE-emulering (raskt)"
#: Source/Core/DolphinWX/ConfigMain.cpp:260
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (tregt)"
#: Source/Core/DolphinWX/ConfigMain.cpp:259
msgid "DSP LLE recompiler"
msgstr "DSP LLE re-kompilering"
#: Source/Core/DolphinWX/FrameTools.cpp:470
msgid "DSP settings"
msgstr "Innstillinger for DSP"
#: Source/Core/DolphinWX/ConfigMain.cpp:646
msgid "DSPLLE on Separate Thread"
msgstr "DSPLLE på Separat Tråd"
#: Source/Core/DolphinWX/ConfigMain.cpp:830
msgid "DVD Root:"
msgstr "DVD-rot:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr "DVDLowRead - Fatal Feil: Mislyktes i å lese fra volum"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr "DVDLowUnencryptedRead - Fatal Feil: Mislyktes i å lese fra volum"
#: Source/Core/DolphinWX/ConfigMain.cpp:92
msgid "Dance Mat"
msgstr "Dansematte"
#: Source/Core/DolphinWX/CheatsWindow.cpp:152
msgid "Data Size"
msgstr "Datastørrelse"
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "Date:"
msgstr "Dato:"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
#: Source/Core/DolphinWX/MemcardManager.cpp:557
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:230
#: Source/Core/InputCommon/ControllerEmu.cpp:247
#: Source/Core/InputCommon/ControllerEmu.cpp:255
#: Source/Core/InputCommon/ControllerEmu.cpp:269
#: Source/Core/InputCommon/ControllerEmu.cpp:284
msgid "Dead Zone"
msgstr "Dødsone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:35
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "Debugging"
msgstr "Debugging"
#: Source/Core/DolphinWX/WXInputBase.cpp:66
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:875
msgid "Decompress ISO..."
msgstr "Dekomprimer ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:894
msgid "Decompress selected ISOs..."
msgstr "Dekomprimer valgte ISO-filer..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1082
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "Decompressing ISO"
msgstr "Dekomprimerer ISO"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:195
msgid "Decrease Frame limit"
msgstr "Reduser bilder i sekundet begrensning"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:967
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/ConfigMain.cpp:827
msgid "Default ISO:"
msgstr "Standard-ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:107
msgid "Default font"
msgstr "Standard tekst-font"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
#: Source/Core/DolphinWX/InputConfigDiag.cpp:981
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinWX/MemcardManager.cpp:790
msgid "Delete Save"
msgstr "Slett lagringsfil"
#: Source/Core/VideoCommon/AVIDump.cpp:64
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Slett den eksiterende filen '%s'?"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
msgid "Description"
msgstr "Beskrivelse"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:535
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. "
"Clamp-krasj."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:118
#: Source/Core/DolphinWX/InputConfigDiag.cpp:953
msgid "Device"
msgstr "Device"
#: Source/Core/DolphinWX/ConfigMain.cpp:736
#: Source/Core/DolphinWX/ConfigMain.cpp:790
msgid "Device Settings"
msgstr "Innstillinger for enhet"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr "Ring"
#: Source/Core/VideoBackends/D3D/main.cpp:146
#, fuzzy
msgid "Direct3D"
msgstr "Direct3D9"
#: Source/Core/Core/HW/GCMemcard.cpp:120
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Mappestisjekksum misyktes\n"
" og mappesti backup-sjekksummen mislyktes"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
msgid "Disable"
msgstr "Deaktiver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:501
msgid "Disable Destination Alpha"
msgstr "Deaktiver Destinasjon Alpha"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
msgid "Disable Fog"
msgstr "Deaktiver tåke (fog)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Deaktiver all XFB-emulasjon.\n"
"Øker farten på emuleringen mye, men forårsaker bugs i mange spill som "
"avhenger av det (spesielt homebrew-applikasjoner).\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiver emulasjon av EFB-kopier.\n"
"Disse blir ofte brukt for post-prosessering eller render-til-tekstur "
"effekter, so mens dette alternativet kan gi en god ytelsesøkning, forårsaker "
"det som regel også feil.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Deaktiverer emulasjonen for maskinvarefunksjonen som kalles \"destinasjon "
"alpha\" som er brukt i mange spill for forskjellige grafiske effekter.\n"
"\n"
"Hvis du er usikker så la denne være urørt!"
#: Source/Core/DolphinWX/ISOProperties.cpp:596
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:94
#: Source/Core/DiscIO/DriveBlob.cpp:113
msgid "Disc Read Error"
msgstr "Feil ved lesing av disk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
msgid "Display"
msgstr "Visning"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis bruker-inndataen lest av emulatoren.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Divide"
msgstr "Del"
#: Source/Core/DolphinWX/FrameTools.cpp:1044
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinWX/ConfigMain.cpp:649
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II-dekoder"
#: Source/Core/DolphinWX/FrameTools.cpp:906
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/AboutDolphin.cpp:20
#, fuzzy, c-format
msgid ""
"Dolphin %s\n"
"Copyright (c) 2003-2013+ Dolphin Team\n"
"\n"
"Branch: %s\n"
"Revision: %s\n"
"Compiled: %s @ %s\n"
"\n"
"Dolphin is a Gamecube/Wii emulator, which was\n"
"originally written by F|RES and ector.\n"
"Today Dolphin is an open source project with many\n"
"contributors, too many to list.\n"
"If interested, just go check out the project page at\n"
"http://code.google.com/p/dolphin-emu/ .\n"
"\n"
"Special thanks to Bushing, Costis, CrowTRobo,\n"
"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
"reverse engineering and docs/demos.\n"
"\n"
"Big thanks to Gilles Mouchard whose Microlib PPC\n"
"emulator gave our development a kickstart.\n"
"\n"
"Thanks to Frank Wille for his PowerPC disassembler,\n"
"which or9 and we modified to include Gekko specifics.\n"
"\n"
"Thanks to hcs/destop for their GC ADPCM decoder.\n"
"\n"
"We are not affiliated with Nintendo in any way.\n"
"Gamecube and Wii are trademarks of Nintendo.\n"
"The emulator should not be used to play games\n"
"you do not legally own."
msgstr ""
"Dolphin %s\n"
"\n"
"Copyright(c) 2003-2013+ Dolphin Team\n"
"\n"
"\n"
"\n"
"Branch: %s\n"
"\n"
"Revisjon: %s\n"
"\n"
"Kompilert: %s @ %s\n"
"\n"
"\n"
"\n"
"Dolphin er en GameCube/Wii emulator, som ble\n"
"\n"
"opprinnelig skrevet av F|RES og ector.\n"
"\n"
"Idag er Dolphin et åpent-kildekode prosjekt med mange\n"
"\n"
"bidragsytere, for mange til å oppramses.\n"
"\n"
"Om interessert, gå til prosjektsiden ved\n"
"\n"
"http://code.google.com/p/dolphin-emu/ .\n"
"\n"
"\n"
"\n"
"Spesiell takk til Bushing, Costis, CrowTRobo,\n"
"\n"
"Marcan, Segjer, Titanik, or9 og Hotquik for deres\n"
"\n"
"reverse engineering og dokumentasjon/demoer.\n"
"\n"
"\n"
"\n"
"Stor takk til Gilles Mouchard hvorav hans Microlib PPC-\n"
"\n"
"emulator ga vår utvikling en kjappstart.\n"
"\n"
"\n"
"\n"
"Takk til Frank Wille for hans PowerPC disassembler,\n"
"\n"
"som or9 og vi modifiserte til å innkludere Gekko spesifiker.\n"
"\n"
"\n"
"\n"
"Takk til hcs/destop for deres GC ADPCM-dekoder.\n"
"\n"
"\n"
"\n"
"Vi er ikke affiliert med Nintendo på noen måte.\n"
"\n"
"GameCube og Wii er varemerker av Nintendo.\n"
"\n"
"Emulatoren er kun for utdanningshensikt,\n"
"\n"
"og må ikke brukes til å spille spill du ikke\n"
"\n"
"lovlig eier."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:189
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafikkinnstillinger"
#: Source/Core/DolphinWX/FrameTools.cpp:299
msgid "Dolphin &Web Site"
msgstr "Dolphins &nettside"
#: Source/Core/DolphinWX/ConfigMain.h:24
msgid "Dolphin Configuration"
msgstr "Konfigurer dolphin"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:197
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin emulert Wiikontroller konfigurasjon"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:382
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1210
msgid "Dolphin GCPad Configuration"
msgstr "Dolphin GC-kontroll konfigurasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:726
#: Source/Core/DolphinWX/FrameTools.cpp:1145
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:8
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wiimote Konfigurasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:301
msgid "Dolphin at &Google Code"
msgstr "Dolphin på &Google Code"
#: Source/Core/DolphinWX/GameListCtrl.cpp:355
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla "
"etter filer..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:359
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
"spill..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1153
#: Source/Core/DolphinWX/GameListCtrl.cpp:1239
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin kunne ikke fullføre den forespurte handligen."
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid ""
"Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF "
"= Compatible)"
msgstr ""
"Dobler den emulerte klokkehastigheten for GPU'en. Dette kan øke hastigheten "
"i noen spill (PÅ = Kjapp, AV = Kompatiblitet)"
#: Source/Core/InputCommon/ControllerEmu.cpp:263
#: Source/Core/DolphinWX/WXInputBase.cpp:45
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:45
msgid "Download Codes (WiiRD Database)"
msgstr "Last ned juksekoder (WiiRD Database)"
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:292
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Lastet ned %lu koder. (la til %lu)"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr "Trommer"
#: Source/Core/DolphinWX/ConfigMain.cpp:88
msgid "Dummy"
msgstr "Juksedukke"
#: Source/Core/DolphinWX/ConfigMain.cpp:647
msgid "Dump Audio"
msgstr "Dump Audio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Dump Frames"
msgstr "Skjermdumping"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump alle renderte bilder til en AVI-fil i mappen User/Dump/Frames/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump spillteksturer til mappen User/Dump/Textures/<game id>/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/ISOProperties.cpp:514
#: Source/Core/DolphinWX/ConfigMain.cpp:269
#: Source/Core/DolphinWX/ConfigMain.cpp:296
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinWX/FrameTools.cpp:113
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "EFB Copies"
msgstr "EFB-kopier"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:210
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst "
"%d. %d -- Hvis du nylig har oppdatert din Dolphin distribusjon, kreves "
"sannsynligvis en reboot for at Windows skal detektere defn nye driveren."
#: Source/Core/DolphinWX/ISOProperties.cpp:151
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:143
msgid "Early Memory Updates"
msgstr "Tidlige minneoppdateringer"
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid "Edit"
msgstr "Endre"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "Endre ActionReplay-kode"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Edit Config"
msgstr "Endre konfigurasjon"
#: Source/Core/DolphinWX/PatchAddEdit.h:17
msgid "Edit Patch"
msgstr "Endre patch"
#: Source/Core/DolphinWX/FrameTools.cpp:486
msgid "Edit current perspective"
msgstr "Endre nåværende perspektiv"
#: Source/Core/DolphinWX/ISOProperties.cpp:439
#: Source/Core/DolphinWX/ISOProperties.cpp:461
msgid "Edit..."
