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Android
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InputCommon: Decouple ButtonManager and Touchscreen from Android
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2019-11-28 15:20:51 -05:00 |
DInput
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Fix DInput cursor going to +infinite if the window size was 0
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2021-01-02 18:33:13 +02:00 |
DualShockUDPClient
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Fix DualShockUDP not adding/removing devices correctly
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2021-01-03 21:06:06 +02:00 |
ForceFeedback
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InputCommon: Use nested namespace specifiers where applicable
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2019-06-17 16:51:41 -04:00 |
OSX
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InputCommon: Migrate logging over to fmt
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2020-10-23 13:16:18 -04:00 |
Pipes
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InputCommon: Use nested namespace specifiers where applicable
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2019-06-17 16:51:41 -04:00 |
Quartz
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Fix Quartz cursor going to +infinite if the window size was 0
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2021-01-02 19:55:19 +02:00 |
SDL
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InputCommon: Migrate logging over to fmt
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2020-10-23 13:16:18 -04:00 |
Touch
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Android: Enfore correct stick gate in overlay
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2020-06-29 01:20:02 +02:00 |
Wiimote
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rename ciface::Wiimote to ciface::WiimoteController
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2021-01-27 14:29:48 -08:00 |
Win32
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InputCommon: Fix callback dispatch deadlock
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2020-12-13 00:30:27 +00:00 |
XInput
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InputCommon: Constify Device::Input::IsDetectable function.
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2020-02-22 10:27:43 -06:00 |
Xlib
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Fix XInput2 cursor going to +infinite if the window size was 0
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2021-01-02 18:30:14 +02:00 |
evdev
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InputCommon: Migrate logging over to fmt
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2020-10-23 13:16:18 -04:00 |
ControllerInterface.cpp
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InputCommon: Fix callback dispatch deadlock
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2020-12-13 00:30:27 +00:00 |
ControllerInterface.h
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InputCommon: Fix callback dispatch deadlock
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2020-12-13 00:30:27 +00:00 |
Device.cpp
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InputCommon: Improve input detection to produce buton combinations.
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2020-09-25 22:51:32 -05:00 |
Device.h
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InputCommon: Improve input detection to produce buton combinations.
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2020-09-25 22:51:32 -05:00 |