076c2b8ec7
& change effect length to half a second instead of infinite, in futile attempt to avoid runaway rumbles. |
||
---|---|---|
.. | ||
SDL.cpp | ||
SDL.h |
076c2b8ec7
& change effect length to half a second instead of infinite, in futile attempt to avoid runaway rumbles. |
||
---|---|---|
.. | ||
SDL.cpp | ||
SDL.h |