msgstr "Endre..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr "Effekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:436
msgid "Embedded Frame Buffer"
msgstr "Embedded Frame Buffer (EFB)"
#: Source/Core/Core/Core.cpp:190
msgid "Emu Thread already running"
msgstr "Emulator-CPU-tråden kjører allerede"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emuler XFB nøyaktig.\n"
"Senker ytelsen kraftig og hindrer høytoppløselig rendering, men er nødvendig "
"for å emulere en rekke spill skikkelig.\n"
"\n"
"Hvis usikker, benytt virtuell XFB isteden."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emuler XFB ved å bruke GPU-teksturobjekter.\n"
"Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like "
"dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for "
"mange andre spill. (Spesielt homebrew-applikasjoner).\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
msgid "Emulated Wiimote"
msgstr "Emulert Wiikontroller"
#: Source/Core/DolphinWX/ISOProperties.cpp:378
msgid "Emulation State: "
msgstr "Emulasjonsstatus:"
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tillat 3D-effekter via stereoskopi ved å bruke Nvidia 3D Vision-teknologi om "
"det støttes av din GPU.\n"
"Kan muligens forårsake feil.\n"
"Krever fullskjerm for å virke.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/CheatsWindow.cpp:87
msgid "Enable AR Logging"
msgstr "Aktiver AR-logging"
#: Source/Core/DolphinWX/ISOProperties.cpp:356
msgid "Enable Block Merging"
msgstr "Aktiver Block Merging"
#: Source/Core/DolphinWX/ISOProperties.cpp:363
msgid "Enable Bounding Box Calculation"
msgstr "Aktiver Bounding Box-kalkulasjoner"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:447
msgid "Enable Cache"
msgstr "Aktiver cache"
#: Source/Core/DolphinWX/ConfigMain.cpp:549
msgid "Enable Cheats"
msgstr "Aktiver juksekoder"
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid "Enable Dual Core"
msgstr "Aktiver bruk av dobbelkjerne"
#: Source/Core/DolphinWX/ConfigMain.cpp:547
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Enable Idle Skipping"
msgstr "Aktiver Idle Skipping"
#: Source/Core/DolphinWX/ConfigMain.cpp:548
msgid "Enable Idle Skipping (speedup)"
msgstr "Aktiver Idle Skipping (for bedre ytelse)"
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "Enable Progressive Scan"
msgstr "Aktiver progressiv skanning"
#: Source/Core/DolphinWX/ConfigMain.cpp:768
msgid "Enable Screen Saver"
msgstr "Aktiver skjermbeskytter"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:92
msgid "Enable Speaker Data"
msgstr "Tillat høytaler data"
#: Source/Core/DolphinWX/ISOProperties.cpp:360
msgid "Enable WideScreen"
msgstr "Aktiver widescreen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:527
msgid "Enable Wireframe"
msgstr "Aktiver wireframe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:85
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n"
"\n"
"Hvis usikker, velg 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:355
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = "
"Kompitabelt)"
#: Source/Core/DolphinWX/MemcardManager.cpp:803
msgid "Enable pages"
msgstr "Aktiver sider"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Velg dette hvis du ønsker at hele skjermen skal benyttes for rendering.\n"
"Hvis denne står avslått, vil et renderingsvindu isteden bli laget.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:80
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å rendere, "
"isteden for et separat renderingsvindu.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/ISOProperties.cpp:367
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. "
"Deaktiver for andre spill."
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid "Enables Custom Projection Hack"
msgstr "Tillater Selvdefinerte Projeksjons-hack"
#: Source/Core/DolphinWX/ConfigMain.cpp:517
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
"OSX."
msgstr ""
"Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Ikke tilgjengelig på "
"OSX."
#: Source/Core/DolphinWX/ConfigMain.cpp:519
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only."
msgstr ""
"Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for OpenAL "
"backend."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:81
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benytter progressiv skanning hvis det tillates av den emulerte "
"programvaren.\n"
"De fleste spill bryr seg ikke om dette.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enkode spillopptak ved å bruke FFV1-kodeksen.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "End"
msgstr "Slutt"
#: Source/Core/DolphinWX/ISOProperties.cpp:509
#: Source/Core/DolphinWX/ConfigMain.cpp:264
#: Source/Core/DolphinWX/ConfigMain.cpp:297
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:338
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinWX/FrameAui.cpp:640
msgid "Enter a name for the new perspective:"
msgstr "Skriv inn et navn for det nye perspektivet:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:178
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:72
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/CheatsWindow.cpp:193
msgid "Equal"
msgstr "Lik"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:32
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
msgid "Error"
msgstr "Feil"
#: Source/Core/DolphinWX/Main.cpp:417
msgid "Error loading selected language. Falling back to system default."
msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/Common/ChunkFile.h:271
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x"
"%X). Avbryter savestate-lasting..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:329
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke "
"åpner fonter korrekt, eller krasjer."
#: Source/Core/DolphinWX/WXInputBase.cpp:17
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/Core/ArmMemTools.cpp:78
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Execute"
msgstr "Kjør"
#: Source/Core/DolphinWX/FrameTools.cpp:366
#: Source/Core/DolphinWX/HotkeyDlg.cpp:182
msgid "Exit"
msgstr "Avslutt"
#: Source/Core/DolphinWX/FrameTools.cpp:194
msgid "Export All Wii Saves"
msgstr "Eksporter alle Wii-lagringsfiler"
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid "Export Failed"
msgstr "Eksportering mislyktes"
#: Source/Core/DolphinWX/ISOProperties.cpp:699
msgid "Export File"
msgstr "Eksporter fil"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:177
msgid "Export Recording"
msgstr "Eksporter opptak"
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Export Recording..."
msgstr "Eksporter opptak..."
#: Source/Core/DolphinWX/MemcardManager.cpp:792
msgid "Export Save"
msgstr "Eksporter lagringsfil"
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "Export Wii save (Experimental)"
msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)"
#: Source/Core/DolphinWX/MemcardManager.cpp:793
msgid "Export all saves"
msgstr "Eksporter alle lagringsfiler"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:113
msgid "Export failed"
msgstr "Eksportering mislyktes"
#: Source/Core/DolphinWX/MemcardManager.cpp:552
msgid "Export save as..."
msgstr "Eksporter lagringsfil som..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
msgid "Extension"
msgstr "Utvidelse"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:484
msgid "External Frame Buffer"
msgstr "Ekstern bildebuffer (EFB)"
#: Source/Core/DolphinWX/PHackSettings.cpp:48
msgid "Extra Parameter"
msgstr "Ekstra parameter"
#: Source/Core/DolphinWX/PHackSettings.cpp:49
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Ekstra parameter nyttig kun i ''Metroid: Other M\"."
#: Source/Core/DolphinWX/ISOProperties.cpp:674
msgid "Extract All Files..."
msgstr "Ekstraher alle filer..."
#: Source/Core/DolphinWX/ISOProperties.cpp:680
msgid "Extract Apploader..."
msgstr "Ekstraher applikasjonslaster..."
#: Source/Core/DolphinWX/ISOProperties.cpp:681
msgid "Extract DOL..."
msgstr "Ekstraher DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:670
msgid "Extract Directory..."
msgstr "Ekstraher mappe..."
#: Source/Core/DolphinWX/ISOProperties.cpp:672
msgid "Extract File..."
msgstr "Ekstraher fil..."
#: Source/Core/DolphinWX/ISOProperties.cpp:667
msgid "Extract Partition..."
msgstr "Ekstraher partisjon..."
#: Source/Core/DolphinWX/ISOProperties.cpp:788
#, c-format
msgid "Extracting %s"
msgstr "Ekstraherer %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:771
msgid "Extracting All Files"
msgstr "Ekstraherer alle filer"
#: Source/Core/DolphinWX/ISOProperties.cpp:771
msgid "Extracting Directory"
msgstr "Ekstraherer mappe"
#: Source/Core/DolphinWX/ISOProperties.cpp:774
msgid "Extracting..."
msgstr "Ekstraherer..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:904
msgid "FIFO Byte"
msgstr "FIFO-Byte"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:32
msgid "FIFO Player"
msgstr "FIFO-spiller"
#: Source/Core/DolphinWX/ISOProperties.cpp:154
msgid "FRANCE"
msgstr "FRANKRIKE"
#: Source/Core/DolphinWX/ISOProperties.cpp:504
msgid "FST Size:"
msgstr "FST-størrelse:"
#: Source/Core/Core/NetPlayClient.cpp:129
msgid "Failed to Connect!"
msgstr "Tilkobling mislyktes!"
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:305
msgid "Failed to download codes."
msgstr "Nedlasting av koder mislyktes."
#: Source/Core/DolphinWX/ISOProperties.cpp:910
#, c-format
msgid "Failed to extract to %s!"
msgstr "Ekstrahering til %s mislyktes!"
#: Source/Core/DolphinWX/NetWindow.cpp:261
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Kunne ikke laste DSP ROM:\t%s\n"
"\n"
"Denne filen kreves for å bruke DSP LLE.\n"
"Den følger ikke med Dolphin, da den inneholder kopibeskyttet data.\n"
"Bruk DSPSpy til å dumpe filen fra din fysiske konsoll.\n"
"\n"
"Du kan benytte DSP HLE-motoren som ikke krever noen ROM-dump.\n"
"(Velg den fra \"audio\"-panelet i konfigurasjonspanelet.)"
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:108
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:131
msgid ""
"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin "
"might crash unexpectedly!"
msgstr ""
"Mislyktes å laste inn bthprops.cpl! Å koble til ekte Wii-kontrollere vil "
"ikke fungere og Dolphin kan kræsje tilfeldig!"
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:90
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:101
msgid ""
"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin "
"might crash unexpectedly!"
msgstr ""
"Mislyktes å laste inn hid.dll! Å koble til ekte Wii-kontrollere vil ikke "
"fungere og Dolphin kan kræsje tilfeldig!"
#: Source/Core/Core/Movie.cpp:785
#, c-format
msgid "Failed to read %s"
msgstr "Mislyktes i å lese %s"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:189
msgid "Failed to read banner.bin"
msgstr "Kunne ikke lese banner.bin"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:226
msgid "Failed to read bk header"
msgstr "Kunne ikke lese bk-header"
#: Source/Core/Core/HW/GCMemcard.cpp:176
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%llx"
msgstr ""
"Mislyktes i å lese blokk %d av lagringsdataen\n"
" Minnekortet kan ha blitt trunktert\n"
" Filposisjon:%llx"
#: Source/Core/Core/HW/GCMemcard.cpp:101
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:95
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:328
#, c-format
msgid "Failed to read data from file %d"
msgstr "Kunne ikke lese data fra filen %d"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:420
#, c-format
msgid "Failed to read data from file: %s"
msgstr "Kunne ikke lese data fra fil: %s"
#: Source/Core/Core/HW/GCMemcard.cpp:89
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Kunne ikke lese mappesti-backup'en korrekt\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:83
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Kunne ikke lese mappestien korrekt\n"
"(0x2000-0x3FFF)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:130
msgid "Failed to read header"
msgstr "Kunne ikke lese header"
#: Source/Core/Core/HW/GCMemcard.cpp:72
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Kunne ikke lese headeren korrekt\n"
"(0x0000-0x1FFF)"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:299
#, c-format
msgid "Failed to read header for file %d"
msgstr "Kunne ikke lese header for fil %d"
#: Source/Core/DiscIO/VolumeGC.cpp:46
msgid "Failed to read unique ID from disc image"
msgstr "Kunne ikke lese unik ID fra disk-bildet"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:74
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Kunne ikke skrive BT.DINF til SYSCONF"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:269
msgid "Failed to write bkhdr"
msgstr "Kunne ikke skrive bkhdr"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:428
#, c-format
msgid "Failed to write data to file: %s"
msgstr "Kunne ikke skrive data til fil: %s"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:205
#, c-format
msgid "Failed to write header for %s"
msgstr "Kunne ikke skrive header for %s"
#: Source/Core/DolphinWX/ConfigMain.cpp:298
msgid "Farsi"
msgstr "Persisk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
msgid "Fast"
msgstr "Rask"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "Fast Depth Calculation"
msgstr "Kjapp dyp kalkulasjon"
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rask versjon av MMU. Fungerer ikke for alle spill."
#: Source/Core/Core/Movie.cpp:1042
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, "
"byte %u)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:202
msgid "Fifo Player"
msgstr "Fifo-spiller"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
msgid "File Info"
msgstr "Filinformasjon"
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:300
msgid "File contained no codes."
msgstr "Filen inneholder ingen koder."
#: Source/Core/DolphinWX/MemcardManager.cpp:400
msgid "File converted to .gci"
msgstr "Fil konvertert til .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:415
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Filen kunne ikke åpnes\n"
"eller har ingen gyldig utvidelse"
#: Source/Core/Core/HW/GCMemcard.cpp:37
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Filen har utvidelsen \"%s\"\n"
"gyldige utvidelser er (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:412
msgid "File is not recognized as a memcard"
msgstr "Filen kjennes ikke igjen som et minnekort"
#: Source/Core/DiscIO/CompressedBlob.cpp:280
msgid "File not compressed"
msgstr "Filen ikke komprimert"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:142
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO: Ukjent åpenmodus: 0x%02x"
#: Source/Core/DolphinWX/ISOProperties.cpp:584
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinWX/ISOProperties.cpp:1147
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:253
msgid "Find next"
msgstr "Finn neste"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:254
msgid "Find previous"
msgstr "Finn forrige"
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "First Block"
msgstr "Første blokk"
#: Source/Core/DolphinWX/MemcardManager.cpp:799
msgid "Fix Checksums"
msgstr "Fiks sjekksummer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinWX/ConfigMain.cpp:555
msgid "Force Console as NTSC-J"
msgstr "Tving konsoll til NTSC-J"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:407
msgid "Force Texture Filtering"
msgstr "Tving teksturfiltrering"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:91
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har "
"avslått det.\n"
"Forbedrer teksturkvalitet noe, men forårsaker feil i noen spill.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:83
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n"
"Merk at dette kan forårsake grafiske feil.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/ConfigMain.cpp:497
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"Tving NTSC-J-modus for å bruke japansk ROM-font.\n"
"Er dette avslått, benytter Dolphin NTSC-U som standard og går automatisk "
"over til denne innstillingen når japanske spill spilles."
