# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # Delirious , 2011,2013 # Delirious , 2013 # Evin , 2016 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2019-03-16 15:19+0100\n" "PO-Revision-Date: 2019-03-16 14:19+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Hungarian (http://www.transifex.com/delroth/dolphin-emu/" "language/hu/)\n" "Language: hu\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinQt/MenuBar.cpp:1063 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:99 msgid " (Disc %1)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57 msgid "! NOT" msgstr "! NEM" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:43 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memory Card?" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:188 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" tisztítása sikertelen. Valószínűleg sérült az image." #: Source/Core/DiscIO/CompressedBlob.cpp:163 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s” már tömörítve van! Nem lehet tovább tömöríteni." #: Source/Core/Core/Boot/Boot.cpp:192 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" egy érvénytelen GCM/ISO fájl, vagy nem GC/Wii ISO." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:328 msgid "%1 %" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152 msgid "%1 % (%2 MHz)" msgstr "" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:221 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "%1 Graphics Configuration" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:513 msgid "%1 Match(es)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:186 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:128 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:131 msgid "%1 doesn't support this feature." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:205 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:262 msgid "%1 ms" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163 msgid "%1% (Normal Speed)" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141 msgid "%1[%2]: %3" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:118 msgid "%1[%2]: %3/%4 MiB" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:240 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i / %i blokk. Tömörítési arány: %i%%" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54 #, c-format msgid "" "%s\n" "was not loaded because it has the same internal filename as previously " "loaded save\n" "%s" msgstr "" "%s\n" "nem lett betöltve, mert ugyanaz a belső fájlneve mint az előzőleg betöltött " "mentésnek\n" "%s" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " File size (0x%) does not match the size recorded in the header (0x" "%x)" msgstr "" "%s\n" "nem lett betöltve, mert érvénytelen egy érvénytelen GCI.\n" " A fájlméret (0x%) nem egyezik a fejlécben rögzítettel (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67 #, c-format msgid "" "%s\n" "was not loaded because it is an invalid GCI.\n" " Number of blocks claimed to be %u" msgstr "" "%s\n" "nem lett betöltve, mert érvénytelen egy érvénytelen GCI.\n" " A blokkok számából várt érték: %u" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107 #, c-format msgid "" "%s\n" "was not loaded because there are not enough free blocks on the virtual " "memory card" msgstr "" "%s\n" "nem lett betöltve, mert nincs elég szabad blokk a virtuális memóriakártyán" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96 #, c-format msgid "" "%s\n" "was not loaded because there is less than 10%% free blocks available on the " "memory card\n" "Total Blocks: %d; Free Blocks: %d" msgstr "" "%s\n" "nem lett betöltve, mert kevesebb, mint 10%% szabad blokk érhető el a " "memóriakártyán\n" "Összes blokk: %d; Szabad blokk: %d" #: Source/Core/Core/Boot/Boot.cpp:343 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL található a(z) %s mappában. A lemez talán nem ismerhető fel" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:72 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card file size is invalid (0x%x bytes)" msgstr "" "%s betöltése sikertelen, mint memóriakártya.\n" "A fájlméret érvénytelen (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:88 #, c-format msgid "" "%s failed to load as a memory card.\n" "Card size is invalid (0x%x bytes)" msgstr "" "%s betöltése sikertelen, mint memóriakártya.\n" "A kártyaméret érvénytelen (0x%x byte)" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:65 #, c-format msgid "" "%s failed to load as a memory card.\n" "File is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s betöltése sikertelen, mint memóriakártya.\n" "A fájlméret nem elég nagy egy érvényes memóriakártya fájlhoz (0x%x byte)" #: Source/Core/Core/NetPlayServer.cpp:993 #, c-format msgid "%s failed to synchronize codes." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:951 #, c-format msgid "%s failed to synchronize." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s nem egy mappa, áthelyezése sikertelen *.original-ba.\n" " Ellenőrizd az írási jogokat vagy mozgasd a fájlokat a Dolphinen kívülre" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s nem egy mappa, áthelyezve a *.original szerint" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55 msgid "&& AND" msgstr "&& ÉS" #: Source/Core/DolphinQt/MenuBar.cpp:557 msgid "&About" msgstr "&Névjegy" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248 msgid "&Add Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:68 msgid "&Add New Code..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247 msgid "&Add function" msgstr "" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:486 msgid "&Audio Settings" msgstr "&Audió beállítások" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "&Auto Update:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:501 msgid "&Automatic Start" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:177 msgid "&Boot from DVD Backup" msgstr "&Bootolás DVD mentésből" #: Source/Core/DolphinQt/MenuBar.cpp:441 msgid "&Breakpoints" msgstr "&Töréspontok" #: Source/Core/DolphinQt/GCMemcardManager.cpp:80 msgid "&Browse..." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:102 msgid "&Cancel" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "&Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:550 msgid "&Check for Updates..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:885 msgid "&Clear Symbols" msgstr "" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:414 msgid "&Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:488 msgid "&Controller Settings" msgstr "&Vezérlő beállítások" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226 msgid "&Copy address" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:68 msgid "&Delete" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247 msgid "&Delete Watch" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:69 msgid "&Edit Code..." msgstr "" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:197 msgid "&Eject Disc" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:295 msgid "&Emulation" msgstr "&Emuláció" #: Source/Core/DolphinQt/GCMemcardManager.cpp:69 msgid "&Export..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:190 msgid "&File" msgstr "&Fájl" #: Source/Core/DolphinQt/MenuBar.cpp:508 msgid "&Font..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:301 msgid "&Frame Advance" msgstr "Képkocka léptetése" #: Source/Core/DolphinQt/MenuBar.cpp:887 msgid "&Generate Symbols From" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:541 msgid "&GitHub Repository" msgstr "&GitHub tárház" #: Source/Core/DolphinQt/MenuBar.cpp:485 msgid "&Graphics Settings" msgstr "&Grafikai beállítások" #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "&Help" msgstr "&Súgó" #: Source/Core/DolphinQt/MenuBar.cpp:489 msgid "&Hotkey Settings" msgstr "&Gyorsbillentyű beállítások" #: Source/Core/DolphinQt/GCMemcardManager.cpp:71 msgid "&Import..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249 msgid "&Insert blr" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:458 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:315 msgid "&Load State" msgstr "&Állapot betöltése" #: Source/Core/DolphinQt/MenuBar.cpp:893 msgid "&Load Symbol Map" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:406 msgid "&Lock Widgets In Place" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:450 msgid "&Memory" msgstr "&Memória" #: Source/Core/DolphinQt/MenuBar.cpp:211 msgid "&Memory Card Manager (GC)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:673 msgid "&Movie" msgstr "&Film" #: Source/Core/DolphinQt/MenuBar.cpp:191 msgid "&Open..." msgstr "&Megnyitás..." #: Source/Core/DolphinQt/MenuBar.cpp:482 msgid "&Options" msgstr "&Beállítások" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "&Patch HLE Functions" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:297 msgid "&Pause" msgstr "&Szünet" #: Source/Core/DolphinQt/MenuBar.cpp:296 msgid "&Play" msgstr "&Indítás" #: Source/Core/DolphinQt/GameList/GameList.cpp:297 msgid "&Properties" msgstr "&Tulajdonságok" #: Source/Core/DolphinQt/MenuBar.cpp:688 msgid "&Read-Only Mode" msgstr "&Írásvédett mód" #: Source/Core/DolphinQt/MenuBar.cpp:422 msgid "&Registers" msgstr "&Regiszterek" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70 msgid "&Remove Code" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:238 msgid "&Rename symbol" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:299 msgid "&Reset" msgstr "&Alapbeállítások" #: Source/Core/DolphinQt/MenuBar.cpp:217 msgid "&Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:894 msgid "&Save Symbol Map" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:168 msgid "&Speed Limit:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:298 msgid "&Stop" msgstr "&Stop" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:209 msgid "&Tools" msgstr "&Eszközök" #: Source/Core/DolphinQt/MenuBar.cpp:380 msgid "&View" msgstr "&Nézet" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:433 msgid "&Watch" msgstr "&Figyelés" #: Source/Core/DolphinQt/MenuBar.cpp:534 msgid "&Website" msgstr "&Weboldal" #: Source/Core/DolphinQt/GameList/GameList.cpp:298 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinQt/MenuBar.cpp:1162 msgid "'%1' not found, no symbol names generated" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1206 msgid "'%1' not found, scanning for common functions instead" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138 msgid "(None)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130 msgid "(host)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:162 msgid "(off)" msgstr "(ki)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129 msgid "(ppc)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56 msgid "+ ADD" msgstr "+ HOZZÁAD" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 msgid "--> %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:666 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83 msgid "..." msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "16-bit Integer" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "16:9" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "16x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "1x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "2x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "2x Native (1280x1056) for 720p" msgstr "2x eredeti (1280x1056) 720p-hez" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "32-bit Integer" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:331 msgid "3D" msgstr "" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:293 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "3x Native (1920x1584) for 1080p" msgstr "3x eredeti (1920x1584) 1080p-hez" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "4:3" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "4x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "4x Native (2560x2112) for 1440p" msgstr "4x eredeti (2560x2112) 1440p-hez" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "5x Native (3200x2640)" msgstr "5x eredeti (3200x2640)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "6x Native (3840x3168) for 4K" msgstr "6x eredeti (3840x3168) 4K-hoz" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "7x Native (4480x3696)" msgstr "7x eredeti (4480x3696)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:321 msgid "8-bit Integer" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "8x" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "8x Native (5120x4224) for 5K" msgstr "8x eredeti (5120x4224) 5K-hoz" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:49 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1243 #: Source/Core/DolphinQt/MainWindow.cpp:1314 msgid "A NetPlay Session is already in progress!" msgstr "" #: Source/Core/Core/WiiUtils.cpp:141 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:525 msgid "A disc is already about to be inserted." msgstr "Egy lemez már behelyezés alatt." #: Source/Core/DolphinQt/MainWindow.cpp:765 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:351 msgid "A sync can only be triggered when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:116 msgid "AR Code" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:52 msgid "AR Codes" msgstr "AR kódok" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "ASCII" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:570 msgid "Abort" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:16 msgid "About Dolphin" msgstr "Dolphin névjegy" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73 msgid "Accuracy:" msgstr "Pontosság:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay kód dekódolási hiba:\n" "Sikertelen paritás ellenőrzés\n" "\n" "Felelős kód:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:524 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay hiba: érvénytelen méret (%08x : cím= %08x) a kód hozzáadásban " "(%s)" #: Source/Core/Core/ActionReplay.cpp:614 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay hiba: érvénytelen méret (%08x : cím = %08x) a kitöltésben és " "regiszterben (%s)" #: Source/Core/Core/ActionReplay.cpp:402 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay hiba: érvénytelen méret (%08x : cím = %08x) a RAM írásban és " "kitöltésben (%s)" #: Source/Core/Core/ActionReplay.cpp:462 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay hiba: érvénytelen méret (%08x : cím = %08x) a mutató írásában " "(%s)" #: Source/Core/Core/ActionReplay.cpp:668 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay hiba: érvénytelen érték (%08x) a memória másolásban (%s)" #: Source/Core/Core/ActionReplay.cpp:539 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay hiba: Mester kód és CCXXXXXX írása nincs beépítve (%s)\n" "Mester kódokra nincs szükség. Ne használj mester kódokat." #: Source/Core/Core/ActionReplay.cpp:248 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay hiba: érvénytelen AR kód sor: %s" #: Source/Core/Core/ActionReplay.cpp:779 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Feltételes kód: Érvénytelen méret %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:747 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Érvénytelen normál kódtípus %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:803 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normál kód %i: Érvénytelen altípus %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:705 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normál kód 0: Érvénytelen altípus %08x (%s)" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Active" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "Adapter Detected" msgstr "Adapter érzékelve" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "Hozzáadás" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:70 msgid "Add a Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:71 msgid "Add a Memory Breakpoint" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123 msgid "Add to &watch" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:189 msgid "Add to Watch" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:121 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:148 msgid "Add..." msgstr "Hozzáadás" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 #: Source/Core/DolphinQt/MenuBar.cpp:888 msgid "Address" msgstr "Cím" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:571 msgid "Address Out of Range" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:220 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM.\n" "\n" " The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM. Lower accuracies cause in-game text to appear garbled in " "certain games.\n" "\n" "If unsure, select the rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95 msgid "Advance Game Port" msgstr "Advance Game Port" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50 msgid "Advanced" msgstr "Haladó" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:204 msgid "Advanced Settings" msgstr "Haladó beállítások" #: Source/Core/DolphinQt/MainWindow.cpp:633 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff *.m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "m3u);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1133 #: Source/Core/DolphinQt/MainWindow.cpp:1140 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:275 msgid "All devices" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:981 msgid "All players' codes synchronized." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:938 msgid "All players' saves synchronized." msgstr "" #: Source/Core/DolphinQt/Main.cpp:193 msgid "Allow Usage Statistics Reporting" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193 msgid "" "Allows manipulation of the in-game camera. Move the mouse while holding the " "right button to pan or middle button to move.\n" "\n" "Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to " "increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the " "camera or SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked. " msgstr "" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:108 msgid "Always Connected" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Always Hide Mouse Cursor" msgstr "" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "Hiba lépett fel.\n" "\n" " Sor: %d\n" " Fájl: %s\n" "\n" "Kihagyás és folytatás?" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "A behelyezni próbált lemez nem található." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Anaglyph" msgstr "Anaglif" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "Elemzés" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27 msgid "Angle" msgstr "Szög" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "Anisotropic Filtering:" msgstr "Anizotróp szűrés:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89 msgid "Anti-Aliasing:" msgstr "Élsimítás:" #: Source/Core/DolphinQt/MenuBar.cpp:1344 msgid "Append signature to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:906 msgid "Append to &Existing Signature File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:910 msgid "Appl&y Signature File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303 msgid "" "Applies a post-processing effect after rendering a frame.\n" "\n" "If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:90 msgid "Apploader Date:" msgstr "Betöltőprogram dátuma:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62 msgid "Apply" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1367 msgid "Apply signature file" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Arbitrary Mipmap Detection" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:176 msgid "Are you sure that you want to delete '%1'?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:748 msgid "Are you sure you want to delete this file?" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:237 msgid "Are you sure you want to delete this pack?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:479 msgid "Are you sure you want to quit NetPlay?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:499 msgid "Are you sure?" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:106 msgid "Aspect Ratio:" msgstr "Képarány:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:235 msgid "Assign Controller Ports" msgstr "Vezérlő portjainak társítása" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "Audió" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:75 msgid "Audio Backend:" msgstr "Audió feldolgozó:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Audio Stretching Settings" msgstr "" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "Ausztrália" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:52 msgid "Authors" msgstr "Készítők" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Auto" msgstr "Automatikus" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Auto (Multiple of 640x528)" msgstr "Automatikus (640x528 többszöröse)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:173 msgid "Auto Update Settings" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:380 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Auto-Adjust Window Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40 msgid "Auto-Hide" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Automatically adjusts the window size to the internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:125 msgid "" "Automatically progress one button after another during configuration. Useful " "for first-time setup." msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:429 msgid "B" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:564 msgid "BAT incorrect. Dolphin will now exit" msgstr "Helytelen BAT. A Dolphin most kilép." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474 msgid "BP register " msgstr "BP regiszter " #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:96 msgid "Backend Multi-threading" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 msgid "Backend Settings" msgstr "Háttéralkalmazás beállításai" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46 msgid "Backend:" msgstr "Háttéralkalmazás:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204 msgid "Background Input" msgstr "Háttér bemenet" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "Hátra" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:402 msgid "Bad address provided." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:426 msgid "Bad value provided." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:904 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:178 #: Source/Core/DolphinQt/GCMemcardManager.cpp:159 #: Source/Core/DolphinQt/MenuBar.cpp:584 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:100 msgid "Banner Details" msgstr "Banner részletek" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 msgid "Bar" msgstr "Hangoló" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "Alap" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:130 msgid "Basic Settings" msgstr "Alapok beállítása" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39 msgid "Bass" msgstr "Basszus" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:234 msgid "Battery" msgstr "Akkumulátor" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:183 msgid "Beta (once a month)" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:159 msgid "Blocks" msgstr "Blokk" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Blue" msgstr "Kék" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Left" msgstr "Kék balra" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Blue Right" msgstr "Kék jobbra" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:494 msgid "Boot to Pause" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1461 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1489 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103 msgid "Borderless Fullscreen" msgstr "Szegély nélküli teljes képernyő" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:168 msgid "Both Block Allocation Table block checksums are invalid" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:145 msgid "Both directory block checksums are invalid" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:168 msgid "Bottom" msgstr "Lent" #: Source/Core/DolphinQt/AboutDialog.cpp:28 msgid "Branch: " msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:284 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:28 msgid "Breakpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:475 msgid "Breakpoint encountered! Step out aborted." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107 msgid "Broadband Adapter" msgstr "Szélessávú adapter" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "Broadband Adapter MAC address" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:112 msgid "Buffer Size:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:849 msgid "Buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:523 msgid "Buffer:" msgstr "Puffer:" #: Source/Core/Core/HW/GCPadEmu.cpp:93 msgid "Button" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:63 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:145 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:40 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:69 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:101 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "Gombok" #: Source/Core/Core/HW/GCPadEmu.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "C Stick" msgstr "C kar" #: Source/Core/DolphinQt/MenuBar.cpp:905 msgid "C&reate Signature File..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487 msgid "CP register " msgstr "CP regiszter " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210 msgid "CPU Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39 msgid "CPU Options" msgstr "CPU beállítások" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47 msgid "Cached Interpreter (slower)" msgstr "Gyorsítótáras értelmező (lassabb)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:175 msgid "" "Caches custom textures to system RAM on startup.\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156 msgid "Calculate MD5 hash" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "A 3D-s tárgyak fényeinek számolása pixel alapján, nem pedig csúcspontok " "szerint, elsimítva a megvilágított sokszögek megjelenítését és az egyes " "háromszögek kevésbé feltűnőek.\n" "Ritkán okoz lassulást vagy grafikai problémát.\n" "\n" "Ha bizonytalan vagy, hagy üresen." #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:605 msgid "Calibrate" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:597 msgid "Calibration" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99 msgid "Callstack" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1764 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1236 #: Source/Core/DolphinQt/MainWindow.cpp:1307 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 msgid "Cancel" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:631 msgid "Cancel Calibration" msgstr "" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "" "Sikertelen SingleStep a FIFO-ban. Helyette használj Képkocka léptetést." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:496 msgid "Cannot find the GC IPL." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:494 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220 msgid "" "Cannot use that file as a memory card.\n" "%1\n" "is not a valid GameCube memory card file" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35 msgid "Center" msgstr "Közép" #: Source/Core/DolphinQt/GameList/GameList.cpp:313 msgid "Change &Disc" msgstr "Lemez&váltás" #: Source/Core/DolphinQt/MenuBar.cpp:196 msgid "Change &Disc..." msgstr "Lemez&váltás..." #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "Lemezváltás" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141 msgid "Change Discs Automatically" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468 msgid "Change instruction" msgstr "" #: Source/Core/Core/Movie.cpp:1190 #, c-format msgid "Change the disc to %s" msgstr "Lemez módosítása erre: %s" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:208 msgid "Chat" msgstr "Chat" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24 msgid "Cheat Code Editor" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:130 msgid "Cheat Search" msgstr "Csalás keresése" #: Source/Core/DolphinQt/CheatsManager.cpp:74 msgid "Cheats Manager" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:253 msgid "Check NAND..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245 msgid "Check Partition Integrity" msgstr "Partíció integritás ellenőrzése" #: Source/Core/DolphinQt/Settings/PathPane.cpp:129 msgid "Check for Game List Changes in the Background" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:33 msgid "Check for updates: " msgstr "Frissítések keresése: " #: Source/Core/DolphinQt/GameList/GameList.cpp:773 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202 msgid "Choose a file to open" msgstr "Válassz megnyitandó fájlt" #: Source/Core/DolphinQt/MenuBar.cpp:1384 msgid "Choose priority input file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1390 msgid "Choose secondary input file" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160 msgid "Choose the folder to extract to" msgstr "Válassz mappát a kitömörítéshez" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75 msgid "Classic" msgstr "Klasszikus" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:246 msgid "Classic Buttons" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:37 msgid "Classic Controller" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:122 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:106 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 msgid "Clear" msgstr "Törlés" #: Source/Core/DolphinQt/MenuBar.cpp:773 msgid "Clear Cache" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101 msgid "Clone and &Edit Code..." msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:24 msgid "Close" msgstr "Bezárás" #: Source/Core/DolphinQt/MenuBar.cpp:483 msgid "Co&nfiguration" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102 msgid "Code:" msgstr "Kód:" #: Source/Core/Core/NetPlayClient.cpp:1455 msgid "Codes received!" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:908 msgid "Combine &Two Signature Files..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:159 msgid "Comment" msgstr "Megjegyzés" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123 msgid "Compile Shaders Before Starting" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:160 msgid "Compiling Shaders" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:311 msgid "Compress ISO..." msgstr "ISO tömörítése..." #: Source/Core/DolphinQt/GameList/GameList.cpp:276 msgid "Compress selected ISOs..." msgstr "Kiválasztott ISO tömörítése..." #: Source/Core/DolphinQt/GameList/GameList.cpp:538 msgid "Compressed GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:501 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "A Wii lemezkép tömörítése a kitöltő adatok eltávolításával " "viszafordíthatatlan módosítást végez. A lemezkép még működni fog. Folytatod?" #: Source/Core/DolphinQt/GameList/GameList.cpp:569 #: Source/Core/DolphinQt/GameList/GameList.cpp:589 msgid "Compressing..." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:205 msgid "Compute" msgstr "Számítás" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:226 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:227 msgid "Computing MD5 Checksum" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Config" msgstr "Beállítás" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72 msgid "Configure" msgstr "Beállítások" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40 msgid "Configure Output" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:175 #: Source/Core/DolphinQt/GameList/GameList.cpp:498 #: Source/Core/DolphinQt/GameList/GameList.cpp:558 #: Source/Core/DolphinQt/GameList/GameList.cpp:635 #: Source/Core/DolphinQt/GameList/GameList.cpp:747 #: Source/Core/DolphinQt/MainWindow.cpp:764 #: Source/Core/DolphinQt/MainWindow.cpp:1428 #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Confirm" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:179 msgid "Confirm backend change" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Confirm on Stop" msgstr "Megerősítés leállításkor" #: Source/Core/DolphinQt/MenuBar.cpp:1129 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:478 #: Source/Core/DolphinQt/ResourcePackManager.cpp:236 msgid "Confirmation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:81 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "Connect" msgstr "Csatlakozás" #: Source/Core/Core/HotkeyManager.cpp:78 Source/Core/DolphinQt/MenuBar.cpp:289 msgid "Connect Balance Board" msgstr "Balance Board csatlakoztatása" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:105 msgid "Connect USB Keyboard" msgstr "USB billentyűzet csatlakoztatása" #: Source/Core/DolphinQt/MenuBar.cpp:281 msgid "Connect Wii Remote %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Connect Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Connect Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:76 msgid "Connect Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Connect Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Connect Wii Remotes" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:139 msgid "Connect to the Internet and perform an online system update?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 msgid "Connection Type:" msgstr "Csatlakozás típusa:" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Continuous Scanning" msgstr "Folyamatos szkennelés" #: Source/Core/Core/HW/GCPadEmu.cpp:71 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 msgid "Control Stick" msgstr "Vezérlő kar" #: Source/Core/Core/HotkeyManager.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328 msgid "Controller Profile" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65 msgid "Controller Settings" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "Controllers" msgstr "Vezérlők" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:285 msgid "" "Controls the rendering resolution. A high resolution greatly improves visual " "quality, but also greatly increases GPU load and can cause issues in certain " "games. Generally speaking, the lower the internal resolution, the better " "performance will be.\n" "\n" "If unsure, select Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330 msgid "" "Controls the separation distance between the virtual cameras. \n" "\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Convergence:" msgstr "Konvergencia:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:711 msgid "Copy" msgstr "Másolás" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228 msgid "Copy &function" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231 msgid "Copy &hex" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361 msgid "Copy Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363 msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230 msgid "Copy code &line" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109 #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 msgid "Copy failed" msgstr "Sikertelen másolás" #: Source/Core/DolphinQt/GCMemcardManager.cpp:143 msgid "Copy to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:143 msgid "Copy to B" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:85 msgid "Core" msgstr "Mag" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Cost" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:153 #: Source/Core/Core/NetPlayClient.cpp:209 msgid "Could not communicate with host." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:125 msgid "Could not create client." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:137 msgid "Could not create peer." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:259 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:279 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:284 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:184 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "Nem olvasható: \"%s\". Nincs lemez a meghajtóban, vagy az nem GameCube/Wii " "mentés. Ne feledd, az eredeti GameCube és Wii lemezeket nem tudja közvetlen " "lejátszani a Dolphin." #: Source/Core/Core/Boot/Boot.cpp:203 #, c-format msgid "Could not recognize file %s" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "A memóriakártyafájl nem írható: %s.\n" "\n" "CD/DVD-ről futtatod a Dolphint, vagy esetleg a mentési fájl írásvédett?\n" "\n" "Az emulátor mappájának áthelyezése után kapod ezt a hibát?\n" "Ha igen, talán újra meg kell adnod a memóriakártya helyét a beállításokban." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63 #, c-format msgid "Couldn't initialise libusb for Bluetooth passthrough: %s" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:914 msgid "Couldn't look up central server" msgstr "A központi szerver nem található" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 msgid "Country:" msgstr "Ország:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within. If the " "aspect ratio is widescreen, the output image will be scaled horizontally to " "preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:87 msgid "Creator:" msgstr "" #: Source/Core/Common/MsgHandler.cpp:68 msgid "Critical" msgstr "Kritikus" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Crop" msgstr "Levágás" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:163 msgid "Crossfade" msgstr "Átúsztatás" #: Source/Core/DolphinQt/MenuBar.cpp:263 msgid "Current Region" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61 msgid "Custom" msgstr "Egyéni" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 msgid "Custom RTC Options" msgstr "Egyéni RTC beállítások" #: Source/Core/Core/HW/GCPadEmu.cpp:96 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:205 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:39 msgid "D-Pad" msgstr "Digitális irányok" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "DK Bongos" msgstr "DK Bongos" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:43 msgid "DSP Emulation Engine" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP HLE Emulation (fast)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:49 msgid "DSP LLE Interpreter (slow)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP LLE Recompiler" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Dance Mat" msgstr "Dance Mat" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126 msgid "Data" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114 msgid "Data Type" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1413 msgid "Data received!" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:291 #: Source/Core/DolphinQt/GCMemcardManager.cpp:325 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro fájlok(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21 #: Source/Core/InputCommon/ControllerEmu/StickGate.cpp:103 msgid "Dead Zone" msgstr "Holtsáv" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68 msgid "Debug Only" msgstr "Csak hibakeresés" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:325 msgid "Debugging" msgstr "Hibakeresés" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:338 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131 msgid "Decimal" msgstr "Decimális" #: Source/Core/DolphinQt/GameList/GameList.cpp:309 msgid "Decompress ISO..." msgstr "ISO kibontása..." #: Source/Core/DolphinQt/GameList/GameList.cpp:278 msgid "Decompress selected ISOs..." msgstr "Kiválasztott ISO kibontása..." #: Source/Core/DolphinQt/GameList/GameList.cpp:569 #: Source/Core/DolphinQt/GameList/GameList.cpp:581 msgid "Decompressing..." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Decrease Convergence" msgstr "Konvergencia csökkentése" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Decrease Depth" msgstr "Mélység csökkentése" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Decrease Emulation Speed" msgstr "Emulációs sebesség csökkentése" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Decrease IR" msgstr "IR csökkentése" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:107 msgid "Default" msgstr "Alapértelmezett" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:173 msgid "Default Config (Read Only)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:295 msgid "Default Device" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:124 msgid "Default Font" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:165 msgid "Default ISO:" msgstr "Alapértelmezett ISO:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114 msgid "Defer EFB Cache Invalidation" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Defer EFB Copies to RAM" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:209 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call. May improve performance in some games which rely on CPU EFB " "Access at the cost of stability.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:86 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109 msgid "Delete" msgstr "Törlés" #: Source/Core/DolphinQt/GameList/GameList.cpp:371 msgid "Delete File..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:288 msgid "Delete selected files..." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/AVIDump.cpp:113 #, c-format msgid "Delete the existing file '%s'?" msgstr "Létező fájltörlése: ’%s'?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141 msgid "Depth Percentage:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "Depth:" msgstr "Mélység:" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41 #: Source/Core/DolphinQt/GameList/GameList.cpp:906 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:180 #: Source/Core/DolphinQt/MenuBar.cpp:586 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "Leírás" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:116 msgid "Description:" msgstr "Leírás:" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53 msgid "Detect" msgstr "Észlelés" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116 msgid "Deterministic dual core:" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:183 msgid "Dev (multiple times a day)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Device" msgstr "Eszköz" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:76 msgid "Device Settings" msgstr "Eszköz beállítások" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Device:" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Dims the screen after five minutes of inactivity." msgstr "Képernyő sötétítése öt perc inaktivitás után." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Direct Connection" msgstr "Közvetlen kapcsolat" #: Source/Core/VideoBackends/D3D/main.cpp:35 msgid "Direct3D 11" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101 msgid "Disable Bounding Box" msgstr "Határolókeret kikapcsolása" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83 msgid "Disable Copy Filter" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73 msgid "Disable EFB VRAM Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Disable Emulation Speed Limit" msgstr "Emulációs sebességkorlát kikapcsolása" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "Disable Fog" msgstr "Köd kikapcsolása" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Disable JIT Cache" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:247 msgid "" "Disables bounding box emulation.\n" "\n" "This may improve GPU performance significantly, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:181 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". \n" "\n" "Disabling the filter has no effect on performance, but may result in a " "sharper image. Causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93 msgid "Disc" msgstr "Lemez" #: Source/Core/DiscIO/DriveBlob.cpp:146 msgid "Disc Read Error" msgstr "Lemez olvasási hiba" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:231 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout. Can cause graphical defects in some games if the game doesn't " "expect all XFB copies to be displayed. However, turning this setting on " "reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 msgid "Distance" msgstr "" #: Source/Core/DolphinQt/Main.cpp:195 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1429 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1130 msgid "Do you want to clear the list of symbol names?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:384 msgid "Do you want to delete the %1 selected save files?" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:383 msgid "Do you want to delete the selected save file?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:768 msgid "Do you want to stop the current emulation?" msgstr "Biztos leállítod az aktuális emulációt?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Dolby Pro Logic II Decoder" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:24 #: Source/Core/DolphinQt/MainWindow.cpp:1654 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1236 #: Source/Core/DolphinQt/MenuBar.cpp:1252 #: Source/Core/DolphinQt/MenuBar.cpp:1270 msgid "Dolphin Map File (*.map)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1510 #: Source/Core/DolphinQt/MainWindow.cpp:1581 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS videók (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:195 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:598 msgid "Dolphin failed to complete the requested action." msgstr "" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:40 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:919 msgid "Dolphin is too old for traversal server" msgstr "A Dolphin túl régi az átjárási szerverhez" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182 msgid "Don't Update" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:332 msgid "Done compressing disc image." msgstr "Lemezkép tömörítése kész." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139 msgid "Double" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Down" msgstr "Le" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71 msgid "Download Codes" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73 msgid "Download Codes from the WiiRD Database" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:285 msgid "Download complete" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:286 msgid "Downloaded %1 codes. (added %2)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83 msgid "Drawn Object Range" msgstr "Tárgyhatókör rajzolása" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:60 msgid "Drums" msgstr "Dobok" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Dump &ExRAM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95 msgid "Dump &FakeVMEM" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93 msgid "Dump &MRAM" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:735 msgid "Dump Audio" msgstr "Hang kimentése" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Dump EFB Target" msgstr "EFB cél kimentése" #: Source/Core/DolphinQt/MenuBar.cpp:729 msgid "Dump Frames" msgstr "Képkockák kimentése" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62 msgid "Dump Objects" msgstr "Objektumok kimentése" #: Source/Core/DolphinQt/Settings/PathPane.cpp:182 msgid "Dump Path:" msgstr "Kimentési út:" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70 msgid "Dump TEV Stages" msgstr "TEV szakaszok kimentése" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72 msgid "Dump Texture Fetches" msgstr "Textúra lehívások kimentése" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61 msgid "Dump Textures" msgstr "Textúrák kimentése" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dekódolt játék-textúrák kimentése ide: User/Dump/Textures//.\n" "\n" "Ha bizonytalan vagy, hagyd üresen." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:169 msgid "" "Dumps decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "Dutch" msgstr "Holland" #: Source/Core/DolphinQt/MenuBar.cpp:203 msgid "E&xit" msgstr "K&ilépés" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "HIBA: A Dolphin ezen változatához szükséges legalább a TAP-Win32 driver %d." "%d verziója -- Ha mostanában frissítetted a Dolphin emulátort, akkor " "valószínűleg újra kell indítanod a számítógépet, hogy a Windows felismerje " "az új illesztőprogramot." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "Korai memória frissítés" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:198 msgid "Editor" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150 msgid "Effect" msgstr "Effekt" #: Source/Core/UICommon/UICommon.cpp:430 msgid "EiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Eject Disc" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40 msgid "Embedded Frame Buffer (EFB)" msgstr "Beágyazott képkocka puffer (EFB)" #: Source/Core/Core/State.cpp:445 msgid "Empty" msgstr "Üres" #: Source/Core/Core/Core.cpp:199 msgid "Emu Thread already running" msgstr "Az emulációs szál már fut" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 msgid "Emulate the Wii's Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Emulated Wii Remote" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:279 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:28 msgid "Emulation Speed" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Enable API Validation Layers" msgstr "API-érvényesítési rétegek használata" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Enable Audio Stretching" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138 msgid "Enable Cheats" msgstr "Csalások használata" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "Enable Custom RTC" msgstr "Egyéni RTC használata" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable Dual Core" msgstr "Kétmagos mód használata" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135 msgid "Enable Dual Core (speedup)" msgstr "Kétmagos mód használata (gyorsítás)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44 msgid "Enable Emulated CPU Clock Override" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Enable FPRF" msgstr "FPRF használata" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Enable MMU" msgstr "MMU használata" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Enable Progressive Scan" msgstr "Progresszív pásztázás használata" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34 msgid "Enable Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:103 msgid "Enable Screen Saver" msgstr "Képernyővédő használata" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Enable Speaker Data" msgstr "Hangszóró adatok bekapcsolása" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195 msgid "Enable Usage Statistics Reporting" msgstr "Használati statisztika jelentése" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48 msgid "Enable Wireframe" msgstr "Vonalháló használata" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "Gyors lemezhozzáférés engedélyezése. Néhány játékban fagyást és egyéb " "problémákat okozhat. (BE = Gyors, KI = Kompatibilis)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Bekapcsolja a lebegőpontos eredményjelzős számolást (Floating Point Result " "Flag), mely kevés játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.