320 lines
9.0 KiB
C
320 lines
9.0 KiB
C
#ifndef __win32_x11_h__
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#define __win32_x11_h__
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/* Copyright (c) Nate Robins, 1997. */
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/* This program is freely distributable without licensing fees
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and is provided without guarantee or warrantee expressed or
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implied. This program is -not- in the public domain. */
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#include <stdlib.h>
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#include <windows.h>
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/* Type definitions (conversions) */
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typedef int Visual; /* Win32 equivalent of X11 type */
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typedef HWND Window;
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typedef HPALETTE Colormap;
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typedef PIXELFORMATDESCRIPTOR XVisualInfo;
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typedef BOOL Bool;
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typedef MSG XEvent;
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typedef HDC Display;
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typedef HCURSOR Cursor;
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typedef int Atom; /* dummies */
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typedef int XDevice;
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typedef int Status;
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#define True TRUE /* Win32 equivalents of X11 booleans */
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#define False FALSE
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#define None 0L /* universal null resource or null atom */
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/* Input Event Masks. Used as event-mask window attribute and as arguments
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to Grab requests. Not to be confused with event names. */
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#define NoEventMask 0L
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#define KeyPressMask (1L<<0)
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#define KeyReleaseMask (1L<<1)
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#define ButtonPressMask (1L<<2)
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#define ButtonReleaseMask (1L<<3)
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#define EnterWindowMask (1L<<4)
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#define LeaveWindowMask (1L<<5)
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#define PointerMotionMask (1L<<6)
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#define PointerMotionHintMask (1L<<7)
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#define Button1MotionMask (1L<<8)
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#define Button2MotionMask (1L<<9)
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#define Button3MotionMask (1L<<10)
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#define Button4MotionMask (1L<<11)
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#define Button5MotionMask (1L<<12)
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#define ButtonMotionMask (1L<<13)
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#define KeymapStateMask (1L<<14)
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#define ExposureMask (1L<<15)
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#define VisibilityChangeMask (1L<<16)
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#define StructureNotifyMask (1L<<17)
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#define ResizeRedirectMask (1L<<18)
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#define SubstructureNotifyMask (1L<<19)
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#define SubstructureRedirectMask (1L<<20)
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#define FocusChangeMask (1L<<21)
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#define PropertyChangeMask (1L<<22)
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#define ColormapChangeMask (1L<<23)
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#define OwnerGrabButtonMask (1L<<24)
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/* Key masks. Used as modifiers to GrabButton and GrabKey, results of
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QueryPointer, state in various key-, mouse-, and button-related
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events. */
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#define ShiftMask (1<<0)
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#define LockMask (1<<1)
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#define ControlMask (1<<2)
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#define Mod1Mask (1<<3)
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#define Mod2Mask (1<<4)
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#define Mod3Mask (1<<5)
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#define Mod4Mask (1<<6)
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#define Mod5Mask (1<<7)
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/* Window classes used by CreateWindow */
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/* Note that CopyFromParent is already defined as 0 above */
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#define InputOutput 1
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#define InputOnly 2
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/* Window attributes for CreateWindow and ChangeWindowAttributes */
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#define CWBackPixmap (1L<<0)
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#define CWBackPixel (1L<<1)
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#define CWBorderPixmap (1L<<2)
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#define CWBorderPixel (1L<<3)
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#define CWBitGravity (1L<<4)
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#define CWWinGravity (1L<<5)
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#define CWBackingStore (1L<<6)
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#define CWBackingPlanes (1L<<7)
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#define CWBackingPixel (1L<<8)
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#define CWOverrideRedirect (1L<<9)
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#define CWSaveUnder (1L<<10)
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#define CWEventMask (1L<<11)
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#define CWDontPropagate (1L<<12)
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#define CWColormap (1L<<13)
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#define CWCursor (1L<<14)
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/* ConfigureWindow structure */
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#define CWX (1<<0)
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#define CWY (1<<1)
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#define CWWidth (1<<2)
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#define CWHeight (1<<3)
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#define CWBorderWidth (1<<4)
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#define CWSibling (1<<5)
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#define CWStackMode (1<<6)
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/* Used in GetWindowAttributes reply */
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#define IsUnmapped 0
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#define IsUnviewable 1
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#define IsViewable 2
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/* Window stacking method (in configureWindow) */
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#define Above 0
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#define Below 1
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#define TopIf 2
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#define BottomIf 3
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#define Opposite 4
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/* For CreateColormap */
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#define AllocNone 0 /* create map with no entries */
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#define AllocAll 1 /* allocate entire map writeable */
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/* Flags used in StoreNamedColor, StoreColors */
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#define DoRed (1<<0)
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#define DoGreen (1<<1)
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#define DoBlue (1<<2)
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/*
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* Bitmask returned by XParseGeometry(). Each bit tells if the corresponding
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* value (x, y, width, height) was found in the parsed string.
