193 lines
5.3 KiB
C++
193 lines
5.3 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Host.h"
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#include "VideoConfig.h"
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#include "GLInterface.h"
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#if USE_EGL
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bool cXInterface::ServerConnect(void)
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{
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GLWin.dpy = XOpenDisplay(NULL);
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if (!GLWin.dpy)
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return false;
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return true;
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}
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bool cXInterface::Initialize(void *config, void *window_handle)
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{
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int _tx, _ty, _twidth, _theight;
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XVisualInfo visTemplate;
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int num_visuals;
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EGLint vid;
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if (!GLWin.dpy) {
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printf("Error: couldn't open X display\n");
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return false;
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}
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if (!eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
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printf("Error: eglGetConfigAttrib() failed\n");
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exit(1);
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}
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/* The X window visual must match the EGL config */
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visTemplate.visualid = vid;
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GLWin.vi = XGetVisualInfo(GLWin.dpy, VisualIDMask, &visTemplate, &num_visuals);
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if (!GLWin.vi) {
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printf("Error: couldn't get X visual\n");
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exit(1);
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}
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Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
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GLWin.x = _tx;
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GLWin.y = _ty;
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GLWin.width = _twidth;
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GLWin.height = _theight;
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GLWin.evdpy = XOpenDisplay(NULL);
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GLWin.parent = (Window) window_handle;
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GLWin.screen = DefaultScreen(GLWin.dpy);
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if (GLWin.parent == 0)
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GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
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return true;
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}
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void *cXInterface::EGLGetDisplay(void)
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{
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#if HAVE_WAYLAND
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return eglGetDisplay((wl_display *) GLWin.dpy);
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#else
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return eglGetDisplay(GLWin.dpy);
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#endif
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}
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void *cXInterface::CreateWindow(void)
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{
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Atom wmProtocols[1];
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// Setup window attributes
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GLWin.attr.colormap = XCreateColormap(GLWin.evdpy,
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GLWin.parent, GLWin.vi->visual, AllocNone);
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GLWin.attr.event_mask = KeyPressMask | StructureNotifyMask | FocusChangeMask;
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GLWin.attr.background_pixel = BlackPixel(GLWin.evdpy, GLWin.screen);
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GLWin.attr.border_pixel = 0;
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// Create the window
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GLWin.win = XCreateWindow(GLWin.evdpy, GLWin.parent,
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GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0,
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GLWin.vi->depth, InputOutput, GLWin.vi->visual,
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CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
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wmProtocols[0] = XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.evdpy, GLWin.win, wmProtocols, 1);
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XSetStandardProperties(GLWin.evdpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.evdpy, GLWin.win);
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XSync(GLWin.evdpy, True);
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GLWin.xEventThread = std::thread(&cXInterface::XEventThread, this);
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// Control window size and picture scaling
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GLInterface->SetBackBufferDimensions(GLWin.width, GLWin.height);
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return (void *) GLWin.win;
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}
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void cXInterface::DestroyWindow(void)
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{
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XDestroyWindow(GLWin.evdpy, GLWin.win);
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GLWin.win = 0;
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if (GLWin.xEventThread.joinable())
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GLWin.xEventThread.join();
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XFreeColormap(GLWin.evdpy, GLWin.attr.colormap);
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}
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void cXInterface::UpdateFPSDisplay(const char *text)
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{
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XStoreName(GLWin.evdpy, GLWin.win, text);
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}
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void cXInterface::SwapBuffers()
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{
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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}
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void cXInterface::XEventThread()
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#else
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void cX11Window::CreateXWindow(void)
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{
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Atom wmProtocols[1];
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// Setup window attributes
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GLWin.attr.colormap = XCreateColormap(GLWin.evdpy,
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GLWin.parent, GLWin.vi->visual, AllocNone);
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GLWin.attr.event_mask = KeyPressMask | StructureNotifyMask | FocusChangeMask;
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GLWin.attr.background_pixel = BlackPixel(GLWin.evdpy, GLWin.screen);
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GLWin.attr.border_pixel = 0;
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// Create the window
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GLWin.win = XCreateWindow(GLWin.evdpy, GLWin.parent,
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GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0,
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GLWin.vi->depth, InputOutput, GLWin.vi->visual,
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CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
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wmProtocols[0] = XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.evdpy, GLWin.win, wmProtocols, 1);
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XSetStandardProperties(GLWin.evdpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.evdpy, GLWin.win);
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XSync(GLWin.evdpy, True);
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GLWin.xEventThread = std::thread(&cX11Window::XEventThread, this);
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}
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void cX11Window::DestroyXWindow(void)
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{
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XUnmapWindow(GLWin.evdpy, GLWin.win);
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GLWin.win = 0;
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if (GLWin.xEventThread.joinable())
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GLWin.xEventThread.join();
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XFreeColormap(GLWin.evdpy, GLWin.attr.colormap);
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}
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void cX11Window::XEventThread()
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#endif
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{
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while (GLWin.win)
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{
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XEvent event;
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for (int num_events = XPending(GLWin.evdpy); num_events > 0; num_events--)
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{
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XNextEvent(GLWin.evdpy, &event);
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switch(event.type) {
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case ConfigureNotify:
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GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
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break;
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case ClientMessage:
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if ((unsigned long) event.xclient.data.l[0] ==
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XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", False))
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Host_Message(WM_USER_STOP);
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break;
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default:
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break;
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}
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}
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Common::SleepCurrentThread(20);
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}
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}
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