# Translation of dolphin-emu.pot to Norwegian Bokmaal # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # KHRZ , 2013 # Knut , 2011 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-04-18 23:00-0500\n" "PO-Revision-Date: 2013-04-18 22:56-0500\n" "Last-Translator: KHRZ \n" "Language-Team: Norwegian Bokmål (http://www.transifex.com/projects/p/dolphin-" "emu/language/nb/)\n" "Language: nb\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 msgid " (too many to display)" msgstr "(for mange til til å vises)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:273 #: Source/Core/DolphinWX/Src/NetWindow.cpp:491 #: Source/Core/DolphinWX/Src/NetWindow.cpp:530 msgid " Game : " msgstr "Spill :" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 msgid "! NOT" msgstr "! IKKE" #: Source/Core/Core/Src/HW/GCMemcard.cpp:58 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" eksisterer ikke.\n" " Lag et nytt 16MB Minnekort?" #: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" er en ugyldig GCM/ISO-fil, eller ikke en GC/Wii ISO." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 #, c-format msgid "%08X: " msgstr "%08X: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:183 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopier%1$s" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 #, c-format msgid "%d samples" msgstr "%d samples" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 #, c-format msgid "%d samples (quality level %d)" msgstr "%d samples (kvalitetsnivå %d)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:121 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 #, c-format msgid "%s already exists, overwrite?" msgstr "%s eksisterer allerede. Overskriv?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:154 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s mislykket i å skrubbe. Sannsynligvis er bildefilen korrupt." #: Source/Core/Core/Src/HW/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "%s mislyktes i å laste som et minnekort \n" " Minnekortstørrelse er ugyldig (0x%x byte)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:98 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "%s mislyktes i å laste som et minnekort \n" " Minnekortstørrelse ugyldig (0x%x byte)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:78 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s mislyktes i å laste som et minnekort \n" " Minnekortstørrelse er for liten til å være et gyldig minnekort (0x%x byte)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:359 #, c-format msgid "%s failed to open" msgstr "%s kunne ikke åpne" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:352 #, c-format msgid "%s is a 0 byte file" msgstr "%s er en 0-byte fil" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:146 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s er allerede komprimert! Kan ikke komprimere videre." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:337 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s er for langt for et filnavn, maks antall tegn er 45" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 #, c-format msgid "%sDelete%s" msgstr "%sSlett%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:187 #, c-format msgid "%sExport GCI%s" msgstr "%sEksporter GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:185 #, c-format msgid "%sImport GCI%s" msgstr "%sImporter GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u Ledige Blokker; %u Ledige Dir Entries" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "&& AND" msgstr "&& OG" #: Source/Core/DolphinWX/Src/FrameTools.cpp:301 msgid "&About..." msgstr "&Om..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:100 msgid "&Boot from DVD Drive..." msgstr "&Start fra DVD-stasjon..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 msgid "&Breakpoints" msgstr "&Breakpoints" #: Source/Core/DolphinWX/Src/FrameTools.cpp:111 msgid "&Browse for ISOs..." msgstr "&Bla etter ISO-filer..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:195 msgid "&Cheats Manager" msgstr "Jukse&kode-manager" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&DSP Settings" msgstr "Innstillinger for &DSP" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 msgid "&Delete ISO..." msgstr "&Slett ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 msgid "&Delete selected ISOs..." msgstr "&Slett valgte ISO-filer..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "&Emulation" msgstr "&Emulasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&File" msgstr "&Fil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:341 msgid "&Frame Advance" msgstr "&Bilde Forover" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "&Fullscreen" msgstr "&Fullskjerm" #: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&Graphics Settings" msgstr "&Konfigurer Grafikk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:302 msgid "&Help" msgstr "&Hjelp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Hotkey Settings" msgstr "Innstillinger for &Hot-tast" #: Source/Core/DolphinWX/Src/FrameTools.cpp:236 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "&Load State" msgstr "Last &inn Save State" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Memcard Manager (GC)" msgstr "&Minnekort Manager (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:235 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/Src/FrameTools.cpp:319 msgid "&Open..." msgstr "&Åpne..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Options" msgstr "&Innstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Pause" msgstr "&Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Play" msgstr "&Spill" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:354 msgid "&Read-only mode" msgstr "Les-kun &modus" #: Source/Core/DolphinWX/Src/FrameTools.cpp:325 msgid "&Refresh List" msgstr "&Oppdater liste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:233 msgid "&Registers" msgstr "&Registre" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Reset" msgstr "&Restart" #: Source/Core/DolphinWX/Src/FrameTools.cpp:237 msgid "&Sound" msgstr "&Lyd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Stop" msgstr "S&topp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "&Tools" msgstr "&Verktøy" #: Source/Core/DolphinWX/Src/FrameTools.cpp:238 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "&View" msgstr "Vi&s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Wiimote Settings" msgstr "Innstillinger for &Wiimote" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 msgid "'" msgstr "'" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:46 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:41 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:86 msgid "(UNKNOWN)" msgstr "(UKJENT)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 msgid "0x44" msgstr "0x44" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "1.5x Native (960x792)" msgstr "1.5x Innfødt (960x792)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "16 bit" msgstr "16-bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "1x Native (640x528)" msgstr "1x Innfødt (640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2.5x Native (1600x1320)" msgstr "2.5x Innfødt (1600x1320)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "2x Native (1280x1056)" msgstr "2x Innfødt (1280x1056)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "32 bit" msgstr "32-bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 msgid "3D Vision" msgstr "3D Vision" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "3x Native (1920x1584)" msgstr "3x Innfødt (1920x1584)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "4x Native (2560x2112)" msgstr "4x Innfødt (2560x2112)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 msgid "8 bit" msgstr "8-bit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:30 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 msgid "A" msgstr "A" #: Source/Core/DolphinWX/Src/NetWindow.cpp:204 #: Source/Core/DolphinWX/Src/NetWindow.cpp:238 msgid "A NetPlay window is already open!!" msgstr "Et NetPlay-vindu er allerede oppe!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 msgid "A game is not currently running." msgstr "Det kjøres ingen spill nå." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" "En støttet bluetooth-enhet kunne ikke finnes.\n" " Du må manuelt koble til dine WiiMote-er." #: Source/Core/DolphinWX/Src/NetWindow.cpp:100 #, fuzzy msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - Enable Dual Core [OFF]\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Framelimit NOT set to [Audio]\n" " - Manually set the exact number of controllers to be used to [Standard " "Controller]\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support has not been implemented!\n" "\n" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" "ADVARSEL:\n" "\n" "NetPlay vil kun fungere ordentlig under følgende innstillinger:\n" " - Dobbelkjerne [AV]\n" " - Audio Throttle [AV]\n" " - DSP-HLE med \"Null Audio\" eller DSP-LLE\n" " - Antall brukte kontrollere som brukes må manuelt settes til [Standard " "Controller]\n" "\n" "Alle spillere bør bruke samme versjon av Dolphin og de samme " "innstillingene.\n" "Enten skru av bruk av minnekort, eller send nøyaktig kopi til alle " "spillere.\n" "Det er foreløpig ingen støtte for Wiimote-er.\n" "\n" "Du må fremme TCP-porten til verten!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "" #: Source/Core/DolphinWX/Src/AboutDolphin.h:21 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Aksellerasjon" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 msgid "Accuracy:" msgstr "Nøyaktighet:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" "Emuler EFB-kopier nøyaktig.\n" " Noen spill avhenger av dette for visse grafiske effekter eller gameplay-" "funksjonaliteter.\n" " \n" " Hvis usikker, velg EFB-til-tekstur isteden." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 msgid "Action" msgstr "Aksjon" #: Source/Core/Core/Src/ARDecrypt.cpp:469 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Dekrypteringsfeil:\n" "Parity-sjekk Feilet\n" "\n" "Skyldig-kode:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:657 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Legg Til " "Kode (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:745 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) in Fyll Og " "Skli (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:537 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Ram-skriv " "Og Fyll (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:597 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Feil: Ugyldig størrelse (%08x : addresse = %08x) i Skriv Til " "Peker (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:792 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Feil: Ugyldig verdi (%08x) i Minnekopi (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:672 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay feil: Master koder og skriving til CCXXXXXX ikke implementert " "(%s)\n" " Master koder behøves ikke. Ikke bruk master koder." #: Source/Core/Core/Src/ActionReplay.cpp:184 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Feil: Ugyldig AR-kode linje: %s" #: Source/Core/Core/Src/ActionReplay.cpp:862 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Kondisjonsbasert Kode: Ugyldig Størrelse %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:935 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ugyldig Normal Kodetype %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:886 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Kode %i: ugyldig Sub-type %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:828 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:63 msgid "Add" msgstr "Legg Til" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 msgid "Add ActionReplay Code" msgstr "Legg til Action Replay Kode" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 msgid "Add Patch" msgstr "Legg til Patch" #: Source/Core/DolphinWX/Src/FrameAui.cpp:528 msgid "Add new pane" msgstr "Legg til ny rute" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "Add..." msgstr "Legg til..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 msgid "Address :" msgstr "Adresse :" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:45 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Legger til den spesifiserte verdi til zFar-parameteren.\n" "To måter å uttrykke floating point-verdier.\n" "For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like " "effekter, den oppnådde verdi blir ''0.0002''.\n" "Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n" "\n" "MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:40 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Legger til den spesifiserte verdi til zNear-parameteren.\n" "To måter å uttrykke floating point-verdier.\n" "For eksempel: Ved å skrive ''200'' eller ''0.0002'' direkte, produseres like " "effekter, den oppnådde verdi blir ''0.0002''.\n" "Verdier: (0->+/-Integer) eller (0->+/-FP[6 sifre med presisjon])\n" "\n" "MERKNAD: Sjekk Loggvindu/Konsoll for de oppnådde verdier." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 msgid "Advanced" msgstr "Avansert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Advanced Settings" msgstr "Avanserte Innstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:587 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GameCube/Wii filer (elf, dol, gcm, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alle GameCube/Wii avbildningsfiler/rip (gcm, iso, wbfs, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 msgid "All Gamecube GCM files (gcm)" msgstr "Alle GameCube GCM-filer (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 msgid "All Save States (sav, s##)" msgstr "Alle Save States (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO-filer (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimerte GC/Wii-filer (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 msgid "All files (*.*)|*.*" msgstr "Alle filer (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " "(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tillater bytting mellom visse innstilliner via snarveistastene 3 (intern " "oppløsning), 4 (Aspekt ratio), 5 (Kopier EFB) og 6 (Tåke) i " "emuleringsvinduet.\n" " \n" " Hvis usikker, la stå uaktivert." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 msgid "Analyze" msgstr "Analyser" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 msgid "Anisotropic Filtering:" msgstr "Anisotropisk Filtrering:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 msgid "Anti-Aliasing:" msgstr "Kantutjevning:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:299 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Applikasjonslasteren er i feil størrelse... er dette virkelig en " "applikasjonslaster?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:293 msgid "Apploader unable to load from file" msgstr "Applikasjonlaster klarte ikke å laste fra fil" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Apploader:" msgstr "Applikasjonslaster:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 msgid "Apply" msgstr "Bruk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Benytter en postprosesseringseffekt etter hver bilderendering.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 msgid "Arabic" msgstr "Arabisk" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Er du sikker på at du vil slette \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Er du sikker på at du vil slette disse filene?\n" "De vil bli borte for alltid!