#: Source/Core/Core/HW/GCMemcard.cpp:27
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formater som ascii (NTSC\\PAL)?\n"
"Velg nei for sjis (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:266
msgid "Forward"
msgstr "Send frem"
#: Source/Core/DolphinWX/NetWindow.cpp:157
msgid "Forward port (UPnP)"
msgstr "Forward port (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
#, c-format
msgid "Found %d results for '"
msgstr "Fant %d resultater for '"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:65
#, c-format
msgid "Found %x save files"
msgstr "Fant %x lagringsfiler"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:869
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:937
msgid "Frame"
msgstr "Stillbilde"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:879
msgid "Frame "
msgstr "Stillbilde"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:173
msgid "Frame Advance"
msgstr "Bilde-for-bilde modus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "Frame Dumps use FFV1"
msgstr "Spillopptak bruker FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:215
msgid "Frame Info"
msgstr "Frame info"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
msgid "Frame Range"
msgstr "Bilderekkevidde"
#: Source/Core/DolphinWX/FrameTools.cpp:139
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/ConfigMain.cpp:559
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:191
msgid "Frames To Record"
msgstr "Bilder til opptak:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "Free Look"
msgstr "Fri utkikk"
#: Source/Core/DolphinWX/ISOProperties.cpp:511
#: Source/Core/DolphinWX/ConfigMain.cpp:266
#: Source/Core/DolphinWX/ConfigMain.cpp:299
msgid "French"
msgstr "Fransk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:105
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124
msgid "From"
msgstr "Fra"
#: Source/Core/DolphinWX/FrameTools.cpp:465
msgid "FullScr"
msgstr "Fullskjerm"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
msgid "Fullscreen resolution:"
msgstr "Fullskjermsoppløsning:"
#: Source/Core/DolphinWX/MemcardManager.cpp:524
msgid "GCI File(*.gci)"
msgstr "GCI Fil(*.gci)"
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "GCPad"
msgstr "GC-kontroll"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:667
msgid "GX_CMD_INVL_VC"
msgstr "GX_CMD_INVL_VC"
#: Source/Core/DolphinWX/ISOProperties.cpp:484
msgid "Game ID:"
msgstr "Spill-ID:"
#: Source/Core/Core/NetPlayClient.cpp:473
msgid "Game is already running!"
msgstr "Spillet kjører allerede!"
#: Source/Core/Core/NetPlayClient.cpp:744
msgid "Game isn't running!"
msgstr "Et spill kjører ikke!"
#: Source/Core/DolphinWX/NetWindow.cpp:426
msgid "Game not found!"
msgstr "Spill ikke funnet!"
#: Source/Core/DolphinWX/ISOProperties.cpp:421
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid "GameConfig"
msgstr "Spillkonfigurasjon"
#: Source/Core/DolphinWX/MemcardManager.cpp:515
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/ConfigMain.cpp:541
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:180
msgid "Gamecube &Pad Settings"
msgstr "Innstillinger for &GameCube-kontroll"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#: Source/Core/DolphinWX/ConfigMain.cpp:1063
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube-minnekort (*.raw,*.gcp)"
#: Source/Core/DolphinWX/FrameTools.cpp:471
msgid "Gamecube Pad settings"
msgstr "Innstillinger for GameCube-kontroll"
#: Source/Core/DolphinWX/CheatsWindow.cpp:106
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Gecko Codes"
msgstr "Gecko-juksekoder"
#: Source/Core/Core/GeckoCode.cpp:247
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
msgstr ""
"GeckoCode mislyktes i å kjøre (CT%i CST%i) (%s)\n"
" (Enten en dårlig kode, eller så støttes ikke kodetypen. Prøv å bruke den "
"medbragte kodehandleren ved å plassere codehandler.bin-filen i Sys-mappen og "
"restart Dolphin.)"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:160
#: Source/Core/DolphinWX/ConfigMain.cpp:538
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:203
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:153
msgid "General Settings"
msgstr "Generelle innstillinger"
#: Source/Core/DolphinWX/ISOProperties.cpp:510
#: Source/Core/DolphinWX/ConfigMain.cpp:265
#: Source/Core/DolphinWX/ConfigMain.cpp:300
msgid "German"
msgstr "Tysk"
#: Source/Core/Core/ActionReplay.cpp:445
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:469
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/DolphinWX/FrameTools.cpp:469
msgid "Graphics settings"
msgstr "Innstillinger for grafikk"
#: Source/Core/DolphinWX/CheatsWindow.cpp:194
msgid "Greater Than"
msgstr "Større enn"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Øker kvaliteten drastisk på teksturer generert ved rendering-til-tekstur-"
"ekkekter.\n"
" Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n"
" Senker ytelsen noe og kan muligens forårsake problemer (men mest sannsyling "
"ikke)\n"
" \n"
" Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/ConfigMain.cpp:301
msgid "Greek"
msgstr "Gresk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr "Grønn"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr "Grønn venstre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr "Grønn høyre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid "Header checksum failed"
msgstr "Header-sjekksum feilet"
#: Source/Core/DolphinWX/ConfigMain.cpp:302
msgid "Hebrew"
msgstr "Hebraisk"
#: Source/Core/InputCommon/ControllerEmu.cpp:301
msgid "Height"
msgstr "Høyde"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
msgid "Help"
msgstr "Hjelp"
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
"Hi,\n"
"\n"
"Dolphin requires Mac OS X 10.7 or greater.\n"
"Unfortunately you're running an old version of OS X.\n"
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hei,\n"
"\n"
"\n"
"\n"
"Dolphin krever Max OS X 10.7 eller nyere.\n"
"\n"
"Dessverre kjører du en gammel versjon av OS X.\n"
"\n"
"The seneste versjonen av Dolphin som støtter OS X 10.6 er Dolphin 3.5\n"
"\n"
"Vennligst oppgrader til 10.7 eller nyere for å bruke siste Dolphin-versjon.\n"
"\n"
"\n"
"\n"
"Sayonara!\n"
#: Source/Core/DolphinWX/Main.cpp:234
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Hei,\n"
"\n"
"Dolphin krever at din CPU støtter SSE2-utvidelser.\n"
"Dessverre støttes de ikke av din CPU, så Dolphin vil ikke kjøre.\n"
"\n"
"Sayonara!\n"
#: Source/Core/InputCommon/ControllerEmu.cpp:297
msgid "Hide"
msgstr "Gjem"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:308
msgid "Hide Mouse Cursor"
msgstr "Gjem musepeker"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:79
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Gjemmer musepekeren hvis den er over emulasjonsvinduet.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/WXInputBase.cpp:41
msgid "Home"
msgstr "Hjem"
#: Source/Core/DolphinWX/NetWindow.cpp:80
#: Source/Core/DolphinWX/NetWindow.cpp:145
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinWX/HotkeyDlg.h:31
msgid "Hotkey Configuration"
msgstr "Konfigurer hurtigtaster"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:288
#: Source/Core/DolphinWX/ConfigMain.cpp:581
msgid "Hotkeys"
msgstr "Hurtigtaster"
#: Source/Core/DolphinWX/ConfigMain.cpp:303
msgid "Hungarian"
msgstr "Ungarsk"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
msgid "Hybrid Wiimote"
msgstr "Hybrid Wiikontroller"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:675
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:942
#, fuzzy, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Spillet kunne ikke relaste en IOS eller tittel som ikke er "
"tilgjengelig i ditt NAND-dump\n"
"\n"
"TitleID %016llx.\n"
"\n"
"Dolphin vil sannsynligvis krasje nå."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:426
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon"
#: Source/Core/DolphinWX/ConfigMain.cpp:734
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-peker"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:111
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinWX/ISOProperties.cpp:555
msgid "ISO Details"
msgstr "ISO-detaljer"
#: Source/Core/DolphinWX/ConfigMain.cpp:822
msgid "ISO Directories"
msgstr "ISO-mapper"
#: Source/Core/DolphinWX/ISOProperties.cpp:157
msgid "ITALY"
msgstr "ITALIA"
#: Source/Core/DolphinWX/MemcardManager.cpp:624
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
"Hvis aktivert, vil bounding box-registre bli oppdatert. Brukt av Paper Mario-"
"spillene."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Ignore Format Changes"
msgstr "Ignorer formatendringer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignorer endringer til EFB-formatet.\n"
"Øker ytelsen i mange spill uten negative effekter. Forårsaker derimot "
"grafiske defekter i en small mengde andre spill.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignorer kall fra CPU-en til å lese fra eller skrive til EFB-en.\n"
"Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte "
"funksjoner eller grafiske effekter.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/MemcardManager.cpp:791
msgid "Import Save"
msgstr "Importer lagringsfil"
#: Source/Core/DolphinWX/FrameTools.cpp:193
msgid "Import Wii Save"
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:93
msgid "Import failed"
msgstr "Importering mislyktes"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Importert fil har .gsc-utvidelse\n"
"men har ikke korrekt header"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "Imported file has invalid length"
msgstr "importert fil har ugyldig lengde"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Importert fil har .sav-utvidelse\n"
"men har ikke korrekt header"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "In Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
msgid "Increase Frame limit"
msgstr "Øke bilder i sekundet begrensning"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:51
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
msgid "Input"
msgstr "Inndata"
#: Source/Core/DolphinWX/WXInputBase.cpp:50
msgid "Insert"
msgstr "Sett inn"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:166
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Sett inn Kryptert eller Dekryptert kode her..."
#: Source/Core/DolphinWX/ConfigMain.cpp:774
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:21
msgid "Insert name here.."
msgstr "Sett inn navn her..."
#: Source/Core/DolphinWX/FrameTools.cpp:199
msgid "Install WAD"
msgstr "Installer WAD"
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
msgid "Install to Wii Menu"
msgstr "Installer til Wii Meny"
#: Source/Core/Core/x64MemTools.cpp:254
#: Source/Core/Core/x64MemTools.cpp:305
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke."
#: Source/Core/DolphinWX/FrameTools.cpp:1387
msgid "Installing WAD..."
msgstr "Installer WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:968
msgid "Integrity Check Error"
msgstr "Feil i Integritetssjekk"
#: Source/Core/DolphinWX/ISOProperties.cpp:974
msgid "Integrity check completed"
msgstr "Integritetssjekk fullført"
#: Source/Core/DolphinWX/ISOProperties.cpp:973
msgid "Integrity check completed. No errors have been found."
msgstr "Integritetssjekk fullført. Ingen feil ble oppdaget."
#: Source/Core/DolphinWX/ISOProperties.cpp:965
#, c-format
msgid ""
"Integrity check for partition %d failed. Your dump is most likely corrupted "
"or has been patched incorrectly."
msgstr ""
"Integritetssjekk for partisjonen %d feilet. Ditt spill-rip er mest "
"sannsynlig korrupt, eller har blitt patchet feil."
#: Source/Core/DolphinWX/ConfigMain.cpp:539
msgid "Interface"
msgstr "Kontrollpanel"
#: Source/Core/DolphinWX/ConfigMain.cpp:632
msgid "Interface Settings"
msgstr "Innstillinger for kontrollpanel"
#: Source/Core/Core/State.cpp:269
msgid "Internal LZO Error - compression failed"
msgstr "Intern LZO-feil - komprimering mislyktes"
#: Source/Core/Core/State.cpp:393
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n"
"Prøv å laste Save State'en igjen"
#: Source/Core/Core/State.cpp:530
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Internal Resolution:"
msgstr "Intern bildeoppløsning:"
#: Source/Core/DolphinWX/ConfigMain.cpp:43
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:235
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:619
msgid "Invalid Value!"
msgstr "Ugyldig verdi!"
