943 lines
31 KiB
C++
943 lines
31 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/private/grid.h
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// Purpose: Private wxGrid structures
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// Author: Michael Bedward (based on code by Julian Smart, Robin Dunn)
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// Modified by: Santiago Palacios
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// Created: 1/08/1999
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// RCS-ID: $Id: grid.h 69861 2011-11-28 19:15:59Z VZ $
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// Copyright: (c) Michael Bedward
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_GRID_PRIVATE_H_
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#define _WX_GENERIC_GRID_PRIVATE_H_
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#include "wx/defs.h"
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#if wxUSE_GRID
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// ----------------------------------------------------------------------------
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// array classes
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// ----------------------------------------------------------------------------
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WX_DEFINE_ARRAY_WITH_DECL_PTR(wxGridCellAttr *, wxArrayAttrs,
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class WXDLLIMPEXP_ADV);
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struct wxGridCellWithAttr
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{
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wxGridCellWithAttr(int row, int col, wxGridCellAttr *attr_)
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: coords(row, col), attr(attr_)
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{
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wxASSERT( attr );
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}
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wxGridCellWithAttr(const wxGridCellWithAttr& other)
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: coords(other.coords),
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attr(other.attr)
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{
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attr->IncRef();
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}
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wxGridCellWithAttr& operator=(const wxGridCellWithAttr& other)
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{
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coords = other.coords;
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if (attr != other.attr)
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{
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attr->DecRef();
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attr = other.attr;
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attr->IncRef();
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}
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return *this;
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}
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void ChangeAttr(wxGridCellAttr* new_attr)
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{
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if (attr != new_attr)
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{
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// "Delete" (i.e. DecRef) the old attribute.
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attr->DecRef();
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attr = new_attr;
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// Take ownership of the new attribute, i.e. no IncRef.
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}
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}
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~wxGridCellWithAttr()
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{
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attr->DecRef();
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}
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wxGridCellCoords coords;
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wxGridCellAttr *attr;
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};
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WX_DECLARE_OBJARRAY_WITH_DECL(wxGridCellWithAttr, wxGridCellWithAttrArray,
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class WXDLLIMPEXP_ADV);
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// header column providing access to the column information stored in wxGrid
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// via wxHeaderColumn interface
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class wxGridHeaderColumn : public wxHeaderColumn
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{
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public:
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wxGridHeaderColumn(wxGrid *grid, int col)
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: m_grid(grid),
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m_col(col)
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{
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}
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virtual wxString GetTitle() const { return m_grid->GetColLabelValue(m_col); }
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virtual wxBitmap GetBitmap() const { return wxNullBitmap; }
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virtual int GetWidth() const { return m_grid->GetColSize(m_col); }
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virtual int GetMinWidth() const { return 0; }
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virtual wxAlignment GetAlignment() const
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{
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int horz,
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vert;
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m_grid->GetColLabelAlignment(&horz, &vert);
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return static_cast<wxAlignment>(horz);
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}
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virtual int GetFlags() const
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{
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// we can't know in advance whether we can sort by this column or not
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// with wxGrid API so suppose we can by default
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int flags = wxCOL_SORTABLE;
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if ( m_grid->CanDragColSize(m_col) )
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flags |= wxCOL_RESIZABLE;
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if ( m_grid->CanDragColMove() )
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flags |= wxCOL_REORDERABLE;
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if ( GetWidth() == 0 )
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flags |= wxCOL_HIDDEN;
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return flags;
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}
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virtual bool IsSortKey() const
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{
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return m_grid->IsSortingBy(m_col);
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}
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virtual bool IsSortOrderAscending() const
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{
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return m_grid->IsSortOrderAscending();
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}
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private:
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// these really should be const but are not because the column needs to be
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// assignable to be used in a wxVector (in STL build, in non-STL build we
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// avoid the need for this)
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wxGrid *m_grid;
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int m_col;
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};
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// header control retreiving column information from the grid
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class wxGridHeaderCtrl : public wxHeaderCtrl
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{
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public:
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wxGridHeaderCtrl(wxGrid *owner)
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: wxHeaderCtrl(owner,
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wxID_ANY,
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wxDefaultPosition,
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wxDefaultSize,
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wxHD_ALLOW_HIDE |
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(owner->CanDragColMove() ? wxHD_ALLOW_REORDER : 0))
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{
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}
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protected:
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virtual const wxHeaderColumn& GetColumn(unsigned int idx) const
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{
