// Copyright 2015 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include "Core/NetPlayClient.h" #include "Core/NetPlayProto.h" #include "Core/NetPlayServer.h" #include "DolphinWX/NetPlay/PadMapDialog.h" // Removed Wiimote UI elements due to Wiimotes being flat out broken in netplay. PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client) : wxDialog(parent, wxID_ANY, _("Controller Ports")), m_pad_mapping(server->GetPadMapping()), m_player_list(client->GetPlayers()) { wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL); h_szr->AddSpacer(10); wxArrayString player_names; player_names.Add(_("None")); for (auto& player : m_player_list) player_names.Add(player->name); for (unsigned int i = 0; i < 4; ++i) { wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL); v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("GC Port ")) + (wxChar)('1' + i))), 1, wxALIGN_CENTER_HORIZONTAL); m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names); m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this); if (m_pad_mapping[i] == -1) { m_map_cbox[i]->Select(0); } else { for (unsigned int j = 0; j < m_player_list.size(); j++) { if (m_pad_mapping[i] == m_player_list[j]->pid) m_map_cbox[i]->Select(j + 1); } } v_szr->Add(m_map_cbox[i], 1); h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20); h_szr->AddSpacer(10); } wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL); main_szr->Add(h_szr); main_szr->AddSpacer(5); main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20); main_szr->AddSpacer(5); SetSizerAndFit(main_szr); SetFocus(); } PadMappingArray PadMapDialog::GetModifiedPadMappings() const { return m_pad_mapping; } void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event)) { for (unsigned int i = 0; i < 4; i++) { int player_idx = m_map_cbox[i]->GetSelection(); if (player_idx > 0) m_pad_mapping[i] = m_player_list[player_idx - 1]->pid; else m_pad_mapping[i] = -1; } }