#: Source/Core/DolphinWX/MemcardManager.cpp:449
msgid "Invalid bat.map or dir entry"
msgstr "Ugyldig bat.map eller mappesti"
#: Source/Core/Core/CoreTiming.cpp:465
#, c-format
msgid "Invalid event type %i"
msgstr "Ugyldig event-type %i"
#: Source/Core/Core/HW/DVDInterface.cpp:312
msgid "Invalid file"
msgstr "Ugyldig fil"
#: Source/Core/DiscIO/BannerLoaderGC.cpp:26
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Ugyldig opening.bnr funnet i gcm:\n"
"%s\n"
" Det kan hende du må re-dumpe dette spillet."
#: Source/Core/Core/Movie.cpp:728
msgid "Invalid recording file"
msgstr "Ugyldig opptaksfil"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:471
msgid "Invalid search parameters (no object selected)"
msgstr "Ugyldige søkeparametre (inget objekt valgt)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:454
msgid "Invalid search string (couldn't convert to number)"
msgstr "Ugyldig søkestring (kunne ikke konverte til tall)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:442
msgid "Invalid search string (only even string lengths supported)"
msgstr "Ugyldig søkestring (bare strenger av partallslengde støttes)"
#: Source/Core/Core/Core.cpp:528
msgid "Invalid state"
msgstr "Ugyldig hurtiglagring"
#: Source/Core/DolphinWX/ISOProperties.cpp:513
#: Source/Core/DolphinWX/ConfigMain.cpp:268
#: Source/Core/DolphinWX/ConfigMain.cpp:304
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DolphinWX/ISOProperties.cpp:172
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/ConfigMain.cpp:48
msgid "JIT Recompiler (recommended)"
msgstr "JIT rekompilator (anbefalt)"
#: Source/Core/DolphinWX/ConfigMain.cpp:49
msgid "JITIL experimental recompiler"
msgstr "JITIL eksperimentell rekompilator"
#: Source/Core/DolphinWX/ISOProperties.cpp:175
#: Source/Core/DolphinWX/ISOProperties.cpp:518
#: Source/Core/DolphinWX/ConfigMain.cpp:283
#: Source/Core/DolphinWX/ConfigMain.cpp:305
msgid "Japanese"
msgstr "Japansk"
#: Source/Core/DolphinWX/ISOProperties.cpp:181
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:78
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Hold spillvinduet på toppen av alle andre vinduer.\n"
" \n"
" Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:307
msgid "Keep window on top"
msgstr "Hold vindu på toppen"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
msgid "Key"
msgstr "Tast"
#: Source/Core/DolphinWX/ISOProperties.cpp:521
#: Source/Core/DolphinWX/ConfigMain.cpp:286
#: Source/Core/DolphinWX/ConfigMain.cpp:306
msgid "Korean"
msgstr "Koreansk"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:44
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:26
msgid "L Button"
msgstr "L-Knappen"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:48
msgid "L-Analog"
msgstr "Venstre-Analog"
#: Source/Core/DolphinWX/ConfigMain.cpp:592
msgid "Language:"
msgstr "Språk:"
#: Source/Core/DolphinWX/FrameTools.cpp:418
#, c-format
msgid "Last %i"
msgstr "Siste %i"
#: Source/Core/DolphinWX/ConfigMain.cpp:682
msgid "Latency:"
msgstr "Forsinkelse:"
#: Source/Core/InputCommon/ControllerEmu.cpp:264
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Venstre Joystick"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Venstreklikk for å oppdage hot-taster.\n"
"Trykk space for å klarere."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:742
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Middelklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:747
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Venstre/Høyre-klikk for flere alternativer.\n"
"Middelklikk for å tømme."
#: Source/Core/DolphinWX/CheatsWindow.cpp:195
msgid "Less Than"
msgstr "Mindre enn"
#: Source/Core/DolphinWX/ConfigMain.cpp:552
msgid "Limit by FPS"
msgstr "Begrens med FPS (bilder-per-sekund)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:979
msgid "Load"
msgstr "Last inn"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Load Custom Textures"
msgstr "Last inn brukerlagde teksturer"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:232
msgid "Load State"
msgstr "Last inn hurtiglagring"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
msgid "Load State Last 1"
msgstr "Last inn hurtiglagring siste 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
msgid "Load State Last 2"
msgstr "Last inn hurtiglagring siste 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
msgid "Load State Last 3"
msgstr "Last inn hurtiglagring siste 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
msgid "Load State Last 4"
msgstr "Last inn hurtiglagring siste 4"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:223
msgid "Load State Last 5"
msgstr "Last inn hurtiglagring siste 5"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
msgid "Load State Last 6"
msgstr "Last inn hurtiglagring siste 6"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
msgid "Load State Last 7"
msgstr "Last inn hurtiglagring siste 7"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
msgid "Load State Last 8"
msgstr "Last inn hurtiglagring siste 8"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:197
msgid "Load State Slot 1"
msgstr "Åpne hurtiglagringsplass nr. 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
msgid "Load State Slot 10"
msgstr "Last inn hurtiglagring siste 10"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:198
msgid "Load State Slot 2"
msgstr "Åpne hurtiglagringsplass nr. 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:199
msgid "Load State Slot 3"
msgstr "Åpne hurtiglagringsplass nr. 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
msgid "Load State Slot 4"
msgstr "Åpne hurtiglagringsplass nr. 4"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:201
msgid "Load State Slot 5"
msgstr "Åpne hurtiglagringsplass nr. 5"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
msgid "Load State Slot 6"
msgstr "Åpne hurtiglagringsplass nr. 6"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:203
msgid "Load State Slot 7"
msgstr "Åpne hurtiglagringsplass nr. 7"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
msgid "Load State Slot 8"
msgstr "Åpne hurtiglagringsplass nr. 8"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:205
msgid "Load State Slot 9"
msgstr "Last inn hurtiglagring siste 9"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Load State..."
msgstr "Åpne hurtiglagring..."
#: Source/Core/DolphinWX/FrameTools.cpp:1422
msgid "Load Wii System Menu"
msgstr "Last inn Wii System Meny"
#: Source/Core/DolphinWX/FrameTools.cpp:1417
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Last inn Wii System Meny %d %c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laster inn brukerlagde teksturer fra mappen User/Load/Textures/<game id>/\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/PHackSettings.cpp:37
msgid "Load preset values from hack patterns available."
msgstr "Last in forhåndsvalgte verdier fra tilgjengelige hack-mønstre."
#: Source/Core/DolphinWX/LogWindow.h:38
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:13
msgid "Log Configuration"
msgstr "Logg-innstillinger"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid "Log FPS to file"
msgstr "Logg FPS til fil"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:83
msgid "Log Types"
msgstr "Loggtyper"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Logg antallet bilder rendert per sekund til User/Logs/fps.txt. Bruk denne "
"funksjonaliteten hvis du vil måle ytelsen til Dolphin."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:68
msgid "Logger Outputs"
msgstr "Logger utdata"
#: Source/Core/DolphinWX/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Frame.cpp:333
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/NetPlayClient.cpp:355
msgid "Lost connection to server!"
msgstr "Mistet koblingen til server!"
#: Source/Core/DolphinWX/WXInputBase.cpp:29
msgid "M Button"
msgstr "M-knappen"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:155
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/ISOProperties.cpp:346
msgid "MMU Speed Hack"
msgstr "Ytelses-hack for MMU"
#: Source/Core/DolphinWX/MemcardManager.cpp:517
#: Source/Core/DolphinWX/MemcardManager.cpp:556
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
#: Source/Core/Core/HW/GCPadEmu.cpp:63
#: Source/Core/DolphinWX/TASInputDlg.cpp:38
msgid "Main Stick"
msgstr "Hoved-joystick"
#: Source/Core/DolphinWX/ISOProperties.cpp:492
msgid "Maker ID:"
msgstr "Skaper-ID:"
#: Source/Core/DolphinWX/ISOProperties.cpp:530
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det "
"generelle detaljenivået øker.\n"
"Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig "
"tåkeemulering.\n"
" \n"
" Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:113
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:116
msgid "Max"
msgstr "Maximum"
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "Memcard already has a save for this title"
msgstr "Minnekortet har allerede en lagringsfil for denne tittelen."
#: Source/Core/DolphinWX/MemcardManager.cpp:278
msgid "Memcard already opened"
msgstr "Minnekort allerede åpnet"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:924
msgid "Memory Byte"
msgstr "Memory Byte"
#: Source/Core/DolphinWX/MemcardManager.cpp:212
#: Source/Core/DolphinWX/ConfigMain.cpp:97
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinWX/MemcardManager.h:23
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli "
"fikset, men den kan tukle med lagringsfilene dine!"
#: Source/Core/Core/CoreParameter.cpp:373
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Minnekortfilnavn i Slot %c er ukorrekt\n"
"Region er ikke spesifisert\n"
"\n"
"Slot %c mappesti er blitt endret til\n"
"%s\n"
"Vil du kopiere den gamle filen til denne nye plasseringen?\n"
#: Source/Core/Core/HW/GCMemcard.cpp:77
msgid "Memorycard filesize does not match the header size"
msgstr "Minnekortfilstørrelse matcher ikke header-størrelsen"
#: Source/Core/DolphinWX/WXInputBase.cpp:37
msgid "Menu"
msgstr "Meny"
#: Source/Core/DolphinWX/ConfigMain.cpp:98
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:112
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:115
msgid "Min"
msgstr "Minimum"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinWX/ConfigMain.cpp:787
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/InputCommon/ControllerEmu.cpp:227
#: Source/Core/InputCommon/ControllerEmu.cpp:282
msgid "Modifier"
msgstr "Modifiserer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifiser teksturer til å vise formatet de er kodet i. Krever vanligvis en "
"restart av pågående emulasjon..\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/LogWindow.cpp:108
msgid "Monospaced font"
msgstr "Mono-mellomrom tekst-font"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
#: Source/Core/Core/HW/GCPadEmu.cpp:73
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:663
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:62
msgid "Multiply"
msgstr "Multipliser"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:659
msgid "NOP"
msgstr "NOP"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:637
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "MERK: Streamstørrelsen matcher ikke den faktiske datalengden\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Add"
msgstr "NP Legg Til"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Begin"
msgstr "NP Begynn"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Decimal"
msgstr "NP Desimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Divide"
msgstr "NP Divider"
#: Source/Core/DolphinWX/WXInputBase.cpp:107
msgid "NP Down"
msgstr "NP Ned"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Equal"
msgstr "NP Erlik"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Home"
msgstr "NP Hjem"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:104
msgid "NP Left"
msgstr "NP Venstre"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP Multiply"
msgstr "NP Multipliser"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:106
msgid "NP Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Separator"
msgstr "NP Mellomrom"
#: Source/Core/DolphinWX/WXInputBase.cpp:96
msgid "NP Space"
msgstr "NP Mellomrom"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Subtract"
msgstr "NP Minus"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:105
msgid "NP Up"
msgstr "NP Opp"
#: Source/Core/DolphinWX/ISOProperties.cpp:480
#: Source/Core/DolphinWX/PatchAddEdit.cpp:46
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:37
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinWX/CheatsWindow.cpp:61
#: Source/Core/DolphinWX/CheatsWindow.cpp:301
#: Source/Core/DolphinWX/CheatsWindow.cpp:572
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:16
msgid "Name: "
msgstr "Navn:"
#: Source/Core/DolphinWX/MemcardManager.cpp:516
#: Source/Core/DolphinWX/MemcardManager.cpp:555
msgid "Native GCI files(*.gci)"
msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
#: Source/Core/DolphinWX/CheatsWindow.cpp:137
msgid "New Scan"
msgstr "Nytt Søk"
#: Source/Core/DolphinWX/MemcardManager.cpp:193
#: Source/Core/DolphinWX/MemcardManager.cpp:801
msgid "Next Page"
msgstr "Neste Side"
#: Source/Core/DolphinWX/CheatsWindow.cpp:141
msgid "Next Scan"
msgstr "Neste Søk"
#: Source/Core/DolphinWX/NetWindow.cpp:63
msgid "Nickname :"
msgstr "Brukernavn :"
#: Source/Core/DolphinWX/ISOProperties.cpp:193
msgid "No Country (SDK)"
msgstr "Intet Land (SDK)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:361
msgid "No ISOs or WADS found"
msgstr "Ingen ISO- eller WAD-filer funnet"
#: Source/Core/Core/ConfigManager.h:17
msgid "No audio output"
msgstr "Ingen lydutgang"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:552
#, c-format
msgid "No banner file found for title %s"
msgstr "Inngen banner-fil funnet for tittelen %s"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:771
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "No description available"
msgstr "Ingen beskrivelse tilgjengelig"
#: Source/Core/DolphinWX/FrameAui.cpp:535
msgid "No docking"
msgstr "Ingen dokking"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:871
msgid "No file loaded"
msgstr "Ingen fil lastet"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
msgid "No free dir index entries"
msgstr "Ingen ledige mappestiindeks-entries"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:907
msgid "No recorded file"
msgstr "Ingen opptaksfil"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:545
#, c-format
msgid "No save folder found for title %s"
msgstr "Ingen lagringsmappe funnet for tittel %s"
#: Source/Core/VideoBackends/OGL/main.cpp:152
#: Source/Core/VideoBackends/D3D/main.cpp:119
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:23
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:64
#: Source/Core/DolphinWX/NetWindow.cpp:624
#: Source/Core/DolphinWX/NetWindow.cpp:629
msgid "None"
msgstr "Ingen"
#: Source/Core/DolphinWX/ConfigMain.cpp:307
msgid "Norwegian Bokmaal"
msgstr "Norsk Bokmål"
#: Source/Core/DolphinWX/CheatsWindow.cpp:192
msgid "Not Equal"
msgstr "Ikke lik"
#: Source/Core/DolphinWX/ISOProperties.cpp:379
#: Source/Core/DolphinWX/GameListCtrl.cpp:788
msgid "Not Set"
msgstr "Ikke satt"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:141
#, c-format
msgid "Not a Wii save or read failure for file header size %x"
msgstr "Ikke en Wii-lagringsfil, eller lesefeil for filheaderstørrelse %x"
#: Source/Core/DolphinWX/Main.cpp:671
msgid "Not connected"
msgstr "Ikke tilkoblet"
#: Source/Core/DolphinWX/GameListCtrl.cpp:300
msgid "Notes"
msgstr "Notater"
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:17
msgid "Notes: "
msgstr "Notater:"
#: Source/Core/DolphinWX/FrameAui.cpp:59
#: Source/Core/DolphinWX/FrameAui.cpp:64
#: Source/Core/DolphinWX/FrameAui.cpp:613
#: Source/Core/DolphinWX/FrameAui.cpp:659
#: Source/Core/DolphinWX/FrameAui.cpp:667
#: Source/Core/DolphinWX/LogConfigWindow.cpp:31
msgid "Notice"
msgstr "Merknad"
#: Source/Core/DolphinWX/WXInputBase.cpp:92
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/CheatsWindow.cpp:64
msgid "Number Of Codes: "
msgstr "Antall koder:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk Aksellerasjon"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:889
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:122
msgid "Object Range"
msgstr "Objekt Radius"
#: Source/Core/DolphinWX/ConfigMain.cpp:247
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:49
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/ConfigMain.cpp:589
msgid "On-Screen Display Messages"
msgstr "On-Screen Meldinger"
#: Source/Core/DolphinWX/FrameTools.cpp:300
msgid "Online &Documentation"
msgstr "Online & Dokumentasjon"
#: Source/Core/DolphinWX/MemcardManager.cpp:423
#, c-format
msgid "Only %d blocks available"
msgstr "Kun %d blokker tilgjengelig"
#: Source/Core/DolphinWX/FrameTools.cpp:459
#: Source/Core/DolphinWX/HotkeyDlg.cpp:166
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinWX/GameListCtrl.cpp:861
msgid "Open &containing folder"
msgstr "Åpne &tilholdsmappe"
#: Source/Core/DolphinWX/GameListCtrl.cpp:858
msgid "Open Wii &save folder"
msgstr "Åpne Wii-&lagringsfil-mappe"
#: Source/Core/DolphinWX/FrameTools.cpp:459
msgid "Open file..."