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return m_columns[idx];
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}
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private:
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wxGrid *GetOwner() const { return static_cast<wxGrid *>(GetParent()); }
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static wxMouseEvent GetDummyMouseEvent()
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{
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// make up a dummy event for the grid event to use -- unfortunately we
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// can't do anything else here
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wxMouseEvent e;
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e.SetState(wxGetMouseState());
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return e;
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}
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// override the base class method to update our m_columns array
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virtual void OnColumnCountChanging(unsigned int count)
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{
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const unsigned countOld = m_columns.size();
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if ( count < countOld )
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{
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// just discard the columns which don't exist any more (notice that
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// we can't use resize() here as it would require the vector
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// value_type, i.e. wxGridHeaderColumn to be default constructible,
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// which it is not)
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m_columns.erase(m_columns.begin() + count, m_columns.end());
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}
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else // new columns added
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{
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// add columns for the new elements
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for ( unsigned n = countOld; n < count; n++ )
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m_columns.push_back(wxGridHeaderColumn(GetOwner(), n));
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}
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}
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// override to implement column auto sizing
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virtual bool UpdateColumnWidthToFit(unsigned int idx, int widthTitle)
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{
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// TODO: currently grid doesn't support computing the column best width
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// from its contents so we just use the best label width as is
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GetOwner()->SetColSize(idx, widthTitle);
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return true;
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}
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// overridden to react to the actions using the columns popup menu
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virtual void UpdateColumnVisibility(unsigned int idx, bool show)
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{
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GetOwner()->SetColSize(idx, show ? wxGRID_AUTOSIZE : 0);
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// as this is done by the user we should notify the main program about
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// it
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GetOwner()->SendGridSizeEvent(wxEVT_GRID_COL_SIZE, -1, idx,
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GetDummyMouseEvent());
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}
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// overridden to react to the columns order changes in the customization
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// dialog
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virtual void UpdateColumnsOrder(const wxArrayInt& order)
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{
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GetOwner()->SetColumnsOrder(order);
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}
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// event handlers forwarding wxHeaderCtrl events to wxGrid
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void OnClick(wxHeaderCtrlEvent& event)
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{
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GetOwner()->SendEvent(wxEVT_GRID_LABEL_LEFT_CLICK,
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-1, event.GetColumn(),
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GetDummyMouseEvent());
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GetOwner()->DoColHeaderClick(event.GetColumn());
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}
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void OnDoubleClick(wxHeaderCtrlEvent& event)
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{
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if ( !GetOwner()->SendEvent(wxEVT_GRID_LABEL_LEFT_DCLICK,
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-1, event.GetColumn(),
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GetDummyMouseEvent()) )
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{
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event.Skip();
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}
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}
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void OnRightClick(wxHeaderCtrlEvent& event)
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{
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if ( !GetOwner()->SendEvent(wxEVT_GRID_LABEL_RIGHT_CLICK,
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-1, event.GetColumn(),
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GetDummyMouseEvent()) )
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{
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event.Skip();
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}
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}
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void OnBeginResize(wxHeaderCtrlEvent& event)
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{
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GetOwner()->DoStartResizeCol(event.GetColumn());
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event.Skip();
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}
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void OnResizing(wxHeaderCtrlEvent& event)
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{
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GetOwner()->DoUpdateResizeColWidth(event.GetWidth());
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}
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void OnEndResize(wxHeaderCtrlEvent& event)
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{
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// we again need to pass a mouse event to be used for the grid event
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// generation but we don't have it here so use a dummy one as in
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// UpdateColumnVisibility()
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wxMouseEvent e;
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e.SetState(wxGetMouseState());
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GetOwner()->DoEndDragResizeCol(e);
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event.Skip();
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}
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void OnBeginReorder(wxHeaderCtrlEvent& event)
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{
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GetOwner()->DoStartMoveCol(event.GetColumn());
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}
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void OnEndReorder(wxHeaderCtrlEvent& event)
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{
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GetOwner()->DoEndMoveCol(event.GetNewOrder());
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}
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wxVector<wxGridHeaderColumn> m_columns;
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxGridHeaderCtrl);
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};
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// common base class for various grid subwindows
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class WXDLLIMPEXP_ADV wxGridSubwindow : public wxWindow
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{
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public:
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wxGridSubwindow(wxGrid *owner,
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int additionalStyle = 0,
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const wxString& name = wxPanelNameStr)
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: wxWindow(owner, wxID_ANY,
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wxDefaultPosition, wxDefaultSize,
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wxBORDER_NONE | additionalStyle,
