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UCode_AX.cpp
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Kill some horribly ugly hackery :( It's just not right to pass entire IniFile objects across DLLs. Only POD (plain-old-data, like int, float, char, char[] etc) are safe to pass across DLL boundaries.
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2009-09-13 08:54:46 +00:00 |
UCode_AX.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AXStructs.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AXWii.cpp
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AXWii: more disasm; and send correct mail at end of AXList (DCD10002 instead of DCD10001), which makes the game send a CDD10003 as expected.
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2009-09-27 15:18:20 +00:00 |
UCode_AXWii.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AX_ADPCM.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AX_Voice.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_CARD.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_CARD.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_InitAudioSystem.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_InitAudioSystem.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_ROM.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_ROM.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_Zelda.cpp
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Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
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2009-08-26 16:58:45 +00:00 |
UCode_Zelda.h
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More WaveTable (ucode case 0x4,0x7,0xb,0xc) work (thanks for noticing they're the same, LordMark!)
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2009-09-17 12:09:10 +00:00 |
UCode_Zelda_ADPCM.cpp
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Little fix for platforms not moving in Wind Waker on Dolphin 32bits, see issue 1139
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2009-08-12 23:31:57 +00:00 |
UCode_Zelda_Obsolete.txt
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Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
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2009-07-03 18:33:28 +00:00 |
UCode_Zelda_Synth.cpp
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Fix compile on linux
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2009-09-24 21:00:24 +00:00 |
UCode_Zelda_Voice.cpp
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More WaveTable (ucode case 0x4,0x7,0xb,0xc) work (thanks for noticing they're the same, LordMark!)
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2009-09-17 12:09:10 +00:00 |
UCodes.cpp
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this ucode is really AX(wii), not zelda
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2009-08-30 19:51:16 +00:00 |
UCodes.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |