dolphin/Source
degasus 045efdfc3e ogl: drop all %f from TextureConversionShader 2013-11-04 12:38:55 +01:00
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Android [Android] Do /not/ give users the benefit of the doubt that the device supports OpenGL ES 3 when we can't grab an OpenGL context. The only devices that fail to do so is PowerVR5 and we can't run with them anyway. 2013-10-31 07:30:18 -05:00
Core ogl: drop all %f from TextureConversionShader 2013-11-04 12:38:55 +01:00
DSPSpy Run code through the advanced tool 'sed' to remove trailing whitespace. 2013-11-03 20:54:05 -05:00
DSPTool Fix {Read,Write}FileToString. 2013-11-05 00:33:41 +13:00
TestSuite Run code through the advanced tool 'sed' to remove trailing whitespace. 2013-11-03 20:54:05 -05:00
UnitTests Run code through the advanced tool 'sed' to remove trailing whitespace. 2013-11-03 20:54:05 -05:00
VSProps [Windows] Add missing dlls and enable OpenMP support. 2013-11-03 11:54:45 +13:00
CMakeLists.txt [Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid. 2013-10-28 19:59:03 -05:00
dolphin-emu.sln Update to VS2013 and a slew of build-related updates. Notes: 2013-10-26 17:55:38 -07:00
pch.h Fix Linux build issue. 2013-10-27 19:51:55 -04:00