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name)
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{
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m_owner = owner;
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}
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virtual wxWindow *GetMainWindowOfCompositeControl() { return m_owner; }
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virtual bool AcceptsFocus() const { return false; }
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wxGrid *GetOwner() { return m_owner; }
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protected:
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void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
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wxGrid *m_owner;
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxGridSubwindow);
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};
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class WXDLLIMPEXP_ADV wxGridRowLabelWindow : public wxGridSubwindow
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{
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public:
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wxGridRowLabelWindow(wxGrid *parent)
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: wxGridSubwindow(parent)
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{
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}
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private:
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void OnPaint( wxPaintEvent& event );
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void OnMouseEvent( wxMouseEvent& event );
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void OnMouseWheel( wxMouseEvent& event );
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxGridRowLabelWindow);
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};
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class WXDLLIMPEXP_ADV wxGridColLabelWindow : public wxGridSubwindow
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{
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public:
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wxGridColLabelWindow(wxGrid *parent)
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: wxGridSubwindow(parent)
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{
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}
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private:
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void OnPaint( wxPaintEvent& event );
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void OnMouseEvent( wxMouseEvent& event );
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void OnMouseWheel( wxMouseEvent& event );
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxGridColLabelWindow);
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};
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class WXDLLIMPEXP_ADV wxGridCornerLabelWindow : public wxGridSubwindow
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{
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public:
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wxGridCornerLabelWindow(wxGrid *parent)
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: wxGridSubwindow(parent)
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{
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}
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private:
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void OnMouseEvent( wxMouseEvent& event );
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void OnMouseWheel( wxMouseEvent& event );
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void OnPaint( wxPaintEvent& event );
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxGridCornerLabelWindow);
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};
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class WXDLLIMPEXP_ADV wxGridWindow : public wxGridSubwindow
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{
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public:
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wxGridWindow(wxGrid *parent)
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: wxGridSubwindow(parent,
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wxWANTS_CHARS | wxCLIP_CHILDREN,
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"GridWindow")
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{
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}
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virtual void ScrollWindow( int dx, int dy, const wxRect *rect );
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virtual bool AcceptsFocus() const { return true; }
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private:
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void OnPaint( wxPaintEvent &event );
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void OnMouseWheel( wxMouseEvent& event );
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void OnMouseEvent( wxMouseEvent& event );
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void OnKeyDown( wxKeyEvent& );
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void OnKeyUp( wxKeyEvent& );
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void OnChar( wxKeyEvent& );
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void OnEraseBackground( wxEraseEvent& );
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void OnFocus( wxFocusEvent& );
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxGridWindow);
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};
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// ----------------------------------------------------------------------------
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// the internal data representation used by wxGridCellAttrProvider
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// ----------------------------------------------------------------------------
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// this class stores attributes set for cells
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class WXDLLIMPEXP_ADV wxGridCellAttrData
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{
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public:
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void SetAttr(wxGridCellAttr *attr, int row, int col);
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wxGridCellAttr *GetAttr(int row, int col) const;
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void UpdateAttrRows( size_t pos, int numRows );
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void UpdateAttrCols( size_t pos, int numCols );
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private:
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// searches for the attr for given cell, returns wxNOT_FOUND if not found
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int FindIndex(int row, int col) const;
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wxGridCellWithAttrArray m_attrs;
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};
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// this class stores attributes set for rows or columns
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class WXDLLIMPEXP_ADV wxGridRowOrColAttrData
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{
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public:
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// empty ctor to suppress warnings
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wxGridRowOrColAttrData() {}
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~wxGridRowOrColAttrData();
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void SetAttr(wxGridCellAttr *attr, int rowOrCol);
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wxGridCellAttr *GetAttr(int rowOrCol) const;
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void UpdateAttrRowsOrCols( size_t pos, int numRowsOrCols );
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private:
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wxArrayInt m_rowsOrCols;
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wxArrayAttrs m_attrs;
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};
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// NB: this is just a wrapper around 3 objects: one which stores cell
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// attributes, and 2 others for row/col ones
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class WXDLLIMPEXP_ADV wxGridCellAttrProviderData
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{
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public:
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wxGridCellAttrData m_cellAttrs;
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wxGridRowOrColAttrData m_rowAttrs,
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m_colAttrs;
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};
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// ----------------------------------------------------------------------------
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// operations classes abstracting the difference between operating on rows and
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// columns
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// ----------------------------------------------------------------------------
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// This class allows to write a function only once because by using its methods
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// it will apply to both columns and rows.
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//
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// This is an abstract interface definition, the two concrete implementations
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// below should be used when working with rows and columns respectively.
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class wxGridOperations
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{
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public:
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// Returns the operations in the other direction, i.e. wxGridRowOperations
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// if this object is a wxGridColumnOperations and vice versa.
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virtual wxGridOperations& Dual() const = 0;
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// Return the number of rows or columns.
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virtual int GetNumberOfLines(const wxGrid *grid) const = 0;
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// Return the selection mode which allows selecting rows or columns.
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virtual wxGrid::wxGridSelectionModes GetSelectionMode() const = 0;
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// Make a wxGridCellCoords from the given components: thisDir is row or
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// column and otherDir is column or row
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virtual wxGridCellCoords MakeCoords(int thisDir, int otherDir) const = 0;
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// Calculate the scrolled position of the given abscissa or ordinate.
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virtual int CalcScrolledPosition(wxGrid *grid, int pos) const = 0;
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// Selects the horizontal or vertical component from the given object.
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virtual int Select(const wxGridCellCoords& coords) const = 0;
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virtual int Select(const wxPoint& pt) const = 0;
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virtual int Select(const wxSize& sz) const = 0;
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virtual int Select(const wxRect& r) const = 0;
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virtual int& Select(wxRect& r) const = 0;
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// Returns width or height of the rectangle
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virtual int& SelectSize(wxRect& r) const = 0;
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// Make a wxSize such that Select() applied to it returns first component
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virtual wxSize MakeSize(int first, int second) const = 0;
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// Sets the row or column component of the given cell coordinates
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virtual void Set(wxGridCellCoords& coords, int line) const = 0;
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// Draws a line parallel to the row or column, i.e. horizontal or vertical:
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// pos is the horizontal or vertical position of the line and start and end
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// are the coordinates of the line extremities in the other direction
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virtual void
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DrawParallelLine(wxDC& dc, int start, int end, int pos) const = 0;
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// Draw a horizontal or vertical line across the given rectangle
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// (this is implemented in terms of above and uses Select() to extract
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// start and end from the given rectangle)
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void DrawParallelLineInRect(wxDC& dc, const wxRect& rect, int pos) const
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{
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const int posStart = Select(rect.GetPosition());
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DrawParallelLine(dc, posStart, posStart + Select(rect.GetSize()), pos);
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}
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// Return the index of the row or column at the given pixel coordinate.
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virtual int
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PosToLine(const wxGrid *grid, int pos, bool clip = false) const = 0;
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// Get the top/left position, in pixels, of the given row or column
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virtual int GetLineStartPos(const wxGrid *grid, int line) const = 0;
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// Get the bottom/right position, in pixels, of the given row or column
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virtual int GetLineEndPos(const wxGrid *grid, int line) const = 0;
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// Get the height/width of the given row/column
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virtual int GetLineSize(const wxGrid *grid, int line) const = 0;
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// Get wxGrid::m_rowBottoms/m_colRights array
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virtual const wxArrayInt& GetLineEnds(const wxGrid *grid) const = 0;
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// Get default height row height or column width
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virtual int GetDefaultLineSize(const wxGrid *grid) const = 0;
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// Return the minimal acceptable row height or column width
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virtual int GetMinimalAcceptableLineSize(const wxGrid *grid) const = 0;
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// Return the minimal row height or column width
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virtual int GetMinimalLineSize(const wxGrid *grid, int line) const = 0;
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// Set the row height or column width
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virtual void SetLineSize(wxGrid *grid, int line, int size) const = 0;
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// Set the row default height or column default width
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virtual void SetDefaultLineSize(wxGrid *grid, int size, bool resizeExisting) const = 0;
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// Return the index of the line at the given position
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//
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// NB: currently this is always identity for the rows as reordering is only
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// implemented for the lines
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virtual int GetLineAt(const wxGrid *grid, int pos) const = 0;
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// Return the display position of the line with the given index.
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//
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// NB: As GetLineAt(), currently this is always identity for rows.