\n" "\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.\n" "\n" "May have false positives that result in blurry textures at increased " "internal resolution, such as in games that use very low resolution mipmaps. " "Disabling this can also reduce stutter in games that frequently load new " "textures. This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:204 msgid "" "Enables multi-threaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:201 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:118 msgid "Enables stretching of the audio to match emulation speed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:238 msgid "" "Enables texture decoding using the GPU instead of the CPU. This may result " "in performance gains in some scenarios, or on systems where the CPU is the " "bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Bekapcsolja a memória kezelő egységet (Memory Management Unit), mely néhány " "játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:166 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "A videó háttéreszköz API hívásainak ellenőrzése, mely segíthet a grafikai " "hibák kiszűrésében.\n" "Ha bizonytalan vagy, hagyd jelöletlenül." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:190 msgid "" "Encodes frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:107 msgid "Enet Didn't Initialize" msgstr "Enet nincs inicializálva" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:113 msgid "English" msgstr "Angol" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112 msgid "Enhancements" msgstr "Képjavítások" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "Enter new Broadband Adapter MAC address:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1170 msgid "Enter the RSO module address:" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:329 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:358 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:166 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:402 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:408 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:426 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:459 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:466 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 #: Source/Core/DolphinQt/Main.cpp:168 Source/Core/DolphinQt/MainWindow.cpp:230 #: Source/Core/DolphinQt/MainWindow.cpp:237 #: Source/Core/DolphinQt/MainWindow.cpp:911 #: Source/Core/DolphinQt/MainWindow.cpp:1235 #: Source/Core/DolphinQt/MainWindow.cpp:1242 #: Source/Core/DolphinQt/MainWindow.cpp:1306 #: Source/Core/DolphinQt/MainWindow.cpp:1313 #: Source/Core/DolphinQt/MainWindow.cpp:1407 #: Source/Core/DolphinQt/MenuBar.cpp:1094 #: Source/Core/DolphinQt/MenuBar.cpp:1161 #: Source/Core/DolphinQt/MenuBar.cpp:1176 #: Source/Core/DolphinQt/MenuBar.cpp:1188 #: Source/Core/DolphinQt/MenuBar.cpp:1289 #: Source/Core/DolphinQt/MenuBar.cpp:1298 #: Source/Core/DolphinQt/MenuBar.cpp:1310 #: Source/Core/DolphinQt/MenuBar.cpp:1331 #: Source/Core/DolphinQt/MenuBar.cpp:1356 #: Source/Core/DolphinQt/MenuBar.cpp:1409 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:379 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:680 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:903 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:272 #: Source/Core/DolphinQt/RenderWidget.cpp:115 #: Source/Core/DolphinQt/ResourcePackManager.cpp:200 #: Source/Core/DolphinQt/ResourcePackManager.cpp:221 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 #: Source/Core/DolphinQt/Translation.cpp:305 msgid "Error" msgstr "Hiba" #: Source/Core/DolphinQt/Translation.cpp:306 msgid "Error loading selected language. Falling back to system default." msgstr "" "Hiba a kiválasztott nyelv betöltésekor. Rendszer alapértelmezett " "visszaállítva." #: Source/Core/DolphinQt/MainWindow.cpp:231 msgid "Error occured while loading some texture packs" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1442 msgid "Error processing codes." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1414 msgid "Error processing data." msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1636 #, c-format msgid "Error reading file: %s" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1118 msgid "Error synchronizing cheat codes!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1105 msgid "Error synchronizing save data!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1505 #, c-format msgid "Error writing file: %s" msgstr "" #: Source/Core/Common/ChunkFile.h:239 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Hiba: \"%s\" után, %d (0x%X) található a mentési jelölő %d (0x%X) helyett. " "Mentés betöltésének leállítása..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:327 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:63 msgid "Euphoria" msgstr "Eufória" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:265 msgid "Europe" msgstr "Európa" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "Kilépés" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109 msgid "Experimental" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:70 msgid "Export &All..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:227 msgid "Export All Wii Saves" msgstr "Minden Wii mentés exportálása" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Export Recording" msgstr "Felvétel exportálása" #: Source/Core/DolphinQt/MenuBar.cpp:681 msgid "Export Recording..." msgstr "Felvétel exportálása..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:286 #: Source/Core/DolphinQt/GCMemcardManager.cpp:323 msgid "Export Save File" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:360 msgid "Export Wii save (Experimental)" msgstr "Wii mentés exportálása (kísérleti)" #: Source/Core/DolphinQt/GameList/GameList.cpp:284 msgid "Export Wii saves (Experimental)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1018 #, c-format msgid "Exported %n save(s)" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:191 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:314 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:45 msgid "Extension" msgstr "Kiegészítő" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:502 msgid "External" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "External Frame Buffer (XFB)" msgstr "Küldő képkockapuffer (XFB)" #: Source/Core/DolphinQt/MenuBar.cpp:254 msgid "Extract Certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212 msgid "Extract Entire Disc..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:237 msgid "Extract Entire Partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:250 msgid "Extract File..." msgstr "Fájl kibontása..." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185 msgid "Extract Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195 msgid "Extract System Data..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:305 msgid "Extracting All Files..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:305 msgid "Extracting Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:244 msgid "FIFO Player" msgstr "FIFO lejátszó" #: Source/Core/DolphinQt/MenuBar.cpp:1357 msgid "Failed to append to signature file '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:591 msgid "Failed to claim interface for BT passthrough" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:904 msgid "Failed to connect to server: %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 msgid "Failed to copy file" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:750 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:772 msgid "Failed to delete the selected file." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258 msgid "Failed to download codes." msgstr "Kódok letöltése sikertelen." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:460 msgid "Failed to dump %1: Can't open file" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:467 msgid "Failed to dump %1: Failed to write to file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:453 msgid "Failed to export the following save files:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1094 msgid "Failed to extract certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:329 msgid "Failed to extract file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 msgid "Failed to extract system data." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:615 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "Új fájlnév keresése sikertelen.\n" "%s\n" " felül lesz írva" #: Source/Core/DolphinQt/GCMemcardManager.cpp:334 msgid "Failed to import \"%1\"." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1005 msgid "Failed to import save files." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:911 msgid "Failed to init core" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:201 msgid "Failed to install pack: %1" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:622 #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "Failed to install this title to the NAND." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1340 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1188 msgid "Failed to load RSO module at %1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1298 msgid "Failed to load map file '%1'" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:437 msgid "Failed to load the executable to memory." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1407 #: Source/Core/DolphinQt/RenderWidget.cpp:115 msgid "Failed to open '%1'" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1602 #, c-format msgid "Failed to open file \"%s\"." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1475 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1338 msgid "Failed to open server" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:169 #: Source/Core/DiscIO/CompressedBlob.cpp:354 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "Bemeneti fájl megnyitása sikertelen: \"%s\"." #: Source/Core/DiscIO/CompressedBlob.cpp:176 #: Source/Core/DiscIO/CompressedBlob.cpp:361 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "Kimeneti fájl megnyitása sikertelen: „%s”.\n" "Nézd meg, van-e jogod írni a célmappába, és hogy a média írható-e." #: Source/Core/Core/Movie.cpp:949 #, c-format msgid "Failed to read %s" msgstr "%s olvasása sikertelen" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:120 msgid "" "Failed to read 1st block allocation table block correctly\n" "(0x6000-0x7FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:108 msgid "" "Failed to read 1st directory block correctly\n" "(0x2000-0x3FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:126 msgid "" "Failed to read 2nd block allocation table block correctly\n" "(0x8000-0x9FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:114 msgid "" "Failed to read 2nd directory block correctly\n" "(0x4000-0x5FFF)" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:199 #, c-format msgid "" "Failed to read block %u of the save data\n" "Memory card may be truncated\n" "File position: 0x%" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:713 #, c-format msgid "Failed to read data from GCI file %s" msgstr "Sikertelen adatolvasás a GCI fájlból: %s" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "A fejléc helyes olvasása sikertelen\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "A lemezképfájl egyedi azonosítójának olvasása sikertelen" #: Source/Core/DolphinQt/GCMemcardManager.cpp:404 msgid "Failed to remove file" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:650 msgid "Failed to remove this title from the NAND." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:775 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:805 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "Failed to save FIFO log." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1290 msgid "Failed to save code map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1331 msgid "Failed to save signature file '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1311 msgid "Failed to save symbol map to path '%1'" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1410 msgid "Failed to save to signature file '%1'" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:222 msgid "Failed to uninstall pack: %1" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen" #: Source/Core/Core/NetPlayClient.cpp:889 msgid "Failed to write Wii save." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:298 #: Source/Core/DiscIO/CompressedBlob.cpp:392 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "Kimeneti fájl írása sikertelen: „%s”.\n" "Nézd meg, van-e elég szabad hely a célmeghajtón." #: Source/Core/DolphinQt/GameList/GameList.cpp:620 #: Source/Core/DolphinQt/GameList/GameList.cpp:648 #: Source/Core/DolphinQt/GameList/GameList.cpp:771 #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "Failure" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "Fast" msgstr "Gyors" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Fast Depth Calculation" msgstr "Gyors mélységszámolás" #: Source/Core/Core/Movie.cpp:1222 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Végzetes deszinkronizáció. Visszajátszás megszakítása. (PlayWiimote hiba: " "%u != %u, byte %u.)%s" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "Fájl információ" #: Source/Core/DolphinQt/GameList/GameList.cpp:908 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:184 #: Source/Core/DolphinQt/MenuBar.cpp:588 msgid "File Name" msgstr "Fájlnév" #: Source/Core/DolphinQt/GameList/GameList.cpp:911 #: Source/Core/DolphinQt/MenuBar.cpp:591 msgid "File Size" msgstr "Fájlméret" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264 msgid "File contained no codes." msgstr "A fájl nem tartalmazott kódokat." #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:58 #, c-format msgid "" "File has the extension \"%s\".\n" "Valid extensions are (.raw/.gcp)" msgstr "" "A fájl kiterjesztése „%s”.\n" "Érvényes kiterjesztések (.raw/.gcp)" #: Source/Core/DiscIO/CompressedBlob.cpp:345 msgid "File not compressed" msgstr "A fájl nem tömörített" #: Source/Core/DolphinQt/GCMemcardManager.cpp:339 #: Source/Core/DolphinQt/GCMemcardManager.cpp:367 #: Source/Core/DolphinQt/GCMemcardManager.cpp:410 #: Source/Core/DolphinQt/GCMemcardManager.cpp:427 msgid "File write failed" msgstr "Sikertelen fájlírás" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 msgid "File:" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:200 msgid "Files opened, ready to compress." msgstr "Fájlok megnyitva, tömörítésre kész." #: Source/Core/Core/Boot/Boot.cpp:101 #, c-format msgid "" "Files specified in the M3U file \"%s\" were not found:\n" "%s" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61 msgid "Filesystem" msgstr "Fájlrendszer" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96 msgid "Filter Symbols" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102 msgid "Find &Next" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103 msgid "Find &Previous" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:618 msgid "Finish Calibration" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:107 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:159 msgid "First Block" msgstr "Első blokk" #: Source/Core/DolphinQt/GCMemcardManager.cpp:72 msgid "Fix Checksums" msgstr "Ellenőrzőösszeg javítása" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Flags" msgstr "" #. i18n: A floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Float" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222 msgid "Follow &branch" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:598 msgid "For best results please slowly move your input to all possible regions." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 16:9" msgstr "16:9 kényszerítése" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81 msgid "Force 24-Bit Color" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Force 4:3" msgstr "4:3 kényszerítése" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:111 msgid "Force Listen Port:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "Force Texture Filtering" msgstr "Textúraszűrés kényszerítése" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n" "\n" "Rarely produces good results and often partially breaks graphics and game " "UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding. Has no impact on performance " "and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:46 msgid "" "Format as Shift JIS (Japanese)?\n" "Choose no for Windows-1252 (Western)" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "Előre" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:222 msgid "Forward Wii Remote" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:117 msgid "Forward port (UPnP)" msgstr "Port forward (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380 msgid "Found %1 results for \"%2\"" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145 msgid "Frame %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:280 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "Képkocka léptetés" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Frame Advance Decrease Speed" msgstr "Képkocka léptetés lassítás" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Frame Advance Increase Speed" msgstr "Képkocka léptetés gyorsítás" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Frame Advance Reset Speed" msgstr "Képkocka léptetés alap sebesség" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Frame Dumps Use FFV1" msgstr "Képkocka kimentések FFV1 használatával" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "Képkocka hatókör" #: Source/Core/VideoCommon/RenderBase.cpp:1608 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "Francia" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Free Look" msgstr "Szabadnézet" #: Source/Core/Core/HotkeyManager.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:23 msgid "Freelook" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Freelook Decrease Speed" msgstr "Szabadnézet lassítás" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Freelook Increase Speed" msgstr "Szabadnézet gyorsítás" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Freelook Move Down" msgstr "Szabadnézet lefelé" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Freelook Move Left" msgstr "Szabadnézet balra" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Freelook Move Right" msgstr "Szabadnézet jobbra" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Freelook Move Up" msgstr "Szabadnézet felfelé" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Reset" msgstr "Szabadnézet alaphelyzet" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Freelook Reset Speed" msgstr "Szabadnézet alap sebesség" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Zoom In" msgstr "Szabadnézet nagyítás" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Zoom Out" msgstr "Szabadnézet kicsinyítés" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "French" msgstr "Francia" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123 msgid "Frets" msgstr "Gitár" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 msgid "From" msgstr "Ettől:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:119 msgid "FullScr" msgstr "Teljes képernyő" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Function" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123 msgid "Function callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115 msgid "Function calls" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1320 #: Source/Core/DolphinQt/MenuBar.cpp:1344 #: Source/Core/DolphinQt/MenuBar.cpp:1367 #: Source/Core/DolphinQt/MenuBar.cpp:1385 #: Source/Core/DolphinQt/MenuBar.cpp:1391 #: Source/Core/DolphinQt/MenuBar.cpp:1397 msgid "Function signature file (*.dsy)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "GBA" msgstr "GBA" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "GCI Folder" msgstr "GCI mappa" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock érvénytelen blokkcímmel lett meghívva" #: Source/Core/VideoCommon/CommandProcessor.cpp:530 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Ismeretlen kód (0x%02x @ %p, %s).\n" "A következők egyikét jelenti:\n" "* Az emulált GPU deszinkronizált lett, amin a kétmagos mód kikapcsolása " "segíthet\n" "* A parancs adatfolyamát gyanús memóriahiba módosította\n" "* Ez valóban egy ismeretlen kód (valószínűtlen)\n" "* Másfajta hiba\n" "\n" "A további hibák a videó háttérprogram naplójába lesznek írva és\n" "A Dolphin most valószínűleg összeomlik vagy megáll. Élvezd." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68 msgid "GPU Texture Decoding" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:182 msgid "Game Boy Advance Carts (*.gba)" msgstr "Game Boy Advance kártyák (*.gba)" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:50 msgid "Game Config" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:100 msgid "Game Folders" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:909 #: Source/Core/DolphinQt/MenuBar.cpp:589 msgid "Game ID" msgstr "Játék azonosító" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 msgid "Game ID:" msgstr "Játék azonosító:" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:608 msgid "Game Status" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:789 msgid "Game changed to \"%1\"" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1371 msgid "Game is already running!" msgstr "A játék már fut!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:462 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "A játék felülírt másik játékmentést. Adatsérülés: 0x%x, 0x%x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:147 msgid "Game-Specific Settings" msgstr "Játékfüggő beállítások" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "GameCube" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "GameCube Adapter for Wii U" msgstr "GameCube adapter Wii U-hoz" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29 msgid "GameCube Adapter for Wii U at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:298 msgid "GameCube Controller" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297 msgid "GameCube Controller at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78 msgid "GameCube Controllers" msgstr "GameCube vezérlők" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:289 msgid "GameCube Keyboard" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:290 msgid "GameCube Keyboard at Port %1" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:53 msgid "GameCube Memory Card Manager" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:261 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:178 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:302 msgid "GameCube Microphone Slot %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:19 msgid "GameCube TAS Input %1" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:117 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54 msgid "Gecko Codes" msgstr "Gecko kódok" #: Source/Core/Core/HotkeyManager.cpp:277 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "Általános" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:311 msgid "General and Options" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:177 msgid "Generate Action Replay Code" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196 msgid "Generate a New Statistics Identity" msgstr "Új statisztikai azonosító generálása" #: Source/Core/DolphinQt/CheatsManager.cpp:237 msgid "Generated by search (Address %1)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1155 msgid "Generated symbol names from '%1'" msgstr "" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "German" msgstr "Német" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "Németország" #: Source/Core/UICommon/UICommon.cpp:429 msgid "GiB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329 #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "Graphics" msgstr "Grafika" #: Source/Core/Core/HotkeyManager.