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D3DBase.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DBase.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DBlob.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DBlob.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DShader.cpp
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Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump).
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2011-07-29 22:18:11 +00:00 |
D3DShader.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DTexture.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DTexture.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DUtil.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
D3DUtil.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
FramebufferManager.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
FramebufferManager.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
GfxState.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
GfxState.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
Globals.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
LineGeometryShader.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
LineGeometryShader.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
NativeVertexFormat.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
PSTextureEncoder.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
PSTextureEncoder.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
PixelShaderCache.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
PixelShaderCache.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
PointGeometryShader.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
PointGeometryShader.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
Render.cpp
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New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
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2011-06-24 06:50:50 +00:00 |
Render.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
Television.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
Television.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
TextureCache.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
TextureCache.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
TextureEncoder.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
VertexManager.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
VertexManager.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
VertexShaderCache.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
VertexShaderCache.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |
XFBEncoder.cpp
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
XFBEncoder.h
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Revert r7421 and r7422.
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2011-06-11 19:37:21 +00:00 |
main.cpp
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Make titlebar and about dialog fancy for cmake build.
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2011-08-21 17:43:05 -05:00 |
main.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
stdafx.cpp
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |
stdafx.h
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Add a DX11 video plugin.
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2010-06-13 19:50:06 +00:00 |