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Er du sikker på at du vil slette denne filen?\n" "Den vil bli borte for alltid!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:44 msgid "Arm JIT (experimental)" msgstr "Arm JIT (eksperimentell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 msgid "Aspect Ratio:" msgstr "Aspektforhold:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:58 msgid "At least one pane must remain open." msgstr "Minst en rute må stå åpen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 msgid "Audio Backend:" msgstr "Audio Backend:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:28 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Feil ved åpning av AO-device.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Auto" msgstr "Automatisk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Auto (Multiple of 640x528)" msgstr "Auto (Multiplum av 640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Auto (Window Size)" msgstr "Automatisk (Vindusstørrelse):" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Auto adjust Window Size" msgstr "Automatisk juster Vindusstørrelse" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerer automatisk vindusstørrelsen til din interne oppløsning.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "B" msgstr "B" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:14 msgid "Back" msgstr "Tilbake" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 msgid "Backend Settings" msgstr "Backend-innstillinger" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Bakgrunnsinndata" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Backward" msgstr "Bakover" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:257 msgid "Bad File Header" msgstr "Dårlig Fil-header" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:529 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Bar" msgstr "Bar" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 msgid "Basic" msgstr "Grunnleggende" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Basic Settings" msgstr "Grunnleggende Innstillinger" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Bass" msgstr "Bass" #: Source/Core/Core/Src/HW/GCMemcard.cpp:174 msgid "Block Allocation Table checksum failed" msgstr "Blokkallokasjontabellsjekksum feilet" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 msgid "Blocks" msgstr "Blokker" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Blue" msgstr "Blå" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Left" msgstr "Blå Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Right" msgstr "Blå Høyre" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "Bottom" msgstr "Bunn" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 #, c-format msgid "Bound Controls: %lu" msgstr "Bundede Kontroller: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Broken" msgstr "Ødelagt" #: Source/Core/DolphinWX/Src/FrameTools.cpp:428 msgid "Browse" msgstr "Bla i" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 msgid "Browse for a directory to add" msgstr "Bla etter en mappe å legge til" #: Source/Core/DolphinWX/Src/FrameTools.cpp:428 msgid "Browse for an ISO directory..." msgstr "Bla etter en ISO-mappe..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 msgid "Browse for output directory" msgstr "Bla etter lagringssted" #: Source/Core/DolphinWX/Src/NetWindow.cpp:331 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 msgid "Buttons" msgstr "Knapper" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Overstyr tømmingen av data-cache-en av DCBZ-instruksjonen. Vanligvis bør " "denne innstillingen stå uaktivert." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "C" msgstr "C" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 msgid "C Stick" msgstr "C-joystick" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:64 msgid "C-Stick" msgstr "C-joystick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 msgid "CP reg" msgstr "CP-register" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "CPU Emulator Engine" msgstr "CPU-emulatormotor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Cache Display Lists" msgstr "Cacher Display-lister" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt.\n" "Minker emulasjonsfarten med noen prosent (avhengig av din GPU)\n" "Dette er vanligvis en trygg forbedring, men kan forårsake noen problemer.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 #, c-format msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Kan ikke finne WiiMote med bd: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Kan ikke finne WiiMote fra koblingshandler %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:669 #: Source/Core/Core/Src/HW/DVDInterface.cpp:679 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan ikke lese fra DVD_Plugin - DVD-Interface: Fatal Feil" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Avbryt" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:84 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:171 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:233 #, c-format msgid "Cannot open %s" msgstr "Kan ikke åpne %s" #: Source/Core/Core/Src/CoreTiming.cpp:128 msgid "Cannot unregister events with events pending" msgstr "Kan ikke avregistrere events med events under behandling" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" " %s\n" " er ikke en gyldig GameCube-minnekortfil." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Kan ikke bruke den filen som et minnekort.\n" "Prøver du å bruke samme fil i begge slotter?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "Catalan" msgstr "Katalansk" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 msgid "Center" msgstr "Senter" #: Source/Core/DolphinWX/Src/NetWindow.cpp:564 msgid "Change" msgstr "Endre" #: Source/Core/DolphinWX/Src/FrameTools.cpp:322 msgid "Change &Disc..." msgstr "Endre &Disk..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Endre Disk" #: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid "Change Game" msgstr "Endre Spill" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Endre språk for brukerinnstillinger.\n" "Krever omstart." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Endringer signeres til zFar-parameteren (etter korreksjon)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:42 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Endringer signeres til zNear-parameteren (etter korreksjon)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Changing this will have no effect while the emulator is running!" msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:298 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Cheat Code" msgstr "Juksekode" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 msgid "Cheat Search" msgstr "Juksekodesøk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 msgid "Cheats Manager" msgstr "Juksekode Manager" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Check Partition Integrity" msgstr "Sjekk partisjonsintegritet" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 msgid "Checking integrity..." msgstr "Sjekker integritet..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Chinese (Simplified)" msgstr "Kinesisk (Simplifisert)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Chinese (Traditional)" msgstr "Kinesisk (Tradisjonell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Choose a DVD root directory:" msgstr "Velg en DVD-rotmappe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a NAND root directory:" msgstr "Velg en NAND-rotmappe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 msgid "Choose a default ISO:" msgstr "Velg en standard-ISO:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 msgid "Choose a directory to add" msgstr "Velg en mappe å legge til" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 msgid "Choose a file to open" msgstr "Velg en fil å åpne" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:204 msgid "Choose a memory card:" msgstr "Velg et minnekort:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget " "fra mapper)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 msgid "Choose the folder to extract to" msgstr "Velg mappen å ekstrahere til" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Circle Stick" msgstr "Sirkel-joystick" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:56 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 msgid "Clear" msgstr "Tøm" #: Source/Core/Core/Src/NetPlayServer.cpp:263 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klientfrakobling mens spillet kjørte!! NetPlay er slått av. Du må manuelt " "stoppe spillet." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 msgid "Close" msgstr "Lukk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Co&nfigure..." msgstr "Ko&nfigurer..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 msgid "Code Info" msgstr "Kodeinfo" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Code: " msgstr "Kode:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:623 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "Comment:" msgstr "Kommentar:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Compress ISO..." msgstr "Komprimer ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 msgid "Compress selected ISOs..." msgstr "Komprimer valgte ISO-er..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Compressing ISO" msgstr "Komprimerer ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Config" msgstr "Konfig" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 msgid "Configure" msgstr "Konfigurer" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 msgid "Configure Control" msgstr "Konfigurer Kontroller" #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Konfigurer Kontrollere" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Configure..." msgstr "Konfigurer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 msgid "Confirm File Overwrite" msgstr "Bekreft filoverskriving" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Confirm on Stop" msgstr "Bekreft ved Stans" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 #: Source/Core/DolphinWX/Src/NetWindow.cpp:96 msgid "Connect" msgstr "Koble til" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Connect USB Keyboard" msgstr "Koble til USB-tastatur" #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #, c-format msgid "Connect Wiimote %i" msgstr "Koble til Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 msgid "Connect Wiimote 1" msgstr "Koble til Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 msgid "Connect Wiimote 2" msgstr "Koble til Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 msgid "Connect Wiimote 3" msgstr "Koble til Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 msgid "Connect Wiimote 4" msgstr "Koble til Wiimote 4" #: Source/Core/DolphinWX/Src/Main.cpp:655 msgid "Connecting..." msgstr "Kobler til..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:156 msgid "Console" msgstr "Konsoll" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:33 msgid "Control" msgstr "Kontroll" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:176 msgid "Convert to GCI" msgstr "Konverter til GCI" #: Source/Core/Core/Src/CoreParameter.cpp:368 msgid "Copy failed" msgstr "Kopi feilet" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Kopier til Minnekort %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:359 msgid "Core" msgstr "Kjerne" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:148 #, c-format msgid "Could not create %s" msgstr "Kunne ikke lage %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:62 #, c-format msgid "Could not initialize backend %s." msgstr "Kunne ikke initialisere backend %s." #: Source/Core/Core/Src/CoreParameter.cpp:126 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller dette er " "ikke en GC/Wii-backup. Vennligst merk at originale GameCube og Wii-disker " "ikke kan leses av de fleste PC-DVD-diskstasjoner." #: Source/Core/Core/Src/CoreParameter.cpp:281 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunne ikke gjennkjenne ISO-fil %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:579 #, c-format msgid "Could not save %s" msgstr "Kunne ikke lagre %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "Kunne ikke stille inn kontroller. Spilleren har forlatt spillet, eller " "spillet kjører ikke!\n" "(Å stille inn kontrollere mens spillet kjøret er foreløpig ikke støttet)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunne ikke skrive til minnekortfil %s.\n" "\n" "\n" "\n" "Kjører du Dolphin fra en CD/DVD, eller er lagringsfilen kanskje " "skrivebeskyttet?\n" "\n" "\n" "\n" "Får du denne meldingen etter å ha flyttet emulatorens mappe?\n" "\n" "I så tilfelle, må du kanskje re-spesifisere minnekortslokasjonen i " "innstillingene." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunne ikke finne åpningskommandoen for utvidelsen 'ini'!" #: Source/Core/Core/Src/BootManager.cpp:137 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunne ikke initialisere kjernen.\n" "Sjekk kofigurasjonen din." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid "Count:" msgstr "Antall:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 msgid "Create AR Code" msgstr "Lag AR-kode" #: Source/Core/DolphinWX/Src/FrameAui.cpp:569 #: Source/Core/DolphinWX/Src/FrameAui.cpp:641 msgid "Create new perspective" msgstr "Lag nytt perspektiv" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Creator: " msgstr "Skaper:" #: Source/Core/Common/Src/MsgHandler.cpp:54 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 msgid "Crop" msgstr "Krum" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Krum bildet fra 4:3 til 5:4 eller fra 16:9 til 16:10.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Crossfade" msgstr "Kryssutfase" #: Source/Core/DolphinWX/Src/FrameTools.cpp:600 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Custom Projection Hack" msgstr "Selvdefinert Projeksjons-hack" #: Source/Core/DolphinWX/Src/PHackSettings.h:17 msgid "Custom Projection Hack Settings" msgstr "Innstillinger for Selvdefinerte Projeksjons-hack" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "Customize some Orthographic Projection parameters." msgstr "Selvdefiner noen Ortografisk Projeksjons-parametere." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Czech" msgstr "Tsjekkisk" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "D" msgstr "D" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 msgid "DSP Emulator Engine" msgstr "CPU Emulatormotor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulering (raskt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE interpreter (tregt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 msgid "DSP LLE recompiler" msgstr "DSP LLE re-kompilering" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 msgid "DSP on Dedicated Thread" msgstr "DSP på Dedikert Tråd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "DSP settings" msgstr "Innstillinger for DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "DVD Root:" msgstr "DVD-rot:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "DVDLowRead - Fatal Feil: Mislyktes i å lese fra volum" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "DVDLowUnencryptedRead - Fatal Feil: Mislyktes i å lese fra volum" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 msgid "Data Size" msgstr "Datastørrelse" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Date:" msgstr "Dato:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:518 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:557 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer(*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 msgid "Dead Zone" msgstr "Dødsone" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:35 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 msgid "Debugging" msgstr "Debugging" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:66 msgid "Decimal" msgstr "Desimal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 msgid "Decompress ISO..." msgstr "Dekomprimer ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "Decompress selected ISOs..." msgstr "Dekomprimer valgte ISO-filer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Decompressing ISO" msgstr "Dekomprimerer ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 msgid "Default ISO:" msgstr "Standard-ISO:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:107 msgid "Default font" msgstr "Standard tekst-font" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 msgid "Delete" msgstr "Slett" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Slett Lagringsfil" #: Source/Core/VideoCommon/Src/AVIDump.cpp:64 #, c-format msgid "Delete the existing file '%s'?" msgstr "Slett den eksiterende filen '%s'?