720 lines
27 KiB
C++
720 lines
27 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include "Common/Assert.h"
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#include "Common/CommonFuncs.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "VideoBackends/Vulkan/VulkanContext.h"
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#include "VideoCommon/DriverDetails.h"
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namespace Vulkan
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{
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std::unique_ptr<VulkanContext> g_vulkan_context;
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VulkanContext::VulkanContext(VkInstance instance, VkPhysicalDevice physical_device)
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: m_instance(instance), m_physical_device(physical_device)
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{
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// Read device physical memory properties, we need it for allocating buffers
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vkGetPhysicalDeviceProperties(physical_device, &m_device_properties);
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vkGetPhysicalDeviceMemoryProperties(physical_device, &m_device_memory_properties);
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// Would any drivers be this silly? I hope not...
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m_device_properties.limits.minUniformBufferOffsetAlignment = std::max(
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m_device_properties.limits.minUniformBufferOffsetAlignment, static_cast<VkDeviceSize>(1));
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m_device_properties.limits.minTexelBufferOffsetAlignment = std::max(
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m_device_properties.limits.minTexelBufferOffsetAlignment, static_cast<VkDeviceSize>(1));
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m_device_properties.limits.optimalBufferCopyOffsetAlignment = std::max(
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m_device_properties.limits.optimalBufferCopyOffsetAlignment, static_cast<VkDeviceSize>(1));
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m_device_properties.limits.optimalBufferCopyRowPitchAlignment = std::max(
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m_device_properties.limits.optimalBufferCopyRowPitchAlignment, static_cast<VkDeviceSize>(1));
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}
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VulkanContext::~VulkanContext()
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{
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if (m_device != VK_NULL_HANDLE)
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vkDestroyDevice(m_device, nullptr);
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if (m_debug_report_callback != VK_NULL_HANDLE)
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DisableDebugReports();
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vkDestroyInstance(m_instance, nullptr);
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}
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bool VulkanContext::CheckValidationLayerAvailablility()
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{
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u32 extension_count = 0;
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VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: ");
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return false;
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}
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std::vector<VkExtensionProperties> extension_list(extension_count);
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res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, extension_list.data());
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_assert_(res == VK_SUCCESS);
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u32 layer_count = 0;
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res = vkEnumerateInstanceLayerProperties(&layer_count, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: ");
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return false;
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}
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std::vector<VkLayerProperties> layer_list(layer_count);
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res = vkEnumerateInstanceLayerProperties(&layer_count, layer_list.data());
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_assert_(res == VK_SUCCESS);
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// Check for both VK_EXT_debug_report and VK_LAYER_LUNARG_standard_validation
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return (std::find_if(extension_list.begin(), extension_list.end(),
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[](const auto& it) {
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return strcmp(it.extensionName, VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == 0;
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}) != extension_list.end() &&
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std::find_if(layer_list.begin(), layer_list.end(), [](const auto& it) {
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return strcmp(it.layerName, "VK_LAYER_LUNARG_standard_validation") == 0;
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}) != layer_list.end());
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}
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VkInstance VulkanContext::CreateVulkanInstance(bool enable_surface, bool enable_debug_report,
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bool enable_validation_layer)
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{
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ExtensionList enabled_extensions;
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if (!SelectInstanceExtensions(&enabled_extensions, enable_surface, enable_debug_report))
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return VK_NULL_HANDLE;
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VkApplicationInfo app_info = {};
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app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
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app_info.pNext = nullptr;
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app_info.pApplicationName = "Dolphin Emulator";
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app_info.applicationVersion = VK_MAKE_VERSION(5, 0, 0);
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app_info.pEngineName = "Dolphin Emulator";
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app_info.engineVersion = VK_MAKE_VERSION(5, 0, 0);
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app_info.apiVersion = VK_MAKE_VERSION(1, 0, 0);
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VkInstanceCreateInfo instance_create_info = {};
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instance_create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
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instance_create_info.pNext = nullptr;
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instance_create_info.flags = 0;
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instance_create_info.pApplicationInfo = &app_info;
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instance_create_info.enabledExtensionCount = static_cast<uint32_t>(enabled_extensions.size());
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instance_create_info.ppEnabledExtensionNames = enabled_extensions.data();
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instance_create_info.enabledLayerCount = 0;
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instance_create_info.ppEnabledLayerNames = nullptr;
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// Enable debug layer on debug builds
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if (enable_validation_layer)
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{
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static const char* layer_names[] = {"VK_LAYER_LUNARG_standard_validation"};
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instance_create_info.enabledLayerCount = 1;
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instance_create_info.ppEnabledLayerNames = layer_names;
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}
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VkInstance instance;
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VkResult res = vkCreateInstance(&instance_create_info, nullptr, &instance);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateInstance failed: ");
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return nullptr;
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}
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return instance;
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}
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bool VulkanContext::SelectInstanceExtensions(ExtensionList* extension_list, bool enable_surface,
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bool enable_debug_report)
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{
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u32 extension_count = 0;
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VkResult res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkEnumerateInstanceExtensionProperties failed: ");
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return false;
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}
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if (extension_count == 0)
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{
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ERROR_LOG(VIDEO, "Vulkan: No extensions supported by instance.");
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return false;
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}
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std::vector<VkExtensionProperties> available_extension_list(extension_count);
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res = vkEnumerateInstanceExtensionProperties(nullptr, &extension_count,
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available_extension_list.data());
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_assert_(res == VK_SUCCESS);
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for (const auto& extension_properties : available_extension_list)
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INFO_LOG(VIDEO, "Available extension: %s", extension_properties.extensionName);
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auto CheckForExtension = [&](const char* name, bool required) -> bool {
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if (std::find_if(available_extension_list.begin(), available_extension_list.end(),
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[&](const VkExtensionProperties& properties) {
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return !strcmp(name, properties.extensionName);
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}) != available_extension_list.end())
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{
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INFO_LOG(VIDEO, "Enabling extension: %s", name);
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extension_list->push_back(name);
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return true;
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}
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if (required)
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{
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ERROR_LOG(VIDEO, "Vulkan: Missing required extension %s.", name);
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return false;
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}
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return true;
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};
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// Common extensions
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if (enable_surface && !CheckForExtension(VK_KHR_SURFACE_EXTENSION_NAME, true))
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{
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return false;
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}
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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if (enable_surface && !CheckForExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME, true))
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return false;
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#elif defined(VK_USE_PLATFORM_XLIB_KHR)
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if (enable_surface && !CheckForExtension(VK_KHR_XLIB_SURFACE_EXTENSION_NAME, true))
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return false;
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#elif defined(VK_USE_PLATFORM_XCB_KHR)
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if (enable_surface && !CheckForExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME, true))
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return false;
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#elif defined(VK_USE_PLATFORM_ANDROID_KHR)
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if (enable_surface && !CheckForExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME, true))
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return false;
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#endif
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// VK_EXT_debug_report
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if (enable_debug_report && !CheckForExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, true))
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WARN_LOG(VIDEO, "Vulkan: Debug report requested, but extension is not available.");
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return true;
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}
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VulkanContext::GPUList VulkanContext::EnumerateGPUs(VkInstance instance)
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{
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u32 gpu_count = 0;
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VkResult res = vkEnumeratePhysicalDevices(instance, &gpu_count, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkEnumeratePhysicalDevices failed: ");
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return {};
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}
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GPUList gpus;
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gpus.resize(gpu_count);
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res = vkEnumeratePhysicalDevices(instance, &gpu_count, gpus.data());
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkEnumeratePhysicalDevices failed: ");
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return {};
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}
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return gpus;
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}
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void VulkanContext::PopulateBackendInfo(VideoConfig* config)
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{
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config->backend_info.api_type = APIType::Vulkan;
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config->backend_info.bSupportsExclusiveFullscreen = false; // Currently WSI does not allow this.
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config->backend_info.bSupports3DVision = false; // D3D-exclusive.