msgstr "Åpne fil..."
#: Source/Core/AudioCommon/OpenALStream.cpp:48
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Kan ikke lage forbindelse med enheten %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:59
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Kan ikke finne lydenhet"
#: Source/Core/AudioCommon/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Kan ikke åpne enhet %s"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
msgid "OpenCL Texture Decoder"
msgstr "OpenCL Teksturdekoder"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
msgid "OpenMP Texture Decoder"
msgstr "OpenMP Teksturdekoder"
#: Source/Core/DolphinWX/ISOProperties.cpp:318
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Åpner standard (read-only) konfigurasjon for dette spillet i en ekstern "
"teksteditor."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309
#: Source/Core/Core/HW/GCPadEmu.cpp:81
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr "Oransje"
#: Source/Core/DolphinWX/MemcardManager.cpp:455
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Rekkefølgen med filer i minnekortet stemmer ikke overrens med block-"
"rekkefølgen\n"
"Høyreklikk og eksporter alt du har lagret,\n"
"og importer dette inn på et nytt minnekort\n"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:325
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Other"
msgstr "Annet"
#: Source/Core/Core/NetPlayClient.cpp:291
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Den andre klienten koblet fra mens spillet kjøret! NetPlay er frakoblet. Du "
"må stoppe spillet manuelt."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "P&lay Recording..."
msgstr "Spi&ll av opptak..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/DolphinWX/NetWindow.cpp:636
msgid "Pad "
msgstr "Kontroll"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr "Kontrollere"
#: Source/Core/DolphinWX/WXInputBase.cpp:95
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:94
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/PHackSettings.cpp:51
msgid "Parameters"
msgstr "Parametere"
#: Source/Core/DolphinWX/ISOProperties.cpp:235
#, c-format
msgid "Partition %i"
msgstr "Partisjon %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:890
#, fuzzy, c-format
msgid "Partition doesn't exist: %u"
msgstr "Partisjonen finnes ikke: &lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:328
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinWX/ConfigMain.cpp:543
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinWX/FrameTools.cpp:1648
#: Source/Core/DolphinWX/FrameTools.cpp:1649
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/FrameTools.cpp:129
msgid "Pause at end of movie"
msgstr "Pause på slutten av filmen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:406
msgid "Per-Pixel Lighting"
msgstr "Per-Pikselbelysning"
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/FrameAui.cpp:642
#, c-format
msgid "Perspective %d"
msgstr "Perspektiv %d"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:152
#: Source/Core/DolphinWX/FrameTools.cpp:463
#: Source/Core/DolphinWX/FrameTools.cpp:1657
#: Source/Core/DolphinWX/FrameTools.cpp:1658
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:176
msgid "Play Recording"
msgstr "Spill av opptak"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:170
msgid "Play/Pause"
msgstr "Spill/Pause"
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid "Playable"
msgstr "Spillbar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:141
msgid "Playback Options"
msgstr "Avspillingsalterntiver"
#: Source/Core/DolphinWX/NetWindow.cpp:326
msgid "Players"
msgstr "Spillere"
#: Source/Core/DolphinWX/FrameTools.cpp:1045
msgid "Please confirm..."
msgstr "Vennligst bekreft..."
#: Source/Core/DolphinWX/FrameAui.cpp:612
msgid "Please create a perspective before saving"
msgstr "Vennligst lag et persektiv før du lagrer"
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Plus-Minus"
msgstr "Pluss-Minus"
#: Source/Core/DolphinWX/ConfigMain.cpp:308
msgid "Polish"
msgstr "Polsk"
#: Source/Core/DolphinWX/ConfigMain.cpp:718
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/ConfigMain.cpp:719
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/ConfigMain.cpp:720
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/ConfigMain.cpp:721
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/NetWindow.cpp:92
#: Source/Core/DolphinWX/NetWindow.cpp:137
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/ConfigMain.cpp:309
msgid "Portuguese"
msgstr "Portugisisk"
#: Source/Core/DolphinWX/ConfigMain.cpp:310
msgid "Portuguese (Brazilian)"
msgstr "Portugisisk (Brasilsk)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:400
msgid "Post-Processing Effect:"
msgstr "postprosesseringseffekt:"
#: Source/Core/Core/Movie.cpp:932
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Prematur filmslutt i PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1052
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Prematur filmslutt i PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1028
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Prematur filmslutt i PlayWiimote. %u > %u"
#: Source/Core/DolphinWX/PHackSettings.cpp:35
msgid "Presets: "
msgstr "Forhåndsinnstillinger:"
#: Source/Core/DolphinWX/MemcardManager.cpp:192
msgid "Prev Page"
msgstr "Forrige side"
#: Source/Core/DolphinWX/MemcardManager.cpp:800
msgid "Previous Page"
msgstr "Forrige side"
#: Source/Core/DolphinWX/CheatsWindow.cpp:172
msgid "Previous Value"
msgstr "Forrige verdi"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:949
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:42
msgid "Properties"
msgstr "Egenskaper"
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "Purge Cache"
msgstr "Tøm hurtigbuffer"
#: Source/Core/Common/MsgHandler.cpp:52
msgid "Question"
msgstr "Spørsmål"
#: Source/Core/DolphinWX/NetWindow.cpp:170
#: Source/Core/DolphinWX/NetWindow.cpp:341
msgid "Quit"
msgstr "Avslutt"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:46
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "R Button"
msgstr "R-knappen"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:50
msgid "R-Analog"
msgstr "Høyre-analog"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:446
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/ISOProperties.cpp:160
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/InputCommon/ControllerEmu.cpp:229
msgid "Radius"
msgstr "Radius"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:178
msgid "Read-only mode"
msgstr "Skrivebeskyttet-modus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:488
msgid "Real"
msgstr "Ekte"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:64
msgid "Real Balance Board"
msgstr "Ekte balansebrett"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
msgid "Real Wiimote"
msgstr "Ekte Wiikontroller"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:80
msgid "Real Wiimotes"
msgstr "Ekte Wiikontrollere"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:180
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:205
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:410
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801
msgid "Record"
msgstr "Opptak"
#: Source/Core/DolphinWX/NetWindow.cpp:361
msgid "Record input"
msgstr "Gjør input opptak"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
msgid "Recording Info"
msgstr "Opptaksinformasjon"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:189
msgid "Recording Options"
msgstr "Opptaksinnstillinger"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr "Rød"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr "Rød Venstre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr "Rød Høyre"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:86
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduserer mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
"grafikk.\n"
"Dette gjør at det gjengitte bildet ser mindre klumpete, men senker også "
"ytelsen kraftig, og kan forårsake feil.\n"
"\n"
"Hvis usikker, velg ingen."
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:77
#: Source/Core/DolphinWX/FrameTools.cpp:460
#: Source/Core/DolphinWX/InputConfigDiag.cpp:958
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:168
msgid "Refresh List"
msgstr "Oppdater liste"
#: Source/Core/DolphinWX/FrameTools.cpp:460
msgid "Refresh game list"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinWX/ISOProperties.cpp:441
#: Source/Core/DolphinWX/ISOProperties.cpp:463
#: Source/Core/DolphinWX/PatchAddEdit.cpp:64
#: Source/Core/DolphinWX/ConfigMain.cpp:804
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Render scenen som en wireframe.\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:309
msgid "Render to Main Window"
msgstr "Spill i hovedvinduet"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:172
#: Source/Core/DolphinWX/InputConfigDiag.cpp:970
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinWX/CheatsWindow.cpp:166
msgid "Results"
msgstr "Resultater"
#: Source/Core/DolphinWX/WXInputBase.cpp:16
msgid "Return"
msgstr "Tilbake"
#: Source/Core/DolphinWX/ISOProperties.cpp:496
msgid "Revision:"
msgstr "Revisjon:"
#: Source/Core/InputCommon/ControllerEmu.cpp:265
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr "Høyre Joystick"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
#: Source/Core/Core/HW/GCPadEmu.cpp:72
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/ConfigMain.cpp:507
msgid ""
"Run DSP LLE on a dedicated thread (not recommended: might cause freezes)."
msgstr ""
"Kjør DSP LLE på en dedikert CPU-tråd (ikke anbefalt: Kan forårsake frys)."