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 msgid "Description" msgstr "Beskrivelse" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 msgid "Detect" msgstr "Finn automatisk" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" "Forsøkte å lese mer data fra DVD-en enn det som får plass i ut-bufferen. " "Clamp-krasj." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 msgid "Device" msgstr "Device" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 msgid "Device Settings" msgstr "Innstillinger for device" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Dial" msgstr "Ring" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:155 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Mappestisjekksum misyktes\n" " og mappesti backup-sjekksummen mislyktes" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 msgid "Disable" msgstr "Deaktiver" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Disable Destination Alpha" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Disable Fog" msgstr "Deaktiver tåke (fog)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiver all XFB-emulasjon.\n" "Øker farten på emuleringen mye, men forårsaker bugs i mange spill som " "avhenger av det (spesielt homebrew-applikasjoner).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Deaktiver emulasjon av EFB-kopier.\n" "Disse blir ofte brukt for post-prosessering eller render-til-tekstur " "effekter, so mens dette alternativet kan gi en god ytelsesøkning, forårsaker " "det som regel også feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 #, fuzzy msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dropper destinasjon alpha pass, brukt i mange spill for diverse grafiske " "effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:553 msgid "Disc" msgstr "Disk" #: Source/Core/DiscIO/Src/DriveBlob.cpp:94 #: Source/Core/DiscIO/Src/DriveBlob.cpp:113 msgid "Disc Read Error" msgstr "Feil ved lesing av disk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 msgid "Display" msgstr "Visning" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis bruker-inndataen lest av emulatoren.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:67 msgid "Divide" msgstr "Del" #: Source/Core/DolphinWX/Src/FrameTools.cpp:990 msgid "Do you want to stop the current emulation?" msgstr "Vil du stoppe pågående emulering?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinWX/Src/FrameTools.cpp:856 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafikkinstillinger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "Dolphin &Web Site" msgstr "Dolphin &Webside" #: Source/Core/DolphinWX/Src/ConfigMain.h:24 msgid "Dolphin Configuration" msgstr "Konfigurer Dolphin" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Emulert Wiimote Konfigurasjon" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC-kontroll konfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:685 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-Filmer (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wiimote Konfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:299 msgid "Dolphin at &Google Code" msgstr "Dolphin på &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla " "etter filer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle " "spill..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunne ikke fullføre den forespurte handligen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 #, fuzzy msgid "" "Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF " "= Compatible)" msgstr "" "Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = " "Kompitabelt)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 msgid "Download Codes (WiiRD Database)" msgstr "Last ned juksekoder (WiiRD Database)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Lastet ned %lu koder. (la til %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:35 msgid "Drums" msgstr "Trommer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "Dummy" msgstr "Juksedukke" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Dump Audio" msgstr "Dump Audio" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Dump EFB Target" msgstr "Dump EFB Target" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Dump Frames" msgstr "Skjermdumping" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump Textures" msgstr "Dump teksturer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alle renderte bilder til en AVI-fil i mappen User/Dump/Frames/\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump spillteksturer til mappen User/Dump/Textures//\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Dutch" msgstr "Nederlansk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "E&xit" msgstr "&Avslutt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 msgid "EFB Copies" msgstr "EFB-kopier" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:210 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEIL: Denne versjonen av Dolphin krever en TAP-Win32-driver av versjon minst " "%d. %d -- Hvis du nylig har oppdatert din Dolphin distribusjon, kreves " "sannsynligvis en reboot for at Windows skal detektere defn nye driveren." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:160 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 msgid "Early Memory Updates" msgstr "Tidlige Minneoppdateringer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:453 msgid "Edit" msgstr "Endre" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Endre ActionReplay-kode" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "Edit Config" msgstr "Endre Konfigurasjon" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:17 msgid "Edit Patch" msgstr "Endre Patch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:453 msgid "Edit current perspective" msgstr "Endre nåværende perspektiv" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Edit..." msgstr "Endre..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "Embedded Frame Buffer" msgstr "Embedded Frame Buffer (EFB)" #: Source/Core/Core/Src/Core.cpp:190 msgid "Emu Thread already running" msgstr "Emulator-CPU-tråden kjører allerede" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emuler XFB nøyaktig.\n" "Senker ytelsen kraftig og hindrer høytoppløselig rendering, men er nødvendig " "for å emulere en rekke spill skikkelig.\n" "\n" "Hvis usikker, benytt virtuell XFB isteden." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emuler XFB ved å bruke GPU-teksturobjekter.\n" "Fikser mange spill som ikke fungerer uten XFB-emulering, uten å yte like " "dårlig som ekte XFB-emulering. Derimot kan den fortsatt ikke fungere for " "mange andre spill. (Spesielt homebrew-applikasjoner).\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "Emulert Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Emulation State: " msgstr "Emulasjonsstatus:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Aktiver" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tillat 3D-effekter via stereoskopi ved å bruke Nvidia 3D Vision-teknologi om " "det støttes av din GPU.\n" "Kan muligens forårsake feil.\n" "Krever fullskjerm for å virke.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 msgid "Enable AR Logging" msgstr "Aktiver AR-logging" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "Aktiver Block Merging" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Enable Bounding Box Calculation" msgstr "Aktiver Bounding Box-kalkulasjoner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "Enable Cache" msgstr "Aktiver cache" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Enable Cheats" msgstr "Aktiver Juksekoder" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Dual Core" msgstr "Aktiver Dobbelkjerne" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Enable Dual Core (speedup)" msgstr "Aktiver Dobbelkjerne (for bedre ytelse)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 msgid "Enable Hotkeys" msgstr "Aktiver Snarveistaster" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Aktiver Idle Skipping" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Enable Idle Skipping (speedup)" msgstr "Aktiver Idle Skipping (for bedre ytelse)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable MMU" msgstr "Aktiver MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 msgid "Enable Progressive Scan" msgstr "Aktiver Progressiv Skanning" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "Enable Screen Saver" msgstr "Aktiver Skjermsparer" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 msgid "Enable Speaker Data" msgstr "Tillat Høytaler Data" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable WideScreen" msgstr "Aktiver Widescreen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Enable Wireframe" msgstr "Aktiver WireFrame" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Tillater anisotropisk filtrering.\n" "Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n" "\n" "Hvis usikker, velg 1x." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = " "Kompitabelt)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Aktiver sider" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Velg dette hvis du ønsker at hele skjermen skal benyttes for rendering.\n" "Hvis denne står avslått, vil et renderingsvindu isteden bli laget.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiver dette hvis du ønsker å bruke Dolphins hovedvindu til å rendere, " "isteden for et separat renderingsvindu.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. " "Deaktiver for andre spill." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Enables Custom Projection Hack" msgstr "Tillater Selvdefinerte Projeksjons-hack" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Ikke tilgjengelig på " "OSX." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for OpenAL " "backend." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." msgstr "" "Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Kun for OpenAL " "backend. Det kan hende soft_oal.dll må omdøpes til OpenAL32.dll for at det " "skal fungere." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Benytter progressiv skanning hvis det tillates av den emulerte " "programvaren.\n" "De fleste spill bryr seg ikke om dette.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = " "Kompitabelt, AV = Raskt)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enkode spillopptak ved å bruke FFV1-kodeksen.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "End" msgstr "Slutt" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "English" msgstr "Engelsk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 msgid "Enhancements" msgstr "Forbedringer" #: Source/Core/DolphinWX/Src/FrameAui.cpp:640 msgid "Enter a name for the new perspective:" msgstr "Skriv inn et navn for det nye perspektivet:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:178 #, c-format msgid "Entry %d/%d" msgstr "Entry %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 #, c-format msgid "Entry 1/%d" msgstr "Entry 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Equal" msgstr "Lik" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 msgid "Error" msgstr "Feil" #: Source/Core/DolphinWX/Src/Main.cpp:409 msgid "Error loading selected language. Falling back to system default." msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden." #: Source/Core/Common/Src/ChunkFile.h:221 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Feil: Etter \"%s\", ble %d (0x%X) funnet isteden for lagringsmarkøren %d (0x" "%X). Avbryter savestate-lasting..." #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:329 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Feil: Prøver å åpne %s-fonter, men de lastes ikke. Det kan hende spill ikke " "åpner fonter korrekt, eller krasjer." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:17 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Euphoria" msgstr "Euforia" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #: Source/Core/Core/Src/x64MemTools.cpp:206 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Unntakshandler - tilgang under minneområde. %08llx%08llx" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Execute" msgstr "Kjør" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Eksportering mislyktes" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 msgid "Export File" msgstr "Eksporter Fil" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Eksporter Opptak" #: Source/Core/DolphinWX/Src/FrameTools.cpp:351 msgid "Export Recording..." msgstr "Eksporter Opptak..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Eksporter Lagringsfil" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 msgid "Export Wii save (Experimental)" msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Eksporter alle lagringsfiler" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:72 msgid "Export failed, try again?" msgstr "Eksportering mislyktes, prøv igjen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:552 msgid "Export save as..." msgstr "Eksporter lagringsfil som..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 msgid "Extension" msgstr "Utvidelse" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 msgid "External Frame Buffer" msgstr "Ekstern Bildebuffer (EFB)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Extra Parameter" msgstr "Ekstra Parameter" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Ekstra Parameter nyttig kun i ''Metroid: Other M\"." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract All Files..." msgstr "Ekstraher Alle Filer..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract Apploader..." msgstr "Ekstraher Applikasjonslaster..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract DOL..." msgstr "Ekstraher DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract Directory..." msgstr "Ekstraher Mappe..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract File..." msgstr "Ekstraher Fil..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 msgid "Extract Partition..." msgstr "Ekstraher Partisjon..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 #, c-format msgid "Extracting %s" msgstr "Ekstraherer %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 msgid "Extracting All Files" msgstr "Ekstraherer Alle Filer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 msgid "Extracting Directory" msgstr "Ekstraherer Mappe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 msgid "Extracting..." msgstr "Ekstraherer..