# Translation of dolphin-emu.pot to German # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # DasD aus der Spree , 2013 # DefenderX , 2013 # Ghabry , 2013 # JackyCola , LucasX , 2011 # no_cluez , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-09-09 06:28-0500\n" "PO-Revision-Date: 2013-04-05 23:28+0000\n" "Last-Translator: Ghabry \n" "Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/" "language/de/)\n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:516 msgid " (too many to display)" msgstr " (zu viele zum anzeigen)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:291 #: Source/Core/DolphinWX/Src/NetWindow.cpp:521 #: Source/Core/DolphinWX/Src/NetWindow.cpp:558 msgid " Game : " msgstr " Spiel: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:542 msgid "! NOT" msgstr "! NICHT" #: Source/Core/Core/Src/HW/GCMemcard.cpp:58 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" existiert nicht.\n" "Eine neue 16MB Memcard erstellen?" #: Source/Core/Core/Src/CoreParameter.cpp:144 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" ist kein gültiges GC/Wii-Image oder kein GC/Wii-Image." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:730 #, c-format msgid "%08X: " msgstr "%08X:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:183 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopieren%1$s" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:120 #, c-format msgid "%d samples" msgstr "" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:119 #, c-format msgid "%d samples (quality level %d)" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:165 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:337 #, c-format msgid "%s already exists, overwrite?" msgstr "" "%s ist bereits vorhanden.\n" "Vorhandene Datei ersetzen?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:154 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "" "%s konnte nicht komprimiert werden, möglicherweise ist das Image fehlerhaft." #: Source/Core/Core/Src/HW/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "%s konnte nicht als Speicherkarte geladen werden.\n" "Die Dateigröße der Speicherkarten-Datei ist ungültig (0x%x bytes)." #: Source/Core/Core/Src/HW/GCMemcard.cpp:98 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "%s konnte nicht als Speicherkarte geladen werden.\n" "Die Speicherkartengröße ist ungültig (0x%x bytes)." #: Source/Core/Core/Src/HW/GCMemcard.cpp:78 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s konnte nicht als Memory Card geladen werden\n" "Die Datei ist nicht groß genug um eine gültige Memory Card Datei zu sein (0x" "%x bytes)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410 #, c-format msgid "%s failed to open" msgstr "%s konnte nicht geöffnet werden." #: Source/Core/Core/Src/x64MemTools.cpp:182 #, fuzzy, c-format msgid "%s failed: kr=%x" msgstr "%s konnte nicht geöffnet werden." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:403 #, c-format msgid "%s is a 0 byte file" msgstr "Die Datei %s ist 0 Byte groß." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:146 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s ist bereits komprimiert und kann nicht erneut komprimiert werden." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:388 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "Der Dateiname %s ist zu lang (maximal 45 Zeichen)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 #, c-format msgid "%sDelete%s" msgstr "%sLöschen%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:187 #, c-format msgid "%sExport GCI%s" msgstr "%sGCI exportieren%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:185 #, c-format msgid "%sImport GCI%s" msgstr "%sGCI importieren%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%u freie Blöcke; %u freie Verzeichniseinträge" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:558 msgid "&& AND" msgstr "&& UND" #: Source/Core/DolphinWX/Src/FrameTools.cpp:303 msgid "&About..." msgstr "Über &Dolphin" #: Source/Core/DolphinWX/Src/FrameTools.cpp:100 msgid "&Boot from DVD Drive..." msgstr "Von &DVD-Laufwerk starten..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:235 msgid "&Breakpoints" msgstr "&Haltepunkte" #: Source/Core/DolphinWX/Src/FrameTools.cpp:111 msgid "&Browse for ISOs..." msgstr "Nach ISOs &suchen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:195 msgid "&Cheats Manager" msgstr "&Cheat-Manager" #: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&DSP Settings" msgstr "&DSP-Einstellungen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:879 msgid "&Delete ISO..." msgstr "ISO &löschen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "&Delete selected ISOs..." msgstr "Ausgewählte ISOs &löschen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:172 msgid "&Emulation" msgstr "&Emulation" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&File" msgstr "&Datei" #: Source/Core/DolphinWX/Src/FrameTools.cpp:343 msgid "&Frame Advance" msgstr "&Einzelbildwiedergabe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:360 msgid "&Fullscreen" msgstr "&Vollbild" #: Source/Core/DolphinWX/Src/FrameTools.cpp:178 msgid "&Graphics Settings" msgstr "&Grafikeinstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:304 msgid "&Help" msgstr "&Hilfe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Hotkey Settings" msgstr "&Tastenkürzel Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:237 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "&Load State" msgstr "Spielstand &laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:192 msgid "&Memcard Manager (GC)" msgstr "&Speicherkarten-Verwaltung (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:236 msgid "&Memory" msgstr "&Arbeitsspeicher" #: Source/Core/DolphinWX/Src/FrameTools.cpp:321 msgid "&Open..." msgstr "Ö&ffnen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:188 msgid "&Options" msgstr "&Optionen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Pause" msgstr "Pau&se" #: Source/Core/DolphinWX/Src/FrameTools.cpp:334 msgid "&Play" msgstr "&Start" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:861 msgid "&Properties" msgstr "&Eigenschaften" #: Source/Core/DolphinWX/Src/FrameTools.cpp:356 msgid "&Read-only mode" msgstr "S&chreibgeschützer Modus" #: Source/Core/DolphinWX/Src/FrameTools.cpp:327 msgid "&Refresh List" msgstr "Liste &aktualisieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 msgid "&Registers" msgstr "&Register" #: Source/Core/DolphinWX/Src/FrameTools.cpp:340 msgid "&Reset" msgstr "&Reset" #: Source/Core/DolphinWX/Src/FrameTools.cpp:238 msgid "&Sound" msgstr "S&ound" #: Source/Core/DolphinWX/Src/FrameTools.cpp:337 msgid "&Stop" msgstr "Sto&pp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:211 msgid "&Tools" msgstr "E&xtras" #: Source/Core/DolphinWX/Src/FrameTools.cpp:239 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:288 msgid "&View" msgstr "&Ansicht" #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "&Wiimote Settings" msgstr "&Wiimote-Einstellungen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:862 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 msgid "'" msgstr "''" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:46 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:41 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:86 msgid "(UNKNOWN)" msgstr "(UNBEKANNT)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:385 msgid "(off)" msgstr "(aus)" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:559 #, fuzzy msgid "+ ADD" msgstr "^ HINZUF." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:663 msgid "0x44" msgstr "0x44" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1.5x Native (960x792)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "16 bit" msgstr "16 Bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "1x Native (640x528)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "2.5x Native (1600x1320)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2x Native (1280x1056)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 msgid "32 bit" msgstr "32 Bit" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413 msgid "3D Vision" msgstr "3D Vision" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "3x Native (1920x1584)" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:348 msgid "4x Native (2560x2112)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:147 msgid "8 bit" msgstr "8 Bit" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:30 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:86 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:704 msgid "A" msgstr "A" #: Source/Core/DolphinWX/Src/NetWindow.cpp:233 #: Source/Core/DolphinWX/Src/NetWindow.cpp:266 msgid "A NetPlay window is already open!!" msgstr "Ein NetPlay-Fenster ist bereits geöffnet!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:370 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:404 msgid "A game is not currently running." msgstr "Derzeit wird kein Spiel ausgeführt." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" "Es konnte kein unterstütztes Bluetooth-Gerät gefunden werden.\n" "Du musst deine Wiimotes manuell verbinden." #: Source/Core/DolphinWX/Src/NetWindow.cpp:104 #, fuzzy msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - Enable Dual Core [OFF]\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Framelimit NOT set to [Audio]\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support has not been implemented!\n" "\n" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" "ACHTUNG:\n" "\n" "NetPlay funktioniert derzeit nur mit den folgenden Einstellungen:\n" " - Dual Core [Aus]\n" " - Audio Throttle [Aus]\n" " - DSP-HLE mit \"Null Audio\" oder DSP-LLE\n" " - Genaue Anzahl der als [Standard Controller] benutzten Eingabegeräte muss " "manuell festgelegt werden.\n" "\n" "Alle Spieler sollten die gleiche Dolphin Version und Einstellungen " "verwenden.\n" "Deaktiviere die Memory-Cards, oder sende sie vor dem Spielen an alle anderen " "Spieler.\n" "Wiimote Unterstützung wurde für NetPlay noch nicht implementiert.\n" "\n" "TCP Port zum Hoster muss geöffnet sein!!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:99 msgid "AM-Baseboard" msgstr "AM-Baseboard" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:105 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "AR Codes" msgstr "AR Codes" #: Source/Core/DolphinWX/Src/AboutDolphin.h:21 msgid "About Dolphin" msgstr "Über Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Beschleunigung" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474 msgid "Accuracy:" msgstr "Genauigkeit:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" "Einige Spiele benötigen eine exakte Emulation von EFB-Kopien, für bestimmte " "Grafikeffekte oder Gameplayfunktionen.\n" "\n" "In der Regel ist \"EFB to Texture\" ausreichend." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:255 msgid "Action" msgstr "Aktion" #: Source/Core/Core/Src/ARDecrypt.cpp:469 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Entschlüsselungfehler:\n" "Übereinstimmungs Check fehlgeschlagen\n" "\n" "Fehlerhafter Code:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:657 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im folgendem " "Code (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:745 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and " "Slide (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:537 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write " "And Fill (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:597 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Fehler: Fehlerhafte Größe (%08x : address = %08x) im " "geschriebennen Pointer (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:792 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "" "Action Replay Fehler: Fehlerhafte Größe (%08x) im kopierten Speicher (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:672 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Fehler: Master code and Write zu CCXXXXXX beinhaltet nicht " "(%s)\n" "Master Codes werden nicht benötigt. Benutze keine Master Codes." #: Source/Core/Core/Src/ActionReplay.cpp:184 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Fehler: Fehlerhafter AR-Code in Zeile: %s" #: Source/Core/Core/Src/ActionReplay.cpp:862 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Conditional Code: ungültige Größe %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:935 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ungültiger Normal Code %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:886 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:828 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: ungültiger Subtype %08x (%s)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248 msgid "Adapter:" msgstr "Grafikkarte:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:63 msgid "Add" msgstr "Hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1330 msgid "Add ActionReplay Code" msgstr "ActionReplay-Code hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1259 msgid "Add Patch" msgstr "Patch hinzufügen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:528 msgid "Add new pane" msgstr "Neue Palette hinzufügen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:416 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:438 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:804 msgid "Add..." msgstr "Hinzufügen..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:85 msgid "Address :" msgstr "Adresse:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:45 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Füge den ermittelten Wert in den Parameter zFar ein.\n" "Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n" "Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich " "Effekte, der ermittelte Wert wird ''0.0002'' sein.\n" "Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n" "\n" "NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:40 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Füge den ermittelten Wert in den Parameter zNear ein.\n" "Es gibt zwei Möglichkeiten zum Bestimmen der Gleitkommazahl.\n" "Beispiel: Gebe ''200'' oder ''0.0002'' direkt ein, es ergibt denn gleich " "Effekte, der ermittelte Wert wird ''0.0002'' sein.\n" "Wert: (0->+/-Integer) oder (0->+/-FP[6 Nachkommastellen])\n" "\n" "NOTIZ: Prüfe im Logfenster/Konsole die ermittelten Werte." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:808 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Einstellung des benötigten Drucks um Analoge Tasten zu aktivieren." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520 msgid "Advanced" msgstr "Erweitert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:567 msgid "Advanced Settings" msgstr "Erweiterte Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:620 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:809 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alle GC/Wii-Imagedateien (gcm, iso, wbfs, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1192 msgid "All Gamecube GCM files (gcm)" msgstr "Alle Gamecube GCM-Dateien (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1475 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1489 msgid "All Save States (sav, s##)" msgstr "Alle Speicherstände (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 msgid "All Wii ISO files (iso)" msgstr "Alle Wii ISO Dateien (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1210 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:107 msgid "All files (*.*)|*.*" msgstr "Alle Dateien (*.*)|*.*" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:271 msgid "Analyze" msgstr "Analysiere" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:286 msgid "Angle" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376 msgid "Anisotropic Filtering:" msgstr "Anisotrope Filterung:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359 msgid "Anti-Aliasing:" msgstr "Antialiasing:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:299 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "" "Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:293 msgid "Apploader unable to load from file" msgstr "Kann Apploader aus dieser Datei nicht laden." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:834 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:112 msgid "Apply" msgstr "Übernehmen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Schaltet einen Post-Processing Effekt wenn ein Frame beendet wurde. Wenn " "unsicher, wähle (aus)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Arabic" msgstr "Arabisch" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:667 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Möchtest du wirklich \"%s\" löschen?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1015 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Sollen diese Dateien wirklich gelöscht werden?\n" "Löschen kann nicht rückgängig gemacht werden!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Soll die Datei gelöscht werden? Löschen kann nicht Rückgängig gemacht werden." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:45 msgid "Arm JIT (experimental)" msgstr "ARM JIT (Experimentell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:782 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286 msgid "Aspect Ratio:" msgstr "Seitenverhältnis:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:58 msgid "At least one pane must remain open." msgstr "Mindestens eine Palette muss geöffnet bleiben." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:248 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:539 msgid "Audio" msgstr "Audio" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:681 msgid "Audio Backend:" msgstr "Audio Backend:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:28 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Fehler beim öffnen des AO-Gerätes.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:247 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Auto" msgstr "Automatisch" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Multiple of 640x528)" msgstr "Automatisch (Vielfaches von 640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "Auto (Window Size)" msgstr "Automatisch (Fenstergröße)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Auto adjust Window Size" msgstr "Lege die Größe des Fenstermodus automatisch fest." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Passt die Fenstergröße deine Bildschirmauflösung automatisch an.\n" "\n" "Wenn du dir unsicher bist lass diesen Punkt ausgeschaltet." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:705 msgid "B" msgstr "B" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "BP register " msgstr "BP-Register" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:14 msgid "Back" msgstr "Zurück" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:685 msgid "Backend Settings" msgstr "Backend-Einstellungen" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:309 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Hintergrund-Eingabe" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:267 msgid "Backward" msgstr "Rückwärts" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:305 msgid "Bad File Header" msgstr "Ungültige Header-Datei" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 msgid "Balance Board" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:293 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:537 msgid "Banner Details" msgstr "Bannerdetails" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:499 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Bar" msgstr "Leiste" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317 msgid "Basic" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Basic Settings" msgstr "Grundeinstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Bass" msgstr "Bass" #: Source/Core/Core/Src/HW/GCMemcard.cpp:174 msgid "Block Allocation Table checksum failed" msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 msgid "Blocks" msgstr "Blöcke" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Blue" msgstr "Blau" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Left" msgstr "Blau links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Right" msgstr "Blau rechts" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:273 msgid "Bottom" msgstr "Unten" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:229 #, c-format msgid "Bound Controls: %lu" msgstr "Steuerung festlegen: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:356 msgid "Broken" msgstr "Defekt" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Browse" msgstr "Durchsuchen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:246 msgid "Browse for a directory to add" msgstr "Ordner suchen und hinzufügen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:461 msgid "Browse for an ISO directory..." msgstr "ISO-Verzeichnis hinzufügen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1082 msgid "Browse for output directory" msgstr "Ausgabeverzeichnis auswählen" #: Source/Core/DolphinWX/Src/NetWindow.cpp:347 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:108 msgid "Buttons" msgstr "Tasten" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "C" msgstr "C" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:65 msgid "C Stick" msgstr "C-Stick" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:64 msgid "C-Stick" msgstr "C-Stick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:774 msgid "CP reg" msgstr "CP reg" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:553 msgid "CPU Emulator Engine" msgstr "CPU Emulator Engine" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Cache Display Lists" msgstr "Anzeigeliste zwischenspeichern" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kalkuliert die Lichtberechnung von 3D Grafiken eher pro Pixel als pro " "Vertex.\n" "Verlangsamt Emulation um einige Prozent (GPU Abhängig).\n" "Für Gewöhnlich ist das eine sichere Verbesserung, kann aber Probleme " "verursachen.\n" "\n" "Wenn du dir unsicher bist, wähle es nicht aus." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1848 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "" #: Source/Core/Core/Src/HW/DVDInterface.cpp:672 #: Source/Core/Core/Src/HW/DVDInterface.cpp:682 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:114 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Abbrechen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:124 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:219 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:281 #, c-format msgid "Cannot open %s" msgstr "Kann %s nicht öffnen" #: Source/Core/Core/Src/CoreTiming.cpp:128 msgid "Cannot unregister events with events pending" msgstr "Kann während ausstehenden Events keine bereits Events de-registrieren." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1073 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "Die Datei %s kann nicht als Speicherkarte verwendet werden, weil sie keine " "gültige Gamecube-Speicherkarte ist." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1103 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Diese Datei kann nicht als Speicherkarte verwendet werden.\n" "Versuchts du möglicherweise die selbe Datei in beiden Slots zu verwenden?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "Caps Lock" msgstr "Feststelltaste" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Catalan" msgstr "Katalanisch" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Center" msgstr "Mitte" #: Source/Core/DolphinWX/Src/NetWindow.cpp:587 msgid "Change" msgstr "Wechseln" #: Source/Core/DolphinWX/Src/FrameTools.cpp:324 msgid "Change &Disc..." msgstr "Disc &wechseln..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 msgid "Change Disc" msgstr "Disc wechseln" #: Source/Core/DolphinWX/Src/NetWindow.cpp:579 msgid "Change Game" msgstr "Spiel wechseln" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:503 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Sprache der Benutzeroberfläche ändern.\n" "Dolphin muss neu gestartet werden, damit die Änderung wirksam wird." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Parameter sign zu zFar ändern (nach Korrektur)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:42 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Parameter sign zu zNear ändern (nach Korrektur)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 msgid "Changing this will have no effect while the emulator is running!" msgstr "" "Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft." #: Source/Core/DolphinWX/Src/NetWindow.cpp:316 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Cheat Code" msgstr "Cheat Code" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108 msgid "Cheat Search" msgstr "Cheatsuche" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:17 msgid "Cheats Manager" msgstr "Cheat-Verwaltung" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:645 msgid "Check Partition Integrity" msgstr "Prüfe die Unversehrtheit der Partition" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:909 msgid "Checking integrity..." msgstr "Prüfe die Unversehrtheit der Partition..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Chinese (Simplified)" msgstr "Chinesisch (Vereinfacht)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "Chinese (Traditional)" msgstr "Chinesisch (Traditionell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "Choose a DVD root directory:" msgstr "Wähle ein Standard DVD-Verzeichnis:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:815 msgid "Choose a NAND root directory:" msgstr "Wähle ein NAND Stammverzeichnis" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:808 msgid "Choose a default ISO:" msgstr "Standard ISO auswählen:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1233 msgid "Choose a directory to add" msgstr "Ordner zum Hinzufügen auswählen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1060 msgid "Choose a file to open" msgstr "Datei zum Öffnen auswählen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:204 msgid "Choose a memory card:" msgstr "Wähle eine Memory Card:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:812 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:793 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:834 msgid "Choose the folder to extract to" msgstr "Zielordner für Extraktion auswählen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Circle Stick" msgstr "Circle Stick" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:56 msgid "Classic" msgstr "Klassik" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:537 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:968 msgid "Clear" msgstr "Löschen" #: Source/Core/Core/Src/NetPlayServer.cpp:230 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Client kann während ein Spiel emmuliert wird, nicht verbunden werden! " "NetPlay ist deaktiviert. Sie müssen zuerst manuell das Spiel beenden." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:284 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:572 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:587 msgid "Close" msgstr "Schließen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:176 msgid "Co&nfigure..." msgstr "&Einstellungen..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:63 msgid "Code Info" msgstr "Code-Info" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:573 msgid "Code: " msgstr "Code:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Command" msgstr "Befehl" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:623 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:497 msgid "Comment:" msgstr "Kommentar:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:887 msgid "Compress ISO..." msgstr "ISO komprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:902 msgid "Compress selected ISOs..." msgstr "Ausgewählte ISOs komprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1091 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227 msgid "Compressing ISO" msgstr "Komprimiere ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "Config" msgstr "Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:125 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:144 msgid "Configure" msgstr "Einstellungen" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:102 msgid "Configure Control" msgstr "Steuerung bearbeiten" #: Source/Core/DolphinWX/Src/NetWindow.cpp:327 #: Source/Core/DolphinWX/Src/NetWindow.cpp:606 msgid "Configure Pads" msgstr "Pads konfigurieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:468 msgid "Configure..." msgstr "Einstellungen ...." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1122 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1150 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220 msgid "Confirm File Overwrite" msgstr "Überschreiben Bestätigen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:583 msgid "Confirm on Stop" msgstr "Beim Beenden bestätigen" #: Source/Core/DolphinWX/Src/NetWindow.cpp:78 #: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "Connect" msgstr "Verbinden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:377 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #, fuzzy msgid "Connect Balance Board" msgstr "USB-Tastatur angeschlossen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Connect USB Keyboard" msgstr "USB-Tastatur angeschlossen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:373 #, c-format msgid "Connect Wiimote %i" msgstr "Wiimote %i verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 msgid "Connect Wiimote 1" msgstr "Wiimote 1 verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 msgid "Connect Wiimote 2" msgstr "Wiimote 2 verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 msgid "Connect Wiimote 3" msgstr "Wiimote 3 verbinden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187 msgid "Connect Wiimote 4" msgstr "Wiimote 4 verbinden" #: Source/Core/DolphinWX/Src/Main.cpp:670 msgid "Connecting..." msgstr "Verbinden..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:156 msgid "Console" msgstr "Konsole" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:88 msgid "Continuous Scanning" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:33 msgid "Control" msgstr "Strg" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:176 msgid "Convert to GCI" msgstr "Zu GCI konvertieren" #: Source/Core/Core/Src/CoreParameter.cpp:384 msgid "Copy failed" msgstr "Kopieren fehlgeschlagen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Auf Memcard %c kopieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:367 msgid "Core" msgstr "Kern" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:148 #, c-format msgid "Could not create %s" msgstr "%s konnte nicht erstellt werden" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:62 #, c-format msgid "Could not initialize backend %s." msgstr "Konnte Backend %s nicht initialisieren." #: Source/Core/Core/Src/CoreParameter.cpp:139 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder " "dies ist kein GC/Wii Backup. Bitte beachten Sie, dass die ursprünglichen GC/" "Wii-Discs von den meisten PC-DVD-Laufwerken nicht gelesen werden können." #: Source/Core/Core/Src/CoreParameter.cpp:294 #, c-format msgid "Could not recognize ISO file %s" msgstr "Konnte ISO-Datei %s nicht erkennen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:589 #, c-format msgid "Could not save %s" msgstr "Konnte %s nicht speichern" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Die Speicherkartendatei %s konnte nicht geschrieben werden.\n" "\n" "Dies tritt auf, wenn du Dolphin von einem nicht schreibbaren Medium, " "beispielsweise einer CD/DVD ausführst oder die Datei als schreibgeschützt " "markiert ist.\n" "\n" "Eine weitere Möglichkeit ist, dass du den Dolphin-Ordner verschoben hast.\n" "\n" "Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der " "Speicherkarte in den Optionen ändern." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1162 msgid "Couldn't find open command for extension 'ini'!" msgstr "Konnte denn Befehl zum öffnen der Dateierweiterung 'ini' nicht finden!" #: Source/Core/Core/Src/BootManager.cpp:158 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Konnte Kern nicht initialisieren.\n" "Überprüfe deine Konfiguration." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:512 msgid "Count:" msgstr "Anzahl:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567 msgid "Create AR Code" msgstr "AR-Code erstellen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:569 #: Source/Core/DolphinWX/Src/FrameAui.cpp:641 msgid "Create new perspective" msgstr "Neue Perspektive erstellen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 msgid "Creator: " msgstr "Autor: " #: Source/Core/Common/Src/MsgHandler.cpp:54 msgid "Critical" msgstr "Kritisch" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560 msgid "Crop" msgstr "Abschneiden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Schneidet das Bild von 4:3 auf 5:4 bzw. von 16:9 auf 16:10 zurecht.