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virtual int GetLinePos(const wxGrid *grid, int line) const = 0;
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|
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// Return the index of the line just before the given one.
|
|
virtual int GetLineBefore(const wxGrid* grid, int line) const = 0;
|
|
|
|
// Get the row or column label window
|
|
virtual wxWindow *GetHeaderWindow(wxGrid *grid) const = 0;
|
|
|
|
// Get the width or height of the row or column label window
|
|
virtual int GetHeaderWindowSize(wxGrid *grid) const = 0;
|
|
|
|
|
|
// This class is never used polymorphically but give it a virtual dtor
|
|
// anyhow to suppress g++ complaints about it
|
|
virtual ~wxGridOperations() { }
|
|
};
|
|
|
|
class wxGridRowOperations : public wxGridOperations
|
|
{
|
|
public:
|
|
virtual wxGridOperations& Dual() const;
|
|
|
|
virtual int GetNumberOfLines(const wxGrid *grid) const
|
|
{ return grid->GetNumberRows(); }
|
|
|
|
virtual wxGrid::wxGridSelectionModes GetSelectionMode() const
|
|
{ return wxGrid::wxGridSelectRows; }
|
|
|
|
virtual wxGridCellCoords MakeCoords(int thisDir, int otherDir) const
|
|
{ return wxGridCellCoords(thisDir, otherDir); }
|
|
|
|
virtual int CalcScrolledPosition(wxGrid *grid, int pos) const
|
|
{ return grid->CalcScrolledPosition(wxPoint(pos, 0)).x; }
|
|
|
|
virtual int Select(const wxGridCellCoords& c) const { return c.GetRow(); }
|
|
virtual int Select(const wxPoint& pt) const { return pt.x; }
|
|
virtual int Select(const wxSize& sz) const { return sz.x; }
|
|
virtual int Select(const wxRect& r) const { return r.x; }
|
|
virtual int& Select(wxRect& r) const { return r.x; }
|
|
virtual int& SelectSize(wxRect& r) const { return r.width; }
|
|
virtual wxSize MakeSize(int first, int second) const
|
|
{ return wxSize(first, second); }
|
|
virtual void Set(wxGridCellCoords& coords, int line) const
|
|
{ coords.SetRow(line); }
|
|
|
|
virtual void DrawParallelLine(wxDC& dc, int start, int end, int pos) const
|
|
{ dc.DrawLine(start, pos, end, pos); }
|
|
|
|
virtual int PosToLine(const wxGrid *grid, int pos, bool clip = false) const
|
|
{ return grid->YToRow(pos, clip); }
|
|
virtual int GetLineStartPos(const wxGrid *grid, int line) const
|
|
{ return grid->GetRowTop(line); }
|
|
virtual int GetLineEndPos(const wxGrid *grid, int line) const
|
|
{ return grid->GetRowBottom(line); }
|
|
virtual int GetLineSize(const wxGrid *grid, int line) const
|
|
{ return grid->GetRowHeight(line); }
|
|
virtual const wxArrayInt& GetLineEnds(const wxGrid *grid) const
|
|
{ return grid->m_rowBottoms; }
|
|
virtual int GetDefaultLineSize(const wxGrid *grid) const
|
|
{ return grid->GetDefaultRowSize(); }
|
|
virtual int GetMinimalAcceptableLineSize(const wxGrid *grid) const
|
|
{ return grid->GetRowMinimalAcceptableHeight(); }
|
|
virtual int GetMinimalLineSize(const wxGrid *grid, int line) const
|
|
{ return grid->GetRowMinimalHeight(line); }
|
|
virtual void SetLineSize(wxGrid *grid, int line, int size) const
|
|
{ grid->SetRowSize(line, size); }
|
|
virtual void SetDefaultLineSize(wxGrid *grid, int size, bool resizeExisting) const
|
|
{ grid->SetDefaultRowSize(size, resizeExisting); }
|
|
|
|
virtual int GetLineAt(const wxGrid * WXUNUSED(grid), int pos) const
|
|
{ return pos; } // TODO: implement row reordering
|
|
virtual int GetLinePos(const wxGrid * WXUNUSED(grid), int line) const
|
|
{ return line; } // TODO: implement row reordering
|
|
|
|
