dolphin/Source/Core/Common/GL/GLInterface/BGL.h

37 lines
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C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/GL/GLContext.h"
class BWindow;
class BGLView;
class GLContextBGL final : public GLContext
{
public:
~GLContextBGL() override;
bool IsHeadless() const override;
bool MakeCurrent() override;
bool ClearCurrent() override;
void Update() override;
void Swap() override;
void* GetFuncAddress(const std::string& name) override;
protected:
bool Initialize(const WindowSystemInfo& wsi, bool stereo, bool core) override;
private:
static BGLView* s_current;
BWindow* m_window;
BGLView* m_gl;
};