dolphin/Source/Core/DolphinQt/MainWindow.h

70 lines
1.4 KiB
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QMainWindow>
#include "Core/Core.h"
#include "DolphinQt/VideoInterface/RenderWidget.h"
// Predefinitions
namespace Ui
{
class DMainWindow;
}
class DMainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit DMainWindow(QWidget* parent_widget = nullptr);
~DMainWindow();
// DRenderWidget
void RenderWidgetSize(int& x_pos, int& y_pos, int& w, int& h);
bool RenderWidgetHasFocus();
DRenderWidget* GetRenderWidget() { return m_render_widget.get(); }
signals:
void CoreStateChanged(Core::EState state);
private slots:
// Emulation
void StartGame(const QString filename);
void OnCoreStateChanged(Core::EState state);
// Main toolbar
void on_actOpen_triggered();
void on_actPlay_triggered();
void on_actStop_triggered();
// Help menu
void on_actWebsite_triggered();
void on_actOnlineDocs_triggered();
void on_actGitHub_triggered();
void on_actSystemInfo_triggered();
void on_actAbout_triggered();
// Misc.
void UpdateIcons();
private:
std::unique_ptr<Ui::DMainWindow> m_ui;
// Emulation
QString RequestBootFilename();
QString ShowFileDialog();
void DoStartPause();
std::unique_ptr<DRenderWidget> m_render_widget;
bool m_isStopping = false;
};
// Pointer to the only instance of DMainWindow, used by Host_*
extern DMainWindow* g_main_window;