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*/
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#define NoValue 0x0000
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#define XValue 0x0001
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#define YValue 0x0002
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#define WidthValue 0x0004
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#define HeightValue 0x0008
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#define AllValues 0x000F
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#define XNegative 0x0010
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#define YNegative 0x0020
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/* flags argument in size hints */
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#define USPosition (1L << 0) /* user specified x, y */
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#define USSize (1L << 1) /* user specified width, height */
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/* definitions for initial window state */
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#define WithdrawnState 0 /* for windows that are not mapped */
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#define NormalState 1 /* most applications want to start this way */
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#define IconicState 3 /* application wants to start as an icon */
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#define GameModeState 4 /* Win32 GLUT only (not in Xlib!). */
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/* Type definitions */
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typedef struct {
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unsigned int background_pixmap; /* background pixmap */
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unsigned long background_pixel; /* background pixel */
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unsigned long border_pixel; /* border pixel value */
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long event_mask; /* set of events that should be saved */
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long do_not_propagate_mask; /* set of events that should not propagate */
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Bool override_redirect; /* boolean value for override-redirect */
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Colormap colormap; /* color map to be associated with window */
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} XSetWindowAttributes;
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typedef struct {
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unsigned long pixel;
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unsigned short red, green, blue;
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char flags; /* do_red, do_green, do_blue */
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} XColor;
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typedef struct {
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unsigned char *value; /* same as Property routines */
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Atom encoding; /* prop type */
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int format; /* prop data format: 8, 16, or 32 */
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unsigned long nitems; /* number of data items in value */
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} XTextProperty;
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typedef struct {
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long flags; /* marks which fields in this structure are defined */
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int x, y; /* obsolete for new window mgrs, but clients */
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int width, height; /* should set so old wm's don't mess up */
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} XSizeHints;
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/* Functions emulated by macros. */
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#define XFreeColormap(display, colormap) \
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DeleteObject(colormap)
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#define XCreateFontCursor(display, shape) \
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LoadCursor(NULL, shape)
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#define XDefineCursor(display, window, cursor) \
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SetCursor(cursor)
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#define XFlush(display) \
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/* Nothing. */
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#define DisplayWidth(display, screen) \
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GetSystemMetrics(SM_CXSCREEN)
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#define DisplayHeight(display, screen) \
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GetSystemMetrics(SM_CYSCREEN)
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#define XMapWindow(display, window) \
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ShowWindow(window, SW_SHOWNORMAL)
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#define XUnmapWindow(display, window) \
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ShowWindow(window, SW_HIDE)
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#define XIconifyWindow(display, window, screen) \
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ShowWindow(window, SW_MINIMIZE)
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#define XWithdrawWindow(display, window, screen) \
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ShowWindow(window, SW_HIDE)
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#define XLowerWindow(display, window) \
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SetWindowPos(window, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE)
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#define XSetWMName(display, window, tp) \
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SetWindowText(window, (tp)->value)
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/* There really isn't a way to set the icon name separate from the
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windows name in Win32, so, just set the windows name. */
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#define XSetWMIconName(display, window, tp) \
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XSetWMName(display, window, tp)
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#define XDestroyWindow(display, window) \
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DestroyWindow(window)
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/* Anything that needs to be freed was allocated with malloc in our
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fake X windows library for Win32, so free it with plain old
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free(). */
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#define XFree(data) \
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free(data)
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/* Nothing to be done for this...the pointer is always 'ungrabbed'
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in Win32. */
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#define XUngrabPointer(display, time) \
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/* Nothing. */
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/* Function prototypes. */
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extern XVisualInfo* XGetVisualInfo(
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Display* display,
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long mask,
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XVisualInfo* ttemplate, /* Avoid class with C++ keyword. */
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int*nitems);
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extern Colormap XCreateColormap(
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Display* display,
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Window root,
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Visual* visual,
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int alloc);
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extern void XAllocColorCells(
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Display* display,
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Colormap colormap,
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Bool contig,
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unsigned long plane_masks_return[],
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unsigned int nplanes,
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unsigned long pixels_return[],
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unsigned int npixels);
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extern void XStoreColor(
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Display* display,
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Colormap colormap,
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XColor* color);
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extern void XSetWindowColormap(
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Display* display,
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Window window,
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Colormap colormap);
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extern Bool XTranslateCoordinates(
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Display *display,
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Window src, Window dst,
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int src_x, int src_y,
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int* dest_x_return, int* dest_y_return,
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Window* child_return);
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extern Status XGetGeometry(
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Display* display,
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Window window,
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Window* root_return,
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int* x_return, int* y_return,
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unsigned int* width_return, unsigned int* height_return,
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unsigned int *border_width_return,
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unsigned int* depth_return);
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extern int DisplayWidthMM(
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Display* display,
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int screen);
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extern int DisplayHeightMM(
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Display* display,
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int screen);
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extern void XWarpPointer(
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Display* display,
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Window src, Window dst,
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int src_x, int src_y,
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int src_width, int src_height,
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int dst_x, int dst_y);
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extern int XParseGeometry(
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char* string,
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int* x, int* y,
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unsigned int* width, unsigned int* height);
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extern int XPending(
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Display* display);
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#endif /* __win32_x11_h__ */
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