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config->backend_info.bSupportsOversizedViewports = true; // Assumed support.
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config->backend_info.bSupportsEarlyZ = true; // Assumed support.
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config->backend_info.bSupportsPrimitiveRestart = true; // Assumed support.
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config->backend_info.bSupportsBindingLayout = false; // Assumed support.
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config->backend_info.bSupportsPaletteConversion = true; // Assumed support.
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config->backend_info.bSupportsClipControl = true; // Assumed support.
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config->backend_info.bSupportsMultithreading = true; // Assumed support.
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config->backend_info.bSupportsInternalResolutionFrameDumps = true; // Assumed support.
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config->backend_info.bSupportsPostProcessing = false; // No support yet.
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config->backend_info.bSupportsDualSourceBlend = false; // Dependent on features.
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config->backend_info.bSupportsGeometryShaders = false; // Dependent on features.
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config->backend_info.bSupportsGSInstancing = false; // Dependent on features.
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config->backend_info.bSupportsBBox = false; // Dependent on features.
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config->backend_info.bSupportsSSAA = false; // Dependent on features.
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config->backend_info.bSupportsDepthClamp = false; // Dependent on features.
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config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
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}
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void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)
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{
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config->backend_info.Adapters.clear();
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for (VkPhysicalDevice physical_device : gpu_list)
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(physical_device, &properties);
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config->backend_info.Adapters.push_back(properties.deviceName);
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}
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}
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void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalDevice gpu,
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const VkPhysicalDeviceFeatures& features)
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{
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config->backend_info.bSupportsDualSourceBlend = (features.dualSrcBlend == VK_TRUE);
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config->backend_info.bSupportsGeometryShaders = (features.geometryShader == VK_TRUE);
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config->backend_info.bSupportsGSInstancing = (features.geometryShader == VK_TRUE);
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config->backend_info.bSupportsBBox = (features.fragmentStoresAndAtomics == VK_TRUE);
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config->backend_info.bSupportsSSAA = (features.sampleRateShading == VK_TRUE);
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// Disable geometry shader when shaderTessellationAndGeometryPointSize is not supported.
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// Seems this is needed for gl_Layer.
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if (!features.shaderTessellationAndGeometryPointSize)
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{
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config->backend_info.bSupportsGeometryShaders = VK_FALSE;
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config->backend_info.bSupportsGSInstancing = VK_FALSE;
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}
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// Depth clamping implies shaderClipDistance and depthClamp
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config->backend_info.bSupportsDepthClamp =
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(features.depthClamp == VK_TRUE && features.shaderClipDistance == VK_TRUE);
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}
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void VulkanContext::PopulateBackendInfoMultisampleModes(
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VideoConfig* config, VkPhysicalDevice gpu, const VkPhysicalDeviceProperties& properties)
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{
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// Query image support for the EFB texture formats.
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VkImageFormatProperties efb_color_properties = {};
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vkGetPhysicalDeviceImageFormatProperties(
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gpu, EFB_COLOR_TEXTURE_FORMAT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, 0, &efb_color_properties);
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VkImageFormatProperties efb_depth_properties = {};
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vkGetPhysicalDeviceImageFormatProperties(
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gpu, EFB_DEPTH_TEXTURE_FORMAT, VK_IMAGE_TYPE_2D, VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, 0, &efb_depth_properties);
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// We can only support MSAA if it's supported on our render target formats.