virtual int GetLineBefore(const wxGrid* WXUNUSED(grid), int line) const
|
|
{ return line ? line - 1 : line; }
|
|
|
|
virtual wxWindow *GetHeaderWindow(wxGrid *grid) const
|
|
{ return grid->GetGridRowLabelWindow(); }
|
|
virtual int GetHeaderWindowSize(wxGrid *grid) const
|
|
{ return grid->GetRowLabelSize(); }
|
|
};
|
|
|
|
class wxGridColumnOperations : public wxGridOperations
|
|
{
|
|
public:
|
|
virtual wxGridOperations& Dual() const;
|
|
|
|
virtual int GetNumberOfLines(const wxGrid *grid) const
|
|
{ return grid->GetNumberCols(); }
|
|
|
|
virtual wxGrid::wxGridSelectionModes GetSelectionMode() const
|
|
{ return wxGrid::wxGridSelectColumns; }
|
|
|
|
virtual wxGridCellCoords MakeCoords(int thisDir, int otherDir) const
|
|
{ return wxGridCellCoords(otherDir, thisDir); }
|
|
|
|
virtual int CalcScrolledPosition(wxGrid *grid, int pos) const
|
|
{ return grid->CalcScrolledPosition(wxPoint(0, pos)).y; }
|
|
|
|
virtual int Select(const wxGridCellCoords& c) const { return c.GetCol(); }
|
|
virtual int Select(const wxPoint& pt) const { return pt.y; }
|
|
virtual int Select(const wxSize& sz) const { return sz.y; }
|
|
virtual int Select(const wxRect& r) const { return r.y; }
|
|
virtual int& Select(wxRect& r) const { return r.y; }
|
|
virtual int& SelectSize(wxRect& r) const { return r.height; }
|
|
virtual wxSize MakeSize(int first, int second) const
|
|
{ return wxSize(second, first); }
|
|
virtual void Set(wxGridCellCoords& coords, int line) const
|
|
{ coords.SetCol(line); }
|
|
|
|
virtual void DrawParallelLine(wxDC& dc, int start, int end, int pos) const
|
|
{ dc.DrawLine(pos, start, pos, end); }
|
|
|
|
virtual int PosToLine(const wxGrid *grid, int pos, bool clip = false) const
|
|
{ return grid->XToCol(pos, clip); }
|
|
virtual int GetLineStartPos(const wxGrid *grid, int line) const
|
|
{ return grid->GetColLeft(line); }
|
|
virtual int GetLineEndPos(const wxGrid *grid, int line) const
|
|
{ return grid->GetColRight(line); }
|
|
virtual int GetLineSize(const wxGrid *grid, int line) const
|
|
{ return grid->GetColWidth(line); }
|
|
virtual const wxArrayInt& GetLineEnds(const wxGrid *grid) const
|
|
{ return grid->m_colRights; }
|
|
virtual int GetDefaultLineSize(const wxGrid *grid) const
|
|
{ return grid->GetDefaultColSize(); }
|
|
virtual int GetMinimalAcceptableLineSize(const wxGrid *grid) const
|
|
{ return grid->GetColMinimalAcceptableWidth(); }
|
|
virtual int GetMinimalLineSize(const wxGrid *grid, int line) const
|
|
{ return grid->GetColMinimalWidth(line); }
|
|
virtual void SetLineSize(wxGrid *grid, int line, int size) const
|
|
{ grid->SetColSize(line, size); }
|
|
virtual void SetDefaultLineSize(wxGrid *grid, int size, bool resizeExisting) const
|
|
{ grid->SetDefaultColSize(size, resizeExisting); }
|
|
|
|
virtual int GetLineAt(const wxGrid *grid, int pos) const
|
|
{ return grid->GetColAt(pos); }
|
|
virtual int GetLinePos(const wxGrid *grid, int line) const
|
|
{ return grid->GetColPos(line); }
|
|
|
|
virtual int GetLineBefore(const wxGrid* grid, int line) const
|
|
{ return grid->GetColAt(wxMax(0, grid->GetColPos(line) - 1)); }
|
|
|
|
virtual wxWindow *GetHeaderWindow(wxGrid *grid) const
|
|
{ return grid->GetGridColLabelWindow(); }
|
|
virtual int GetHeaderWindowSize(wxGrid *grid) const
|
|
{ return grid->GetColLabelSize(); }
|
|
};
|
|
|
|
// This class abstracts the difference between operations going forward
|
|
// (down/right) and backward (up/left) and allows to use the same code for
|
|
// functions which differ only in the direction of grid traversal.