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26 msgid "Graphics Toggles" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects. Slightly increases GPU load and causes relatively few graphical " "issues. Raising the internal resolution will improve the effect of this " "setting.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Green" msgstr "Zöld" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Left" msgstr "Zöld balra" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Green Right" msgstr "Zöld jobbra" #: Source/Core/DolphinQt/MenuBar.cpp:565 msgid "Grid View" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:112 msgid "Guitar" msgstr "Gitár" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "HDMI 3D" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113 msgid "Hacks" msgstr "Hangolások" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:136 msgid "Header checksum failed" msgstr "Hibás fejléc ellenőrzőösszeg" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37 msgid "Height" msgstr "Magasság" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105 msgid "Hex" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:339 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Hexadecimal" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Hide" msgstr "Elrejtés" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:120 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158 msgid "Host" msgstr "Gazda" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:247 msgid "Host Code:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "Host Input Authority" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:882 msgid "Host input authority disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:882 msgid "Host input authority enabled" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:402 msgid "Host with NetPlay" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:334 msgid "Hotkey Settings" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:193 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "Gyorsbillentyűk" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:176 msgid "ID" msgstr "Azonosító" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:247 msgid "IP Address:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:53 msgid "IPL Settings" msgstr "IPL beállítások" #: Source/Core/Core/Boot/Boot.cpp:336 #, c-format msgid "IPL with unknown hash %x" msgstr "IPL ismeretlen kivonattal %x" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:155 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:44 msgid "IR" msgstr "IR" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "IR Sensitivity:" msgstr "IR érzékenysége:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:43 msgid "ISO Details" msgstr "ISO részletek" #: Source/Core/DolphinQt/GCMemcardManager.cpp:159 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:329 msgid "Identity Generation" msgstr "" #: Source/Core/DolphinQt/Main.cpp:197 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "Formátumváltozások kihagyása" #: Source/Core/DolphinQt/Main.cpp:47 msgid "Ignore for this session" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:207 msgid "" "Ignores any changes to the EFB format.\n" "\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:202 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. \n" "\n" "Improves performance in some games, but will disable all EFB-based graphical " "effects or gameplay-related features.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Immediately Present XFB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:216 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance.\n" "\n" "Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D " "backend.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:251 msgid "Import BootMii NAND Backup..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:226 msgid "Import Wii Save..." msgstr "Wii mentés importálása..." #: Source/Core/DolphinQt/GCMemcardManager.cpp:334 msgid "Import failed" msgstr "Sikertelen importálás" #: Source/Core/DolphinQt/MainWindow.cpp:1470 msgid "Importing NAND backup" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1481 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165 msgid "In-Game" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Increase Convergence" msgstr "Konvergencia növelése" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Increase Depth" msgstr "Mélység növelése" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Increase Emulation Speed" msgstr "Emulációs sebesség növelése" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Increase IR" msgstr "IR növelése" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Info" msgstr "Infó" #: Source/Core/Common/MsgHandler.cpp:65 #: Source/Core/DolphinQt/GameList/GameList.cpp:739 #: Source/Core/DolphinQt/MenuBar.cpp:1154 #: Source/Core/DolphinQt/MenuBar.cpp:1216 msgid "Information" msgstr "Információk" #: Source/Core/DolphinQt/MenuBar.cpp:1170 #: Source/Core/DolphinQt/MenuBar.cpp:1317 #: Source/Core/DolphinQt/MenuBar.cpp:1341 msgid "Input" msgstr "Bemenet" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:250 msgid "Insert &nop" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Insert SD Card" msgstr "SD kártya behelyezése" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:316 msgid "Install" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Install Update" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:231 msgid "Install WAD..." msgstr "WAD telepítése..." #: Source/Core/DolphinQt/GameList/GameList.cpp:333 msgid "Install to the NAND" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1435 msgid "Instruction:" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:354 msgid "Integrity check completed. No errors have been found." msgstr "Integritás ellenőrzés befejeződött. Nem található hiba." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:359 msgid "" "Integrity check for partition failed. The disc image is most likely " "corrupted or has been patched incorrectly." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "Felhasználói felület" #: Source/Core/Core/NetPlayServer.cpp:1643 #: Source/Core/Core/NetPlayServer.cpp:1698 Source/Core/Core/State.cpp:364 msgid "Internal LZO Error - compression failed" msgstr "Belső LZO hiba - sikertelen tömörítés" #: Source/Core/Core/NetPlayClient.cpp:1499 #: Source/Core/Core/NetPlayClient.cpp:1541 msgid "Internal LZO Error - decompression failed" msgstr "" #: Source/Core/Core/State.cpp:496 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Belső LZO hiba - sikertelen kibontás (%d) (%li, %li) \n" "Próbáld újratölteni a mentést" #: Source/Core/Core/State.cpp:601 msgid "Internal LZO Error - lzo_init() failed" msgstr "Belső LZO hiba - sikertelen lzo_init()" #: Source/Core/Core/HotkeyManager.cpp:288 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:29 msgid "Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Internal Resolution Frame Dumps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87 msgid "Internal Resolution:" msgstr "Belső felbontás:" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46 msgid "Interpreter (slowest)" msgstr "Értelmező (leglassabb)" #: Source/Core/DolphinQt/MenuBar.cpp:746 msgid "Interpreter Core" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "Invalid Mixed Code" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:238 msgid "Invalid Pack %1 provided: %2" msgstr "" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1176 msgid "Invalid RSO module address: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:294 msgid "Invalid callstack" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1649 msgid "Invalid host" msgstr "Érvénytelen gazda" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142 msgid "Invalid input for the field \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309 msgid "Invalid input provided" msgstr "" #: Source/Core/Core/Movie.cpp:892 msgid "Invalid recording file" msgstr "Érvénytelen rögzített fájl" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311 msgid "Invalid search parameters (no object selected)" msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335 msgid "Invalid search string (couldn't convert to number)" msgstr "Érvénytelen keresési karakterlánc (nem alakítható számmá)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318 msgid "Invalid search string (only even string lengths supported)" msgstr "" "Érvénytelen keresési karakterlánc (csak azonos karakterlánchossz támogatott)" #: Source/Core/DolphinQt/Main.cpp:168 msgid "Invalid title ID." msgstr "" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Italian" msgstr "Olasz" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "Olaszország" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:121 msgid "Iterative Input" msgstr "Ismétlődő bemenet" #: Source/Core/DolphinQt/MenuBar.cpp:744 msgid "JIT" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (kísérleti)" #: Source/Core/DolphinQt/MenuBar.cpp:757 msgid "JIT Block Linking Off" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:872 msgid "JIT Branch Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:840 msgid "JIT FloatingPoint Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:848 msgid "JIT Integer Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:824 msgid "JIT LoadStore Floating Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:792 msgid "JIT LoadStore Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:832 msgid "JIT LoadStore Paired Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:808 msgid "JIT LoadStore lXz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:800 msgid "JIT LoadStore lbzx Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:816 msgid "JIT LoadStore lwz Off" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:784 msgid "JIT Off (JIT Core)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:856 msgid "JIT Paired Off" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48 msgid "JIT Recompiler (recommended)" msgstr "JIT újrafordító (ajánlott)" #: Source/Core/DolphinQt/MenuBar.cpp:864 msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:267 msgid "Japan" msgstr "Japán" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Japanese" msgstr "Japán" #. i18n: "Jerk" as it relates to physics. The time derivative of acceleration. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33 msgid "Jerk" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Keep Window on Top" msgstr "Ablak mindig felül" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Keyboard" msgstr "Billentyűzet" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "Gombok" #: Source/Core/UICommon/UICommon.cpp:429 msgid "KiB" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:234 msgid "Kick Player" msgstr "Játékos kirúgása" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:269 msgid "Korea" msgstr "Korea" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Korean" msgstr "Korea" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63 msgid "L-Analog" msgstr "Bal analóg" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129 msgid "Label" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Latency:" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Left" msgstr "Balra" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:42 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:83 msgid "Left Stick" msgstr "Bal kar" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 msgid "Left Table" msgstr "" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:18 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/TAS/StickWidget.cpp:19 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:59 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Bemenet észleléséhez bal kattintás.\n" "Törléshez középső kattintás.