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VkSampleCountFlags supported_sample_counts = properties.limits.framebufferColorSampleCounts &
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properties.limits.framebufferDepthSampleCounts &
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efb_color_properties.sampleCounts &
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efb_depth_properties.sampleCounts;
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// No AA
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config->backend_info.AAModes.clear();
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config->backend_info.AAModes.emplace_back(1);
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// 2xMSAA/SSAA
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if (supported_sample_counts & VK_SAMPLE_COUNT_2_BIT)
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config->backend_info.AAModes.emplace_back(2);
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// 4xMSAA/SSAA
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if (supported_sample_counts & VK_SAMPLE_COUNT_4_BIT)
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config->backend_info.AAModes.emplace_back(4);
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// 8xMSAA/SSAA
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if (supported_sample_counts & VK_SAMPLE_COUNT_8_BIT)
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config->backend_info.AAModes.emplace_back(8);
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// 16xMSAA/SSAA
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if (supported_sample_counts & VK_SAMPLE_COUNT_16_BIT)
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config->backend_info.AAModes.emplace_back(16);
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// 32xMSAA/SSAA
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if (supported_sample_counts & VK_SAMPLE_COUNT_32_BIT)
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config->backend_info.AAModes.emplace_back(32);
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// 64xMSAA/SSAA
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if (supported_sample_counts & VK_SAMPLE_COUNT_64_BIT)
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config->backend_info.AAModes.emplace_back(64);
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}
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std::unique_ptr<VulkanContext> VulkanContext::Create(VkInstance instance, VkPhysicalDevice gpu,
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VkSurfaceKHR surface, VideoConfig* config,
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bool enable_debug_reports,
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bool enable_validation_layer)
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{
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std::unique_ptr<VulkanContext> context = std::make_unique<VulkanContext>(instance, gpu);
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// Initialize DriverDetails so that we can check for bugs to disable features if needed.
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DriverDetails::Init(DriverDetails::API_VULKAN,
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DriverDetails::TranslatePCIVendorID(context->m_device_properties.vendorID),
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DriverDetails::DRIVER_UNKNOWN,
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static_cast<double>(context->m_device_properties.driverVersion),
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DriverDetails::Family::UNKNOWN);
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// Enable debug reports if the "Host GPU" log category is enabled.
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if (enable_debug_reports)
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context->EnableDebugReports();
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// Attempt to create the device.
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if (!context->CreateDevice(surface, enable_validation_layer))
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{
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// Since we are destroying the instance, we're also responsible for destroying the surface.
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if (surface != VK_NULL_HANDLE)
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vkDestroySurfaceKHR(instance, surface, nullptr);
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return nullptr;
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}
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// Update video config with features.
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PopulateBackendInfoFeatures(config, gpu, context->m_device_features);
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PopulateBackendInfoMultisampleModes(config, gpu, context->m_device_properties);
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return context;
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}
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bool VulkanContext::SelectDeviceExtensions(ExtensionList* extension_list, bool enable_surface)
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{
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u32 extension_count = 0;
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VkResult res =
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vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkEnumerateDeviceExtensionProperties failed: ");
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return false;
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}
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if (extension_count == 0)
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{
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ERROR_LOG(VIDEO, "Vulkan: No extensions supported by device.");
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return false;
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}
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std::vector<VkExtensionProperties> available_extension_list(extension_count);
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res = vkEnumerateDeviceExtensionProperties(m_physical_device, nullptr, &extension_count,
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available_extension_list.data());
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_assert_(res == VK_SUCCESS);
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for (const auto& extension_properties : available_extension_list)
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INFO_LOG(VIDEO, "Available extension: %s", extension_properties.extensionName);
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auto CheckForExtension = [&](const char* name, bool required) -> bool {
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if (std::find_if(available_extension_list.begin(), available_extension_list.end(),
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[&](const VkExtensionProperties& properties) {
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return !strcmp(name, properties.extensionName);
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}) != available_extension_list.end())
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{
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INFO_LOG(VIDEO, "Enabling extension: %s", name);
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extension_list->push_back(name);
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return true;
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}
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if (required)
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{
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ERROR_LOG(VIDEO, "Vulkan: Missing required extension %s.", name);
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return false;
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}
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return true;
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};
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if (enable_surface && !CheckForExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME, true))
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return false;
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return true;
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}
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bool VulkanContext::SelectDeviceFeatures()
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{
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VkPhysicalDeviceProperties properties;
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vkGetPhysicalDeviceProperties(m_physical_device, &properties);
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VkPhysicalDeviceFeatures available_features;
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vkGetPhysicalDeviceFeatures(m_physical_device, &available_features);
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// Not having geometry shaders or wide lines will cause issues with rendering.
