dolphin/Source
hrydgard 10442c8faa PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3426 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 14:10:10 +00:00
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Core PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code. 2009-06-13 14:10:10 +00:00
DSPSpy dspspy: just some more cleanup 2009-06-13 05:53:07 +00:00
DSPTool dsp: renamed R09 to WR1 in some tests, removed unused code in DSPTables.cpp, added showing of origin file in dspspy (please fix if [runningUcode - 1] is wrong) 2009-06-13 04:55:58 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs bunch of comments/unions in VI. No more UnknownVIRegs[0x1000]! :p some other misc stuff 2009-06-01 02:58:35 +00:00
Plugins Zelda ucode cleanup 2009-06-13 12:02:02 +00:00
TestSuite testsuite: fix error in pad test 2009-06-04 13:30:50 +00:00
Dolphin.sln ...and the days of ceaseless build fixing begin anew 2009-06-06 15:51:03 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00