|
|
//
|
|
// Notice that all operations in this class work with display positions and not
|
|
// internal indices which can be different if the columns were reordered.
|
|
//
|
|
// Like wxGridOperations it's an ABC with two concrete subclasses below. Unlike
|
|
// it, this is a normal object and not just a function dispatch table and has a
|
|
// non-default ctor.
|
|
//
|
|
// Note: the explanation of this discrepancy is the existence of (very useful)
|
|
// Dual() method in wxGridOperations which forces us to make wxGridOperations a
|
|
// function dispatcher only.
|
|
class wxGridDirectionOperations
|
|
{
|
|
public:
|
|
// The oper parameter to ctor selects whether we work with rows or columns
|
|
wxGridDirectionOperations(wxGrid *grid, const wxGridOperations& oper)
|
|
: m_grid(grid),
|
|
m_oper(oper)
|
|
{
|
|
}
|
|
|
|
// Check if the component of this point in our direction is at the
|
|
// boundary, i.e. is the first/last row/column
|
|
virtual bool IsAtBoundary(const wxGridCellCoords& coords) const = 0;
|
|
|
|
// Increment the component of this point in our direction
|
|
virtual void Advance(wxGridCellCoords& coords) const = 0;
|
|
|
|
// Find the line at the given distance, in pixels, away from this one
|
|
// (this uses clipping, i.e. anything after the last line is counted as the
|
|
// last one and anything before the first one as 0)
|
|
//
|
|
// TODO: Implementation of this method currently doesn't support column
|
|
// reordering as it mixes up indices and positions. But this doesn't
|
|
// really matter as it's only called for rows (Page Up/Down only work
|
|
// vertically) and row reordering is not currently supported. We'd
|
|
// need to fix it if this ever changes however.
|
|
virtual int MoveByPixelDistance(int line, int distance) const = 0;
|
|
|
|
// This class is never used polymorphically but give it a virtual dtor
|
|
// anyhow to suppress g++ complaints about it
|
|
virtual ~wxGridDirectionOperations() { }
|
|
|
|
protected:
|
|
// Get the position of the row or column from the given coordinates pair.
|
|
//
|
|
// This is just a shortcut to avoid repeating m_oper and m_grid multiple
|
|
// times in the derived classes code.
|
|
int GetLinePos(const wxGridCellCoords& coords) const
|
|
{
|
|
return m_oper.GetLinePos(m_grid, m_oper.Select(coords));
|
|
}
|
|
|
|
// Get the index of the row or column from the position.
|
|
int GetLineAt(int pos) const
|
|
{
|
|
return m_oper.GetLineAt(m_grid, pos);
|
|
}
|
|
|
|
// Check if the given line is visible, i.e. has non 0 size.
|
|
bool IsLineVisible(int line) const
|
|
{
|
|
return m_oper.GetLineSize(m_grid, line) != 0;
|
|
}
|
|
|
|
|
|
wxGrid * const m_grid;
|
|
const wxGridOperations& m_oper;
|
|
};
|
|
|
|
class wxGridBackwardOperations : public wxGridDirectionOperations
|
|
{
|
|
public:
|
|
wxGridBackwardOperations(wxGrid *grid, const wxGridOperations& oper)
|
|
: wxGridDirectionOperations(grid, oper)
|
|
{
|
|
}
|
|
|
|
virtual bool IsAtBoundary(const wxGridCellCoords& coords) const
|
|
{
|
|
wxASSERT_MSG( m_oper.Select(coords) >= 0, "invalid row/column" );
|
|
|
|
int pos = GetLinePos(coords);
|
|
while ( pos )
|
|
{
|
|
// Check the previous line.
|
|
int line = GetLineAt(--pos);
|
|
if ( IsLineVisible(line) )
|
|
{
|
|
// There is another visible line before this one, hence it's
|
|
// not at boundary.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// We reached the boundary without finding any visible lines.
|
|
return true;
|
|
}
|
|
|
|
virtual void Advance(wxGridCellCoords& coords) const
|
|
{
|
|
int pos = GetLinePos(coords);
|
|
for ( ;; )
|
|
{
|
|
// This is not supposed to happen if IsAtBoundary() returned false.
