dolphin/Source/Plugins/Plugin_VideoOGL
XTra.KrazzY 3ddbb094ab 1. Savestates should now be super-stable (but you have to save AND load)
2. AccessEFB will probably not hang (tell me if it does)
3. Stopping should be a little bit faster

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3658 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-03 10:00:09 +00:00
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Src 1. Savestates should now be super-stable (but you have to save AND load) 2009-07-03 10:00:09 +00:00
Plugin_VideoOGL.vcproj Clean up OpenGL code and introduce the Framebuffer Manager. More work is forthcoming; I plan to implement resolution switching (while the game is running) and also multiple virtual XFBs for game-controlled buffer swapping. 2009-06-28 23:35:08 +00:00