96 lines
2.3 KiB
C++
96 lines
2.3 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _CONFIG_H
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#define _CONFIG_H
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#include "Common.h"
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// Log in two categories, and save three other options in the same byte
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#define CONF_LOG 1
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#define CONF_PRIMLOG 2
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#define CONF_SAVETEXTURES 4
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#define CONF_SAVETARGETS 8
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#define CONF_SAVESHADERS 16
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// NEVER inherit from this class.
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struct Config
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{
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Config();
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void Load();
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void Save();
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// General
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bool bFullscreen;
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bool bHideCursor;
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bool renderToMainframe;
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bool bVSync;
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// Resolution control
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char iFSResolution[16];
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char iWindowedRes[16];
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bool bNativeResolution; // Should possibly be augmented with 2x, 4x native.
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bool bKeepAR43, bKeepAR169, bCrop; // Aspect ratio controls.
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bool bUseXFB;
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bool bAutoScale; // Removes annoying borders without using XFB. Doesn't always work perfectly.
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// Enhancements
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int iMultisampleMode;
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bool bForceFiltering;
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int iMaxAnisotropy;
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// Information
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bool bShowFPS;
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bool bOverlayStats;
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bool bOverlayBlendStats;
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bool bOverlayProjStats;
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bool bTexFmtOverlayEnable;
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bool bTexFmtOverlayCenter;
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// Render
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bool bWireFrame;
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bool bDisableLighting;
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bool bDisableTexturing;
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// Utility
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char texDumpPath[280];
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bool bDumpTextures;
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// Hacks
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bool bEFBCopyDisable;
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bool bEFBCopyDisableHotKey;
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bool bProjectionHax1;
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bool bProjectionHax2;
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bool bCopyEFBToRAM;
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bool bSafeTextureCache;
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int iLog; // CONF_ bits
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int iSaveTargetId;
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//currently unused:
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int iCompileDLsLevel;
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bool bShowShaderErrors;
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private:
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DISALLOW_COPY_AND_ASSIGN(Config);
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};
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extern Config g_Config;
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#endif // _CONFIG_H
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