dolphin/Source
Stenzek 0c0d66809d PixelShaderGen: Split bbox into seperate variables
The Metal shader compiler fails to compile the atomic instructions
when operating on individual components of a vector. Spltting it
into four variables shouldn't make any difference for other
platforms, as they are accessed independently.
2018-11-07 05:41:09 -08:00
..
Android Merge pull request #7532 from mahdihijazi/mahdi/remove_cxl_btn 2018-11-07 13:26:26 +01:00
Core PixelShaderGen: Split bbox into seperate variables 2018-11-07 05:41:09 -08:00
DSPSpy DSPSpy: Add a test for accelerator loop 2017-09-22 20:17:38 +02:00
DSPTool Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
PCH Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
UnitTests Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
VSProps Merge pull request #6819 from spycrab/delete_wx 2018-06-30 00:12:24 +02:00
.clang-format clang-format: Split C++/ObjC sections 2018-10-06 11:30:45 +10:00
CMakeLists.txt CMakeLists: Remove add_dolphin_library macro 2018-04-02 08:31:56 -04:00
dolphin-emu.sln Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00