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if (!available_features.geometryShader && !available_features.wideLines)
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WARN_LOG(VIDEO, "Vulkan: Missing both geometryShader and wideLines features.");
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if (!available_features.largePoints)
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WARN_LOG(VIDEO, "Vulkan: Missing large points feature. CPU EFB writes will be slower.");
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if (!available_features.occlusionQueryPrecise)
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WARN_LOG(VIDEO, "Vulkan: Missing precise occlusion queries. Perf queries will be inaccurate.");
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// Check push constant size.
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if (properties.limits.maxPushConstantsSize < static_cast<u32>(PUSH_CONSTANT_BUFFER_SIZE))
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{
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PanicAlert("Vulkan: Push contant buffer size %u is below minimum %u.",
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properties.limits.maxPushConstantsSize, static_cast<u32>(PUSH_CONSTANT_BUFFER_SIZE));
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return false;
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}
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// Enable the features we use.
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m_device_features.dualSrcBlend = available_features.dualSrcBlend;
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m_device_features.geometryShader = available_features.geometryShader;
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m_device_features.samplerAnisotropy = available_features.samplerAnisotropy;
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m_device_features.logicOp = available_features.logicOp;
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m_device_features.fragmentStoresAndAtomics = available_features.fragmentStoresAndAtomics;
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m_device_features.sampleRateShading = available_features.sampleRateShading;
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m_device_features.largePoints = available_features.largePoints;
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m_device_features.shaderStorageImageMultisample =
|
|
available_features.shaderStorageImageMultisample;
|
|
m_device_features.shaderTessellationAndGeometryPointSize =
|
|
available_features.shaderTessellationAndGeometryPointSize;
|
|
m_device_features.occlusionQueryPrecise = available_features.occlusionQueryPrecise;
|
|
m_device_features.shaderClipDistance = available_features.shaderClipDistance;
|
|
m_device_features.depthClamp = available_features.depthClamp;
|
|
return true;
|
|
}
|
|
|
|
bool VulkanContext::CreateDevice(VkSurfaceKHR surface, bool enable_validation_layer)
|
|
{
|
|
u32 queue_family_count;
|
|
vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count, nullptr);
|
|
if (queue_family_count == 0)
|
|
{
|
|
ERROR_LOG(VIDEO, "No queue families found on specified vulkan physical device.");
|
|
return false;
|
|
}
|
|
|
|
std::vector<VkQueueFamilyProperties> queue_family_properties(queue_family_count);
|
|
vkGetPhysicalDeviceQueueFamilyProperties(m_physical_device, &queue_family_count,
|
|
queue_family_properties.data());
|
|
INFO_LOG(VIDEO, "%u vulkan queue families", queue_family_count);
|
|
|
|
// Find a graphics queue
|
|
// Currently we only use a single queue for both graphics and presenting.
|
|
// TODO: In the future we could do post-processing and presenting on a different queue.
|
|
m_graphics_queue_family_index = queue_family_count;
|
|
for (uint32_t i = 0; i < queue_family_count; i++)
|
|
{
|
|
if (queue_family_properties[i].queueFlags & VK_QUEUE_GRAPHICS_BIT)
|
|
{
|
|
// Check that it can present to our surface from this queue
|
|
if (surface)
|
|
{
|
|
VkBool32 present_supported;
|
|
VkResult res =
|
|
vkGetPhysicalDeviceSurfaceSupportKHR(m_physical_device, i, surface, &present_supported);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
LOG_VULKAN_ERROR(res, "vkGetPhysicalDeviceSurfaceSupportKHR failed: ");
|
|
return false;
|
|
}
|
|
|
|
if (present_supported)
|
|
{
|
|
m_graphics_queue_family_index = i;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We don't need present, so any graphics queue will do.
