// Copyright (C) 2003-2008 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include #include #include #include "AOSoundStream.h" namespace AOSound { pthread_t thread; StreamCallback callback; int buf_size; ao_device *device; ao_sample_format format; int default_driver; int sampleRate; volatile int threadData; short realtimeBuffer[1024 * 1024]; int AOSound_GetSampleRate() { return sampleRate; } void *soundThread(void *) { ao_initialize(); default_driver = ao_default_driver_id(); format.bits = 16; format.channels = 2; format.rate = sampleRate; format.byte_format = AO_FMT_LITTLE; device = ao_open_live(default_driver, &format, NULL /* no options */); if (device == NULL) { fprintf(stderr, "DSP_HLE: Error opening AO device.\n"); return false; } buf_size = format.bits/8 * format.channels * format.rate; while (!threadData) { uint_32 numBytesToRender = 256; (*callback)(realtimeBuffer, numBytesToRender >> 2, 16, sampleRate, 2); ao_play(device, (char*)realtimeBuffer, numBytesToRender); } ao_close(device); device = 0; ao_shutdown(); return 0; } bool AOSound_StartSound(int _sampleRate, StreamCallback _callback) { callback = _callback; threadData = 0; sampleRate = _sampleRate; memset(realtimeBuffer, 0, sizeof(realtimeBuffer)); pthread_create(&thread, NULL, soundThread, (void *)NULL); return true; } void AOSound_StopSound() { threadData = 1; void *retval; pthread_join(thread, &retval); } }