dolphin/Source/Core/Common/GL/GLInterface/GLX.h

45 lines
1.1 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <GL/glx.h>
#include <GL/glxext.h>
#include <memory>
#include <string>
#include <vector>
#include "Common/GL/GLInterface/X11_Util.h"
#include "Common/GL/GLInterfaceBase.h"
class cInterfaceGLX : public cInterfaceBase
{
private:
Window m_host_window;
cX11Window XWindow;
Display* dpy;
Window win;
GLXContext ctx;
GLXFBConfig fbconfig;
bool m_has_handle;
bool m_supports_pbuffer = false;
GLXPbufferSGIX m_pbuffer = 0;
std::vector<int> m_attribs;
bool CreateWindowSurface();
void DestroyWindowSurface();
public:
friend class cX11Window;
void SwapInterval(int Interval) override;
void Swap() override;
void* GetFuncAddress(const std::string& name) override;
bool Create(void* window_handle, bool stereo, bool core) override;
bool Create(cInterfaceBase* main_context) override;
bool MakeCurrent() override;
bool ClearCurrent() override;
void Shutdown() override;
std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
};