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Crossfade" msgstr "Fadenkreuz" #: Source/Core/DolphinWX/Src/FrameTools.cpp:633 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 msgid "Custom Projection Hack" msgstr "Benutzerdefinierter Projection-Hack" #: Source/Core/DolphinWX/Src/PHackSettings.h:17 msgid "Custom Projection Hack Settings" msgstr "Benutzerdefinierter Projection-Hack Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "Customize some Orthographic Projection parameters." msgstr "Einige orthographische Projection Parameter anpassen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Czech" msgstr "Tschechisch" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:706 msgid "D" msgstr "D" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 msgid "D-Pad" msgstr "D-Pad" #: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:645 msgid "DSP Emulator Engine" msgstr "DSP Emulator Engine" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:333 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:257 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE Emulation (schnell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:259 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE Interpreter (langsam)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:258 msgid "DSP LLE recompiler" msgstr "DSP LLE Recompiler" #: Source/Core/DolphinWX/Src/FrameTools.cpp:470 msgid "DSP settings" msgstr "DSP-Einstellungen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:647 msgid "DSPLLE on Separate Thread" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:831 msgid "DVD Root:" msgstr "DVD Laufwerk:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "DVDLowRead - Kritischer Fehler: Datenträger kann nicht gelesen werden" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" "DVDLowUnencryptedRead - Kritischer Fehler: Datenträger kann nicht gelesen " "werden." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 msgid "Dance Mat" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 msgid "Data Size" msgstr "Datengröße" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Date:" msgstr "Datum:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:518 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:557 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro Dateien(*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:247 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:255 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:269 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Dead Zone" msgstr "Tote Zone" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:35 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Debugging" msgstr "Debug" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:66 msgid "Decimal" msgstr "Komma" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Decompress ISO..." msgstr "ISO dekomprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:903 msgid "Decompress selected ISOs..." msgstr "Ausgewählte ISOs dekomprimieren..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1091 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227 msgid "Decompressing ISO" msgstr "Dekomprimiere ISO" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #, fuzzy msgid "Decrease Frame limit" msgstr "Spieleliste aktualisieren" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:967 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:828 msgid "Default ISO:" msgstr "Standard ISO:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:107 msgid "Default font" msgstr "Standard Schriftart" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:981 msgid "Delete" msgstr "Entfernen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Spielstand löschen" #: Source/Core/VideoCommon/Src/AVIDump.cpp:64 #, c-format msgid "Delete the existing file '%s'?" msgstr "Wollen Sie die vorhandende Datei '%s' löschen?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:680 msgid "Description" msgstr "Beschreibung" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Detect" msgstr "Erkenne" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:118 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:953 msgid "Device" msgstr "Gerät" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:737 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Device Settings" msgstr "Geräteeinstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Dial" msgstr "Skala" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:140 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:155 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Die Verzeichnis-Prüfsumme ist fehlerhaft,\n" "und ebenfalls die Backup-Verzeichnis-Prüfsumme." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Disable" msgstr "Deaktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Disable Destination Alpha" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410 msgid "Disable Fog" msgstr "Nebel deaktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Deaktiviert jegliche XFB-Emulation.\n" "Dadurch wird die Emulation beschleunigt, auf Kosten von vielen Problemen in " "davon abhängigen Spielen (insbesondere Homebrew)´.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Deaktiviert die Emulation von EFB-Kopien.\n" "Diese werden oft für Post-Processing- oder Render to Texture-Effekte " "verwendet. Die Option ist zwar mit einer schnelleren Emulation verbunden, " "aber verursacht fast immer Probleme.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:561 msgid "Disc" msgstr "Disc" #: Source/Core/DiscIO/Src/DriveBlob.cpp:94 #: Source/Core/DiscIO/Src/DriveBlob.cpp:113 msgid "Disc Read Error" msgstr "Disc Lesefehler" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321 msgid "Display" msgstr "Anzeige" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Zeigt die vom Emulator gelesenen Eingaben an.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:67 msgid "Divide" msgstr "Division" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1039 msgid "Do you want to stop the current emulation?" msgstr "Laufende Emulation stoppen?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:650 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II Dekodierer" #: Source/Core/DolphinWX/Src/FrameTools.cpp:901 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/AboutDolphin.cpp:21 #, c-format msgid "" "Dolphin %s\n" "Copyright (c) 2003-2013+ Dolphin Team\n" "\n" "Branch: %s\n" "Revision: %s\n" "Compiled: %s @ %s\n" "\n" "Dolphin is a Gamecube/Wii emulator, which was\n" "originally written by F|RES and ector.\n" "Today Dolphin is an open source project with many\n" "contributors, too many to list.\n" "If interested, just go check out the project page at\n" "http://code.google.com/p/dolphin-emu/ .\n" "\n" "Special thanks to Bushing, Costis, CrowTRobo,\n" "Marcan, Segher, Titanik, or9 and Hotquik for their\n" "reverse engineering and docs/demos.\n" "\n" "Big thanks to Gilles Mouchard whose Microlib PPC\n" "emulator gave our development a kickstart.\n" "\n" "Thanks to Frank Wille for his PowerPC disassembler,\n" "which or9 and we modified to include Gekko specifics.\n" "\n" "Thanks to hcs/destop for their GC ADPCM decoder.\n" "\n" "We are not affiliated with Nintendo in any way.\n" "Gamecube and Wii are trademarks of Nintendo.\n" "The emulator is for educational purposes only\n" "and should not be used to play games you do\n" "not legally own." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s Grafik Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:299 msgid "Dolphin &Web Site" msgstr "Dolphin-&Webseite" #: Source/Core/DolphinWX/Src/ConfigMain.h:24 msgid "Dolphin Configuration" msgstr "Dolphin-Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:197 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin Emulierte-Wiimote Einstellungen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:382 msgid "Dolphin FIFO" msgstr "Dolphin-FIFO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1205 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GCPad Konfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:727 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1140 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Filme (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wiimote Einstellungen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:301 msgid "Dolphin at &Google Code" msgstr "Dolphin auf &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:354 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin konnte keine GC oder Wii ISOs finden. Hier doppelklicken um nach " "ISOs zu suchen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:358 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier " "doppelklicken um alle Spiele anzuzeigen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1162 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:327 #, fuzzy msgid "" "Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF " "= Compatible)" msgstr "" "Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. " "(ON = Schnell, OFF = Kompatibel)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Unten" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 msgid "Download Codes (WiiRD Database)" msgstr "Codes Herunterladen (WiiRD)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:292 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:35 msgid "Drums" msgstr "Trommeln" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:648 msgid "Dump Audio" msgstr "Audio dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump EFB Target" msgstr "EFB-Target dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Dump Frames" msgstr "Frames dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541 msgid "Dump Textures" msgstr "Texturen dumpen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Schreibt alle während der Emulation gerenderten Bilder in eine AVI-Datei in " "User/Dump/Frames.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Speichert alle während der Emulation decodierten Spiele-Texturen in den " "Ordner User/Dump/Textures//.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Speichert alle während der Emulation erzeugten EFB-Kopien in den Ordner User/" "Dump/Textures/.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:490 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:268 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "Dutch" msgstr "Holländisch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "E&xit" msgstr "&Beenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:442 msgid "EFB Copies" msgstr "EFB Kopien" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:210 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32 Treiber, mit " "mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist " "eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:160 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 msgid "Early Memory Updates" msgstr "Frühe Speicher Updates" #: Source/Core/DolphinWX/Src/FrameTools.cpp:486 msgid "Edit" msgstr "Bearbeiten" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "ActionReplay Code bearbeiten" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "Edit Config" msgstr "Einstellungen bearbeiten" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "Edit Local Overrides" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.h:17 msgid "Edit Patch" msgstr "Patch bearbeiten" #: Source/Core/DolphinWX/Src/FrameTools.cpp:486 msgid "Edit current perspective" msgstr "Aktuelle Ansicht ändern" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:415 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:437 msgid "Edit..." msgstr "Bearbeiten..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436 msgid "Embedded Frame Buffer" msgstr "" #: Source/Core/Core/Src/Core.cpp:191 msgid "Emu Thread already running" msgstr "Emu-Thread läuft bereits." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Aktiviert die exakte Emulation von XFB.\n" "Dies beinträchtigt die emulationsgeschwindigkeit erheblich und verhindert " "das Rendern in hohen Auflösungen, wird aber für die korrekte Emulation " "einiger Spiele benötigt.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emuliert XFB unter Verwendung von GPU-Texturobjekten.\n" "Dies behebt Probleme in vielen Spielen, die ohne XFB-Emulation nicht " "funktionieren und nebenbei erheblich schneller als die exakte XFB-Emulation " "ist. Dennoch ist diese Option für viele Spiele (insbesondere Homebrew) nicht " "ausreichend.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "Emulierte Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 msgid "Emulation State: " msgstr "Status:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Aktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiviert, sofern von deiner GPU unterstützt, 3D-Effekte mittels " "Stereoskopie unter Verwendung der Nvidia 3D Vision-Technologie.\n" "Verursacht gerne Probleme und funktioniert nur im Vollbildmodus.\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88 msgid "Enable AR Logging" msgstr "AR Logging aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "Enable Block Merging" msgstr "Blockvereinigung aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Enable Bounding Box Calculation" msgstr "Aktiviere Bounding Box Calculation" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447 msgid "Enable Cache" msgstr "Aktiviere Cache" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Enable Cheats" msgstr "Cheats aktivieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "Enable Dual Core" msgstr "Dual Core aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:546 msgid "Enable Dual Core (speedup)" msgstr "Dual Core aktivieren (Beschleunigung)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "Enable Idle Skipping" msgstr "Idle-Skipping aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "Enable Idle Skipping (speedup)" msgstr "Idle-Skipping aktivieren (schneller)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Enable MMU" msgstr "MMU aktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564 msgid "Enable Progressive Scan" msgstr "Progressiven Scan aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:769 msgid "Enable Screen Saver" msgstr "Bildschirmschoner aktivieren" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Enable Speaker Data" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:336 msgid "Enable WideScreen" msgstr "Breitbildmodus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527 msgid "Enable Wireframe" msgstr "Wireframe aktivieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Aktiviert schnellen Zugriff auf die Disc. Wird für einige Spiele benötigt. " "(ON = Schnell, OFF = Kompatibel)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Blättern verwenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Dies aktivieren, um \"The Legend of Zelda: Twilight Princess\" zu " "beschleunigen. Dies für JEDES andere Spiel deaktivieren." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Enables Custom Projection Hack" msgstr "Benutzerdefinierten Projection-Hack aktivieren" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:516 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet " "wird. Nicht für OS X verfügbar." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:518 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Dolby Pro Logic II Emulation wird aktiviert, indem 5.1 Surround verwendet " "wird. Funktioniert nur mit OpenAL backend." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Aktiviert die Speicher-Verwaltungs-Einheit, die für einige Spiele gebraucht " "wird. (ON = Kompatibel, OFF = Schnell)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "End" msgstr "Ende" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "English" msgstr "Englisch" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:338 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:418 msgid "Enhancements" msgstr "Verbesserungen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:640 msgid "Enter a name for the new perspective:" msgstr "Namen für die neue Ansicht eingeben:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:178 #, c-format msgid "Entry %d/%d" msgstr "Eintrag %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 #, c-format msgid "Entry 1/%d" msgstr "Eintrag 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:194 msgid "Equal" msgstr "Gleich" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1240 msgid "Error" msgstr "Fehler" #: Source/Core/DolphinWX/Src/Main.cpp:424 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fehler beim Laden der ausgewählten Sprache. Kehre nun zu dem Systemstandart " "zurück." #: Source/Core/Common/Src/ChunkFile.h:221 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Fehler: Nach \"%s\" wurde %d (0x%X), anstatt %d (0x%X) gefunden. Spielstand " "laden wird abgebrochen..." #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:329 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Fehler: Versuche auf Schriftart %s zuzugreifen, aber sie wurde nicht " "geladen. Das Spiel wird die Schriftart nicht anzeigen, oder Abstürzen." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:17 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Euphoria" msgstr "Euphorie" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Execute" msgstr "Ausführen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:366 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182 msgid "Exit" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 #, fuzzy msgid "Export All Wii Saves" msgstr "Alle Spielstände exportieren" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Exportieren fehlgeschlagen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:661 msgid "Export File" msgstr "Datei exportieren" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 msgid "Export Recording" msgstr "Aufnahme exportieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:353 msgid "Export Recording..." msgstr "Aufnahme exportieren..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Spielstand exportieren" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Export Wii save (Experimental)" msgstr "Wii Spielstand exportieren (Experimentell)..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Alle Spielstände exportieren" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:113 #, fuzzy msgid "Export failed" msgstr "Exportieren fehlgeschlagen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:552 msgid "Export save as..." msgstr "Spielstand exportieren als..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288 msgid "Extension" msgstr "Erweiterung" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484 msgid "External Frame Buffer" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Extra Parameter" msgstr "Extra Parameter" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra Parameter nur in ''Metroid: Other M'' sinnvoll." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:636 msgid "Extract All Files..." msgstr "Alle Dateien extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:642 msgid "Extract Apploader..." msgstr "Apploader extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:643 msgid "Extract DOL..." msgstr "DOL extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:632 msgid "Extract Directory..." msgstr "Ordner extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:634 msgid "Extract File..." msgstr "Datei extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:629 msgid "Extract Partition..." msgstr "Partition extrahieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:750 #, c-format msgid "Extracting %s" msgstr "Extrahiere %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:733 msgid "Extracting All Files" msgstr "Extrahiere alle Dateien" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:733 msgid "Extracting Directory" msgstr "Extrahiere Ordner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:736 msgid "Extracting..." msgstr "Extrahieren..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:904 msgid "FIFO Byte" msgstr "FIFO Byte" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:32 msgid "FIFO Player" msgstr "FIFO Player" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "FRANCE" msgstr "FRANKREICH" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 msgid "FST Size:" msgstr "FST Größe:" #: Source/Core/Core/Src/NetPlayClient.cpp:127 msgid "Failed to Connect!" msgstr "Verbindungsaufbau fehlgeschlagen!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305 msgid "Failed to download codes." msgstr "Download der Codes fehlgeschlagen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:872 #, c-format msgid "Failed to extract to %s!" msgstr "Extrahieren nach %s ist fehlgeschlagen!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 msgid "" "Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin " "might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 msgid "" "Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin " "might crash unexpectedly!" msgstr "" #: Source/Core/Core/Src/Movie.cpp:785 #, c-format msgid "Failed to read %s" msgstr "Konnte %s nicht lesen" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189 msgid "Failed to read banner.bin" msgstr "Fehler beim Lesen von banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:226 msgid "Failed to read bk header" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:211 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" "Konnte Block %d der Speicherdaten nicht lesen.\n" "Die Speicherkarte ist vermutlich unvollständig.\n" "FilePosition: %llx" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Konnte das Blockzuteilungtabellen-Backup nicht richtig lesen\n" "(0x8000-0x9FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Konnte die Blockzuteilungtabellen nicht richtig lesen\n" "(0x6000-0x7FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:328 #, c-format msgid "Failed to read data from file %d" msgstr "Fehler beim Lesen von Daten aus Datei %d" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:420 #, c-format msgid "Failed to read data from file: %s" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Konnte das Backup-Verzeichnis nicht richtig lesen\n" "(0x4000-0x5FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:118 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Konnte das Verzeichnis nicht richtig lesen\n" "(0x2000-0x3FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:130 msgid "Failed to read header" msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:107 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Konnte den Header nicht richtig lesen\n" "(0x0000-0x1FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:299 #, fuzzy, c-format msgid "Failed to read header for file %d" msgstr "Fehler beim Schreiben eines Header für Datei %d" #: Source/Core/DiscIO/Src/VolumeGC.cpp:48 msgid "Failed to read unique ID from disc image" msgstr "Fehler beim Lesen einer eindeutigen ID des Disc-Images." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:74 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:269 msgid "Failed to write bkhdr" msgstr "Fehler beim Schreiben von bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:428 #, fuzzy, c-format msgid "Failed to write data to file: %s" msgstr "Fehler beim Lesen von Daten aus Datei %d" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205 #, c-format msgid "Failed to write header for %s" msgstr "Fehler beim Schreiben eines Header für %s" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "Farsi" msgstr "Farsi" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478 msgid "Fast" msgstr "Schnell" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 msgid "Fast Depth Calculation" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "Fast version of the MMU. Does not work for every game." msgstr "Schnellere Version der MMU. Funktioniert nicht mit allen Spielen." #: Source/Core/Core/Src/Movie.cpp:1042 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "Fifo Player" msgstr "Fifo Player" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:86 msgid "File Info" msgstr "Datei-Informationen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "File contained no codes." msgstr "Datei enthielt keine Codes." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:400 msgid "File converted to .gci" msgstr "Datei zu .gci konvertiert." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Datei konnte nicht geöffnet werden\n" "oder hat keine gültige Erweiterung" #: Source/Core/Core/Src/HW/GCMemcard.cpp:72 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Die Datei besitzt die Erweiterung \"%s\",\n" "gültige Erweiterungen sind (.raw/.gcp)." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:412 msgid "File is not recognized as a memcard" msgstr "Diese Datei wird nicht als Memorycard anerkannt." #: Source/Core/DiscIO/Src/CompressedBlob.cpp:281 msgid "File not compressed" msgstr "Datei nicht komprimiert" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:142 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: Unbekanter Open-Modus : 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:549 msgid "Filesystem" msgstr "Dateisystem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1155 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find next" msgstr "Finde nächste" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:254 msgid "Find previous" msgstr "Finde vorherige" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "First Block" msgstr "Erster Block" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Prüfsummen korrigieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 16:9" msgstr "16:9 erzwingen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Force 4:3" msgstr "4:3 erzwingen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:554 msgid "Force Console as NTSC-J" msgstr "NTSC-J erzwingen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407 msgid "Force Texture Filtering" msgstr "Texturfilterung erzwingen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Zwingt das Spiel, Grafiken für Breitbild-Auflösungen auszugeben.\n" "Dies kann Grafikfehler verursachen!\n" "\n" "Aktiviere diese Option nur, wenn du weißt, was du tust." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:496 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" #: Source/Core/Core/Src/HW/GCMemcard.cpp:62 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Das Format ähnelt dem ASCII-Zeichensatz (NTSC\\PAL)?\n" "Wähle 'Nein' für SJIS (NTSC-J)." #: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Forward" msgstr "Vorwärts" #: Source/Core/DolphinWX/Src/NetWindow.cpp:156 msgid "Forward port (UPnP)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:501 #, c-format msgid "Found %d results for '" msgstr "%d Ergebnisse gefunden für '" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:65 #, fuzzy, c-format msgid "Found %x save files" msgstr "Konnte %s nicht speichern" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:869 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:937 msgid "Frame" msgstr "Bild" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:879 msgid "Frame " msgstr "Bild" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 msgid "Frame Advance" msgstr "Einzelbildwiedergabe" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Frame Dumps use FFV1" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:215 msgid "Frame Info" msgstr "Bildinfo" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:103 msgid "Frame Range" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:139 msgid "Frame S&kipping" msgstr "Frames ü&berspringen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:558 msgid "Framelimit:" msgstr "Framelimit:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191 msgid "Frames To Record" msgstr "Bilder zum Aufzeichnen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Free Look" msgstr "Frei Umsehen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "French" msgstr "Französisch" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:42 msgid "Frets" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "From" msgstr "von" #: Source/Core/DolphinWX/Src/FrameTools.cpp:465 msgid "FullScr" msgstr "Vollbild" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264 msgid "Fullscreen resolution:" msgstr "Vollbildauflösung:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "GCI File(*.gci)" msgstr "GCI Datei(*.gci)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:471 msgid "GCPad" msgstr "GC-Pad" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:667 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "Game ID:" msgstr "Spiel-ID:" #: Source/Core/Core/Src/NetPlayClient.cpp:418 msgid "Game is already running!" msgstr "Spiel wird bereits emuliert!" #: Source/Core/Core/Src/NetPlayClient.cpp:592 msgid "Game isn't running!" msgstr "Spiel wird nicht emuliert!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:422 msgid "Game not found!" msgstr "Spiel nicht gefunden!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:397 msgid "Game-Specific Settings" msgstr "Spiel-Spezifische Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "GameConfig" msgstr "Spieleinstellungen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:515 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube Speicherdateien (*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Gamecube" msgstr "Gamecube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "Gamecube &Pad Settings" msgstr "GameCube &Pad Einstellungen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1064 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "Gamecube-Speicherkarten (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:471 msgid "Gamecube Pad settings" msgstr "Gamecube Pad Einstellungen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Gecko Codes" msgstr "Gecko-Codes" #: Source/Core/Core/Src/GeckoCode.cpp:246 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:537 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203 msgid "General" msgstr "Allgemein" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:153 msgid "General Settings" msgstr "Allgemeine Einstellungen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:486 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "German" msgstr "Deutsch" #: Source/Core/Core/Src/ActionReplay.cpp:439 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Der Index ist größer als AR-Codelisten-Größe %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Graphics" msgstr "Grafik" #: Source/Core/DolphinWX/Src/FrameTools.cpp:469 msgid "Graphics settings" msgstr "Grafikeinstellungen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:195 msgid "Greater Than" msgstr "Größer als" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Greek" msgstr "Griechisch" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Green" msgstr "Grün" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Left" msgstr "Grün links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Right" msgstr "Grün rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:39 msgid "Guitar" msgstr "Gitarre" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432 msgid "Hacks" msgstr "Hacks" #: Source/Core/Core/Src/HW/GCMemcard.cpp:146 msgid "Header checksum failed" msgstr "Header-Prüfsumme fehlerhaft" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Hebrew" msgstr "Hebräisch" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:301 msgid "Height" msgstr "Höhe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Help" msgstr "Hilfe" #: Source/Core/DolphinWX/Src/Main.cpp:241 msgid "" "Hi,\n" "\n" "Dolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" #: Source/Core/DolphinWX/Src/Main.cpp:232 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Hi,\n" "\n" "Dolphin benötigt einen CPU der SSE2 unterstützt.\n" "Leider unterstützt Ihr CPU dies nicht, deshalb wird Dolphin nicht " "ausgeführt.\n" "\n" "Sayonara!