////////////////////////////////////////////////////////////////////////////////////////// // Project description // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ // Name: nJoy // Description: A Dolphin Compatible Input Plugin // // Author: Falcon4ever (nJoy@falcon4ever.com) // Site: www.multigesture.net // Copyright (C) 2003-2008 Dolphin Project. // ////////////////////////////////////////////////////////////////////////////////////////// // // Licensetype: GNU General Public License (GPL) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // ////////////////////////////////////////////////////////////////////////////////////////// //////////////////////// // Include // ŻŻŻŻŻŻŻŻŻ #include "nJoy.h" // Enable output log // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ void DEBUG_INIT() { if (pFile) return; #ifdef _WIN32 char dateStr [9]; _strdate( dateStr); char timeStr [9]; _strtime( timeStr ); #endif pFile = fopen ("nJoy-debug.txt","wt"); fprintf(pFile, "nJoy v"INPUT_VERSION" Debug\n"); #ifdef _WIN32 fprintf(pFile, "Date: %s\nTime: %s\n", dateStr, timeStr); #endif fprintf(pFile, "ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ\n"); } // Disable output log // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ void DEBUG_QUIT() { if (!pFile) return; #ifdef _WIN32 char timeStr [9]; _strtime(timeStr); fprintf(pFile, "_______________\n"); fprintf(pFile, "Time: %s", timeStr); #endif fclose(pFile); } // Save settings to file // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ void SaveConfig() { IniFile file; file.Load("nJoy.ini"); for (int i = 0; i < 4; i++) { char SectionName[32]; sprintf(SectionName, "PAD%i", i+1); file.Set(SectionName, "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]); file.Set(SectionName, "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]); file.Set(SectionName, "a_button", joysticks[i].buttons[CTL_A_BUTTON]); file.Set(SectionName, "b_button", joysticks[i].buttons[CTL_B_BUTTON]); file.Set(SectionName, "x_button", joysticks[i].buttons[CTL_X_BUTTON]); file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]); file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]); file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]); file.Set(SectionName, "dpad", joysticks[i].dpad); file.Set(SectionName, "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]); file.Set(SectionName, "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]); file.Set(SectionName, "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]); file.Set(SectionName, "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]); file.Set(SectionName, "main_x", joysticks[i].axis[CTL_MAIN_X]); file.Set(SectionName, "main_y", joysticks[i].axis[CTL_MAIN_Y]); file.Set(SectionName, "sub_x", joysticks[i].axis[CTL_SUB_X]); file.Set(SectionName, "sub_y", joysticks[i].axis[CTL_SUB_Y]); file.Set(SectionName, "enabled", joysticks[i].enabled); file.Set(SectionName, "deadzone", joysticks[i].deadzone); file.Set(SectionName, "halfpress", joysticks[i].halfpress); file.Set(SectionName, "joy_id", joysticks[i].ID); file.Set(SectionName, "controllertype", joysticks[i].controllertype); file.Set(SectionName, "eventnum", joysticks[i].eventnum); } file.Save("nJoy.ini"); } // Load settings from file // ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ void LoadConfig() { IniFile file; file.Load("nJoy.ini"); for (int i = 0; i < 4; i++) { char SectionName[32]; sprintf(SectionName, "PAD%i", i+1); file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4); file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5); file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0); file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1); file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3); file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2); file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7); file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], 9); file.Get(SectionName, "dpad", &joysticks[i].dpad, 0); file.Get(SectionName, "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0); file.Get(SectionName, "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0); file.Get(SectionName, "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0); file.Get(SectionName, "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0); file.Get(SectionName, "main_x", &joysticks[i].axis[CTL_MAIN_X], 0); file.Get(SectionName, "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1); file.Get(SectionName, "sub_x", &joysticks[i].axis[CTL_SUB_X], 2); file.Get(SectionName, "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3); file.Get(SectionName, "enabled", &joysticks[i].enabled, 1); file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9); file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6); file.Get(SectionName, "joy_id", &joysticks[i].ID, 0); file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0); file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0); } }