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 msgid "FIFO Byte" msgstr "FIFO-Byte" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:32 msgid "FIFO Player" msgstr "FIFO-spiller" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "FRANCE" msgstr "FRANKRIKE" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "FST Size:" msgstr "FST-størrelse:" #: Source/Core/Core/Src/NetPlayClient.cpp:81 msgid "Failed to Connect!" msgstr "Tilkobling Mislyktes!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:228 msgid "Failed to Listen!!" msgstr "Lytting Mislyktes!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "Failed to download codes." msgstr "Nedlasting av koder mislyktes." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 #, c-format msgid "Failed to extract to %s!" msgstr "Ekstrahering til %s mislyktes!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" "Kunne ikke laste DSP ROM:\t%s\n" "\n" "Denne filen kreves for å bruke DSP LLE.\n" "Den følger ikke med Dolphin, da den inneholder kopibeskyttet data.\n" "Bruk DSPSpy til å dumpe filen fra din fysiske konsoll.\n" "\n" "Du kan benytte DSP HLE-motoren som ikke krever noen ROM-dump.\n" "(Velg den fra \"audio\"-panelet i konfigurasjonspanelet.)" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 msgid "Failed to load bthprops.cpl" msgstr "Kunne ikke laste bthprops.cpl" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 msgid "Failed to load hid.dll" msgstr "Kunne ikke laste hid.dll" #: Source/Core/Core/Src/Movie.cpp:783 #, c-format msgid "Failed to read %s" msgstr "Mislyktes i å lese %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:144 msgid "Failed to read banner.bin" msgstr "Kunne ikke lese banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 msgid "Failed to read bk header" msgstr "Kunne ikke lese bk-header" #: Source/Core/Core/Src/HW/GCMemcard.cpp:211 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" "Mislyktes i å lese blokk %d av lagringsdataen\n" " Minnekortet kan ha blitt trunktert\n" " Filposisjon:%llx" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x8000-0x9FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Kunne ikke lese blokkallokasjonstabell-backup'en korrekt\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:279 #, c-format msgid "Failed to read data from file %d" msgstr "Kunne ikke lese data fra filen %d" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "Failed to read data from file: %s" msgstr "Kunne ikke lese data fra fil: %s" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Kunne ikke lese mappesti-backup'en korrekt\n" "(0x4000-0x5FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:118 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Kunne ikke lese mappestien korrekt\n" "(0x2000-0x3FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:90 msgid "Failed to read header" msgstr "Kunne ikke lese header" #: Source/Core/Core/Src/HW/GCMemcard.cpp:107 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "kunne ikke lese headeren korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/Src/VolumeGC.cpp:48 msgid "Failed to read unique ID from disc image" msgstr "Kunne ikke lese unik ID fra disk-bildet" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Kunne ikke skrive BT.DINF til SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:221 msgid "Failed to write bkhdr" msgstr "Kunne ikke skrive bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 #, c-format msgid "Failed to write header for %s" msgstr "Kunne ikke skrive header for %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:251 #, c-format msgid "Failed to write header for file %d" msgstr "Kunne ikke skrive header for filen %d" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Farsi" msgstr "Persisk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 msgid "Fast" msgstr "Rask" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Rask versjon av MMU. Fungerer ikke for alle spill." #: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desynkronisering. Avbryter avspilling. (Feil i PlayWiimote: %u != %u, " "byte %u)%s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "Fifo Player" msgstr "Fifo-spiller" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:86 msgid "File Info" msgstr "Filinformasjon" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 msgid "File contained no codes." msgstr "Filen inneholder ingen koder." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:400 msgid "File converted to .gci" msgstr "Fil konvertert til .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunne ikke åpnes\n" "eller har ingen gyldig utvidelse" #: Source/Core/Core/Src/HW/GCMemcard.cpp:72 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Filen har utvidelsen \"%s\"\n" "gyldige utvidelser er (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:412 msgid "File is not recognized as a memcard" msgstr "Filen kjennes ikke igjen som et minnekort" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:281 msgid "File not compressed" msgstr "Filen ikke komprimert" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:109 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: Ukjent åpenmodus: 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:541 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' er ukjent! kan ikke åpnes!" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Find next" msgstr "Finn neste" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find previous" msgstr "Finn forrige" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "First Block" msgstr "Første Blokk" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Fiks Sjekksummer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Force 16:9" msgstr "Tving 16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Force 4:3" msgstr "Tving 4:3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Force Console as NTSC-J" msgstr "Tving Konsoll til NTSC-J" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Force Texture Filtering" msgstr "Tving Teksturfiltrering" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har " "avslått det.\n" "Forbedrer teksturkvalitet noe, men forårsaker feil i noen spill.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n" "Merk at dette kan forårsake grafiske feil.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Tving NTSC-J-modus for å bruke japansk ROM-font.\n" "Er dette avslått, benytter Dolphin NTSC-U som standard og går automatisk " "over til denne innstillingen når japanske spill spilles." #: Source/Core/Core/Src/HW/GCMemcard.cpp:62 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Formater som ascii (NTSC\\PAL)?\n" "Velg nei for sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 msgid "Forward" msgstr "Send frem" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 #, c-format msgid "Found %d results for '" msgstr "Fant %d resultater for '" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 msgid "Frame" msgstr "Stillbilde" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 msgid "Frame " msgstr "Stillbilde" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Bilde-for-bilde Modus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Frame Dumps use FFV1" msgstr "Spillopptak bruker FFV1" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 msgid "Frame Info" msgstr "Frame info" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:103 msgid "Frame Range" msgstr "Bilderekkevidde" #: Source/Core/DolphinWX/Src/FrameTools.cpp:139 msgid "Frame S&kipping" msgstr "Frame S&kipping" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Framelimit:" msgstr "Framelimit:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191 msgid "Frames To Record" msgstr "Bilder Til Opptak" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Free Look" msgstr "Fri Utkikk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "French" msgstr "Fransk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:42 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "From" msgstr "Fra" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 msgid "FullScr" msgstr "FullSkj" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Fullscreen resolution:" msgstr "Fullskjermsoppløsning:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "GCI File(*.gci)" msgstr "GCI Fil(*.gci)" #: Source/Core/DolphinWX/Src/GCMicDlg.h:31 msgid "GCMic Configuration" msgstr "GCMic-konfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "GCPad" msgstr "GC-kontroll" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:452 msgid "Game ID:" msgstr "Spill-ID:" #: Source/Core/Core/Src/NetPlay.cpp:216 msgid "Game is already running!" msgstr "Spillet kjører allerede!" #: Source/Core/Core/Src/NetPlay.cpp:246 msgid "Game isn't running!" msgstr "Et spill kjører ikke!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:393 msgid "Game not found!" msgstr "Spill ikke funnet!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:389 msgid "Game-Specific Settings" msgstr "Spill-spesifikke Innstillinger" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "GameConfig" msgstr "SpillKonfigurasjon" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:515 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube-lagringsfiler(*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Gamecube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "Gamecube &Pad Settings" msgstr "Innstillinger for &GameCube-kontroll" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minnekort (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "Gamecube Pad settings" msgstr "Innstillinger for GameCube-kontroll" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko-juksekoder" #: Source/Core/Core/Src/GeckoCode.cpp:214 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" "GeckoCode mislyktes i å kjøre (CT%i CST%i) (%s)\n" " (Enten en dårlig kode, eller så støttes ikke kodetypen. Prøv å bruke den " "medbragte kodehandleren ved å plassere codehandler.bin-filen i Sys-mappen og " "restart Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 msgid "General" msgstr "Generelt" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 msgid "General Settings" msgstr "Generelle Innstillinger" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "German" msgstr "Tysk" #: Source/Core/Core/Src/ActionReplay.cpp:439 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Indeksen er større enn AR-kodelistens størrelse %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Graphics" msgstr "Grafikk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Graphics settings" msgstr "Innstillinger for Grafikk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Greater Than" msgstr "Større Enn" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" "Øker kvaliteten drastisk på teksturer generert ved rendering-til-tekstur-" "ekkekter.\n" " Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n" " Senker ytelsen noe og kan muligens forårsake problemer (men mest sannsyling " "ikke)\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "Greek" msgstr "Gresk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Green" msgstr "Grønn" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Left" msgstr "Grønn Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Right" msgstr "Grønn Høyre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:39 msgid "Guitar" msgstr "Gitar" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "HCI_CMD_INQUIRY ble kalt, venligst rapporter!" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 msgid "Hacked Buffer Upload" msgstr "Hacket Bufferopplastning" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/Src/HW/GCMemcard.cpp:146 msgid "Header checksum failed" msgstr "Header-sjekksum feilet" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "Hebrew" msgstr "Hebraisk" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Height" msgstr "Høyde" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Help" msgstr "Hjelp" #: Source/Core/DolphinWX/Src/Main.cpp:229 msgid "" "Hi,\n" "\n" "Dolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" "Hei,\n" "\n" "\n" "\n" "Dolphin krever Max OS X 10.7 eller nyere.\n" "\n" "Dessverre kjører du en gammel versjon av OS X.\n" "\n" "The seneste versjonen av Dolphin som støtter OS X 10.6 er Dolphin 3.5\n" "\n" "Vennligst oppgrader til 10.7 eller nyere for å bruke siste Dolphin-versjon.\n" "\n" "\n" "\n" "Sayonara!\n" #: Source/Core/DolphinWX/Src/Main.cpp:220 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Hei,\n" "\n" "Dolphin krever at din CPU støtter SSE2-utvidelser.\n" "Dessverre støttes de ikke av din CPU, så Dolphin vil ikke kjøre.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Hide" msgstr "Gjem" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Hide Mouse Cursor" msgstr "Gjem Musepeker" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" "Gjemmer musepekeren hvis den er over emulasjonsvinduet.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Home" msgstr "Hjem" #: Source/Core/DolphinWX/Src/NetWindow.cpp:76 #: Source/Core/DolphinWX/Src/NetWindow.cpp:141 msgid "Host" msgstr "Vert" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:31 msgid "Hotkey Configuration" msgstr "Konfigurer Snarveistaster" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 msgid "Hotkeys" msgstr "Snarveistaster" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Hungarian" msgstr "Ungarsk" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "Hybrid Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:519 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "IOCTL_ES_GETVIEWS: Forsøkte å få data fra en ukjent billett: %08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:773 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload an IOS or a title that is not " "available in your NAND dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: Spillet kunne ikke relaste en IOS eller tittel som ikke er " "tilgjengelig i ditt NAND-dump\n" "\n" "TitleID %016llx.\n" "\n" "Dolphin vil sannsynligvis krasje nå." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:300 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - dårlig destinasjon" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "IPL Settings" msgstr "Innstillinger for IPL" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR-peker" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "IR Sensitivity:" msgstr "IR-sensitivitet:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:512 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "ISO Directories" msgstr "ISO-mapper" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "ITALY" msgstr "ITALIA" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" "Hvis aktivert, vil bounding box-registre bli oppdatert. Brukt av Paper Mario-" "spillene." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "Ignore Format Changes" msgstr "Ignorer Formatendringer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorer endringer til EFB-formatet.\n" "Øker ytelsen i mange spill uten negative effekter. Forårsaker derimot " "grafiske defekter i en small mengde andre spill.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorer kall fra CPU-en til å lese fra eller skrive til EFB-en.\n" "Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte " "funksjoner eller grafiske effekter.