#: Source/Core/DolphinWX/ConfigMain.cpp:311
msgid "Russian"
msgstr "Russisk"
#: Source/Core/DolphinWX/FrameTools.cpp:150
msgid "Sa&ve State"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
#: Source/Core/DolphinWX/FrameTools.cpp:485
#: Source/Core/DolphinWX/InputConfigDiag.cpp:980
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "Save GCI as..."
msgstr "Lagre GCI som..."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
msgid "Save Oldest State"
msgstr "Lagre eldste hurtiglagring"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:231
msgid "Save State"
msgstr "Lagre hurtiglagring"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:208
msgid "Save State Slot 1"
msgstr "Hurtiglagringsplass nr. 1"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:217
msgid "Save State Slot 10"
msgstr "Lagre hurtiglagring nr 10"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
msgid "Save State Slot 2"
msgstr "Hurtiglagringsplass nr. 2"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
msgid "Save State Slot 3"
msgstr "Hurtiglagringsplass nr. 3"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
msgid "Save State Slot 4"
msgstr "Hurtiglagringsplass nr. 4"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
msgid "Save State Slot 5"
msgstr "Hurtiglagringsplass nr. 5"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:213
msgid "Save State Slot 6"
msgstr "Hurtiglagringsplass nr. 6"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
msgid "Save State Slot 7"
msgstr "Hurtiglagringsplass nr. 7"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
msgid "Save State Slot 8"
msgstr "Hurtiglagringsplass nr. 8"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:216
msgid "Save State Slot 9"
msgstr "Lagre hurtiglagring nr 9"
#: Source/Core/DolphinWX/FrameTools.cpp:407
msgid "Save State..."
msgstr "Hurtiglagring..."
#: Source/Core/DolphinWX/ISOProperties.cpp:640
#: Source/Core/DolphinWX/ISOProperties.cpp:650
msgid "Save as..."
msgstr "Lagre som..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1197
msgid "Save compressed GCM/ISO"
msgstr "Lagre komprimert GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:485
msgid "Save current perspective"
msgstr "Lagre nåværende perspektiv"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1186
msgid "Save decompressed GCM/ISO"
msgstr "Lagre dekomprimert GCM/ISO"
#: Source/Core/Core/Movie.cpp:794
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Save State-film %s er korrupt, opptak avsluttes..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
msgid "Scaled EFB Copy"
msgstr "Skalert EFB-kopi"
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
#, c-format
msgid "Scanning %s"
msgstr "Søker i %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:520
msgid "Scanning for ISOs"
msgstr "Søker etter ISO-filer"
#: Source/Core/DolphinWX/GameListCtrl.cpp:521
msgid "Scanning..."
msgstr "Søker..."
#: Source/Core/DolphinWX/FrameTools.cpp:466
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/DolphinWX/WXInputBase.cpp:93
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:252
msgid "Search"
msgstr "Søk"
#: Source/Core/DolphinWX/CheatsWindow.cpp:203
msgid "Search Filter"
msgstr "Søkefilter"
#: Source/Core/DolphinWX/ConfigMain.cpp:802
msgid "Search Subfolders"
msgstr "Søk i Undermapper"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:238
msgid "Search current Object"
msgstr "Søk i dette objektet"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:242
msgid "Search for hex Value:"
msgstr "Søk etter hex-verdi:"
#: Source/Core/Common/SysConf.h:90 Source/Core/Common/SysConf.h:113
#: Source/Core/Common/SysConf.h:133 Source/Core/Common/SysConf.h:154
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Seksjon %s ikke funnet i SYSCONF"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
#: Source/Core/DolphinWX/InputConfigDiag.cpp:539
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinWX/FrameTools.cpp:724
#: Source/Core/DolphinWX/FrameTools.cpp:1143
msgid "Select The Recording File"
msgstr "Velg opptaksfil"
#: Source/Core/DolphinWX/FrameTools.cpp:1375
msgid "Select a Wii WAD file to install"
msgstr "Velg en Wii WAD-fil å innstallere"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"\n"
"Om du er i tvil, benytt den første."
#: Source/Core/DolphinWX/MemcardManager.cpp:510
msgid "Select a save file to import"
msgstr "Velg en lagringsfil å importere"
#: Source/Core/DolphinWX/FrameAui.cpp:366
msgid "Select floating windows"
msgstr "Velg flytvindu"
#: Source/Core/DolphinWX/FrameTools.cpp:617
msgid "Select the file to load"
msgstr "Velg fil å laste"
#: Source/Core/DolphinWX/FrameTools.cpp:1333
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/FrameTools.cpp:1478
msgid "Select the state to load"
msgstr "Velg en save state å laste"
#: Source/Core/DolphinWX/FrameTools.cpp:1492
msgid "Select the state to save"
msgstr "Velg en save state å lagre"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:82
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Velg hvilket bildeformat som skal benyttes under rendering:\n"
"Automatisk: Benytter det egentlige bildeformat (4:3 eller 16:9)\n"
"Tving 16:9: Strekker bildet til formatet 16:9.\n"
"Tving 4:3: Strekker bildet til formatet 4:3.\n"
"Strekk til vindu: Strekker bildet til vindusstørrelsen.\n"
"\n"
"Hvis usikker, velg Automatisk."
#: Source/Core/InputCommon/InputConfig.cpp:53
msgid "Selected controller profile does not exist"
msgstr "Valgt kontrolprofil eksisterer ikke"
#: Source/Core/DolphinWX/LogWindow.cpp:109
msgid "Selected font"
msgstr "Valgt font"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
"Velger visningsoppløsningen brukt i fullskjermsmodus.\n"
"Denne bør alltid være større eller lik den interne oppløsningen. "
"Ytelsespåvirkningen er ubetydelig.\n"
"\n"
"Hvis usikker, velg skrivebordsoppløsningen din.\n"
"Hvis fortsatt usikker, bruk den høyeste oppløsingen som fungerer for deg."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:72
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is only used for debugging, so unless you have a "
"reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, use OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:70
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is only used for debugging, so you'll want to use "
"either Direct3D or OpenGL. Different games will behave differently on each "
"backend, so for best emulation experience it's recommended to try both and "
"chose the one that fits your requirements best.\n"
"Note that the Direct3D backend is not available on old Windows versions.\n"
"\n"
"If unsure, use Direct3D."
msgstr ""
#: Source/Core/DolphinWX/NetWindow.cpp:313
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:110
msgid "Sensor Bar Position:"
msgstr "Sensorbarposisjon:"
#: Source/Core/DolphinWX/WXInputBase.cpp:64
msgid "Separator"
msgstr "Separatør"
#: Source/Core/DolphinWX/ConfigMain.cpp:312
msgid "Serbian"
msgstr "Serbisk"
#: Source/Core/DolphinWX/ConfigMain.cpp:511
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker"
#: Source/Core/DolphinWX/GameListCtrl.cpp:862
msgid "Set as &default ISO"
msgstr "Sett som &standard-ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:802
#, c-format
msgid "Set as default Memcard %c"
msgstr "Sett som standard Minnekort %c"
#: Source/Core/Core/ActionReplay.cpp:456
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu"
#: Source/Core/DolphinWX/ConfigMain.cpp:522
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
"Sett forsinkelsen (i ms). Høyere verdier kan redusere audioknaking. Kun for "
"OpenAL backend."
#: Source/Core/DolphinWX/ISOProperties.cpp:373
msgid "Settings..."
msgstr "Innstillinger..."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:250
msgid "SetupWiiMem: Cant create setting file"
msgstr "SetupWiiMem: Kan ikke lage innstillingsfil"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
msgid "Shake"
msgstr "Rist"
#: Source/Core/DolphinWX/ISOProperties.cpp:528
msgid "Short Name:"
msgstr "Kortnavn:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:92
msgid "Shoulder Buttons"
msgstr "Skulderknapper"
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Show &Console"
msgstr "Vis &Konsoll"
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Show &Log"
msgstr "Vis &Logg"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show &Statusbar"
msgstr "Vis &Statusbar"
#: Source/Core/DolphinWX/FrameTools.cpp:214
msgid "Show &Toolbar"
msgstr "Vis &Verktøylinje"
#: Source/Core/DolphinWX/ISOProperties.cpp:317
msgid "Show Defaults"
msgstr "Vis Standardverdier"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "Show Drives"
msgstr "Vis DVD-stasjoner"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:528
msgid "Show EFB Copy Regions"
msgstr "Vis Kopieringsregioner for EFB"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "Show FPS"
msgstr "Vis Bildefrekvens (FPS)"
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "Show France"
msgstr "Vis Frankrike"
#: Source/Core/DolphinWX/FrameTools.cpp:261
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Show Input Display"
msgstr "Vis Inndata"
#: Source/Core/DolphinWX/FrameTools.cpp:277
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinWX/FrameTools.cpp:268
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinWX/FrameTools.cpp:279
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinWX/ISOProperties.cpp:508
msgid "Show Language:"
msgstr "Vis Språk:"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Show Log &Configuration"
msgstr "Vis Loggk&onfigurasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:270
msgid "Show PAL"
msgstr "Vis PAL"
#: Source/Core/DolphinWX/FrameTools.cpp:258
msgid "Show Platforms"
msgstr "Vis Plattformer"
#: Source/Core/DolphinWX/FrameTools.cpp:267
msgid "Show Regions"
msgstr "Vis Regioner"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
msgid "Show Statistics"
msgstr "Vis Statistikker"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinWX/FrameTools.cpp:263
msgid "Show Wad"
msgstr "Vis WAD"
#: Source/Core/DolphinWX/FrameTools.cpp:259
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinWX/ConfigMain.cpp:500
msgid "Show a confirmation box before stopping a game."
msgstr "Vis en bekreftelsesboks før spill stoppes."
#: Source/Core/DolphinWX/ConfigMain.cpp:501
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
"men det kan også forårsake\n"
"at Dolphin plutselig krasjer uten noen forklaring."
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Show first block"
msgstr "Vis første blokk"
#: Source/Core/DolphinWX/FrameTools.cpp:131
msgid "Show lag counter"
msgstr "Vis lagteller"
#: Source/Core/DolphinWX/ConfigMain.cpp:502
msgid ""
"Show messages on the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Vis meldinger på emulasjonsområdet av skjermen.\n"
" Disse meldingene innkluderer minnekortskrivninger, Video-backend- og CPU-"
"informasjon, og JIT cache-tømninger."
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Show save blocks"
msgstr "Vis lagringsblokker"
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Show save comment"
msgstr "Vis lagringskommentar"
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Show save icon"
msgstr "Vis lagringsikon"
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Show save title"
msgstr "Vis lagringstittel"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "Show unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vis diverse statistikker.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
msgid "Sideways Wiimote"
msgstr "Sideveis-pekende Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:519
#: Source/Core/DolphinWX/ConfigMain.cpp:284
msgid "Simplified Chinese"
msgstr "Simplifisert Kinesisk"
#: Source/Core/DolphinWX/GameListCtrl.cpp:302
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinWX/ConfigMain.cpp:701
msgid "Skip BIOS"
msgstr "Dropp BIOS"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Skip DCBZ clearing"
msgstr "Hopp over DCBZ-tømming"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
msgid "Skip EFB Access from CPU"
msgstr "Dropp EFB Access fra CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emulasjonsnøyaktighet.\n"
"Økeri noen tilfeller den visuelle kvaliteten.\n"
"Hvis du opplever problemer, prøv å øke tekstur-cache-nøyaktigheten, eller "
"deaktiver dette alternativet.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/FrameTools.cpp:389
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/ConfigMain.cpp:705
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/ConfigMain.cpp:706
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
msgid "Snapshot"
msgstr "Stillbilde"
#: Source/Core/VideoBackends/Software/SWmain.cpp:45
msgid "Software Renderer"
msgstr "Software-renderer"
#: Source/Core/DolphinWX/VideoConfigDiag.h:85
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Programvarerendering er enormt mye tregere enn de andre backend-er.\n"
"Det er kun nyttig for å debugge.\n"
"Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'."
#: Source/Core/DolphinWX/ConfigMain.cpp:669
msgid "Sound Settings"
msgstr "Innstillinger for Audio"
#: Source/Core/AudioCommon/AudioCommon.cpp:79
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Audio backend %s er ugyldig"
#: Source/Core/AudioCommon/DSoundStream.cpp:45
#, fuzzy, c-format
msgid "Sound buffer creation failed: %08x"
msgstr "Laging av lydbuffer mislyktes: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:18
msgid "Space"
msgstr "Mellomrom"
#: Source/Core/DolphinWX/ISOProperties.cpp:512
#: Source/Core/DolphinWX/ConfigMain.cpp:267
#: Source/Core/DolphinWX/ConfigMain.cpp:313
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:114
msgid "Speaker Volume:"
msgstr "Høytalervolum:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
"Spesifiserer renderingsoppløsningen. En høy oppløsningen vil øke den "
"visuelle kvaliteten kraftig, men kan også senke ytelsen og forårsake feil i "
"visse spill.\n"
"\"Multiplum av 640x528\" er noe tregere enn \"Vindusstørrelse\", men "
"forårsaker mindre feil. Generelt gir lavere intern oppløsning bedre ytelse.\n"
"\n"
"Hvis usikker, velg 640x528."
