dolphin/Source/Core/VideoBackends/Null/Render.cpp

47 lines
923 B
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/Logging/Log.h"
#include "VideoBackends/Null/Render.h"
#include "VideoCommon/VideoConfig.h"
namespace Null
{
// Init functions
Renderer::Renderer() : ::Renderer(1, 1)
{
g_Config.bRunning = true;
UpdateActiveConfig();
}
Renderer::~Renderer()
{
g_Config.bRunning = false;
UpdateActiveConfig();
}
void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
{
NOTICE_LOG(VIDEO, "RenderText: %s", text.c_str());
}
TargetRectangle Renderer::ConvertEFBRectangle(const EFBRectangle& rc)
{
TargetRectangle result;
result.left = rc.left;
result.top = rc.top;
result.right = rc.right;
result.bottom = rc.bottom;
return result;
}
void Renderer::SwapImpl(u32, u32, u32, u32, const EFBRectangle&, u64, float)
{
UpdateActiveConfig();
}
} // namespace Null