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:297 msgid "Hide" msgstr "Verbergen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Hide Mouse Cursor" msgstr "Mauszeiger ausblenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Home" msgstr "Pos1" #: Source/Core/DolphinWX/Src/NetWindow.cpp:80 #: Source/Core/DolphinWX/Src/NetWindow.cpp:144 msgid "Host" msgstr "Host" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:31 msgid "Hotkey Configuration" msgstr "Kurztastenbelegung" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:288 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "Hotkeys" msgstr "Kurztasten" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Hungarian" msgstr "Ungarisch" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "Hybride Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:644 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: " "%08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:905 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload an IOS or a title that is not " "available in your NAND dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now." msgstr "" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:413 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - Fehlerhaftes Ziel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:735 msgid "IPL Settings" msgstr "IPL-Einstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:273 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR-Zeiger" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:111 msgid "IR Sensitivity:" msgstr "IR-Empfindlichkeit:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:520 msgid "ISO Details" msgstr "ISO-Details" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:823 msgid "ISO Directories" msgstr "ISO-Verzeichnisse" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "ITALY" msgstr "ITALIEN" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 msgid "Icon" msgstr "Symbol" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439 msgid "Ignore Format Changes" msgstr "Formatänderungen ignorieren" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Spielstand importieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 #, fuzzy msgid "Import Wii Save" msgstr "Spielstand importieren" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:93 #, fuzzy msgid "Import failed" msgstr "Exportieren fehlgeschlagen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Die importierte Datei hat die Erweiterung gsc, aber besitzt keinen korrekten " "Header." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:429 msgid "Imported file has invalid length" msgstr "Importierte Datei hat eine ungültige Länge" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Importierte Datei hat die Erweiterung sav,\n" "aber besitzt keinen korrekten Header." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:358 msgid "In Game" msgstr "Im Spiel" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #, fuzzy msgid "Increase Frame limit" msgstr "Framelimit:" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "Info" msgstr "Info" #: Source/Core/Common/Src/MsgHandler.cpp:51 msgid "Information" msgstr "Information" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Input" msgstr "Eingabe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Insert" msgstr "Einfügen" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:166 msgid "Insert Encrypted or Decrypted code here..." msgstr "Verschlüsselten oder unverschlüsselten Code hier eingeben..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:775 msgid "Insert SD Card" msgstr "SD-Karte eingesetzt" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:21 msgid "Insert name here.." msgstr "Namen hier eingeben.." #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "Install WAD" msgstr "WAD installieren" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:891 msgid "Install to Wii Menu" msgstr "Zum Wii-Menü hinzufügen" #: Source/Core/Core/Src/x64MemTools.cpp:288 #: Source/Core/Core/Src/x64MemTools.cpp:357 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler aufgerufen, aber diese Platform unterstüzt diesn " "noch nicht." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1382 msgid "Installing WAD..." msgstr "WAD installieren..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:930 msgid "Integrity Check Error" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:936 msgid "Integrity check completed" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:935 msgid "Integrity check completed. No errors have been found." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:927 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:538 msgid "Interface" msgstr "Oberfläche" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:633 msgid "Interface Settings" msgstr "Benutzeroberflächeneinstellungen" #: Source/Core/Core/Src/State.cpp:269 msgid "Internal LZO Error - compression failed" msgstr "Internationaler LZO-Fehler - Komprimierung fehlgeschlagen" #: Source/Core/Core/Src/State.cpp:393 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Internationaler LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, " "%li) \n" "Versuche diesen Status nochmal zu laden." #: Source/Core/Core/Src/State.cpp:530 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internationaler LZO-Fehler - lzo_init() fehlerhaft" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353 msgid "Internal Resolution:" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:43 msgid "Interpreter (VERY slow)" msgstr "Interpreter (SEHR langsam)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:357 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:235 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:617 msgid "Invalid Value!" msgstr "Ungültiger Wert!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:449 msgid "Invalid bat.map or dir entry" msgstr "Ungültige bat.map oder Verzeichnis-Eintrag" #: Source/Core/Core/Src/CoreTiming.cpp:556 #, c-format msgid "Invalid event type %i" msgstr "Ungültiger Ereignis-Typ %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:309 msgid "Invalid file" msgstr "Ungültige Datei" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:28 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Ungültige opening.bnr gefunden in gcm:\n" "%s\n" " Möglicherweise müssen Sie dieses Spiel neu dumpen." #: Source/Core/Core/Src/Movie.cpp:728 msgid "Invalid recording file" msgstr "Ungültige Aufnahmedatei" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:471 msgid "Invalid search parameters (no object selected)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:454 msgid "Invalid search string (couldn't convert to number)" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:442 msgid "Invalid search string (only even string lengths supported)" msgstr "" #: Source/Core/Core/Src/Core.cpp:530 msgid "Invalid state" msgstr "Ungültiger Status" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:267 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Italian" msgstr "Italienisch" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:47 msgid "JIT Recompiler (recommended)" msgstr "JIT-Recompiler (Empfohlen)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:48 msgid "JITIL experimental recompiler" msgstr "JITIL-Recompiler (Experimentell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Japanese" msgstr "Japanisch" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Keep window on top" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:257 msgid "Key" msgstr "Taste" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:285 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Korean" msgstr "Koreanisch" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:44 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:26 msgid "L Button" msgstr "L-Taste" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:48 msgid "L-Analog" msgstr "L-Analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:591 msgid "Language:" msgstr "Sprache:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:418 #, c-format msgid "Last %i" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:683 msgid "Latency:" msgstr "Latenz:" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Left Stick" msgstr "Stick links" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:273 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Zum Erkennen, auf Tastenkürzel linksklicken.\n" "Drücken Sie die Leertaste, zum löschen." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:742 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Linksklick um Eingabe zu erkennen.\n" "Mittlere Maustaste zum Löschen.\n" "Rechtsklick für weitere Optionen." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:747 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Links/Rechts-Klick für mehr Optionen.\n" "Mittlere Maustaste zum Löschen." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Less Than" msgstr "Kleiner als" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:551 msgid "Limit by FPS" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:979 msgid "Load" msgstr "Laden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542 msgid "Load Custom Textures" msgstr "Lade benutzerdefinierte Texturen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232 #, fuzzy msgid "Load State" msgstr "Spielstand &laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219 #, fuzzy msgid "Load State Last 1" msgstr "Status aus Slot 1 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220 #, fuzzy msgid "Load State Last 2" msgstr "Status aus Slot 2 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221 #, fuzzy msgid "Load State Last 3" msgstr "Status aus Slot 3 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:222 #, fuzzy msgid "Load State Last 4" msgstr "Status aus Slot 4 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223 #, fuzzy msgid "Load State Last 5" msgstr "Status aus Slot 5 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224 #, fuzzy msgid "Load State Last 6" msgstr "Status aus Slot 6 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225 #, fuzzy msgid "Load State Last 7" msgstr "Status aus Slot 7 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226 #, fuzzy msgid "Load State Last 8" msgstr "Status aus Slot 8 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 msgid "Load State Slot 1" msgstr "Status aus Slot 1 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 #, fuzzy msgid "Load State Slot 10" msgstr "Status aus Slot 1 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 msgid "Load State Slot 2" msgstr "Status aus Slot 2 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 msgid "Load State Slot 3" msgstr "Status aus Slot 3 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 msgid "Load State Slot 4" msgstr "Status aus Slot 4 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 msgid "Load State Slot 5" msgstr "Status aus Slot 5 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 msgid "Load State Slot 6" msgstr "Status aus Slot 6 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 msgid "Load State Slot 7" msgstr "Status aus Slot 7 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 msgid "Load State Slot 8" msgstr "Status aus Slot 8 laden" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205 #, fuzzy msgid "Load State Slot 9" msgstr "Status aus Slot 1 laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:422 msgid "Load State..." msgstr "Status laden..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 msgid "Load Wii System Menu" msgstr "Wii-Systemmenü laden" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1412 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Wii-Systemmenü %d%c laden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:37 msgid "Load preset values from hack patterns available." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.h:38 msgid "Log" msgstr "Log" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:13 msgid "Log Configuration" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Log FPS to file" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83 msgid "Log Types" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:68 msgid "Logger Outputs" msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:109 #: Source/Core/DolphinWX/Src/Frame.cpp:320 msgid "Logging" msgstr "Logging" #: Source/Core/Core/Src/NetPlayClient.cpp:323 msgid "Lost connection to server!" msgstr "Die Verbindung zum Server wurde getrennt!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "M Button" msgstr "Mittlere Taste" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:155 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 Konflikt\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "MMU Speed Hack" msgstr "MMU Speed Hack" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:517 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark Dateien(*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:38 msgid "Main Stick" msgstr "Main Stick" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Maker ID:" msgstr "Hersteller-ID:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:495 msgid "Maker:" msgstr "Hersteller:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:113 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:116 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 msgid "Memcard already has a save for this title" msgstr "Die Speicherkarte enthält bereits ein Spiel mit dem gleichen Titel." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:278 msgid "Memcard already opened" msgstr "Memorycard ist bereits geöffnet" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:924 msgid "Memory Byte" msgstr "Seicherbyte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "Memory Card" msgstr "Speicherkarte" #: Source/Core/DolphinWX/Src/MemcardManager.h:23 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Memory-Card Manager WARNUNG - Erstelle Backups bevor der Benutzung. Dies " "sollte zwar gefixt sein, aber könnte dennoch Probleme machen (mangle stuff)!" #: Source/Core/Core/Src/CoreParameter.cpp:376 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Der Memory Card Dateiname in Slot %c is ungültig,\n" "die Region ist nicht festgelegt.\n" "\n" "Slot %c Path wurde geändert zu:\n" "%s\n" "Möchten Sie die alte Datei, zu diesem neuen Speicherort kopieren?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:112 msgid "Memorycard filesize does not match the header size" msgstr "" "Die Dateigröße der Speicherkarte stimmt nicht mit der Dateigrößenangabe im " "Header überein." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:37 msgid "Menu" msgstr "Menü" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:97 msgid "Mic" msgstr "Mikrofon" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:112 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:115 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577 msgid "Misc" msgstr "Sonstiges" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:788 msgid "Misc Settings" msgstr "Sonstige Einstellungen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:282 msgid "Modifier" msgstr "Modifikator" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:108 msgid "Monospaced font" msgstr "Monospaced Schriftart" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:663 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Bewege den Mauszeiger über eine Option um detaillierte Beschreibungen " "einzublenden.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Multiply" msgstr "Multiplikation" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:659 msgid "NOP" msgstr "NOP" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:637 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Add" msgstr "Num Addition" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Begin" msgstr "NP Start" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Decimal" msgstr "Num Komma" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Delete" msgstr "Num Entf" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Divide" msgstr "Num Division" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Down" msgstr "Num Unten" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP End" msgstr "Num Ende" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:98 msgid "NP Enter" msgstr "Num Eingabe" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Equal" msgstr "Num Gleich" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "NP Home" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:112 msgid "NP Insert" msgstr "Num Einfg" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "NP Left" msgstr "Num Links" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Multiply" msgstr "Num Multiplizieren" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Page Down" msgstr "Num Bild-Ab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Page Up" msgstr "Num Bild-Hoch" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Right" msgstr "Num Rechts" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Separator" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:96 msgid "NP Space" msgstr "Num Leertaste" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Subtract" msgstr "Num Minus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:97 msgid "NP Tab" msgstr "Num Tab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "NP Up" msgstr "Num Hoch" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:46 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:37 msgid "Name:" msgstr "Name:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:62 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:299 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Name: " msgstr "Name: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:516 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:555 msgid "Native GCI files(*.gci)" msgstr "Native GCI Dateien(*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:138 msgid "New Scan" msgstr "Neue Suche" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Nächste Seite" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:142 msgid "Next Scan" msgstr "Nächste Suche" #: Source/Core/DolphinWX/Src/NetWindow.cpp:63 msgid "Nickname :" msgstr "Nickname:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:190 msgid "No Country (SDK)" msgstr "Kein Land (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:360 msgid "No ISOs or WADS found" msgstr "Keine ISOs oder WADs gefunden" #: Source/Core/Core/Src/ConfigManager.h:17 msgid "No audio output" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:552 #, c-format msgid "No banner file found for title %s" msgstr "Keine Banner-Datei für Tittel %s gefunden." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:771 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:778 msgid "No description available" msgstr "Keine Beschreibung vorhanden" #: Source/Core/DolphinWX/Src/FrameAui.cpp:535 msgid "No docking" msgstr "Nicht Andocken" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:871 msgid "No file loaded" msgstr "Keine Datei geladen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:426 msgid "No free dir index entries" msgstr "Keine freien Verzeichnis-Indexeinträge." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:907 msgid "No recorded file" msgstr "" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:545 #, c-format msgid "No save folder found for title %s" msgstr "Keinen Spielstand-Ordner für Tittel %s gefunden." #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:138 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:118 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 #: Source/Core/DolphinWX/Src/NetWindow.cpp:614 msgid "None" msgstr "Keine" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Norwegian Bokmaal" msgstr "Norwegisch" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:193 msgid "Not Equal" msgstr "Ungleich" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:797 msgid "Not Set" msgstr "Nicht Festgelegt" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:141 #, c-format msgid "Not a Wii save or read failure for file header size %x" msgstr "" "Dies ist kein Wii-Spielstand oder das Lesen der Größenangabe im Dateiheader " "%x ist gescheitert." #: Source/Core/DolphinWX/Src/Main.cpp:669 msgid "Not connected" msgstr "Nicht Verbunden" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "Notes" msgstr "Notizen" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Notes: " msgstr "Notizen: " #: Source/Core/DolphinWX/Src/FrameAui.cpp:59 #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 #: Source/Core/DolphinWX/Src/FrameAui.cpp:613 #: Source/Core/DolphinWX/Src/FrameAui.cpp:659 #: Source/Core/DolphinWX/Src/FrameAui.cpp:667 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:31 msgid "Notice" msgstr "Notizen" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:92 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:65 msgid "Number Of Codes: " msgstr "Codeanzahl:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuck Beschleunigung" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:889 msgid "Object" msgstr "Objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:122 msgid "Object Range" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:246 msgid "Off" msgstr "Aus" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:49 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:588 msgid "On-Screen Display Messages" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:300 msgid "Online &Documentation" msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:423 #, c-format msgid "Only %d blocks available" msgstr "Nur %d Blöcke verfügbar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 msgid "Open" msgstr "Öffnen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:870 msgid "Open &containing folder" msgstr "Beinhaltenden &Ordner öffnen..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open Wii &save folder" msgstr "&Wii Spielstand-Ordner öffnen..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:459 msgid "Open file..." msgstr "Datei öffnen..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:48 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: Kann kein Sound-Gerät finden" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: Kann Gerät %s nicht öffnen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "OpenCL Texture Decoder" msgstr "OpenCL Textur-Dekoder" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503 msgid "OpenMP Texture Decoder" msgstr "OpenMP Texturen Dekodierer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 msgid "" "Opens the default (read-only) configuration for this game in an external " "text editor." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:295 msgid "Opens the user specified overrides in an external text editor." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:308 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Einstellungen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:455 #, fuzzy msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Die Reihenfolge der Dateien im Datei-Verzeichnis übereinstimmen nicht mit " "der Block-Reihenfolge,\n" "klicke Rechts und exportiere alle Spielstände,\n" "und importiere die Spielstände auf eine neue Memorycard.\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507 msgid "Other" msgstr "Andere" #: Source/Core/Core/Src/NetPlayClient.cpp:259 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "Der andere Client wurde, während das Spiel läuft, getrennt! Nun ist NetPlay " "inaktiv. Beenden Sie nun manuell das Spiel." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 msgid "Output" msgstr "Ausgabe" #: Source/Core/DolphinWX/Src/FrameTools.cpp:350 msgid "P&lay Recording..." msgstr "Au&fnahme abspielen..." #: Source/Core/Core/Src/HW/GCPad.cpp:18 msgid "Pad" msgstr "Pad" #: Source/Core/DolphinWX/Src/NetWindow.cpp:621 msgid "Pad " msgstr "Pad " #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Pads" msgstr "Pads" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:95 msgid "Page Down" msgstr "Bild-Ab" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:94 msgid "Page Up" msgstr "Bild-Auf" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:22 msgid "Paragraph" msgstr "Paragraph" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "Parameters" msgstr "Parameter" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:217 #, c-format msgid "Partition %i" msgstr "Partition %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:852 #, c-format msgid "Partition doesn't exist: %lu" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Patches" msgstr "Patche" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Paths" msgstr "Pfade" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1643 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1644 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pause" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "Pause at end of movie" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Per-Pixel Lighting" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:360 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:642 #, c-format msgid "Perspective %d" msgstr "Perspektive %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 #: Source/Core/DolphinWX/Src/FrameTools.cpp:463 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1652 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1653 msgid "Play" msgstr "Start" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 msgid "Play Recording" msgstr "Aufnahme abspielen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 msgid "Play/Pause" msgstr "Start/Pause" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:359 msgid "Playable" msgstr "Spielbar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:141 msgid "Playback Options" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:322 msgid "Players" msgstr "Spieler" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1040 msgid "Please confirm..." msgstr "Bitte Bestätigen..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:612 msgid "Please create a perspective before saving" msgstr "Bitte legen Sie vor dem Speichern eine Perspektive fest" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:23 msgid "Plus-Minus" msgstr "Plus-Minus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Polish" msgstr "Polnisch" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:719 msgid "Port 1" msgstr "Port 1:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:720 msgid "Port 2" msgstr "Port 2:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:721 msgid "Port 3" msgstr "Port 3:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:722 msgid "Port 4" msgstr "Port 4:" #: Source/Core/DolphinWX/Src/NetWindow.cpp:92 #: Source/Core/DolphinWX/Src/NetWindow.cpp:136 msgid "Port :" msgstr "Port:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Portuguese" msgstr "Portugiesisch" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Portuguese (Brazilian)" msgstr "Portugiesisch (Brasilianisch)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400 msgid "Post-Processing Effect:" msgstr "" #: Source/Core/Core/Src/Movie.cpp:932 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1051 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "" #: Source/Core/Core/Src/Movie.cpp:1028 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:35 msgid "Presets: " msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 msgid "Prev Page" msgstr "Vorh. Seite" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Vorherige Seite" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 msgid "Previous Value" msgstr "Vorheriger Wert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Print" msgstr "Druck" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/Src/ISOProperties.h:42 msgid "Properties" msgstr "Eigenschaften" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "Purge Cache" msgstr "Cache leeren" #: Source/Core/Common/Src/MsgHandler.cpp:52 msgid "Question" msgstr "Frage" #: Source/Core/DolphinWX/Src/NetWindow.cpp:169 #: Source/Core/DolphinWX/Src/NetWindow.cpp:337 msgid "Quit" msgstr "Beenden" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:46 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "R Button" msgstr "R-Taste" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 msgid "R-Analog" msgstr "R-Analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "RUSSIA" msgstr "RUSSLAND" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 msgid "Radius" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:577 msgid "Range" msgstr "Weite" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 msgid "Read-only mode" msgstr "Nur-Lese-Modus" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488 msgid "Real" msgstr "Echt" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:64 msgid "Real Balance Board" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Echte Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80 msgid "Real Wiimotes" msgstr "Echte Wiimotes" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:205 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:410 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:801 msgid "Record" msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:357 #, fuzzy msgid "Record input" msgstr "Aufnahme abspielen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:161 msgid "Recording Info" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Recording Options" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Red" msgstr "Rot" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Left" msgstr "Rot links" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Right" msgstr "Rot rechts" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77 #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:958 msgid "Refresh" msgstr "Aktualisieren" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 msgid "Refresh List" msgstr "Liste aktualisieren" #: Source/Core/DolphinWX/Src/FrameTools.cpp:460 msgid "Refresh game list" msgstr "Spieleliste aktualisieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:417 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:439 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:805 msgid "Remove" msgstr "Entfernen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:309 msgid "Render to Main Window" msgstr "Im Hauptfenster Rendern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:970 msgid "Reset" msgstr "Zurücksetzen" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167 msgid "Results" msgstr "Ergebnisse" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:16 msgid "Return" msgstr "Eingabe" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "Revision:" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Right Stick" msgstr "Stick rechts" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:506 msgid "" "Run DSP LLE on a dedicated thread (not recommended: might cause freezes)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Russian" msgstr "Russisch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:150 msgid "Sa&ve State" msgstr "S&tatus speichern" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476 msgid "Safe" msgstr "Sicher" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 #: Source/Core/DolphinWX/Src/FrameTools.cpp:485 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:980 msgid "Save" msgstr "Speichern" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:522 msgid "Save GCI as..." msgstr "GCI speichern unter..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228 #, fuzzy msgid "Save Oldest State" msgstr "S&tatus speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:231 #, fuzzy msgid "Save State" msgstr "S&tatus speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208 msgid "Save State Slot 1" msgstr "In Slot 1 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217 #, fuzzy msgid "Save State Slot 10" msgstr "In Slot 1 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209 msgid "Save State Slot 2" msgstr "In Slot 2 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 msgid "Save State Slot 3" msgstr "In Slot 3 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211 msgid "Save State Slot 4" msgstr "In Slot 4 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212 msgid "Save State Slot 5" msgstr "In Slot 5 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 msgid "Save State Slot 6" msgstr "In Slot 6 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214 msgid "Save State Slot 7" msgstr "In Slot 7 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215 msgid "Save State Slot 8" msgstr "In Slot 8 speichern" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216 #, fuzzy msgid "Save State Slot 9" msgstr "In Slot 1 speichern" #: Source/Core/DolphinWX/Src/FrameTools.cpp:407 msgid "Save State..." msgstr "Spiel speichern..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:612 msgid "Save as..." msgstr "Speichern unter..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1206 msgid "Save compressed GCM/ISO" msgstr "Komprimierte GCM/ISO speichern" #: Source/Core/DolphinWX/Src/FrameTools.cpp:485 msgid "Save current perspective" msgstr "Aktuelle Perspektive speichern" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1195 msgid "Save decompressed GCM/ISO" msgstr "Dekomprimierte GCM/ISO speichern" #: Source/Core/Core/Src/Movie.cpp:794 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Film-Status %s ist fehlerhaft, breche die Filmaufnahme ab..