// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "AudioCommon/WaveFile.h" #include "AudioCommon/Mixer.h" #include #include "Common/CommonTypes.h" #include "Common/FileUtil.h" #include "Common/IOFile.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Common/StringUtil.h" #include "Common/Swap.h" #include "Core/Config/MainSettings.h" #include "Core/ConfigManager.h" constexpr size_t WaveFileWriter::BUFFER_SIZE; WaveFileWriter::WaveFileWriter() { } WaveFileWriter::~WaveFileWriter() { Stop(); } bool WaveFileWriter::Start(const std::string& filename, u32 sample_rate_divisor) { // Ask to delete file if (File::Exists(filename)) { if (Config::Get(Config::MAIN_DUMP_AUDIO_SILENT) || AskYesNoFmtT("Delete the existing file '{0}'?", filename)) { File::Delete(filename); } else { // Stop and cancel dumping the audio return false; } } // Check if the file is already open if (file) { PanicAlertFmtT("The file {0} was already open, the file header will not be written.", filename); return false; } file.Open(filename, "wb"); if (!file) { PanicAlertFmtT( "The file {0} could not be opened for writing. Please check if it's already opened " "by another program.", filename); return false; } audio_size = 0; if (basename.empty()) SplitPath(filename, nullptr, &basename, nullptr); current_sample_rate_divisor = sample_rate_divisor; // ----------------- // Write file header // ----------------- Write4("RIFF"); Write(100 * 1000 * 1000); // write big value in case the file gets truncated Write4("WAVE"); Write4("fmt "); Write(16); // size of fmt block Write(0x00020001); // two channels, uncompressed const u32 sample_rate = Mixer::FIXED_SAMPLE_RATE_DIVIDEND / sample_rate_divisor; Write(sample_rate); Write(sample_rate * 2 * 2); // two channels, 16bit Write(0x00100004); Write4("data"); Write(100 * 1000 * 1000 - 32); // We are now at offset 44 if (file.Tell() != 44) PanicAlertFmt("Wrong offset: {}", file.Tell()); return true; } void WaveFileWriter::Stop() { file.Seek(4, File::SeekOrigin::Begin); Write(audio_size + 36); file.Seek(40, File::SeekOrigin::Begin); Write(audio_size); file.Close(); } void WaveFileWriter::Write(u32 value) { file.WriteArray(&value, 1); } void WaveFileWriter::Write4(const char* ptr) { file.WriteBytes(ptr, 4); } void WaveFileWriter::AddStereoSamplesBE(const short* sample_data, u32 count, u32 sample_rate_divisor, int l_volume, int r_volume) { if (!file) { ERROR_LOG_FMT(AUDIO, "WaveFileWriter - file not open."); return; } if (count * 2 > BUFFER_SIZE) { ERROR_LOG_FMT(AUDIO, "WaveFileWriter - buffer too small (count = {}).", count); return; } if (skip_silence) { bool all_zero = true; for (u32 i = 0; i < count * 2; i++) { if (sample_data[i]) all_zero = false; } if (all_zero) return; } for (u32 i = 0; i < count; i++) { // Flip the audio channels from RL to LR conv_buffer[2 * i] = Common::swap16((u16)sample_data[2 * i + 1]); conv_buffer[2 * i + 1] = Common::swap16((u16)sample_data[2 * i]); // Apply volume (volume ranges from 0 to 256) conv_buffer[2 * i] = conv_buffer[2 * i] * l_volume / 256; conv_buffer[2 * i + 1] = conv_buffer[2 * i + 1] * r_volume / 256; } if (sample_rate_divisor != current_sample_rate_divisor) { Stop(); file_index++; std::ostringstream filename; filename << File::GetUserPath(D_DUMPAUDIO_IDX) << basename << file_index << ".wav"; Start(filename.str(), sample_rate_divisor); current_sample_rate_divisor = sample_rate_divisor; } file.WriteBytes(conv_buffer.data(), count * 4); audio_size += count * 4; }