#: Source/Core/DolphinWX/ISOProperties.cpp:354
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshatighet"
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "Square Stick"
msgstr "Kvadrat-joystick"
#: Source/Core/DolphinWX/ConfigMain.cpp:90
msgid "Standard Controller"
msgstr "Standardkontroller"
#: Source/Core/Core/HW/GCPadEmu.cpp:37
#: Source/Core/DolphinWX/WXInputBase.cpp:25
#: Source/Core/DolphinWX/NetWindow.cpp:347
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/FrameTools.cpp:197
msgid "Start &NetPlay"
msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Start Re&cording"
msgstr "Start &opptak"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:175
msgid "Start Recording"
msgstr "Start opptak"
#: Source/Core/DolphinWX/GameListCtrl.cpp:303
msgid "State"
msgstr "Hurtiglagring"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:161
msgid "State Saves"
msgstr "Hurtiglagringsfiler"
#: Source/Core/DolphinWX/ConfigMain.cpp:91
msgid "Steering Wheel"
msgstr "Ratt"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr "Joystick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:418
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/HotkeyDlg.cpp:171
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lagre EFB-kopier i GPU-teksturobjekter.\n"
"Dette er ikke så nøyaktig, men det fungerer bra nok for de fleste spill og "
"gir en god ytelsesøkning over EFB-til-RAM.\n"
"\n"
"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr "Klimpre"
#: Source/Core/DolphinWX/WXInputBase.cpp:65
msgid "Subtract"
msgstr "Trekk Fra"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "Successfully exported file to %s"
msgstr "Eksportering av fil til %s vellykket"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:89
msgid "Successfully imported save files"
msgstr "Importering av lagringsfiler vellykket"
#: Source/Core/DolphinWX/ConfigMain.cpp:314
msgid "Swedish"
msgstr "Svensk"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Swing"
msgstr "Sving"
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "Synchronize GPU thread"
msgstr "Synkroniser GPU-tråd"
#: Source/Core/DolphinWX/ISOProperties.cpp:353
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i "
"dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)"
#: Source/Core/DolphinWX/ConfigMain.cpp:730
#: Source/Core/DolphinWX/ConfigMain.cpp:784
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinWX/ISOProperties.cpp:184
#: Source/Core/DolphinWX/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/FrameTools.cpp:128
#: Source/Core/DolphinWX/TASInputDlg.h:19
msgid "TAS Input"
msgstr "TAS-input"
#: Source/Core/DolphinWX/WXInputBase.cpp:15
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/FrameAui.cpp:531
msgid "Tab split"
msgstr "Tab-splitting"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr "Tabell Venstre"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr "Tabell Høyre"
#: Source/Core/DolphinWX/FrameTools.cpp:363
#: Source/Core/DolphinWX/FrameTools.cpp:466
#: Source/Core/DolphinWX/HotkeyDlg.cpp:181
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinWX/ConfigMain.cpp:93
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongoer)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:535
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
msgid "Texture"
msgstr "Tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Texture Cache"
msgstr "Tekstur-cache"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "Texture Format Overlay"
msgstr "Teksturformat overlegg"
#: Source/Core/Core/CoreParameter.cpp:229
msgid "The WAD has been installed successfully"
msgstr "Installasjon av WAD-fil var vellykket"
#: Source/Core/Core/ActionReplay.cpp:189
msgid "The address is invalid"
msgstr "Adressen er ugyldig"
#: Source/Core/DolphinWX/MemcardManager.cpp:496
msgid "The checksum was successfully fixed"
msgstr "Fiksing av sjekksummen var vellykket"
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
msgid "The chosen directory is already in the list"
msgstr "Den valgte mappen finnes allerede i listen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
#: Source/Core/DolphinWX/GameListCtrl.cpp:1210
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Filen %s eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/AudioCommon/WaveFile.cpp:39
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er "
"åpen i et annet program."
#: Source/Core/AudioCommon/WaveFile.cpp:32
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet."
#: Source/Core/Core/Boot/Boot.cpp:319
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Filen du spesifiserte (%s) eksisterer ikke"
#: Source/Core/DolphinWX/FrameAui.cpp:666
msgid "The name can not be empty"
msgstr "Navnet kan ikke være blankt"
#: Source/Core/DolphinWX/FrameAui.cpp:658
msgid "The name can not contain the character ','"
msgstr "Navnet kan ikke inneholde tegnet ','"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:129
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Jo tryggere denne settes, jo mindre sannsynlig er det at emulatoren vil "
"mangle noen teksturoppdateringer fra RAM.\n"
" \n"
" Hvis usikker, bruk verdien mest til høyre."
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "The save you are trying to copy has an invalid file size"
msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse"
#: Source/Core/DolphinWX/Main.cpp:424
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Det valgte språket støttes ikke av ditt system. Går tilbake til standard."
#: Source/Core/Core/NetPlayClient.cpp:95
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!"
#: Source/Core/Core/NetPlayClient.cpp:92
msgid "The server is full!"
msgstr "Serveren er full!"
#: Source/Core/Core/NetPlayClient.cpp:98
msgid "The server responded: the game is currently running!"
msgstr "Serveren responderte: Spillet kjører!"
#: Source/Core/Core/NetPlayClient.cpp:101
msgid "The server sent an unknown error message!"
msgstr "Serveren sendte en ukjent feilmelding!"
#: Source/Core/Core/CoreParameter.cpp:121
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Den spesifiserte filen \"%s\" eksisterer ikke"
#: Source/Core/Core/ActionReplay.cpp:190
msgid "The value is invalid"
msgstr "Verdien er ugyldig"
#: Source/Core/DolphinWX/ConfigMain.cpp:628
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett."
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/Core/ActionReplay.cpp:351
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve "
"Action Replay."
#: Source/Core/DolphinWX/ConfigMain.cpp:514
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Denne funksjonen tillater deg å endre spillets kameraposisjon. Hold nede "
"høyre museknapp og flytt musen for å snu på kameraet. Hold nede SHIFT og "
"press en av tastene WASD for å flytte kameraet en viss distanse (SHIFT + 0 "
"for å flytte raskere og SHIFT + 9 for å flytte saktere). Trykk SHIFT + R for "
"å resette kameraet. Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/ConfigMain.cpp:494
msgid ""
"This limits the game speed to the specified number of frames per second "
"(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to "
"throttle using the DSP (might fix audio clicks but can also cause constant "
"noise depending on the game)."
msgstr ""
"Dette begrenser hastigheten til et bestemt antall bilder per sekund (60 for "
"NTSC og 50 for PAL). Alternativt kan du bruke innstillingen Audio (kan fikse "
"diverse klikkelyder, men kan også forårsake konstant støy i enkelte spill)."
#: Source/Core/DolphinWX/ConfigMain.cpp:493
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate "
"kjerner.\n"
"Øker ytelsen på datamaskiner med mer enn én kjerne,\n"
"men kan også føre til feil/krasj."
#: Source/Core/DolphinWX/ISOProperties.cpp:314
msgid "This will let you Manually Edit the INI config file"
msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen"
#: Source/Core/InputCommon/ControllerEmu.cpp:237
#: Source/Core/InputCommon/ControllerEmu.cpp:242
msgid "Threshold"
msgstr "Terskel"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/MemcardManager.cpp:622
#: Source/Core/DolphinWX/GameListCtrl.cpp:295
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:112
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:131
msgid "To"
msgstr "Til"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:59
msgid "Toggle All Log Types"
msgstr "Bytt alle loggtypene"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:191
msgid "Toggle Aspect Ratio"
msgstr "Skift bildestørrelse"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:192
msgid "Toggle EFB Copies"
msgstr "Slå på EFB-kopi"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:193
msgid "Toggle Fog"
msgstr "Slå på tåke"
#: Source/Core/DolphinWX/FrameTools.cpp:465
#: Source/Core/DolphinWX/HotkeyDlg.cpp:180
msgid "Toggle Fullscreen"
msgstr "Bytt mellom fullskjermspilling eller vinduspilling."
#: Source/Core/DolphinWX/HotkeyDlg.cpp:190
msgid "Toggle IR"
msgstr "Slå på IR"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:104
#: Source/Core/DolphinWX/ConfigMain.cpp:275
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinWX/ISOProperties.cpp:520
#: Source/Core/DolphinWX/ConfigMain.cpp:285
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/Core/Boot/Boot.cpp:413
msgid "Tried to load an unknown file type."
msgstr "Forsøkte å laste en ukjent filtype."
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "Triggers"
msgstr "Triggere"
#: Source/Core/Common/SysConf.h:78 Source/Core/Common/SysConf.h:101
msgid "Trying to read from invalid SYSCONF"
msgstr "Forsøker å lese fra ugyldig SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Forsøker å lese fra ugyldig SYSCONF\n"
"Wiikontroller bt ids er ikke tilgjengelig"
#: Source/Core/DolphinWX/ConfigMain.cpp:315
msgid "Turkish"
msgstr "Tyrkisk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr "Dreieskive"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr "UDP Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:196
msgid "UNKNOWN"
msgstr "UKJENT"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:766
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UKJENT_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:163
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:214
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Kunne ikke lage patch fra gitte verdier.\n"
" Modifiseringen ble ikke gjort."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:111
#, fuzzy, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Kunne ikke parsere linje %lu fra den innskrevne AR-koden som en gyldig "
"kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n"
"Ønsker du å ignorere denne linjen og fortsette parsering?"
#: Source/Core/DolphinWX/FrameTools.cpp:430
#, c-format
msgid "Undefined %i"
msgstr "Udefinert %i"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
msgid "Undo Load State"
msgstr "Angre åpning av hurtiglagring"
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
msgid "Undo Save State"
msgstr "Angre hurtiglagring"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Uforventet 0x80 kall? Avbryter..."
#: Source/Core/DolphinWX/CheatsWindow.cpp:191
msgid "Unknown"
msgstr "Ukjent"
#: Source/Core/Core/HW/DVDInterface.cpp:972
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ukjent DVD-kommando%08x - fatal feil"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444
#, c-format
msgid "Unknown command 0x%08x"
msgstr "Ukjent kommando 0x%08x"
#: Source/Core/Common/SysConf.cpp:132
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:328
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ukjent melding mottatt med ID: %d"
#: Source/Core/Core/NetPlayServer.cpp:476
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
#: Source/Core/InputCommon/ControllerEmu.cpp:262
#: Source/Core/DolphinWX/WXInputBase.cpp:43
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinWX/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Oppdater"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:312
msgid "Upright Wiimote"
msgstr "Mot-skjerm-pekende Wiimote"
#: Source/Core/DolphinWX/ConfigMain.cpp:769
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Bruk EuRGB60-modus (PAL60)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid "Use Fullscreen"
msgstr "Bruk fullskjerm"
#: Source/Core/DolphinWX/CheatsWindow.cpp:582
msgid "Use Hex"
msgstr "Bruk Hex"
#: Source/Core/DolphinWX/ConfigMain.cpp:587
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games but might give a decent speedup.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Bruk en mindre nøyaktig algoritme for å beregne dybde verdier. ⏎\n"
"Kan forårsake problemer i enkelte spill, men kan gi en anstendig "
"hastighetsøkning. ⏎\n"
"⏎\n"
"Hvis du er usikker så la denne være aktivert."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bruk flere CPU-tråder til å dekode teksturer.\n"
"Kan resultere i en ytelsesøkning (spesielt på CPU-er med mer enn to "
"kjerner.)\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
msgid ""
"Uses unsafe operations to speed up vertex streaming in OpenGL. There are no "
"known problems on supported GPUs, but it will cause severe stability and "
"graphical issues otherwise.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bruker usikre operasjoner for å øke farten på vertex streaming i OpenGL. Det "
"er ingen kjente problemer med dette på støttede GPU'er, men det vil skape "
"stor ustabilitet og grafiske feil på andre.\n"
"\n"
"\n"
"\n"
"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vanligvis om shader-kompilering mislykkes, vil en feilmelding vises.\n"
"En kan derimot droppe disse pop-up-ene for å tillate uavbrutt spilling ved å "
"aktivere dette alternativet.\n"
"\n"
"Hvis usikker, la stå deaktivert."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "V-Sync"
msgstr "Vertikal synkronisering"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "VBeam Speed Hack"
msgstr "VBeam Speed Hack"
#: Source/Core/DolphinWX/CheatsWindow.cpp:185
msgid "Value"
msgstr "Verdi"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:60
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/DolphinWX/CheatsWindow.cpp:579
msgid "Value: "
msgstr "Verdi:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:38
msgid "Verbosity"
msgstr "Verbøsitet"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
msgid "Vertex Streaming Hack"
msgstr "Vertex Streaming Hack"
#: Source/Core/DolphinWX/ISOProperties.cpp:413
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/ConfigMain.cpp:675
msgid "Volume"
msgstr "Volum"
#: Source/Core/DiscIO/NANDContentLoader.cpp:475
#: Source/Core/DiscIO/NANDContentLoader.cpp:504
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD-installasjon feilet: Skaper feil %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:524
msgid "WAD installation failed: error creating ticket"
msgstr "WAD-installasjon mislyktes: Feil ved ticket-laging"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:84
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Vent for vertikale blanke for å redusere bildeskjæring.\n"
"Øker ytelsen hvis emulasjonsfarten er under 100%.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/Common/MsgHandler.cpp:53
#: Source/Core/DolphinWX/LogConfigWindow.cpp:33
#: Source/Core/DolphinWX/VideoConfigDiag.h:86
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/Core/Boot/Boot.cpp:278
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Advarsel - starter DOL i feil konsollmodus!"