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Importer Lagringsfil" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:48 msgid "Import failed, try again?" msgstr "Importering mislyktes, prøv igjen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Importert fil har .gsc-utvidelse\n" "men har ikke korrekt header" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:429 msgid "Imported file has invalid length" msgstr "importert fil har ugyldig lengde" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Importert fil har .sav-utvidelse\n" "men har ikke korrekt header" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "In Game" msgstr "I spillet" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "In-Game" msgstr "I spillet" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" msgstr "Info" #: Source/Core/Common/Src/MsgHandler.cpp:51 msgid "Information" msgstr "Informasjon" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 msgid "Input" msgstr "Inndata" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Insert" msgstr "Sett Inn" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:166 msgid "Insert Encrypted or Decrypted code here..." msgstr "Sett Inn Kryptert eller Dekryptert kode her..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 msgid "Insert SD Card" msgstr "Sett inn SD-kort" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:21 msgid "Insert name here.." msgstr "Sett inn navn her..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "Install WAD" msgstr "Installer WAD" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 msgid "Install to Wii Menu" msgstr "Installer til Wii Meny" #: Source/Core/Core/Src/x64MemTools.cpp:242 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "InstallExceptionHandler kalt, men denne plattformen støtter den ikke." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 msgid "Installing WAD..." msgstr "Installer WAD..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 msgid "Integrity Check Error" msgstr "Feil i Integritetssjekk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 msgid "Integrity check completed" msgstr "Integritetssjekk fullført" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 msgid "Integrity check completed. No errors have been found." msgstr "Integritetssjekk fullført. Ingen feil ble oppdaget." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" "Integritetssjekk for partisjonen %d feilet. Ditt spill-rip er mest " "sannsynlig korrupt, eller har blitt patchet feil." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Interface" msgstr "Kontrollpanel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 msgid "Interface Settings" msgstr "Innstillinger for kontrollpanel" #: Source/Core/Core/Src/State.cpp:228 msgid "Internal LZO Error - compression failed" msgstr "Intern LZO-feil - komprimering mislyktes" #: Source/Core/Core/Src/State.cpp:336 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Intern LZO-feil - dekomprimering mislyktes (%d) (%li, %li) \n" "Prøv å laste Save State'en igjen" #: Source/Core/Core/Src/State.cpp:473 msgid "Internal LZO Error - lzo_init() failed" msgstr "Intern LZO-feil - lzo_init() mislyktes" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 msgid "Internal Resolution:" msgstr "Intern Oppløsning:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:42 msgid "Interpreter (VERY slow)" msgstr "Interpreter (VELDIG treg)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:187 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Ugyldig størrelse (%x) eller magisk ord (%x)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 msgid "Invalid Value!" msgstr "Ugyldig verdi!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:449 msgid "Invalid bat.map or dir entry" msgstr "Ugyldig bat.map eller mappesti" #: Source/Core/Core/Src/CoreTiming.cpp:553 #, c-format msgid "Invalid event type %i" msgstr "Ugyldig event-type %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:309 msgid "Invalid file" msgstr "Ugyldig fil" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:28 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Ugyldig opening.bnr funnet i gcm:\n" "%s\n" " Det kan hende du må re-dumpe dette spillet." #: Source/Core/Core/Src/Movie.cpp:726 msgid "Invalid recording file" msgstr "Ugyldig opptaksfil" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 msgid "Invalid search parameters (no object selected)" msgstr "Ugyldige søkeparametre (inget objekt valgt)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 msgid "Invalid search string (couldn't convert to number)" msgstr "Ugyldig søkestring (kunne ikke konverte til tall)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 msgid "Invalid search string (only even string lengths supported)" msgstr "Ugyldig søkestring (bare strenger av partallslengde støttes)" #: Source/Core/Core/Src/Core.cpp:511 msgid "Invalid state" msgstr "Ugyldig save state" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Italian" msgstr "Italiensk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:46 msgid "JIT Recompiler (recommended)" msgstr "JIT rekompilator (anbefalt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:47 msgid "JITIL experimental recompiler" msgstr "JITIL eksperimentell rekompilator" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Japanese" msgstr "Japansk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Hold spillvinduet på toppen av alle andre vinduer.\n" " \n" " Hvis usikker, la stå uaktivert." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Keep window on top" msgstr "Hold vindu på toppen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 msgid "Key" msgstr "Tast" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Korean" msgstr "Koreansk" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:44 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:26 msgid "L Button" msgstr "L-Knappen" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:48 msgid "L-Analog" msgstr "Venstre-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:153 msgid "Last Overwritten State" msgstr "Siste Overskrevne Save State:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:160 #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Saved State" msgstr "Siste Save State:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Latency:" msgstr "Forsinkelse:" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Left Stick" msgstr "Venstre Joystick" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Venstreklikk for å oppdage hot-taster.\n" "Trykk space for å klarere." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Venstreklikk for å oppdage inndata.\n" "Middelklikk for å tømme.\n" "Høyreklikk for flere alternativer." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Venstre/Høyre-klikk for flere alternativer.\n" "Middelklikk for å tømme." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Less Than" msgstr "Mindre Enn" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "Limit by FPS" msgstr "Begrens med FPS (bilder-per-sekund)" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 msgid "Load" msgstr "Last inn" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Load Custom Textures" msgstr "Last inn Kustomiserte Teksturer" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 msgid "Load State Slot 1" msgstr "Last Inn Save State Slot 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Load State Slot 2" msgstr "Last Inn Save State Slot 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 msgid "Load State Slot 3" msgstr "Last Inn Save State Slot 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 msgid "Load State Slot 4" msgstr "Last Inn Save State Slot 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Load State Slot 5" msgstr "Last Inn Save State Slot 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Load State Slot 6" msgstr "Last Inn Save State Slot 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 msgid "Load State Slot 7" msgstr "Last Inn Save State Slot 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 msgid "Load State Slot 8" msgstr "Last Inn Save State Slot 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:156 msgid "Load State..." msgstr "Last Inn Save State..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Load Wii System Menu" msgstr "Last inn Wii System Meny" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Last inn Wii System Meny %d %c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Laster inn kustomiserte teksturer fra mappen User/Load/Textures//\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:37 msgid "Load preset values from hack patterns available." msgstr "Last in pre-satte verdier fra tilgjengelige hack-mønstre." #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinWX/Src/LogWindow.h:38 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:13 msgid "Log Configuration" msgstr "Konfigurer Logg" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Log FPS to file" msgstr "Logg FPS til fil" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Logg antallet bilder rendert per sekund til User/Logs/fps.txt. Bruk denne " "funksjonaliteten hvis du vil måle ytelsen til Dolphin." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:68 msgid "Logger Outputs" msgstr "Logger utdata" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 #: Source/Core/DolphinWX/Src/Frame.cpp:314 msgid "Logging" msgstr "Logging" #: Source/Core/Core/Src/NetPlayClient.cpp:259 msgid "Lost connection to server!" msgstr "Mistet koblingen til server!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "M Button" msgstr "M-knappen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:112 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "MMU Speed Hack" msgstr "Ytelses-hack for MMU" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:517 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:38 msgid "Main Stick" msgstr "Hoved-joystick" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "Maker ID:" msgstr "Skaper-ID:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 msgid "Maker:" msgstr "Skaper:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gjør objekter langt unna mer synlige ved å fjerne tåke, slik at det " "generelle detaljenivået øker.\n" " Å deaktivere tåke vil ødelegge noen spill som avhenger av skikkelig " "tåkeemulering.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Max" msgstr "Maximum" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 msgid "Memcard already has a save for this title" msgstr "Minnekortet har allerede en lagringsfil for denne tittelen." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:278 msgid "Memcard already opened" msgstr "Minnekort allerede åpnet" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 msgid "Memory Byte" msgstr "Memory Byte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 msgid "Memory Card" msgstr "Minnekort" #: Source/Core/DolphinWX/Src/MemcardManager.h:23 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Minnekort Manager ADVARSEL - Lag backup før du benytter, det skal bli " "fikset, men den kan tukle med lagringsfilene dine!" #: Source/Core/Core/Src/CoreParameter.cpp:360 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minnekortfilnavn i Slot %c er ukorrekt\n" "Region er ikke spesifisert\n" "\n" "Slot %c mappesti er blitt endret til\n" "%s\n" "Vil du kopiere den gamle filen til denne nye plasseringen?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:112 msgid "Memorycard filesize does not match the header size" msgstr "Minnekortfilstørrelse matcher ikke header-størrelsen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:37 msgid "Menu" msgstr "Meny" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 msgid "Mic" msgstr "Mic" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Min" msgstr "Minimum" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 msgid "Misc" msgstr "Diverse" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Misc Settings" msgstr "Diverse Innstillinger" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 msgid "Modifier" msgstr "Modifiserer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Modifiser teksturer til å vise formatet de er enkodet i. Krever vanligvis en " "emulasjonsreset.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/LogWindow.cpp:108 msgid "Monospaced font" msgstr "Mono-mellomrom tekst-font" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Flytt musepekeren over et alternativ for å vise en detaljert beskrivelse.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Multiply" msgstr "Multipliser" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 msgid "NOP" msgstr "NOP" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "MERK: Streamstørrelsen matcher ikke den faktiske datalengden\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Add" msgstr "NP Legg Til" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Begin" msgstr "NP Begynn" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Decimal" msgstr "NP Desimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Delete" msgstr "NP Slett" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Divide" msgstr "NP Divider" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Down" msgstr "NP Ned" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP End" msgstr "NP Slutt" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:98 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Equal" msgstr "NP Erlik" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "NP Home" msgstr "NP Hjem" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:112 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "NP Left" msgstr "NP Venstre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Multiply" msgstr "NP Multipliser" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Right" msgstr "NP Høyre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Separator" msgstr "NP Separatør" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:96 msgid "NP Space" msgstr "NP Mellomrom" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Subtract" msgstr "NP Trekk Fra" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:97 msgid "NP Tab" msgstr "NP Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "NP Up" msgstr "NP Opp" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:448 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:46 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:37 msgid "Name:" msgstr "Navn:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Name: " msgstr "Navn:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:516 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:555 msgid "Native GCI files(*.gci)" msgstr "Maskinvare-innfødte GCI-filer(*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "New Scan" msgstr "Nytt Søk" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Neste Side" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 msgid "Next Scan" msgstr "Neste Søk" #: Source/Core/DolphinWX/Src/NetWindow.cpp:59 msgid "Nickname :" msgstr "Brukernavn :" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:190 msgid "No Country (SDK)" msgstr "Intet Land (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 msgid "No ISOs or WADS found" msgstr "Ingen ISO- eller WAD-filer funnet" #: Source/Core/Core/Src/ConfigManager.h:17 msgid "No audio output" msgstr "Ingen audio-output" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No banner file found for title %s" msgstr "Inngen banner-fil funnet for tittelen %s" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 msgid "No description available" msgstr "Ingen beskrivelse tilgjengelig" #: Source/Core/DolphinWX/Src/FrameAui.cpp:535 msgid "No docking" msgstr "Ingen dokking" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 msgid "No file loaded" msgstr "Ingen fil lastet" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:426 msgid "No free dir index entries" msgstr "Ingen ledige mappestiindeks-entries" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 