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Scaled EFB Copy" msgstr "" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:546 #, c-format msgid "Scanning %s" msgstr "Scannen %s" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:529 msgid "Scanning for ISOs" msgstr "Suche nach ISOs" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:530 msgid "Scanning..." msgstr "Suche..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:466 msgid "ScrShot" msgstr "ScrShot" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:93 msgid "Scroll Lock" msgstr "Scroll-Lock" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Search" msgstr "Suche" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Search Filter" msgstr "Suchfilter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Search Subfolders" msgstr "Unterordner durchsuchen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:238 msgid "Search current Object" msgstr "Suche derzeitiges Objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:242 msgid "Search for hex Value:" msgstr "" #: Source/Core/Common/Src/SysConf.h:90 Source/Core/Common/Src/SysConf.h:113 #: Source/Core/Common/Src/SysConf.h:133 Source/Core/Common/Src/SysConf.h:154 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Ausgewähltes %s nicht gefunden in SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:539 msgid "Select" msgstr "Auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:725 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1138 msgid "Select The Recording File" msgstr "Aufnahmedatei auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1370 msgid "Select a Wii WAD file to install" msgstr "Wähle eine Wii WAD zum Installieren aus." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:510 msgid "Select a save file to import" msgstr "Speicherdatei zum Importieren auswählen" #: Source/Core/DolphinWX/Src/FrameAui.cpp:366 msgid "Select floating windows" msgstr "Wähle unverankerte Fenster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:618 msgid "Select the file to load" msgstr "Datei zum Laden auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1328 msgid "Select the save file" msgstr "Wii-Spielstand auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1473 msgid "Select the state to load" msgstr "Status zum Laden auswählen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1487 msgid "Select the state to save" msgstr "Status zum Speichern auswählen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/InputCommon/Src/InputConfig.cpp:49 msgid "Selected controller profile does not exist" msgstr "" #: Source/Core/DolphinWX/Src/LogWindow.cpp:109 msgid "Selected font" msgstr "Ausgewählte Schriftart" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 11." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use OpenGL." msgstr "" #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 msgid "Send" msgstr "Senden" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:110 msgid "Sensor Bar Position:" msgstr "Position der Sensorleiste:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Separator" msgstr "Trennzeichen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:311 msgid "Serbian" msgstr "Serbisch" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "" "Serieller Port 1 - Dies ist der Port, den Geräte, wie der Net-Adapter, " "benutzen." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:871 msgid "Set as &default ISO" msgstr "Als &Standard-ISO festlegen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Als Standard-Speicherkarte %c auswählen" #: Source/Core/Core/Src/ActionReplay.cpp:450 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: Der Index ist größer als die AR-Code-Listengröße %lu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:521 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Settings..." msgstr "Einstellungen..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:252 #, fuzzy msgid "SetupWiiMem: Cant create setting file" msgstr "SetupWiiMem: Kann die Einstellungsdatei nicht finden" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:282 msgid "Shake" msgstr "Schütteln" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:493 msgid "Short Name:" msgstr "Kurzer Name:" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:92 msgid "Shoulder Buttons" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:221 msgid "Show &Console" msgstr "&Konsole anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:219 msgid "Show &Log" msgstr "&Log anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:216 msgid "Show &Statusbar" msgstr "&Statusleiste anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:214 msgid "Show &Toolbar" msgstr "&Werkzeugleiste anzeigen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:290 #, fuzzy msgid "Show Defaults" msgstr "Standard" #: Source/Core/DolphinWX/Src/FrameTools.cpp:285 msgid "Show Drives" msgstr "Laufwerke anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528 msgid "Show EFB Copy Regions" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Show FPS" msgstr "FPS anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:275 msgid "Show France" msgstr "Frankreich anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:261 msgid "Show GameCube" msgstr "GameCube anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559 msgid "Show Input Display" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:277 msgid "Show Italy" msgstr "Italien anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:268 msgid "Show JAP" msgstr "JAP anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:279 msgid "Show Korea" msgstr "Korea anzeigen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:484 msgid "Show Language:" msgstr "Anzeigen auf:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "Show Log &Configuration" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:270 msgid "Show PAL" msgstr "PAL anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:258 msgid "Show Platforms" msgstr "Plattformen anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show Regions" msgstr "Regionen anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Show Statistics" msgstr "Statistiken anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:281 msgid "Show Taiwan" msgstr "Taiwan anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:272 msgid "Show USA" msgstr "USA anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:263 msgid "Show Wad" msgstr "Wad anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:259 msgid "Show Wii" msgstr "Wii anzeigen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Show a confirmation box before stopping a game." msgstr "Vor dem Beenden der Emulation bestätigen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:500 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler " "auftritt.\n" "Deaktivieren kann störende und weniger kritische Nachrichten abschalten, " "aber es kann dann vorkommen, dass Dolphin plötzlich ohne eine Warnung " "abstürzt." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "Ersten Block anzeigen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:131 msgid "Show lag counter" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:501 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Blöcke anzeigen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Kommentar anzeigen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Symbol anzeigen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Namen anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:283 msgid "Show unknown" msgstr "Unbekannte Anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:283 msgid "Simplified Chinese" msgstr "Chinesisch (Vereinfacht)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:301 msgid "Size" msgstr "Größe" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:702 msgid "Skip BIOS" msgstr "BIOS überspringen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Skip DCBZ clearing" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455 msgid "Skip EFB Access from CPU" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:389 #: Source/Core/DolphinWX/Src/FrameTools.cpp:403 #, c-format msgid "Slot %i" msgstr "Slot %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:706 msgid "Slot A" msgstr "Slot A:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:707 msgid "Slot B" msgstr "Slot B:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Snapshot" msgstr "Snapshot" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:45 msgid "Software Renderer" msgstr "Software-Renderer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Sound Settings" msgstr "Audio-Einstellungen" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:64 #, c-format msgid "Sound backend %s is not valid." msgstr "Sound-Backend %s ist ungültig." #: Source/Core/AudioCommon/Src/DSoundStream.cpp:46 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Erstellen des Sound-Buffer fehlgeschlagen: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:18 msgid "Space" msgstr "Leertaste" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:488 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:266 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:312 msgid "Spanish" msgstr "Spanisch" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:114 msgid "Speaker Volume:" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:330 msgid "Speed up Disc Transfer Rate" msgstr "Disc-Übertragungsrate beschleunigen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:231 msgid "Square Stick" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "Standard Controller" msgstr "Standard-Controller" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 #: Source/Core/DolphinWX/Src/NetWindow.cpp:343 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "Start &NetPlay" msgstr "&NetPlay starten" #: Source/Core/DolphinWX/Src/FrameTools.cpp:347 msgid "Start Re&cording" msgstr "&Aufnahme starten" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 msgid "Start Recording" msgstr "Aufnahme starten" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 msgid "State" msgstr "Status" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 msgid "State Saves" msgstr "Status" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:90 msgid "Steering Wheel" msgstr "Lenkrad" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Stick" msgstr "Stick" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418 #: Source/Core/DolphinWX/Src/FrameTools.cpp:464 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 msgid "Stop" msgstr "Stopp" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284 msgid "Stretch to Window" msgstr "An Fenstergröße anpassen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Strum" msgstr "Klimpern" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:65 msgid "Subtract" msgstr "Subtrahieren" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109 #, c-format msgid "Successfully exported file to %s" msgstr "Die Datei wurde erfolgreich nach %s exportiert" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:89 msgid "Successfully imported save files" msgstr "Die gespeicherte Datei wurde erfolgreich importiert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:313 msgid "Swedish" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Swing" msgstr "Schwingen" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Synchronize GPU thread" msgstr "GPU-Thread synchronisieren" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:329 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:785 msgid "System Language:" msgstr "Systemsprache:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 #: Source/Core/DolphinWX/Src/TASInputDlg.h:19 msgid "TAS Input" msgstr "" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:15 msgid "Tab" msgstr "Tab" #: Source/Core/DolphinWX/Src/FrameAui.cpp:531 msgid "Tab split" msgstr "Nebeneinander öffnen" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Left" msgstr "" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Right" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:363 #: Source/Core/DolphinWX/Src/FrameTools.cpp:466 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 msgid "Take Screenshot" msgstr "Screenshot erstellen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:92 msgid "TaruKonga (Bongos)" msgstr "" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:535 msgid "Test" msgstr "Testen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "Texture" msgstr "Textur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:462 msgid "Texture Cache" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Texture Format Overlay" msgstr "" #: Source/Core/Core/Src/CoreParameter.cpp:228 msgid "The WAD has been installed successfully" msgstr "Die WAD-Datei wurde erfolgreich installiert" #: Source/Core/Core/Src/ActionReplay.cpp:185 msgid "The address is invalid" msgstr "Die Adresse ist ungültig" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:496 msgid "The checksum was successfully fixed" msgstr "Die Prüfsumme wurde erfolgreich korrigiert" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1240 msgid "The chosen directory is already in the list" msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1219 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Die Datei %s existiert bereits.\n" "Soll diese Datei ersetzt werden?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:39 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie " "bereits in einem anderen Programm geöffnet ist." #: Source/Core/AudioCommon/Src/WaveFile.cpp:32 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "" "Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht " "geschrieben." #: Source/Core/Core/Src/Boot/Boot.cpp:320 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Die angegebene Datei (%s) existiert nicht" #: Source/Core/DolphinWX/Src/FrameAui.cpp:666 msgid "The name can not be empty" msgstr "Der Name kann nicht leer bleiben." #: Source/Core/DolphinWX/Src/FrameAui.cpp:658 msgid "The name can not contain the character ','" msgstr "Der Name darf nicht das Zeichen \",\" enthalten" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:129 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:432 msgid "The save you are trying to copy has an invalid file size" msgstr "" "Der Spielstand, den du kopieren möchtest, hat eine ungültige Dateigröße." #: Source/Core/DolphinWX/Src/Main.cpp:431 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun " "zum Systemstandart zurück." #: Source/Core/Core/Src/NetPlayClient.cpp:93 msgid "The server and client's NetPlay versions are incompatible!" msgstr "" "Die Version von dem Server und Client´s NetPlay sind zueinander inkompatibel!" #: Source/Core/Core/Src/NetPlayClient.cpp:90 msgid "The server is full!" msgstr "Der Server ist voll!" #: Source/Core/Core/Src/NetPlayClient.cpp:96 msgid "The server responded: the game is currently running!" msgstr "Der Server meldet: Das Spiel läuft derzeit!" #: Source/Core/Core/Src/NetPlayClient.cpp:99 msgid "The server sent an unknown error message!" msgstr "Der Server sendete einen unbekannten Fehler!" #: Source/Core/Core/Src/CoreParameter.cpp:121 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Die ausgewählte Datei \"%s\" existiert nicht" #: Source/Core/Core/Src/ActionReplay.cpp:186 msgid "The value is invalid" msgstr "Der eingegebene Wert ist ungültig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:629 msgid "Theme:" msgstr "Design:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:588 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Es müsste ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist " "wahrscheinlich unvollständig." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n" "Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt " "werden." #: Source/Core/Core/Src/ActionReplay.cpp:345 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Dieser Action-Replay-Simulator unterstützt keine Codes, die sich selber " "verändern können." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:513 msgid "This could cause slow down in Wii Menu and some games." msgstr "Dies könnte zu Verlangsamung im Wii-Menü und einigen Spielen führen." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " "throttle using the DSP (might fix audio clicks but can also cause constant " "noise depending on the game)." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Teilt die Video und CPU Threads, damit diese auf unterschiedlichen Kernen " "laufen können.\n" "Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf PCs mit mehr " "als einem Kern,\n" "kann aber gelegentlich Abstürze/Fehler verursachen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:287 msgid "This will let you Manually Edit the INI config file" msgstr "" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:237 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:242 msgid "Threshold" msgstr "Schwelle" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Tilt" msgstr "Neigung" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:294 msgid "Title" msgstr "Titel" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131 msgid "To" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Toggle All Log Types" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #, fuzzy msgid "Toggle Aspect Ratio" msgstr "Seitenverhältnis:" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #, fuzzy msgid "Toggle EFB Copies" msgstr "EFB Kopien" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 msgid "Toggle Fog" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:465 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Vollbildmodus umschalten" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 msgid "Toggle IR" msgstr "" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:274 msgid "Top" msgstr "Oben" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:284 msgid "Traditional Chinese" msgstr "Chinesisch (Traditionell)" #: Source/Core/Core/Src/Boot/Boot.cpp:414 msgid "Tried to load an unknown file type." msgstr "Versuche gerade einen unbekannten Dateityp zu Laden." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:67 msgid "Triggers" msgstr "Schultertasten" #: Source/Core/Common/Src/SysConf.h:78 Source/Core/Common/Src/SysConf.h:101 msgid "Trying to read from invalid SYSCONF" msgstr "Versuche gerade eine ungültige SYSCONF zu Lesen" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Versuche gerade eine ungültige SYSCONF zu Lesen\n" "Wiimote BT-IDs sind nicht verfügbar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:314 msgid "Turkish" msgstr "Türkisch" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Turntable" msgstr "" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 msgid "Type" msgstr "Typ" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "UDP Port:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:270 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP-Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "UNKNOWN" msgstr "UNBEKANNT" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:766 #, c-format msgid "UNKNOWN_%02X" msgstr "UNBEKANNT_%02X" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:214 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:111 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:430 #, c-format msgid "Undefined %i" msgstr "Undefiniert %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 msgid "Undo Load State" msgstr "Status laden rückgängig machen" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230 #, fuzzy msgid "Undo Save State" msgstr "Status laden rückgängig machen" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:726 msgid "Unexpected 0x80 call? Aborting..." msgstr "" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192 msgid "Unknown" msgstr "Unbekannt" #: Source/Core/Core/Src/HW/DVDInterface.cpp:968 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444 #, c-format msgid "Unknown command 0x%08x" msgstr "Unbekannter Befehl 0x%08x" #: Source/Core/Common/Src/SysConf.cpp:132 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Unbekannter Eintrag-Typ %i in SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:296 #, c-format msgid "Unknown message received with id : %d" msgstr "Unbekannte Meldung mit ID: %d" #: Source/Core/Core/Src/NetPlayServer.cpp:394 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Unbekannte Meldung mit ID %d erhalten von Spieler %d, Spieler herausgeworfen!" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Hoch" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Update" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:311 msgid "Upright Wiimote" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 msgid "Use EuRGB60 Mode (PAL60)" msgstr "EuRGB60 Modus (PAL60) verwenden" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:295 msgid "Use Fullscreen" msgstr "Verwende gesamten Bildschirm" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:580 msgid "Use Hex" msgstr "Hex verwenden" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:586 msgid "Use Panic Handlers" msgstr "Warnmeldungen anzeigen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Use a less accurate algorithm to calculate depth values.\n" "Causes issues in a few games but might give a decent speedup.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Uses unsafe operations to speed up vertex streaming in OpenGL. There are no " "known problems on supported GPUs, but it will cause severe stability and " "graphical issues otherwise.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550 msgid "Utility" msgstr "Hilfsmittel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:326 #, fuzzy msgid "VBeam Speed Hack" msgstr "MMU Speed Hack" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186 msgid "Value" msgstr "Wert" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:60 msgid "Value:" msgstr "Wert:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:577 msgid "Value: " msgstr "Wert: " #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:38 msgid "Verbosity" msgstr "Ausführung" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505 msgid "Vertex Streaming Hack" msgstr "" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:389 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:676 msgid "Volume" msgstr "Lautstärke" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:475 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:504 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-Installation fehlgeschlagen: Konnte %s nicht erstellen" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:524 msgid "WAD installation failed: error creating ticket" msgstr "WAD-Installation fehlgeschlagen: Fehler bei der Ticket-Erstellung" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:86 msgid "Warning" msgstr "Warnungen" #: Source/Core/Core/Src/Boot/Boot.cpp:279 msgid "Warning - starting DOL in wrong console mode!" msgstr "Warnung - Starte DOL im falschen Consolen-Modus!" #: Source/Core/Core/Src/Boot/Boot.cpp:329 msgid "Warning - starting ELF in wrong console mode!" msgstr "Warnung - Starte ELF im falschen Consolen-Modus!" #: Source/Core/Core/Src/Boot/Boot.cpp:209 msgid "Warning - starting ISO in wrong console mode!" msgstr "Warnung - Starte ISO im falschen Consolen-Modus!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:563 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Warnung! Empfehle ein Backup aller Dateien im Ordner:\n" "%s\n" "Wollen Sie fortfahren?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:578 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner\n" "%s, sofern diese die gleichen Dateinamen wie Dateien auf der Speicherkarte " "besitzen.\n" "Möchtest du fortfahren?" #: Source/Core/Core/Src/Movie.cpp:837 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem " "Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Frame %u > %u). Lade " "einen anderen Spielstand, bevor du fortfährst oder lade diesen Spielstand im " "schreibgeschützen Modus." #: Source/Core/Core/Src/Movie.cpp:854 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Byte %d (0x" "%X) nicht übereinstimmt. Lade einen anderen Spielstand, bevor du fortfährst " "oder lade diesen Spielstand im schreibgeschützen Modus, andernfalls könnten " "Desyncs auftreten." #: Source/Core/Core/Src/Movie.cpp:864 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Frame %d " "nicht übereinstimmt. Lade einen anderen Spielstand, bevor du fortfährst oder " "lade diesen Spielstand mit deaktiviertem Schreibschutz, andernfalls könnten " "Desyncs auftreten.\n" "\n" "Weitere Informationen: Die aktuelle Aufnahme hat eine Länge von %d Frames " "und die Aufnahme vom Spielstand ist %d Frames lang.\n" "\n" "Bei Frame %d werden in der aktuellen Aufnahme die folgenden Tasten " "gedrückt:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "Bei Frame %d werden in der Aufnahme vom Spielstand die folgenden Tasten " "gedrückt:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/Src/WaveFile.cpp:96 #: Source/Core/AudioCommon/Src/WaveFile.cpp:119 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - Konnte Datei nicht öffnen." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Whammy" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Widescreen Hack" msgstr "Breitbild-Hack" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Width" msgstr "Weite" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:380 msgid "Wii Console" msgstr "Wii-Konsole" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:837 msgid "Wii NAND Root:" msgstr "" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1330 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-Speicherdaten (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:69 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Konnte die Datei nicht lesen" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/Src/FrameTools.cpp:472 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "Wiimote %i" #: Source/Core/DolphinWX/Src/Main.cpp:671 msgid "Wiimote Connected" msgstr "Wiimote Verbunden" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:108 msgid "Wiimote Motor" msgstr "Wiimote Motor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:472 msgid "Wiimote settings" msgstr "Wiimote-Einstellungen" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "Windows Left" msgstr "Windows Links" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "Windows Menu" msgstr "Kontextmenü" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "Windows Right" msgstr "Windows Rechts" #: Source/Core/DolphinWX/Src/LogWindow.cpp:124 msgid "Word Wrap" msgstr "Zeilenumbruch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1383 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:909 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1092 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1228 msgid "Working..." msgstr "Arbeite..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:353 msgid "Write memcards (GC)" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Write to Console" msgstr "In Konsole ausgeben" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:54 msgid "Write to Debugger" msgstr "" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Write to File" msgstr "In Datei ausgeben" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Write to Window" msgstr "" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:47 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice fehlgeschlagen: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:101 #, c-format msgid "XAudio2 init failed: %#X" msgstr "Initialisierung von XAudio2 gescheitert: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:111 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:776 msgid "XF reg" msgstr "XF reg" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Yellow" msgstr "Gelb" #: Source/Core/Core/Src/DSP/DSPCore.cpp:120 msgid "" "You are using a free DSP ROM made by the Dolphin Team.\n" "All Wii games will work correctly, and most GC games should also work fine, " "but the GBA/IPL/CARD UCodes will not work.\n" msgstr "" "Du verwendest das freie DSP-ROM vom Dolphin Team.\n" "Alle Wii- und die meisten GameCube-Spiele werden problemlos funktionen, aber " "die GBA/IPL/CARD-UCodes nicht.\n" #: Source/Core/Core/Src/DSP/DSPCore.cpp:116 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Only games using the Zelda UCode will work correctly.\n" msgstr "" "Du verwendest ein veraltetes, freies DSP-ROM vom Dolphin Team.\n" "Nur Spiele, die den Zelda-UCode verwenden werden korrekt funktionieren.\n" #: Source/Core/DolphinWX/Src/FrameAui.cpp:63 msgid "You can't close panes that have pages in them." msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten." #: Source/Core/DolphinWX/Src/NetWindow.cpp:239 msgid "You must choose a game!!" msgstr "Sie müssen ein Spiel auswählen!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:610 msgid "You must enter a name!" msgstr "Du musst einen Namen eingeben!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:455 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du musst eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:655 msgid "You must enter a valid profile name." msgstr "Sie müssen einen gültigen Profilamen eingeben!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:929 msgid "You must restart Dolphin in order for the change to take effect." msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden." #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dein DSP-ROMs haben ungültige Hashwerte.\n" "Möchtest du die Emulation anhalten und das Problem beheben?\n" "Wenn du \"Nein\" wählst, könnte die Audiowiedergabe merkwürdig klingen." #: Source/Core/Core/Src/CoreParameter.cpp:177 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n" "Mit PAL-Region fortfahren?" #: Source/Core/Common/Src/SysConf.cpp:45 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Deine SYSCONF-Datei hat die falsche Dateigröße.\n" "Erwartet wurde eine Größe von 0x%04x (aber deine ist 0x%04llx).\n" "Soll eine neue Datei generiert werden?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "ZTP hack" msgstr "ZTP-Hack" #: Source/Core/Core/Src/ActionReplay.cpp:377 msgid "Zero 3 code not supported" msgstr "Zero 3 Code wird nicht unterstüzt" #: Source/Core/Core/Src/ActionReplay.cpp:398 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Der Zero Code ist in Dolphin unbekannt: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:504 msgid "[ waiting ]" msgstr "[ warte ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:78 msgid "[Custom]" msgstr "[Benutzerdefiniert]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:813 msgid "apploader (.img)" msgstr "Apploader (.img)" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:272 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Lesen des Opcode aus %x. Bitte berichten." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:947 msgid "s" msgstr "s" #: Source/Core/Core/Src/x64MemTools.cpp:242 #, c-format msgid "unknown flavor %d (expected %d)" msgstr "" #: Source/Core/Core/Src/x64MemTools.cpp:236 #, fuzzy msgid "unknown message received" msgstr "Unbekannte Meldung mit ID: %d" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1165 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute gab beim Anwendungsstart -1 zurück!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:43 msgid "zFar Correction: " msgstr "zFar Korrektion: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:38 msgid "zNear Correction: " msgstr "zNear Korrektion: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:545 msgid "| OR" msgstr "| ODER" #~ msgid "Accurate VBeam emulation" #~ msgstr "Genaue VBeam Emulation" #~ msgid "Enable Hotkeys" #~ msgstr "Kurztasten aktivieren" #~ msgid "Export failed, try again?" #~ msgstr "Exportieren fehlgeschlagen, ein weiteres mal versuchen?" #~ msgid "Failed to load bthprops.cpl" #~ msgstr "bthprops.cpl konnte nicht geladen werden." #~ msgid "Failed to load hid.dll" #~ msgstr "Fehler beim Laden von hid.dll" #~ msgid "GCMic Configuration" #~ msgstr "GCMic Konfiguration" #~ msgid "HCI_CMD_INQUIRY is called, please report!" #~ msgstr "HCI_CMD_INQUIRY wurde aufgerufen, bitte berichten!" #~ msgid "" #~ "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)" #~ msgstr "" #~ "Wenn die FPS sprunghaft ist, kann diese Option helfen. (ON = Kompatibel, " #~ "OFF = Schnell)" #~ msgid "Import failed, try again?" #~ msgstr "Importieren fehlgeschlagen, noch einmal versuchen?" #~ msgid "In-Game" #~ msgstr "In-Game" #~ msgid "Last Overwritten State" #~ msgstr "Letzter überschriebener Status" #~ msgid "Last Saved State" #~ msgstr "Letzter gespeicherter Status" #~ msgid "Local" #~ msgstr "Lokal" #~ msgid "Set" #~ msgstr "Zuweisen" #~ msgid "Wii Save Import" #~ msgstr "Wii-Spielstand importieren"