#: Source/Core/Core/Boot/Boot.cpp:328
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Advarsel - starter ELF i feil konsollmodus!"
#: Source/Core/Core/Boot/Boot.cpp:212
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Advarsel - starter ISO i feil konsollmodus!"
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:563
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n"
"%s\n"
"Ønsker du å fortsette?"
#: Source/Core/DolphinWX/MemcardManager.cpp:578
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n"
"%s\n"
"og har samme navn som en fil på ditt minnekort\n"
"Fortsette?"
#: Source/Core/Core/Movie.cpp:837
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Advarsel: Du forsøkte å laste en savestate fra etter slutten på filmen som "
"spilles. (Byte %u > %u) (Frame %u > %u). Du burde laste en annen savestate "
"før du fortsetter, eller laste denne savestate-en med kun-les modus av."
#: Source/Core/Core/Movie.cpp:854
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på byte "
"%d (0x%X). Du burde laste en annen savestate før du forsetter, eller laste "
"denne savestate-en med les-kun modus av. Ellers får du sannsynligvis en "
"desynkronisering."
#: Source/Core/Core/Movie.cpp:864
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på bilde "
"%d. Du burde laste en annen savestate før du forsetter, eller laste denne "
"savestate-en med les-kun modus av. Ellers får du sannsynligvis en "
"desynkronisering.\n"
" \n"
" Mer informasjon: Den nåværende filmen er %d bilder lang, og savestate'ens "
"film er %d bilder lang.\n"
" \n"
" På bilde %d, trykker filmen på:\n"
" Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, "
"DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
" \n"
" På bilde %d, trykker savestate'ens film:\n"
" Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, "
"DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:96
#: Source/Core/AudioCommon/WaveFile.cpp:119
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fil ikke åpen."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:409
msgid "Widescreen Hack"
msgstr "Widescreen Hack"
#: Source/Core/InputCommon/ControllerEmu.cpp:300
msgid "Width"
msgstr "Bredde"
#: Source/Core/DolphinWX/ConfigMain.cpp:542
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:404
msgid "Wii Console"
msgstr "Wii-konsoll"
#: Source/Core/DolphinWX/ConfigMain.cpp:836
msgid "Wii NAND Root:"
msgstr "Wii NAND-rot:"
#: Source/Core/DolphinWX/FrameTools.cpp:1335
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-lagringsfiler (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:69
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Kunne ikke lese fra fil"
#: Source/Core/Core/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Wiimote"
msgstr "Wiikontroller"
#: Source/Core/DolphinWX/NetWindow.cpp:631
#: Source/Core/DolphinWX/NetWindow.cpp:657
#, fuzzy
msgid "Wiimote "
msgstr "Wiikontroller"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:21
#, c-format
msgid "Wiimote %i"
msgstr "Wiikontroller %i"
#: Source/Core/DolphinWX/Main.cpp:673
msgid "Wiimote Connected"
msgstr "Wiikontroller tilkoblet"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:108
msgid "Wiimote Motor"
msgstr "Wiikontroller-motor"
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Wiimote settings"
msgstr "Innstillinger for Wiikontroller"
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:48
msgid "Wiimotes"
msgstr "Wiikontrollere"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "Windows Left"
msgstr "Windows Venstre"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "Windows Menu"
msgstr "Windows Meny"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "Windows Right"
msgstr "Windows Høyre"
#: Source/Core/DolphinWX/LogWindow.cpp:124
msgid "Word Wrap"
msgstr "Ordkrumning"
#: Source/Core/DolphinWX/FrameTools.cpp:1388
#: Source/Core/DolphinWX/ISOProperties.cpp:947
#: Source/Core/DolphinWX/GameListCtrl.cpp:1083
#: Source/Core/DolphinWX/GameListCtrl.cpp:1219
msgid "Working..."
msgstr "Arbeider..."
#: Source/Core/DolphinWX/NetWindow.cpp:357
msgid "Write memcards (GC)"
msgstr "Skriv til minnekortene (GC)"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Write to Console"
msgstr "Skriv til konsoll"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to Debugger"
msgstr "Skriv til debugger"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
msgid "Write to File"
msgstr "Skriv til fil"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
msgid "Write to Window"
msgstr "Skriv til vindu ->"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:80
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice mislyktes: %#X"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:180
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "XAudio2-initialisering mislyktes: %#X"
#: Source/Core/AudioCommon/XAudio2Stream.cpp:190
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 master voice-laging mislyktes: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:93
#, fuzzy, c-format
msgid "XAudio2_7 CreateSourceVoice failed: %#X"
msgstr "XAudio2 CreateSourceVoice mislyktes: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:181
#, fuzzy, c-format
msgid "XAudio2_7 init failed: %#X"
msgstr "XAudio2-initialisering mislyktes: %#X"
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:191
#, fuzzy, c-format
msgid "XAudio2_7 master voice creation failed: %#X"
msgstr "XAudio2 master voice-laging mislyktes: %#X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:776
msgid "XF reg"
msgstr "XF-register"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr "Gul"
#: Source/Core/Core/DSP/DSPCore.cpp:120
msgid ""
"You are using a free DSP ROM made by the Dolphin Team.\n"
"All Wii games will work correctly, and most GC games should also work fine, "
"but the GBA/IPL/CARD UCodes will not work.\n"
msgstr ""
"Du bruker en gratis DSP ROM laget av Dolphin-teamet.\n"
" Alle Wii-spill vil fungere korret, og de fleste GameCube-spill burde også "
"fungere fint, men GBA/IPL/CARD UKoder vil ikke fungere.\n"
#: Source/Core/Core/DSP/DSPCore.cpp:116
msgid ""
"You are using an old free DSP ROM made by the Dolphin Team.\n"
"Only games using the Zelda UCode will work correctly.\n"
msgstr ""
"Du bruker en gammel gratis DSP ROM laget av Dolphin-teamet.\n"
" Kun spill som bruker Zelda UCode vil fungere korrekt.\n"
#: Source/Core/DolphinWX/FrameAui.cpp:63
msgid "You can't close panes that have pages in them."
msgstr "Du kan ikke lukke panelene som har sider/faner i dem."
#: Source/Core/DolphinWX/NetWindow.cpp:240
msgid "You must choose a game!!"
msgstr "Du må velge et spill!"
#: Source/Core/DolphinWX/CheatsWindow.cpp:612
msgid "You must enter a name!"
msgstr "Du må skrive inn et navn!"
#: Source/Core/DolphinWX/CheatsWindow.cpp:457
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:655
msgid "You must enter a valid profile name."
msgstr "Du må skrive inn et gyldig profilnavn."
#: Source/Core/DolphinWX/ConfigMain.cpp:928
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Du må restarte Dolphin for at endringen skal tre i kraft."
#: Source/Core/Core/DSP/DSPCore.cpp:109
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Dine DSP ROM-er har feil hash-verdier.\n"
" Vil du stoppe nå for å fikse problemet=\n"
" Hvis du velger \"Nei\", kan audio ha knasing."
#: Source/Core/Core/CoreParameter.cpp:178
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n"
"Fortsette som fra PAL-regionen?"
#: Source/Core/Common/SysConf.cpp:45
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Din SYSCONF-fil er av feil størrelse.\n"
"Den skal være 0x%04x (men er 0x%04llx)\n"
"Ønsker du å generere en ny en?"
#: Source/Core/DolphinWX/ISOProperties.cpp:366
msgid "ZTP hack"
msgstr "ZTP-hack"
#: Source/Core/Core/ActionReplay.cpp:383
msgid "Zero 3 code not supported"
msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/ActionReplay.cpp:404
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero-kode ukjent for Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:480
#: Source/Core/DolphinWX/InputConfigDiag.cpp:504
msgid "[ waiting ]"
msgstr "[ venter ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[ØDELAGT]/nBelyser regioner EFB var kopiert fra.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/PHackSettings.cpp:78
msgid "[Custom]"
msgstr "[Selvdefinert]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EKSPERIMENTIELL]\n"
"Sikter på å øke emulasjonsytelsen ved å avlaste teksturdekoding til GPU-en "
"ved å bruke OpenCL-rammeverket.\n"
"Derimot er det for tiden kjent for å skape teksturdefeksjoner i diverse "
"spill. Det er også tregere enn vanlig CPU-teksturdekoding i de fleste "
"tilfeller.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EKSPERIMENTIELL]\n"
"Øker emulasjonsytelsen litt ved å cache visningslister.\n"
"Kan muligens skape problemer.\n"
"\n"
"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/ConfigMain.cpp:812
msgid "apploader (.img)"
msgstr "applikasjonslaster (.img)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:947
msgid "s"
msgstr "s"
#: Source/Core/Core/x64MemTools.cpp:214
#, c-format
msgid "unknown flavor %d (expected %d)"
msgstr "Ukjent smak %d (forventet %d)"
#: Source/Core/Core/x64MemTools.cpp:208
msgid "unknown message received"
msgstr "Ukjent melding mottatt"
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute returnerte -1 på applikasjonskjøring!"
#: Source/Core/DolphinWX/PHackSettings.cpp:43
msgid "zFar Correction: "
msgstr "zFar korreksjon: "
#: Source/Core/DolphinWX/PHackSettings.cpp:38
msgid "zNear Correction: "
msgstr "zNear korreksjon: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:545
msgid "| OR"
msgstr "| ELLER"
#~ msgid "Could not create %s"
#~ msgstr "Kunne ikke lage %s"
#~ msgid "Direct3D11"
#~ msgstr "Direct3D11"
#~ msgid "Edit Local Overrides"
#~ msgstr "Endre Lokale Overkjøringer"
#~ msgid "Opens the user specified overrides in an external text editor."
#~ msgstr "Åpner de valgte overkjøringene i en ekstern teksteditor."
#~ msgid ""
#~ "Selects what graphics API to use internally.\n"
#~ "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
#~ "Direct3D 11 is somewhere between the two.\n"
#~ "Note that the Direct3D backends are only available on Windows.\n"
#~ "\n"
#~ "If unsure, use Direct3D 11."
#~ msgstr ""
#~ "Velg hvilken grafikk-API som skal brukes internt.\n"
#~ " Direct3D 9 er vanligvis den raskeste. OpenGL er mer nøyaktig. Direct3D "
#~ "11 ligger et sted imellom de to.\n"
#~ " Merk at Direct3D bakendene kun er tilgjengelig på Windows.\n"
#~ " \n"
#~ " Hvis usikker, benytt Direct3D 11."
#~ msgid ""
#~ "Selects what graphics API to use internally.\n"
#~ "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
#~ "Direct3D 11 is somewhere between the two.\n"
#~ "Note that the Direct3D backends are only available on Windows.\n"
#~ "\n"
#~ "If unsure, use OpenGL."
#~ msgstr ""
#~ "Velg hvilken grafikk-API som skal brukes internt.\n"
#~ " Direct3D 9 er vanligvis den raskeste. OpenGL er mer nøyaktig. Direct3D "
#~ "11 ligger et sted imellom de to.\n"
#~ " Merk at Direct3D bakendene kun er tilgjengelig på Windows.\n"
#~ " \n"
#~ " Hvis usikker, benytt OpenGL."
#~ msgid "iCacheJIT: Reading Opcode from %x. Please report."
#~ msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter."