dolphin/Source/Plugins/Plugin_VideoOGL/Src
nakeee eea2f0520b code clean up, for dll loading, note that this didn't add new errors
just made old one visable, so complains about DllDebugger and missing symbols
should be refered to the one who added the symbol without making sure the plugin actually has it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-17 15:34:27 +00:00
..
Debugger namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
GUI namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
Logging set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
OS set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
BPStructs.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
BPStructs.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Config.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
Config.h added scons wxgl flag 2008-12-10 23:39:59 +00:00
GLUtil.cpp wxgl works sometimes on dual core but hardly ever on single 2008-12-14 11:19:02 +00:00
GLUtil.h use opengl_makecurrent before save 2008-12-14 00:31:47 +00:00
Globals.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
Globals.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
ImageWrite.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
ImageWrite.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
NativeVertexFormat.cpp forgot 2 files 2008-12-10 23:41:33 +00:00
OpcodeDecoding.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
PixelShaderManager.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
PixelShaderManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
Render.cpp define mess and some other small fixes 2008-12-10 23:23:05 +00:00
Render.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
SConscript code clean up, for dll loading, note that this didn't add new errors 2008-12-17 15:34:27 +00:00
TextureConverter.cpp GL: Don't create a new texture every time the contents of one is updated. Probably not a noticable speed boost, but still .. it's good to be nice to GL :P 2008-12-14 14:28:41 +00:00
TextureConverter.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
TextureMngr.cpp GL: Don't create a new texture every time the contents of one is updated. Probably not a noticable speed boost, but still .. it's good to be nice to GL :P 2008-12-14 14:28:41 +00:00
TextureMngr.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexLoader.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexLoader.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexLoaderManager.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexLoaderManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexLoader_Color.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexLoader_Color.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexLoader_Normal.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexLoader_Normal.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexLoader_Position.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexLoader_Position.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexLoader_TextCoord.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexLoader_TextCoord.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexManager.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
VertexShaderManager.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
VertexShaderManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
XFB.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
XFB.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
cocoaGL.h more osx64 work 2008-10-25 17:47:46 +00:00
cocoaGL.m more osx64 work 2008-10-25 17:47:46 +00:00
main.cpp remove annoying error message when state saving 2008-12-16 00:44:50 +00:00
main.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
memcpy_amd.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
rasterfont.cpp set svn:eol-style=native for Plugins/**.cpp 2008-12-08 05:25:12 +00:00
rasterfont.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
stdafx.cpp Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev. 2008-10-22 21:23:40 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00