|
|
m_graphics_queue_family_index = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (m_graphics_queue_family_index == queue_family_count)
|
|
{
|
|
ERROR_LOG(VIDEO, "Vulkan: Failed to find an acceptable graphics queue.");
|
|
return false;
|
|
}
|
|
|
|
VkDeviceCreateInfo device_info = {};
|
|
device_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
|
device_info.pNext = nullptr;
|
|
device_info.flags = 0;
|
|
|
|
static constexpr float queue_priorities[] = {1.0f};
|
|
VkDeviceQueueCreateInfo queue_info = {};
|
|
queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
|
queue_info.pNext = nullptr;
|
|
queue_info.flags = 0;
|
|
queue_info.queueFamilyIndex = m_graphics_queue_family_index;
|
|
queue_info.queueCount = 1;
|
|
queue_info.pQueuePriorities = queue_priorities;
|
|
device_info.queueCreateInfoCount = 1;
|
|
device_info.pQueueCreateInfos = &queue_info;
|
|
|
|
ExtensionList enabled_extensions;
|
|
if (!SelectDeviceExtensions(&enabled_extensions, surface != VK_NULL_HANDLE))
|
|
return false;
|
|
|
|
device_info.enabledLayerCount = 0;
|
|
device_info.ppEnabledLayerNames = nullptr;
|
|
device_info.enabledExtensionCount = static_cast<uint32_t>(enabled_extensions.size());
|
|
device_info.ppEnabledExtensionNames = enabled_extensions.data();
|
|
|
|
// Check for required features before creating.
|
|
if (!SelectDeviceFeatures())
|
|
return false;
|
|
|
|
device_info.pEnabledFeatures = &m_device_features;
|
|
|
|
// Enable debug layer on debug builds
|
|
if (enable_validation_layer)
|
|
{
|
|
static const char* layer_names[] = {"VK_LAYER_LUNARG_standard_validation"};
|
|
device_info.enabledLayerCount = 1;
|
|
device_info.ppEnabledLayerNames = layer_names;
|
|
}
|
|
|
|
VkResult res = vkCreateDevice(m_physical_device, &device_info, nullptr, &m_device);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
LOG_VULKAN_ERROR(res, "vkCreateDevice failed: ");
|
|
return false;
|
|
}
|
|
|
|
// With the device created, we can fill the remaining entry points.
|
|
if (!LoadVulkanDeviceFunctions(m_device))
|
|
return false;
|
|
|
|
// Grab the graphics queue (only one we're using at this point).
|
|
vkGetDeviceQueue(m_device, m_graphics_queue_family_index, 0, &m_graphics_queue);
|
|
return true;
|
|
}
|
|
|
|
static VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(VkDebugReportFlagsEXT flags,
|
|
VkDebugReportObjectTypeEXT objectType,
|
|
uint64_t object, size_t location,
|
|
int32_t messageCode,
|
|
const char* pLayerPrefix,
|
|
const char* pMessage, void* pUserData)
|
|
{
|
|
std::string log_message =
|
|
StringFromFormat("Vulkan debug report: (%s) %s", pLayerPrefix ? pLayerPrefix : "", pMessage);
|
|
if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT)
|
|
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LERROR, "%s", log_message.c_str())
|
|
else if (flags & (VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT))
|
|
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LWARNING, "%s", log_message.c_str())
|
|
else if (flags & VK_DEBUG_REPORT_INFORMATION_BIT_EXT)
|
|
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LINFO, "%s", log_message.c_str())
|
|
else
|
|
GENERIC_LOG(LogTypes::HOST_GPU, LogTypes::LDEBUG, "%s", log_message.c_str())
|
|
|
|
return VK_FALSE;
|
|
}
|
|
|
|
bool VulkanContext::EnableDebugReports()
|
|
{
|
|
// Already enabled?
