61 lines
1.1 KiB
C++
61 lines
1.1 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <vector>
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#include <QWidget>
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#include "Common/CommonTypes.h"
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#include "Core/PatchEngine.h"
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#ifdef USE_RETRO_ACHIEVEMENTS
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class HardcoreWarningWidget;
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#endif // USE_RETRO_ACHIEVEMENTS
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class QListWidget;
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class QListWidgetItem;
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class QPushButton;
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namespace UICommon
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{
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class GameFile;
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}
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class PatchesWidget : public QWidget
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{
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Q_OBJECT
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public:
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explicit PatchesWidget(const UICommon::GameFile& game);
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#ifdef USE_RETRO_ACHIEVEMENTS
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signals:
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void OpenAchievementSettings();
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#endif // USE_RETRO_ACHIEVEMENTS
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void SavePatches();
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void Update();
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void UpdateActions();
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void OnItemChanged(QListWidgetItem*);
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void OnAdd();
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void OnRemove();
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void OnEdit();
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#ifdef USE_RETRO_ACHIEVEMENTS
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HardcoreWarningWidget* m_hc_warning;
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#endif // USE_RETRO_ACHIEVEMENTS
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QListWidget* m_list;
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QPushButton* m_add_button;
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QPushButton* m_edit_button;
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QPushButton* m_remove_button;
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std::vector<PatchEngine::Patch> m_patches;
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std::string m_game_id;
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u16 m_game_revision;
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};
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