95 lines
2.0 KiB
Python
95 lines
2.0 KiB
Python
# -*- python -*-
|
|
|
|
Import('env')
|
|
# can we import path in one place?
|
|
import sys
|
|
sys.path.append('../../../SconsTests')
|
|
import utils
|
|
|
|
files = [
|
|
'BPStructs.cpp',
|
|
'Globals.cpp',
|
|
'GLInit.cpp',
|
|
'main.cpp',
|
|
'memcpy_amd.cpp',
|
|
'OpcodeDecoding.cpp',
|
|
'PixelShader.cpp',
|
|
'PixelShaderManager.cpp',
|
|
'rasterfont.cpp',
|
|
'Render.cpp',
|
|
'TextureMngr.cpp',
|
|
'ImageWrite.cpp',
|
|
'VertexManager.cpp',
|
|
'VertexLoader.cpp',
|
|
'VertexLoader_Normal.cpp',
|
|
'VertexShader.cpp',
|
|
'VertexShaderManager.cpp',
|
|
'XFB.cpp',
|
|
'GUI/ConfigDlg.cpp',
|
|
'Logging/Console.cpp',
|
|
'Logging/Logging.cpp',
|
|
'Debugger/Debugger.cpp',
|
|
'Debugger/PBView.cpp',
|
|
]
|
|
compileFlags = [
|
|
'-fPIC',
|
|
]
|
|
linkFlags = [
|
|
]
|
|
libs = [
|
|
'videocommon', 'common', 'GLEW',
|
|
]
|
|
|
|
gfxenv = env.Clone()
|
|
|
|
if sys.platform == 'darwin':
|
|
platform = 'mac'
|
|
# SDL is currently the only way to get video on Mac OS X.
|
|
useSDL = True
|
|
# TODO: clean it up (use incpath and libpath)
|
|
# Use libraries from MacPorts.
|
|
compileFlags.append('-I/opt/local/include')
|
|
linkFlags.append('-L/opt/local/lib')
|
|
# Use frameworks instead of plain libs, when possible.
|
|
linkFlags += [
|
|
'-Wl,-framework,%s' % framework
|
|
for framework in [ 'OpenGL', 'Cg' ]
|
|
]
|
|
else:
|
|
platform = 'linux'
|
|
# By default, GLX is used on Linux to setup OpenGL, but you can select SDL
|
|
# instead if you like, by changing the line below.
|
|
tests = {'CheckPKG' : utils.CheckPKG}
|
|
|
|
conf = gfxenv.Configure(custom_tests = tests)
|
|
|
|
if not conf.CheckPKG('x11'):
|
|
Exit(1)
|
|
|
|
if not conf.CheckPKG('xxf86vm'):
|
|
Exit(1)
|
|
|
|
gfxenv = conf.Finish()
|
|
|
|
useSDL = False
|
|
gfxenv.ParseConfig("pkg-config x11 --cflags --libs")
|
|
gfxenv.ParseConfig("pkg-config xxf86vm --cflags --libs")
|
|
|
|
# Libraries without pkg-config support.
|
|
libs += [ 'GL', 'Cg', 'CgGL' ]
|
|
|
|
if useSDL:
|
|
compileFlags += [ '-DUSE_SDL=1' ]
|
|
|
|
gfxenv.Append(
|
|
CXXFLAGS = compileFlags,
|
|
LINKFLAGS = linkFlags,
|
|
)
|
|
|
|
if not env['osx64']:
|
|
gfxenv.SharedLibrary(
|
|
'../../../../Binary/%s/Plugins/zeroogl.so' % platform,
|
|
files,
|
|
LIBS = gfxenv['LIBS'] + libs
|
|
)
|