// Copyright 2008 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #include #include #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/Event.h" #include "Common/Flag.h" #include "Common/Logging/LogManager.h" #include "Common/MsgHandler.h" #include "Core/Analytics.h" #include "Core/BootManager.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/HW/Wiimote.h" #include "Core/Host.h" #include "Core/IOS/IPC.h" #include "Core/IOS/STM/STM.h" #include "Core/IOS/USB/Bluetooth/BTEmu.h" #include "Core/IOS/USB/Bluetooth/WiimoteDevice.h" #include "Core/State.h" #include "UICommon/UICommon.h" #include "VideoCommon/RenderBase.h" #include "VideoCommon/VideoBackendBase.h" static bool rendererHasFocus = true; static bool rendererIsFullscreen = false; static Common::Flag s_running{true}; static Common::Flag s_shutdown_requested{false}; static Common::Flag s_tried_graceful_shutdown{false}; static void signal_handler(int) { const char message[] = "A signal was received. A second signal will force Dolphin to stop.\n"; if (write(STDERR_FILENO, message, sizeof(message)) < 0) { } s_shutdown_requested.Set(); } namespace ProcessorInterface { void PowerButton_Tap(); } class Platform { public: virtual void Init() {} virtual void SetTitle(const std::string& title) {} virtual void MainLoop() { while (s_running.IsSet()) { Core::HostDispatchJobs(); std::this_thread::sleep_for(std::chrono::milliseconds(100)); } } virtual void Shutdown() {} virtual ~Platform() {} }; static Platform* platform; void Host_NotifyMapLoaded() { } void Host_RefreshDSPDebuggerWindow() { } static Common::Event updateMainFrameEvent; void Host_Message(int Id) { if (Id == WM_USER_STOP) { s_running.Clear(); updateMainFrameEvent.Set(); } } static void* s_window_handle = nullptr; void* Host_GetRenderHandle() { return s_window_handle; } void Host_UpdateTitle(const std::string& title) { platform->SetTitle(title); } void Host_UpdateDisasmDialog() { } void Host_UpdateMainFrame() { updateMainFrameEvent.Set(); } void Host_RequestRenderWindowSize(int width, int height) { } void Host_SetStartupDebuggingParameters() { SConfig& StartUp = SConfig::GetInstance(); StartUp.bEnableDebugging = false; StartUp.bBootToPause = false; } bool Host_UIHasFocus() { return false; } bool Host_RendererHasFocus() { return rendererHasFocus; } bool Host_RendererIsFullscreen() { return rendererIsFullscreen; } void Host_ConnectWiimote(int wm_idx, bool connect) { if (Core::IsRunning() && SConfig::GetInstance().bWii && !SConfig::GetInstance().m_bt_passthrough_enabled) { Core::QueueHostJob([=] { bool was_unpaused = Core::PauseAndLock(true); IOS::HLE::GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect); Host_UpdateMainFrame(); Core::PauseAndLock(false, was_unpaused); }); } } void Host_SetWiiMoteConnectionState(int _State) { } void Host_ShowVideoConfig(void*, const std::string&) { } void Host_YieldToUI() { } #if HAVE_X11 #include #include "DolphinWX/X11Utils.h" class PlatformX11 : public Platform { Display* dpy; Window win; Cursor blankCursor = None; #if defined(HAVE_XRANDR) && HAVE_XRANDR X11Utils::XRRConfiguration* XRRConfig; #endif void Init() override { XInitThreads(); dpy = XOpenDisplay(nullptr); if (!dpy) { PanicAlert("No X11 display found"); exit(1); } win = XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), SConfig::GetInstance().iRenderWindowXPos, SConfig::GetInstance().iRenderWindowYPos, SConfig::GetInstance().iRenderWindowWidth, SConfig::GetInstance().iRenderWindowHeight, 0, 0, BlackPixel(dpy, 0)); XSelectInput(dpy, win, StructureNotifyMask | KeyPressMask | FocusChangeMask); Atom wmProtocols[1]; wmProtocols[0] = XInternAtom(dpy, "WM_DELETE_WINDOW", True); XSetWMProtocols(dpy, win, wmProtocols, 1); XMapRaised(dpy, win); XFlush(dpy); s_window_handle = (void*)win; if (SConfig::GetInstance().bDisableScreenSaver) X11Utils::InhibitScreensaver(dpy, win, true); #if defined(HAVE_XRANDR) && HAVE_XRANDR XRRConfig = new X11Utils::XRRConfiguration(dpy, win); #endif if (SConfig::GetInstance().bHideCursor) { // make a blank cursor Pixmap Blank; XColor DummyColor; char ZeroData[1] = {0}; Blank = XCreateBitmapFromData(dpy, win, ZeroData, 1, 1); blankCursor = XCreatePixmapCursor(dpy, Blank, Blank, &DummyColor, &DummyColor, 0, 0); XFreePixmap(dpy, Blank); XDefineCursor(dpy, win, blankCursor); } } void SetTitle(const std::string& string) override { XStoreName(dpy, win, string.c_str()); } void MainLoop() override { bool fullscreen = SConfig::GetInstance().bFullscreen; int last_window_width = SConfig::GetInstance().iRenderWindowWidth; int last_window_height = SConfig::GetInstance().iRenderWindowHeight; if (fullscreen) { rendererIsFullscreen = X11Utils::ToggleFullscreen(dpy, win); #if defined(HAVE_XRANDR) && HAVE_XRANDR XRRConfig->ToggleDisplayMode(True); #endif } // The actual loop while (s_running.IsSet()) { if (s_shutdown_requested.TestAndClear()) { const auto stm = IOS::HLE::GetDeviceByName("/dev/stm/eventhook"); if (!s_tried_graceful_shutdown.IsSet() && stm && std::static_pointer_cast(stm)->HasHookInstalled()) { ProcessorInterface::PowerButton_Tap(); s_tried_graceful_shutdown.Set(); } else { s_running.Clear(); } } XEvent event; KeySym key; for (int num_events = XPending(dpy); num_events > 0; num_events--) { XNextEvent(dpy, &event); switch (event.type) { case KeyPress: key = XLookupKeysym((XKeyEvent*)&event, 0); if (key == XK_Escape) { if (Core::GetState() == Core::State::Running) { if (SConfig::GetInstance().bHideCursor) XUndefineCursor(dpy, win); Core::SetState(Core::State::Paused); } else { if (SConfig::GetInstance().bHideCursor) XDefineCursor(dpy, win, blankCursor); Core::SetState(Core::State::Running); } } else if ((key == XK_Return) && (event.xkey.state & Mod1Mask)) { fullscreen = !fullscreen; X11Utils::ToggleFullscreen(dpy, win); #if defined(HAVE_XRANDR) && HAVE_XRANDR XRRConfig->ToggleDisplayMode(fullscreen); #endif } else if (key >= XK_F1 && key <= XK_F8) { int slot_number = key - XK_F1 + 1; if (event.xkey.state & ShiftMask) State::Save(slot_number); else State::Load(slot_number); } else if (key == XK_F9) Core::SaveScreenShot(); else if (key == XK_F11) State::LoadLastSaved(); else if (key == XK_F12) { if (event.xkey.state & ShiftMask) State::UndoLoadState(); else State::UndoSaveState(); } break; case FocusIn: rendererHasFocus = true; if (SConfig::GetInstance().bHideCursor && Core::GetState() != Core::State::Paused) XDefineCursor(dpy, win, blankCursor); break; case FocusOut: rendererHasFocus = false; if (SConfig::GetInstance().bHideCursor) XUndefineCursor(dpy, win); break; case ClientMessage: if ((unsigned long)event.xclient.data.l[0] == XInternAtom(dpy, "WM_DELETE_WINDOW", False)) s_shutdown_requested.Set(); break; case ConfigureNotify: { if (last_window_width != event.xconfigure.width || last_window_height != event.xconfigure.height) { last_window_width = event.xconfigure.width; last_window_height = event.xconfigure.height; // We call Renderer::ChangeSurface here to indicate the size has changed, // but pass the same window handle. This is needed for the Vulkan backend, // otherwise it cannot tell that the window has been resized on some drivers. if (g_renderer) g_renderer->ChangeSurface(s_window_handle); } } break; } } if (!fullscreen) { Window winDummy; unsigned int borderDummy, depthDummy; XGetGeometry(dpy, win, &winDummy, &SConfig::GetInstance().iRenderWindowXPos, &SConfig::GetInstance().iRenderWindowYPos, (unsigned int*)&SConfig::GetInstance().iRenderWindowWidth, (unsigned int*)&SConfig::GetInstance().iRenderWindowHeight, &borderDummy, &depthDummy); rendererIsFullscreen = false; } Core::HostDispatchJobs(); usleep(100000); } } void Shutdown() override { #if defined(HAVE_XRANDR) && HAVE_XRANDR delete XRRConfig; #endif if (SConfig::GetInstance().bHideCursor) XFreeCursor(dpy, blankCursor); XCloseDisplay(dpy); } }; #endif static Platform* GetPlatform() { #if defined(USE_EGL) && defined(USE_HEADLESS) return new Platform(); #elif HAVE_X11 return new PlatformX11(); #endif return nullptr; } int main(int argc, char* argv[]) { int ch, help = 0; struct option longopts[] = {{"exec", no_argument, nullptr, 'e'}, {"help", no_argument, nullptr, 'h'}, {"version", no_argument, nullptr, 'v'}, {nullptr, 0, nullptr, 0}}; while ((ch = getopt_long(argc, argv, "eh?v", longopts, 0)) != -1) { switch (ch) { case 'e': break; case 'h': case '?': help = 1; break; case 'v': fprintf(stderr, "%s\n", scm_rev_str.c_str()); return 1; } } if (help == 1 || argc == optind) { fprintf(stderr, "%s\n\n", scm_rev_str.c_str()); fprintf(stderr, "A multi-platform GameCube/Wii emulator\n\n"); fprintf(stderr, "Usage: %s [-e ] [-h] [-v]\n", argv[0]); fprintf(stderr, " -e, --exec Load the specified file\n"); fprintf(stderr, " -h, --help Show this help message\n"); fprintf(stderr, " -v, --version Print version and exit\n"); return 1; } platform = GetPlatform(); if (!platform) { fprintf(stderr, "No platform found\n"); return 1; } UICommon::SetUserDirectory(""); // Auto-detect user folder UICommon::Init(); Core::SetOnStoppedCallback([]() { s_running.Clear(); }); platform->Init(); // Shut down cleanly on SIGINT and SIGTERM struct sigaction sa; sa.sa_handler = signal_handler; sigemptyset(&sa.sa_mask); sa.sa_flags = SA_RESETHAND; sigaction(SIGINT, &sa, nullptr); sigaction(SIGTERM, &sa, nullptr); DolphinAnalytics::Instance()->ReportDolphinStart("nogui"); if (!BootManager::BootCore(argv[optind])) { fprintf(stderr, "Could not boot %s\n", argv[optind]); return 1; } while (!Core::IsRunning() && s_running.IsSet()) { Core::HostDispatchJobs(); updateMainFrameEvent.Wait(); } if (s_running.IsSet()) platform->MainLoop(); Core::Stop(); Core::Shutdown(); platform->Shutdown(); UICommon::Shutdown(); delete platform; return 0; }