e60268bd42
Greatly simplifies the overall interface when it comes to compiling shaders. Also allows getting rid of a std::string overload of the same name. Now std::string and const char* both go through the same function. |
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.. | ||
CMakeLists.txt | ||
Common.cpp | ||
Common.h | ||
D3DCommon.vcxproj | ||
D3DCommon.vcxproj.filters | ||
Shader.cpp | ||
Shader.h | ||
SwapChain.cpp | ||
SwapChain.h |