msgid "No recorded file" msgstr "Ingen opptaksfil" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:494 #, c-format msgid "No save folder found for title %s" msgstr "Ingen lagringsmappe funnet for tittel %s" #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Norwegian Bokmaal" msgstr "Norsk Bokmål" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Not Equal" msgstr "Ikke Lik" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 msgid "Not Set" msgstr "Ikke Satt" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:101 #, c-format msgid "Not a Wii save or read failure for file header size %x" msgstr "Ikke en Wii-lagringsfil, eller lesefeil for filheaderstørrelse %x" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Not connected" msgstr "Ikke tilkoblet" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 msgid "Notes" msgstr "Notater" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Notes: " msgstr "Notater:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:59 #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 #: Source/Core/DolphinWX/Src/FrameAui.cpp:613 #: Source/Core/DolphinWX/Src/FrameAui.cpp:659 #: Source/Core/DolphinWX/Src/FrameAui.cpp:667 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:31 msgid "Notice" msgstr "Merknad" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:92 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 msgid "Number Of Codes: " msgstr "Antall koder:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuk Aksellerasjon" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 msgid "Object" msgstr "Objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:122 msgid "Object Range" msgstr "Objekt Radius" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:49 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 msgid "On-Screen Display Messages" msgstr "On-Screen Meldinger" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:423 #, c-format msgid "Only %d blocks available" msgstr "Kun %d blokker tilgjengelig" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Åpne" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open &containing folder" msgstr "Åpne &tilholdsmappe" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 msgid "Open Wii &save folder" msgstr "Åpne Wii-&lagringsfil-mappe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 msgid "Open file..." msgstr "Åpne fil..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:48 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kan ikke lage kontekst for device %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kan ikke finne lyd-device" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kan ikke åpne device %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "OpenCL Texture Decoder" msgstr "OpenCL Teksturdekoder" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503 msgid "OpenMP Texture Decoder" msgstr "OpenMP Teksturdekoder" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Alternativer" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Orange" msgstr "Oransje" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:455 #, fuzzy msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Rekkefølgen av filer if Filmappen matcher ikke blokkrekkefølgen\n" "Høyreklikk og eksporter all lagringsfilene,\n" "og importer lagringsfilene til et nytt minnekort\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 msgid "Other" msgstr "Annet" #: Source/Core/Core/Src/NetPlayClient.cpp:210 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Den andre klienten koblet fra mens spillet kjører! NetPlay er frakoblet. Du " "må stoppe spillet manuelt." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "P&lay Recording..." msgstr "Spi&llopptak..." #: Source/Core/Core/Src/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kontroll" #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "Pad " msgstr "Kontroll" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Pads" msgstr "Kontrollere" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:95 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:94 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:22 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "Parameters" msgstr "Parametere" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:217 #, c-format msgid "Partition %i" msgstr "Partisjon %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 msgid "Paths" msgstr "Mappestier" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "Pause at end of movie" msgstr "Pause på slutten av filmen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Per-Pixel Lighting" msgstr "Per-Pikselbelysning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:642 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 #: Source/Core/DolphinWX/Src/FrameTools.cpp:430 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 msgid "Play" msgstr "Spill" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Spill Opptak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Spill/Pause" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Playable" msgstr "Spillbar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:141 msgid "Playback Options" msgstr "Avspillingsalterntiver" #: Source/Core/DolphinWX/Src/NetWindow.cpp:304 msgid "Players" msgstr "Spillere" #: Source/Core/DolphinWX/Src/FrameTools.cpp:991 msgid "Please confirm..." msgstr "Vennligst bekreft..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:612 msgid "Please create a perspective before saving" msgstr "Vennligst lag et persektiv før du lagrer" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:23 msgid "Plus-Minus" msgstr "Pluss-Minus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Polish" msgstr "Polsk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 msgid "Port 1" msgstr "Port 1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 msgid "Port 2" msgstr "Port 2" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Port 3" msgstr "Port 3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 msgid "Port 4" msgstr "Port 4" #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 #: Source/Core/DolphinWX/Src/NetWindow.cpp:133 msgid "Port :" msgstr "Port :" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Portuguese" msgstr "Portugisisk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Portuguese (Brazilian)" msgstr "Portugisisk (Brasilsk)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 msgid "Post-Processing Effect:" msgstr "postprosesseringseffekt:" #: Source/Core/Core/Src/Movie.cpp:927 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "Prematur filmslutt i PlayController. %u + 8 > %u" #: Source/Core/Core/Src/Movie.cpp:1046 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "Prematur filmslutt i PlayWiiote. %u + %d > %u" #: Source/Core/Core/Src/Movie.cpp:1023 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "Prematur filmslutt i PlayWiimote. %u > %u" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:35 msgid "Presets: " msgstr "Forhåndssatte:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 msgid "Prev Page" msgstr "Forrige Side" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Forrige Side" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 msgid "Previous Value" msgstr "Forrige Verdi" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Print" msgstr "Print" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/Src/ISOProperties.h:42 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Purge Cache" msgstr "Tøm Cache" #: Source/Core/Common/Src/MsgHandler.cpp:52 msgid "Question" msgstr "Spørsmål" #: Source/Core/DolphinWX/Src/NetWindow.cpp:162 #: Source/Core/DolphinWX/Src/NetWindow.cpp:319 msgid "Quit" msgstr "Avslutt" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:46 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "R Button" msgstr "R-knappen" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 msgid "R-Analog" msgstr "Høyre-analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "RUSSIA" msgstr "RUSSLAND" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 msgid "Range" msgstr "Rekkevidde" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Les-kun-modus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Real" msgstr "Ekte" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Ekte Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 msgid "Real Wiimotes" msgstr "Ekte WiiMote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Reconnect Wiimote on State Loading" msgstr "Gjenntilkoble Wiimote ved Lasting av Save State" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 msgid "Record" msgstr "Opptak" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:161 msgid "Recording Info" msgstr "Opptaksinformasjon" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Recording Options" msgstr "Opptaksinnstillinger" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Red" msgstr "Rød" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Left" msgstr "Rød Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Right" msgstr "Rød Høyre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" "Reduserer mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-" "grafikk.\n" "Dette gjør at det gjengitte bildet ser mindre klumpete, men senker også " "ytelsen kraftig, og kan forårsake feil.\n" "\n" "Hvis usikker, velg ingen." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 msgid "Refresh" msgstr "Oppdater" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Oppdater liste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 msgid "Refresh game list" msgstr "Oppdater spilliste" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 msgid "Remove" msgstr "Fjern" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Render scenen som en wireframe.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Render to Main Window" msgstr "Render til Hovedvindu" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 msgid "Reset" msgstr "Restart" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 msgid "Results" msgstr "Resultater" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:16 msgid "Return" msgstr "Tilbake" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "Revision:" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Høyre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Right Stick" msgstr "Høyre Joystick" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" "Kjør DSP HLE og LLE på en dedikert tråd (ikke anbefalt: Kan forårsake audio-" "bugs med HLE og krasj med LLE)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Russian" msgstr "Russisk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:150 msgid "Sa&ve State" msgstr "Lagre Sa&ve State" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 msgid "Safe" msgstr "Sikker" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 #: Source/Core/DolphinWX/Src/FrameTools.cpp:452 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Save" msgstr "Lagre" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:522 msgid "Save GCI as..." msgstr "Lagre GCI som..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Save State Slot 1" msgstr "Lagre Save State Slot 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 msgid "Save State Slot 2" msgstr "Lagre Save State Slot 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 msgid "Save State Slot 3" msgstr "Lagre Save State Slot 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Save State Slot 4" msgstr "Lagre Save State Slot 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Save State Slot 5" msgstr "Lagre Save State Slot 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Save State Slot 6" msgstr "Lagre Save State Slot 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 msgid "Save State Slot 7" msgstr "Lagre Save State Slot 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Save State Slot 8" msgstr "Lagre Save State Slot 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Save State..." msgstr "Lagre Save State..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:592 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 msgid "Save as..." msgstr "Lagre som..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 msgid "Save compressed GCM/ISO" msgstr "Lagre komprimert GCM/ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:452 msgid "Save current perspective" msgstr "Lagre nåværende perspektiv" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "Save decompressed GCM/ISO" msgstr "Lagre dekomprimert GCM/ISO" #: Source/Core/Core/Src/Movie.cpp:792 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Save State-film %s er korrupt, opptak avsluttes..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 msgid "Scaled EFB Copy" msgstr "Skalert EFB-kopi" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 #, c-format msgid "Scanning %s" msgstr "Søker i %s" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 msgid "Scanning for ISOs" msgstr "Søker etter ISO-filer" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 msgid "Scanning..." msgstr "Søker..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "ScrShot" msgstr "SkjDump" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:93 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 msgid "Search" msgstr "Søk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Search Filter" msgstr "Søkefilter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Search Subfolders" msgstr "Søk i Undermapper" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 msgid "Search current Object" msgstr "Søk i dette objektet" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 msgid "Search for hex Value:" msgstr "Søk etter hex-verdi:" #: Source/Core/Common/Src/SysConf.h:90 Source/Core/Common/Src/SysConf.h:113 #: Source/Core/Common/Src/SysConf.h:133 Source/Core/Common/Src/SysConf.h:154 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Seksjon %s ikke funnet i SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 msgid "Select" msgstr "Velg" #: Source/Core/DolphinWX/Src/FrameTools.cpp:683 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 msgid "Select The Recording File" msgstr "Velg Opptaksfil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 msgid "Select a Wii WAD file to install" msgstr "Velg en Wii WAD-fil å innstallere" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Velg en maskinvareadapter å bruke.\n" "\n" "Om du er i tvil, benytt den første." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:510 msgid "Select a save file to import" msgstr "Velg en lagringsfil å importere" #: Source/Core/DolphinWX/Src/FrameAui.cpp:366 msgid "Select floating windows" msgstr "Velg flytvindu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:585 msgid "Select the file to load" msgstr "Velg fil å laste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 msgid "Select the save file" msgstr "Velg lagringsfil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 msgid "Select the state to load" msgstr "Velg en save state å laste" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 msgid "Select the state to save" msgstr "Velg en save state å lagre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Velg hvilket bildeformat som skal benyttes under rendering:\n" "Automatisk: Benytter det egentlige bildeformat (4:3 eller 16:9)\n" "Tving 16:9: Strekker bildet til formatet 16:9.\n" "Tving 4:3: Strekker bildet til formatet 4:3.\n" "Strekk til vindu: Strekker bildet til vindusstørrelsen.