dolphin/Source/Core/InputCommon/UDPWiimote.h

65 lines
1.5 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "Common/Common.h"
#define UDPWM_B1 (1<<0)
#define UDPWM_B2 (1<<1)
#define UDPWM_BA (1<<2)
#define UDPWM_BB (1<<3)
#define UDPWM_BP (1<<4)
#define UDPWM_BM (1<<5)
#define UDPWM_BH (1<<6)
#define UDPWM_BU (1<<7)
#define UDPWM_BD (1<<8)
#define UDPWM_BL (1<<9)
#define UDPWM_BR (1<<10)
#define UDPWM_SK (1<<11)
#define UDPWM_NC (1<<0)
#define UDPWM_NZ (1<<1)
class UDPWiimote
{
public:
UDPWiimote(const std::string& port, const std::string& name, int index);
virtual ~UDPWiimote();
void getAccel(float* x, float* y, float* z);
u32 getButtons();
void getNunchuck(float* x, float* y, u8* mask);
void getIR(float* x, float* y);
void getNunchuckAccel(float* x, float* y, float* z);
int getErrNo()
{
return err;
}
const std::string& getPort();
void changeName(const std::string& name);
void mainThread();
private:
std::string port,displayName;
int pharsePacket(u8* data, size_t size);
struct _d; //using pimpl because Winsock2.h doesn't have include guards -_-
_d* d;
double waX, waY, waZ;
double naX, naY, naZ;
double nunX, nunY;
double pointerX, pointerY;
u8 nunMask;
u32 wiimoteMask;
u16 bcastMagic;
int err;
int index;
int int_port;
static int noinst;
void broadcastPresence();
void broadcastIPv4(const void* data, size_t size);
void broadcastIPv6(const void* data, size_t size);
void initBroadcastIPv4();
void initBroadcastIPv6();
};