|
|
if (m_debug_report_callback != VK_NULL_HANDLE)
|
|
return true;
|
|
|
|
// Check for presence of the functions before calling
|
|
if (!vkCreateDebugReportCallbackEXT || !vkDestroyDebugReportCallbackEXT ||
|
|
!vkDebugReportMessageEXT)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
VkDebugReportCallbackCreateInfoEXT callback_info = {
|
|
VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, nullptr,
|
|
VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT |
|
|
VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
|
|
VK_DEBUG_REPORT_DEBUG_BIT_EXT,
|
|
DebugReportCallback, nullptr};
|
|
|
|
VkResult res =
|
|
vkCreateDebugReportCallbackEXT(m_instance, &callback_info, nullptr, &m_debug_report_callback);
|
|
if (res != VK_SUCCESS)
|
|
{
|
|
LOG_VULKAN_ERROR(res, "vkCreateDebugReportCallbackEXT failed: ");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void VulkanContext::DisableDebugReports()
|
|
{
|
|
if (m_debug_report_callback != VK_NULL_HANDLE)
|
|
{
|
|
vkDestroyDebugReportCallbackEXT(m_instance, m_debug_report_callback, nullptr);
|
|
m_debug_report_callback = VK_NULL_HANDLE;
|
|
}
|
|
}
|
|
|
|
bool VulkanContext::GetMemoryType(u32 bits, VkMemoryPropertyFlags properties, u32* out_type_index)
|
|
{
|
|
for (u32 i = 0; i < VK_MAX_MEMORY_TYPES; i++)
|
|
{
|
|
if ((bits & (1 << i)) != 0)
|
|
{
|
|
u32 supported = m_device_memory_properties.memoryTypes[i].propertyFlags & properties;
|
|
if (supported == properties)
|
|
{
|
|
*out_type_index = i;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
u32 VulkanContext::GetMemoryType(u32 bits, VkMemoryPropertyFlags properties)
|
|
{
|
|
u32 type_index = VK_MAX_MEMORY_TYPES;
|
|
if (!GetMemoryType(bits, properties, &type_index))
|
|
PanicAlert("Unable to find memory type for %x:%x", bits, properties);
|
|
|
|
return type_index;
|
|
}
|
|
|
|
u32 VulkanContext::GetUploadMemoryType(u32 bits, bool* is_coherent)
|
|
{
|
|
// Try for coherent memory first.
|
|
VkMemoryPropertyFlags flags =
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
|
|
u32 type_index;
|
|
if (!GetMemoryType(bits, flags, &type_index))
|
|
{
|
|
WARN_LOG(
|
|
VIDEO,
|
|
"Vulkan: Failed to find a coherent memory type for uploads, this will affect performance.");
|
|
|
|
// Try non-coherent memory.
|
|
flags &= ~VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
if (!GetMemoryType(bits, flags, &type_index))
|
|
{
|
|
// We shouldn't have any memory types that aren't host-visible.
|
|
PanicAlert("Unable to get memory type for upload.");
|
|
type_index = 0;
|
|
}
|
|
}
|
|
|
|
if (is_coherent)
|
|
*is_coherent = ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0);
|
|
|
|
return type_index;
|
|
}
|
|
|
|
u32 VulkanContext::GetReadbackMemoryType(u32 bits, bool* is_coherent, bool* is_cached)
|
|
{
|
|
// Try for cached and coherent memory first.
|
|
VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
|
|
u32 type_index;
|
|
if (!GetMemoryType(bits, flags, &type_index))
|
|
{
|
|
// For readbacks, caching is more important than coherency.
|
|
flags &= ~VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
|
if (!GetMemoryType(bits, flags, &type_index))
|
|
{
|
|
WARN_LOG(VIDEO, "Vulkan: Failed to find a cached memory type for readbacks, this will affect "
|
|
"performance.");
|
|
|
|
// Remove the cached bit as well.
|
|
flags &= ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
|
if (!GetMemoryType(bits, flags, &type_index))
|
|
{
|
|
// We shouldn't have any memory types that aren't host-visible.
|
|
PanicAlert("Unable to get memory type for upload.");
|
|
type_index = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (is_coherent)
|
|
*is_coherent = ((flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0);
|
|
if (is_cached)
|
|
*is_cached = ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0);
|
|
|
|
return type_index;
|
|
}
|
|
}
|