\n" "\n" "Hvis usikker, velg Automatisk." #: Source/Core/InputCommon/Src/InputConfig.cpp:48 msgid "Selected controller profile does not exist" msgstr "Valgt kontrolprofil eksisterer ikke" #: Source/Core/DolphinWX/Src/LogWindow.cpp:109 msgid "Selected font" msgstr "Valgt font" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" "Velger visningsoppløsningen brukt i fullskjermsmodus.\n" "Denne bør alltid være større eller lik den interne oppløsningen. " "Ytelsespåvirkningen er ubetydelig.\n" "\n" "Hvis usikker, velg skrivebordsoppløsningen din.\n" "Hvis fortsatt usikker, bruk den høyeste oppløsingen som fungerer for deg." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 11." msgstr "" "Velg hvilken grafikk-API som skal brukes internt.\n" " Direct3D 9 er vanligvis den raskeste. OpenGL er mer nøyaktig. Direct3D 11 " "ligger et sted imellom de to.\n" " Merk at Direct3D bakendene kun er tilgjengelig på Windows.\n" " \n" " Hvis usikker, benytt Direct3D 11." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use OpenGL." msgstr "" "Velg hvilken grafikk-API som skal brukes internt.\n" " Direct3D 9 er vanligvis den raskeste. OpenGL er mer nøyaktig. Direct3D 11 " "ligger et sted imellom de to.\n" " Merk at Direct3D bakendene kun er tilgjengelig på Windows.\n" " \n" " Hvis usikker, benytt OpenGL." #: Source/Core/DolphinWX/Src/NetWindow.cpp:291 msgid "Send" msgstr "Send" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 msgid "Sensor Bar Position:" msgstr "Sensorbarposisjon:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Separator" msgstr "Separatør" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Serbian" msgstr "Serbisk" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "Serieport 1 - Dette er porten enheter som nettadapter bruker" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 msgid "Set" msgstr "Sett" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Set as &default ISO" msgstr "Sett som &standard-ISO" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Sett som standard Minnekort %c" #: Source/Core/Core/Src/ActionReplay.cpp:450 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" "Sett forsinkelsen (i ms). Høyere verdier kan redusere audioknaking. Kun for " "OpenAL backend." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Settings..." msgstr "Innstillinger..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:209 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kan ikke finne konfigurasjonsfilen" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Shake" msgstr "Rist" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "Short Name:" msgstr "Kortnavn:" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 msgid "Shoulder Buttons" msgstr "Skulderknapper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "Show &Console" msgstr "Vis &Konsoll" #: Source/Core/DolphinWX/Src/FrameTools.cpp:218 msgid "Show &Log" msgstr "Vis &Logg" #: Source/Core/DolphinWX/Src/FrameTools.cpp:215 msgid "Show &Statusbar" msgstr "Vis &Statusbar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Show &Toolbar" msgstr "Vis &Verktøylinje" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show Drives" msgstr "Vis DVD-stasjoner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Show EFB Copy Regions" msgstr "Vis Kopieringsregioner for EFB" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Show FPS" msgstr "Vis Bildefrekvens (FPS)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:274 msgid "Show France" msgstr "Vis Frankrike" #: Source/Core/DolphinWX/Src/FrameTools.cpp:260 msgid "Show GameCube" msgstr "Vis GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 msgid "Show Input Display" msgstr "Vis Inndata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Italy" msgstr "Vis Italia" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show JAP" msgstr "Vis JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show Korea" msgstr "Vis Korea" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Show Language:" msgstr "Vis Språk:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:219 msgid "Show Log &Configuration" msgstr "Vis Loggk&onfigurasjon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show PAL" msgstr "Vis PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:257 msgid "Show Platforms" msgstr "Vis Plattformer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show Regions" msgstr "Vis Regioner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Show Statistics" msgstr "Vis Statistikker" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Taiwan" msgstr "Vis Taiwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show USA" msgstr "Vis USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:262 msgid "Show Wad" msgstr "Vis WAD" #: Source/Core/DolphinWX/Src/FrameTools.cpp:258 msgid "Show Wii" msgstr "Vis Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "Show a confirmation box before stopping a game." msgstr "Vis en bekreftelsesboks før spill stoppes." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n" "Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, " "men det kan også forårsake\n" "at Dolphin plutselig krasjer uten noen forklaring." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "Vis første blokk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:131 msgid "Show lag counter" msgstr "Vis lagteller" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Vis meldinger på emulasjonsområdet av skjermen.\n" " Disse meldingene innkluderer minnekortskrivninger, Video-backend- og CPU-" "informasjon, og JIT cache-tømninger." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Vis lagringsblokker" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Vis lagringskommentar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Vis lagringsikon" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Vis lagringstittel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis antall bilder rendert per sekund som et mål på emulasjonsfart.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show unknown" msgstr "Vis ukjent" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vis diverse statistikker.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Sideways Wiimote" msgstr "Sideveis-pekende Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 msgid "Simplified Chinese" msgstr "Simplifisert Kinesisk" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 msgid "Size" msgstr "Størrelse" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Skip BIOS" msgstr "Dropp BIOS" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Skip DCBZ clearing" msgstr "Hopp over DCBZ-tømming" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 msgid "Skip EFB Access from CPU" msgstr "Dropp EFB Access fra CPU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emulasjonsnøyaktighet.\n" "Økeri noen tilfeller den visuelle kvaliteten.\n" "Hvis du opplever problemer, prøv å øke tekstur-cache-nøyaktigheten, eller " "deaktiver dette alternativet.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 #: Source/Core/DolphinWX/Src/FrameTools.cpp:392 #, c-format msgid "Slot %i" msgstr "Slot %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 msgid "Slot A" msgstr "Slot A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 msgid "Slot B" msgstr "Slot B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Snapshot" msgstr "Stillbilde" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:46 msgid "Software Renderer" msgstr "Software-renderer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarerendering er enormt mye tregere enn de andre backend-er.\n" "Det er kun nyttig for å debugge.\n" "Vil du virkelig benytte programvarerendering? Hvis usikker, velg 'nei'." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 msgid "Sound Settings" msgstr "Innstillinger for Audio" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:64 #, c-format msgid "Sound backend %s is not valid." msgstr "Audio backend %s er ugyldig" #: Source/Core/AudioCommon/Src/DSoundStream.cpp:46 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Laging av lydbuffer mislyktes: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:18 msgid "Space" msgstr "Mellomrom" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Spanish" msgstr "Spansk" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 msgid "Speaker Volume:" msgstr "Høytalervolum:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" "Spesifiserer renderingsoppløsningen. En høy oppløsningen vil øke den " "visuelle kvaliteten kraftig, men kan også senke ytelsen og forårsake feil i " "visse spill.\n" "\"Multiplum av 640x528\" er noe tregere enn \"Vindusstørrelse\", men " "forårsaker mindre feil. Generelt gir lavere intern oppløsning bedre ytelse.\n" "\n" "Hvis usikker, velg 640x528." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "Øk diskoverføringshatighet" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 msgid "Square Stick" msgstr "Kvadrat-joystick" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Standard Controller" msgstr "Standardkontroller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 #: Source/Core/DolphinWX/Src/NetWindow.cpp:325 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "Start &NetPlay" msgstr "Start &NetPlay" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "Start Re&cording" msgstr "Begynn &Opptak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Begynn Opptak" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "State" msgstr "Save State" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Save State-lagringsfiler" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Steering Wheel" msgstr "Ratt" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Stick" msgstr "Joystick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 #: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" "Lagre EFB-kopier i GPU-teksturobjekter.\n" "Dette er ikke så nøyaktig, men det fungerer bra nok for de fleste spill og " "gir en god ytelsesøkning over EFB-til-RAM.\n" "\n" "Hvis usikker, la stå på." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Stretch to Window" msgstr "Strekk til Vindu" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Strum" msgstr "Klimpre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:65 msgid "Subtract" msgstr "Trekk Fra" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:67 #, c-format msgid "Successfully exported file to %s" msgstr "Eksportering av fil til %s vellykket" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:43 msgid "Successfully imported save files" msgstr "Importering av lagringsfiler vellykket" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Swing" msgstr "Sving" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Synchronize GPU thread" msgstr "Synkroniser GPU-tråd" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserer GPU- og CPU-trådene for å hindre tilfeldige krasj i " "dobbelkjernemodus. (PÅ = kompatibel, AV = raskt)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 #: Source/Core/DolphinWX/Src/TASInputDlg.h:19 msgid "TAS Input" msgstr "TAS-input" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:15 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:531 msgid "Tab split" msgstr "Tab-splitting" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Left" msgstr "Tabell Venstre" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Right" msgstr "Tabell Høyre" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Ta Skjermbilde" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongoer)" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 msgid "Texture" msgstr "Tekstur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 msgid "Texture Cache" msgstr "Tekstur-cache" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Texture Format Overlay" msgstr "Teksturformat Overlegg" #: Source/Core/Core/Src/CoreParameter.cpp:215 msgid "The WAD has been installed successfully" msgstr "Installasjon av WAD-fil var vellykket" #: Source/Core/Core/Src/ActionReplay.cpp:185 msgid "The address is invalid" msgstr "Adressen er ugyldig" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:496 msgid "The checksum was successfully fixed" msgstr "Fiksing av sjekksummen var vellykket" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 msgid "The chosen directory is already in the list" msgstr "Den valgte mappen finnes allerede i listen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s eksisterer allerede.\n" "Ønsker du å erstatte den?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:38 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunne åpnes for skriving. Vennligst sjekk at den ikke allerede er " "åpen i et annet program." #: Source/Core/AudioCommon/Src/WaveFile.cpp:31 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet." #: Source/Core/Core/Src/Boot/Boot.cpp:320 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Filen du spesifiserte (%s) eksisterer ikke" #: Source/Core/DolphinWX/Src/FrameAui.cpp:666 msgid "The name can not be empty" msgstr "Navnet kan ikke være blankt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:658 msgid "The name can not contain the character ','" msgstr "navnet kan ikke inneholde tegnet ','" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:129 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den dekrypterte AR-koden inneholder ingen linjer." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" "Jo tryggere denne settes, jo mindre sannsynlig er det at emulatoren vil " "mangle noen teksturoppdateringer fra RAM.\n" " \n" " Hvis usikker, bruk verdien mest til høyre." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:432 msgid "The save you are trying to copy has an invalid file size" msgstr "Lagringsfilen du forsøker å åpne har en ugyldig filstørrelse" #: Source/Core/DolphinWX/Src/Main.cpp:416 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valgte språket støttes ikke av ditt system. Faller tilbake til standard." #: Source/Core/Core/Src/NetPlayClient.cpp:47 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverens og klientens NetPlay-versjoner er ukompitable!" #: Source/Core/Core/Src/NetPlayClient.cpp:44 msgid "The server is full!" msgstr "Serveren er full!" #: Source/Core/Core/Src/NetPlayClient.cpp:50 msgid "The server responded: the game is currently running!" msgstr "Serveren responderte: Spillet kjører!" #: Source/Core/Core/Src/NetPlayClient.cpp:53 msgid "The server sent an unknown error message!" msgstr "Serveren sente en ukjent feilmelding!" #: Source/Core/Core/Src/CoreParameter.cpp:108 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den spesifiserte filen \"%s\" eksisterer ikke" #: Source/Core/Core/Src/ActionReplay.cpp:186 msgid "The value is invalid" msgstr "Verdien er ugyldig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:463 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Det må være en billett for 00000001/00000002. Din NAND-dump er ukomplett." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n" "Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger." #: Source/Core/Core/Src/ActionReplay.cpp:345 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denne Action Replay-simulatoren støtter ikke koder som modifiserer selve " "Action Replay." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denne funksjonen tillater deg å endre spillets kameraposisjon. Hold nede " "høyre museknapp og flytt musen for å snu på kameraet. Hold nede SHIFT og " "press en av tastene WASD for å flytte kameraet en viss distanse (SHIFT + 0 " "for å flytte raskere og SHIFT + 9 for å flytte saktere). Trykk SHIFT + R for " "å resette kameraet. Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 #, fuzzy msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " "throttle using the DSP (might fix audio clicks but can also cause constant " "noise depending on the game)." msgstr "" "Hvis du setter Bildebegrensning høyere enn spillets fulle hastighet " "(NTSC:60, PAL:50). Bruk audio for å begrense ved å bruke DSP (kan muligens " "fikse audioklikk, men kan også forårsake støy, avhengig av spillet)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate " "kjerner.\n" "Øker ytelsen på datamaskiner med mer enn én kjerne,\n" "men kan også føre til feil/krasj." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:287 msgid "This will let you Manually Edit the INI config file" msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 msgid "Threshold" msgstr "Terskel" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Tilt" msgstr "Tilt" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 msgid "Title" msgstr "Tittel" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131 msgid "To" msgstr "Til" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Toggle All Log Types" msgstr "Vipp Alle Loggtyper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Vipp Mellom Vindu/Fullskjerm" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 msgid "Top" msgstr "Topp" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 msgid "Traditional Chinese" msgstr "Tradisjonell Kinesisk" #: Source/Core/Core/Src/Boot/Boot.cpp:414 msgid "Tried to load an unknown file type." msgstr "Forsøkte å laste en ukjent filtype." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:67 msgid "Triggers" msgstr "Triggere" #: Source/Core/Common/Src/SysConf.h:78 Source/Core/Common/Src/SysConf.h:101 msgid "Trying to read from invalid SYSCONF" msgstr "Forsøker å lese fra ugyldig SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Forsøker å lese fra ugyldig SYSCONF\n" "Wiimote bt ids er ikke tilgjengelig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Turkish" msgstr "Tyrkisk" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Turntable" msgstr "Dreieskive" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 msgid "Type" msgstr "Type" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "UDP Port:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "UNKNOWN" msgstr "UKJENT" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 #, c-format msgid "UNKNOWN_%02X" msgstr "UKJENT_%02X" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:214 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Kunne ikke lage patch fra gitte verdier.\n" " Modifiseringen ble ikke gjort." #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:111 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Kunne ikke parsere linje %lu fra den innskrevne AR-koden som en gyldig " "kryptert eller dekryptert kode. Sørg for at du tastet den inn korrekt.\n" "Ønsker du å ignorere denne linjen og fortsette parsering?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:397 #, c-format msgid "Undefined %i" msgstr "Udefinert %i" #: Source/Core/DolphinWX/Src/FrameTools.cpp:164 msgid "Undo Load State" msgstr "Angre Lasting av Save State" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 msgid "Unexpected 0x80 call? Aborting..." msgstr "Uforventet 0x80 kall? Avbryter..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 msgid "Unknown" msgstr "Ukjent" #: Source/Core/Core/Src/HW/DVDInterface.cpp:965 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ukjent DVD-kommando%08x - fatal feil" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444 #, c-format msgid "Unknown command 0x%08x" msgstr "Ukjent kommando 0x%08x" #: Source/Core/Common/Src/SysConf.cpp:132 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:232 #, c-format msgid "Unknown message received with id : %d" msgstr "Ukjent melding mottatt med ID: %d" #: Source/Core/Core/Src/NetPlayServer.cpp:508 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Opp" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Oppdater" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Upright Wiimote" msgstr "Mot-skjerm-pekende Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Bruk EuRGB60-modus (PAL60)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "Use Fullscreen" msgstr "Bruk Fullskjerm" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 msgid "Use Hex" msgstr "Bruk Hex" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "Use Panic Handlers" msgstr "Bruk Panikkadvarslere" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Use a hacked upload strategy to stream vertices.\n" "This usually speed up, but is forbidden by OpenGL specification and may " "causes heavy glitches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bruk en hacket opplastningsstrategi for å streame punkter.\n" " Dette vil vanligvis øke ytelsen, men er forbudt av OpenGL spesifikasjonen " "og kan forårsake store bugs.\n" " \n" " Hvis usikker, la stå deaktivert." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" "Bruk flere CPU-tråder til å dekode teksturer.\n" "Kan resultere i en ytelsesøkning (spesielt på CPU-er med mer enn to " "kjerner.)\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vanligvis om shader-kompilering mislykkes, vil en feilmelding vises.\n" "En kan derimot droppe disse pop-up-ene for å tillate uavbrutt spilling ved å " "aktivere dette alternativet.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 msgid "Utility" msgstr "Verktøyet" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 msgid "V-Sync" msgstr "Vertikal Synkronisering" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 #, fuzzy msgid "VBeam Speed Hack" msgstr "Ytelses-hack for MMU" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Value" msgstr "Verdi" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:60 msgid "Value:" msgstr "Verdi:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 msgid "Value: " msgstr "Verdi:" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:38 msgid "Verbosity" msgstr "Verbøsitet" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Volume" msgstr "Volum" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-installasjon feilet: Skaper feil %s" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:537 msgid "WAD installation failed: error creating ticket" msgstr "WAD-installasjon mislyktes: Feil ved ticket-laging" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vent for vertikale blanke for å redusere bildeskjæring.\n" "Øker ytelsen hvis emulasjonsfarten er under 100%.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "Warning" msgstr "Advarsel" #: Source/Core/Core/Src/Boot/Boot.cpp:279 msgid "Warning - starting DOL in wrong console mode!" msgstr "Advarsel - starter DOL i feil konsollmodus!" #: Source/Core/Core/Src/Boot/Boot.cpp:329 msgid "Warning - starting ELF in wrong console mode!" msgstr "Advarsel - starter ELF i feil konsollmodus!" #: Source/Core/Core/Src/Boot/Boot.cpp:209 msgid "Warning - starting ISO in wrong console mode!" msgstr "Advarsel - starter ISO i feil konsollmodus!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Advarsel! Det er anbefalt å backe up alle filer i denne mappen:\n" "%s\n" "Ønsker du å fortsette?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:578 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Advarsel: Dette vil overskrive eventuelle lagringsfiler som er i mappen:\n" "%s\n" "og har samme navn som en fil på ditt minnekort\n" "Fortsette?" #: Source/Core/Core/Src/Movie.cpp:835 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Advarsel: Du forsøkte å laste en savestate fra etter slutten på filmen som " "spilles. (Byte %u > %u) (Frame %u > %u). Du burde laste en annen savestate " "før du fortsetter, eller laste denne savestate-en med kun-les modus av." #: Source/Core/Core/Src/Movie.cpp:852 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på byte " "%d (0x%X). Du burde laste en annen savestate før du forsetter, eller laste " "denne savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering." #: Source/Core/Core/Src/Movie.cpp:861 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Advarsel: Du forsøkte å laste en savestate der filmen ikke matcher på bilde " "%d. Du burde laste en annen savestate før du forsetter, eller laste denne " "savestate-en med les-kun modus av. Ellers får du sannsynligvis en " "desynkronisering.\n" " \n" " Mer informasjon: Den nåværende filmen er %d bilder lang, og savestate'ens " "film er %d bilder lang.\n" " \n" " På bilde %d, trykker filmen på:\n" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" " \n" " På bilde %d, trykker savestate'ens film:\n" " Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOpp=%d, DNed=%d, DVenstre=%d, " "DHøyre=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/Src/WaveFile.cpp:93 #: Source/Core/AudioCommon/Src/WaveFile.cpp:116 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil ikke åpen." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Widescreen Hack" msgstr "Widescreen Hack" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Width" msgstr "Bredde" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:372 msgid "Wii Console" msgstr "Wii-konsoll" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 msgid "Wii NAND Root:" msgstr "Wii NAND-rot:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "Wii Save Import" msgstr "Importer Wii-lagringsfil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-lagringsfiler (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:69 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunne ikke lese fra fil" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "WiiMote %i" #: Source/Core/DolphinWX/Src/Main.cpp:656 msgid "Wiimote Connected" msgstr "Wiimote Tilkoblet" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 msgid "Wiimote Motor" msgstr "Wiimote-motor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Wiimote settings" msgstr "Innstillinger for Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "WiiMote-er" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "Windows Left" msgstr "Windows Venstre" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "Windows Menu" msgstr "Windows Meny" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "Windows Right" msgstr "Windows Høyre" #: Source/Core/DolphinWX/Src/LogWindow.cpp:124 msgid "Word Wrap" msgstr "Ordkrumning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 msgid "Working..." msgstr "Arbeider..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Write memcards (GC)" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Write to Console" msgstr "Skriv til Konsoll" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:54 msgid "Write to Debugger" msgstr "Skriv til Debugger" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Write to File" msgstr "Skriv til Fil" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Write to Window" msgstr "Skriv til Vindu ->" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:47 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice mislyktes: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:101 #, c-format msgid "XAudio2 init failed: %#X" msgstr "XAudio2-initialisering mislyktes: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:111 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "XAudio2 master voice-laging mislyktes: %#X" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "XF reg" msgstr "XF-register" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Yellow" msgstr "Gul" #: Source/Core/Core/Src/DSP/DSPCore.cpp:120 msgid "" "You are using a free DSP ROM made by the Dolphin Team.\n" "All Wii games will work correctly, and most GC games should also work fine, " "but the GBA/IPL/CARD UCodes will not work.\n" msgstr "" "Du bruker en gratis DSP ROM laget av Dolphin-teamet.\n" " Alle Wii-spill vil fungere korret, og de fleste GameCube-spill burde også " "fungere fint, men GBA/IPL/CARD UKoder vil ikke fungere.\n" #: Source/Core/Core/Src/DSP/DSPCore.cpp:116 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Only games using the Zelda UCode will work correctly.\n" msgstr "" "Du bruker en gammel gratis DSP ROM laget av Dolphin-teamet.\n" " Kun spill som bruker Zelda UCode vil fungere korrekt.\n" #: Source/Core/DolphinWX/Src/FrameAui.cpp:63 msgid "You can't close panes that have pages in them." msgstr "Du kan ikke lukke panelene som har sider/faner i dem." #: Source/Core/DolphinWX/Src/NetWindow.cpp:210 msgid "You must choose a game!!" msgstr "Du må velge et spill!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 msgid "You must enter a name!" msgstr "Du må skrive inn et navn!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du må skrive inn en gyldig desimal, hexadesimal eller octal verdi." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 msgid "You must enter a valid profile name." msgstr "Du må skrive inn et gyldig profilnavn." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Du må restarte Dolphin for at endringen skal tre i kraft." #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dine DSP ROM-er har feil hash-verdier.\n" " Vil du stoppe nå for å fikse problemet=\n" " Hvis du velger \"Nei\", kan audio ha knasing." #: Source/Core/Core/Src/CoreParameter.cpp:164 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil synes å være ugyldig (ugyldig land).\n" "Fortsette som fra PAL-regionen?" #: Source/Core/Common/Src/SysConf.cpp:45 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil er av feil størrelse.\n" "Den skal være 0x%04x (men er 0x%04llx)\n" "Ønsker du å generere en ny en?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "ZTP hack" msgstr "ZTP-hack" #: Source/Core/Core/Src/ActionReplay.cpp:377 msgid "Zero 3 code not supported" msgstr "Zero 3-kode støttes ikke" #: Source/Core/Core/Src/ActionReplay.cpp:398 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Zero-kode ukjent for Dolphin: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 msgid "[ waiting ]" msgstr "[ venter ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[ØDELAGT]/nBelyser regioner EFB var kopiert fra.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:78 msgid "[Custom]" msgstr "[Selvdefinert]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[EKSPERIMENTIELL]\n" "Sikter på å øke emulasjonsytelsen ved å avlaste teksturdekoding til GPU-en " "ved å bruke OpenCL-rammeverket.\n" "Derimot er det for tiden kjent for å skape teksturdefeksjoner i diverse " "spill. Det er også tregere enn vanlig CPU-teksturdekoding i de fleste " "tilfeller.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[EKSPERIMENTIELL]\n" "Øker emulasjonsytelsen litt ved å cache visningslister.\n" "Kan muligens skape problemer.\n" "\n" "Hvis usikker, la stå avslått." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 msgid "^ ADD" msgstr "^ LEGG TIL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 msgid "apploader (.img)" msgstr "applikasjonslaster (.img)" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:272 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Leser Opcode fra %x. Vennligst rapporter." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 msgid "s" msgstr "s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerte -1 på applikasjonskjøring!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:43 msgid "zFar Correction: " msgstr "zFar Korreksjon: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:38 msgid "zNear Correction: " msgstr "zNear Korreksjon: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 msgid "| OR" msgstr "| ELLER" #~ msgid "Accurate VBeam emulation" #~ msgstr "Nøyaktig VBeam-emulering" #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Hvis bilderatioen er erratisk, kan denne innstillingen hjelpe. (PÅ = " #~ "Kompitabelt, AV = Raskt)" #~ msgid "Skip Dest. Alpha Pass" #~ msgstr "Dropp Dest. Alpha Pass"