# RQ6PKM - Cursed Mountain [Video_Enhancements] PostProcessingShader = MaxAnisotropy = 0 [Video_Hacks] [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 128 [Core] MMU = 1 BlockMerging = 1 [Video] ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = [EmuState] EmulationStateId = 4 EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436). [OnFrame] [ActionReplay] [Gecko]