|
|
wxCHECK_RET( pos, "can't advance when already at boundary" );
|
|
|
|
int line = GetLineAt(--pos);
|
|
if ( IsLineVisible(line) )
|
|
{
|
|
m_oper.Set(coords, line);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual int MoveByPixelDistance(int line, int distance) const
|
|
{
|
|
int pos = m_oper.GetLineStartPos(m_grid, line);
|
|
return m_oper.PosToLine(m_grid, pos - distance + 1, true);
|
|
}
|
|
};
|
|
|
|
// Please refer to the comments above when reading this class code, it's
|
|
// absolutely symmetrical to wxGridBackwardOperations.
|
|
class wxGridForwardOperations : public wxGridDirectionOperations
|
|
{
|
|
public:
|
|
wxGridForwardOperations(wxGrid *grid, const wxGridOperations& oper)
|
|
: wxGridDirectionOperations(grid, oper),
|
|
m_numLines(oper.GetNumberOfLines(grid))
|
|
{
|
|
}
|
|
|
|
virtual bool IsAtBoundary(const wxGridCellCoords& coords) const
|
|
{
|
|
wxASSERT_MSG( m_oper.Select(coords) < m_numLines, "invalid row/column" );
|
|
|
|
int pos = GetLinePos(coords);
|
|
while ( pos < m_numLines - 1 )
|
|
{
|
|
int line = GetLineAt(++pos);
|
|
if ( IsLineVisible(line) )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
virtual void Advance(wxGridCellCoords& coords) const
|
|
{
|
|
int pos = GetLinePos(coords);
|
|
for ( ;; )
|
|
{
|
|
wxCHECK_RET( pos < m_numLines - 1,
|
|
"can't advance when already at boundary" );
|
|
|
|
int line = GetLineAt(++pos);
|
|
if ( IsLineVisible(line) )
|
|
{
|
|
m_oper.Set(coords, line);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual int MoveByPixelDistance(int line, int distance) const
|
|
{
|
|
int pos = m_oper.GetLineStartPos(m_grid, line);
|
|
return m_oper.PosToLine(m_grid, pos + distance, true);
|
|
}
|
|
|
|
private:
|
|
const int m_numLines;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// data structures used for the data type registry
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct wxGridDataTypeInfo
|
|
{
|
|
wxGridDataTypeInfo(const wxString& typeName,
|
|
wxGridCellRenderer* renderer,
|
|
wxGridCellEditor* editor)
|
|
: m_typeName(typeName), m_renderer(renderer), m_editor(editor)
|
|
{}
|
|
|
|
~wxGridDataTypeInfo()
|
|
{
|
|
wxSafeDecRef(m_renderer);
|
|
wxSafeDecRef(m_editor);
|
|
}
|
|
|
|
wxString m_typeName;
|
|
wxGridCellRenderer* m_renderer;
|
|
wxGridCellEditor* m_editor;
|
|
|
|
wxDECLARE_NO_COPY_CLASS(wxGridDataTypeInfo);
|
|
};
|
|
|
|
|
|
WX_DEFINE_ARRAY_WITH_DECL_PTR(wxGridDataTypeInfo*, wxGridDataTypeInfoArray,
|
|
class WXDLLIMPEXP_ADV);
|
|
|
|
|
|
class WXDLLIMPEXP_ADV wxGridTypeRegistry
|
|
{
|
|
public:
|
|
wxGridTypeRegistry() {}
|
|
~wxGridTypeRegistry();
|
|
|
|
void RegisterDataType(const wxString& typeName,
|
|
wxGridCellRenderer* renderer,
|
|
wxGridCellEditor* editor);
|
|
|
|
// find one of already registered data types
|
|
int FindRegisteredDataType(const wxString& typeName);
|
|
|
|
// try to FindRegisteredDataType(), if this fails and typeName is one of
|
|
// standard typenames, register it and return its index
|
|
int FindDataType(const wxString& typeName);
|
|
|
|
// try to FindDataType(), if it fails see if it is not one of already
|
|
// registered data types with some params in which case clone the
|
|
// registered data type and set params for it
|
|
int FindOrCloneDataType(const wxString& typeName);
|
|
|
|
wxGridCellRenderer* GetRenderer(int index);
|
|
wxGridCellEditor* GetEditor(int index);
|
|
|
|
private:
|
|
wxGridDataTypeInfoArray m_typeinfo;
|
|
};
|
|
|
|
#endif // wxUSE_GRID
|
|
#endif // _WX_GENERIC_GRID_PRIVATE_H_
|