dolphin/Source/Plugins/Plugin_VideoDX11/Src/TextureCache.h

61 lines
1.7 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
#include "TextureCacheBase.h"
#include "D3DTexture.h"
namespace DX11
{
class TextureCache : public ::TextureCache
{
public:
TextureCache();
~TextureCache();
private:
struct TCacheEntry : TCacheEntryBase
{
std::unique_ptr<D3DTexture2D> const texture;
D3D11_USAGE usage;
TCacheEntry(std::unique_ptr<D3DTexture2D>&& _tex) : texture(std::move(_tex)) {}
void Load(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int levels, bool autogen_mips = false);
void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
unsigned int srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf, unsigned int cbufid,
const float *colmat);
void Bind(unsigned int stage);
bool Save(const char filename[]);
};
TCacheEntryBase* CreateTexture(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int tex_levels, PC_TexFormat pcfmt);
TCacheEntryBase* CreateRenderTargetTexture(unsigned int scaled_tex_w, unsigned int scaled_tex_h);
};
}