\n" "További beállításokhoz jobb kattintás." #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "Less or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Less than" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:51 msgid "License" msgstr "Licence" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113 msgid "Limit Chunked Upload Speed:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:595 msgid "List Columns" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:562 msgid "List View" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88 msgid "Load" msgstr "Betöltés" #: Source/Core/DolphinQt/MenuBar.cpp:898 msgid "Load &Bad Map File..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:897 msgid "Load &Other Map File..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66 msgid "Load Custom Textures" msgstr "Egyedi textúrák betöltése" #: Source/Core/DolphinQt/MenuBar.cpp:234 msgid "Load GameCube Main Menu" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:297 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:182 #: Source/Core/Core/HotkeyManager.cpp:294 msgid "Load State" msgstr "Állapot betöltése" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 1" msgstr "Állapot betöltése, utolsó 1" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 10" msgstr "Állapot betöltése, utolsó 10" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 2" msgstr "Állapot betöltése, utolsó 2" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 3" msgstr "Állapot betöltése, utolsó 3" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 4" msgstr "Állapot betöltése, utolsó 4" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 5" msgstr "Állapot betöltése, utolsó 5" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 6" msgstr "Állapot betöltése, utolsó 6" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 7" msgstr "Állapot betöltése, utolsó 7" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 8" msgstr "Állapot betöltése, utolsó 8" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 9" msgstr "Állapot betöltése, utolsó 9" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 1" msgstr "Állapot betöltése, foglalat 1" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 10" msgstr "Állapot betöltése, foglalat 10" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 2" msgstr "Állapot betöltése, foglalat 2" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 3" msgstr "Állapot betöltése, foglalat 3" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 4" msgstr "Állapot betöltése, foglalat 4" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 5" msgstr "Állapot betöltése, foglalat 5" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 6" msgstr "Állapot betöltése, foglalat 6" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 7" msgstr "Állapot betöltése, foglalat 7" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 8" msgstr "Állapot betöltése, foglalat 8" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 9" msgstr "Állapot betöltése, foglalat 9" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "Load State from File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:317 msgid "Load State from Selected Slot" msgstr "Állapot betöltése a választott foglalatból" #: Source/Core/DolphinQt/MenuBar.cpp:318 msgid "Load State from Slot" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129 msgid "Load Wii Save" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:938 msgid "Load Wii System Menu %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load from Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:372 msgid "Load from Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1235 #: Source/Core/DolphinQt/MenuBar.cpp:1251 msgid "Load map file" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1217 msgid "Loaded symbols from '%1'" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:172 msgid "" "Loads custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:507 msgid "Local" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 msgid "Lock" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:35 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 msgid "Log" msgstr "Napló" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "Napló beállítások" #: Source/Core/DolphinQt/MenuBar.cpp:778 msgid "Log JIT Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Log Render Time to File" msgstr "Renderidő naplózása fájlba" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Log Types" msgstr "Naplótípus" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51 msgid "Logger Outputs" msgstr "Napló kimenetek" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt. Use this " "feature when to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897 msgid "Lost connection to NetPlay server..." msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "MD5 ellenőrzőösszeg" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:92 msgid "MD5 Checksum:" msgstr "MD5 ellenőrzőösszeg" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:290 #: Source/Core/DolphinQt/GCMemcardManager.cpp:324 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark fájlok (*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:21 msgid "Main Stick" msgstr "Főkar" #: Source/Core/DolphinQt/GameList/GameList.cpp:907 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:182 #: Source/Core/DolphinQt/MenuBar.cpp:587 msgid "Maker" msgstr "Készítő" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:115 msgid "Maker:" msgstr "Készítő:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:608 msgid "Mapping" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:591 msgid "Match Found" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:523 msgid "Max Buffer:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:848 msgid "Max buffer size changed to %1" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "May cause slow down in Wii Menu and some games." msgstr "Talán lassulást okoz a Wii menüben és néhány játéknál." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 msgid "Medium" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34 msgid "Memory" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "Memory Card" msgstr "Memóriakártya" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "A memóriakártya fájlneve a(z) %c foglalatban helytelen\n" "Régió nincs megadva\n" "\n" "%c foglalat elérése megváltozott erre:\n" "%s\n" "Át akarod másolni a régi fájlt erre az új helyre?\n" #: Source/Core/DolphinQt/CheatsManager.cpp:459 #: Source/Core/DolphinQt/CheatsManager.cpp:481 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:557 msgid "Memory Not Ready" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132 msgid "Memory breakpoint options" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:102 msgid "Memory card file size does not match the header size" msgstr "A memóriakártya fájlméret nem egyezik a fejlécmérettel" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "Memóriakártya: ClearBlock hívás érvénytelen címen (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "Memóriakártya: Read hívása érvénytelen forráscímmel (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "Memóriakártya: Read hívása érvénytelen célcímmel (0x%x)" #: Source/Core/DolphinQt/MainWindow.cpp:1452 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" #: Source/Core/UICommon/UICommon.cpp:429 msgid "MiB" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:304 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:96 msgid "Microphone" msgstr "Mikrofon" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Misc" msgstr "Egyebek" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:98 msgid "Misc Settings" msgstr "Egyéb beállítások" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "Módosító" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163 msgid "" "Modifies textures to show the format they're encoded in. May require an " "emulation reset to apply.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:132 msgid "Monoscopic Shadows" msgstr "Monoszkóp árnyékok" #: Source/Core/DolphinQt/Config/LogWidget.cpp:124 msgid "Monospaced Font" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More or equal to" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:328 msgid "More than" msgstr "" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:313 msgid "Motion Controls and IR" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:202 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:281 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1027 #: Source/Core/DolphinQt/MenuBar.cpp:1071 #: Source/Core/DolphinQt/MenuBar.cpp:1076 #: Source/Core/DolphinQt/MenuBar.cpp:1080 msgid "NAND Check" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "MEGJEGYZÉS: Az adatfolyam mérete nem egyezik az aktuális adathosszal\n" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "NTSC-J" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:238 msgid "NTSC-U" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:230 msgid "NVIDIA 3D Vision" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Name" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1031 msgid "Name for a new tag:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1041 msgid "Name of the tag to remove:" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:120 msgid "Name:" msgstr "Név:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51 msgid "Native (640x528)" msgstr "Natív (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:289 #: Source/Core/DolphinQt/GCMemcardManager.cpp:324 msgid "Native GCI File (*.gci)" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:64 msgid "NetPlay" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:28 msgid "NetPlay Setup" msgstr "" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "Hollandia" #: Source/Core/Core/NetPlayClient.cpp:2253 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1837 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay szinkront veszített. Innen már nem lehet visszaállni." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140 msgid "Network" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:69 msgid "Never Auto-Update" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108 msgid "New" msgstr "" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:312 msgid "New Search" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:397 msgid "New Tag..." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:330 msgid "New identity generated." msgstr "Új azonosító generálva." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468 msgid "New instruction:" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1031 msgid "New tag" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Next Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Next Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Next Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Next Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 msgid "Next Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Next Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:85 msgid "Next Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Next Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Next Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:313 msgid "Next Search" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151 msgid "Nickname:" msgstr "Becenév:" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "No Adapter Detected" msgstr "" #: Source/Core/Core/ConfigManager.h:43 msgid "No Audio Output" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:602 msgid "No Match" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:535 msgid "No Value Given" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495 msgid "No description available" msgstr "Nincs elérhető leírás" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79 msgid "No extension selected." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293 msgid "No file loaded / recorded." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1027 msgid "No issues have been detected." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:107 #, c-format msgid "No paths found in the M3U file \"%s\"" msgstr "" #: Source/Core/InputCommon/InputConfig.cpp:71 #, c-format msgid "No profiles found for game setting '%s'" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130 msgid "No recording loaded." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:739 msgid "No save data found." msgstr "" #: Source/Core/Core/State.cpp:690 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" "Nem található undo.dtm, állás betöltésének megszakítása a videó " "szinkronvesztésének elkerüléséhez" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:408 msgid "No value provided." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "Nincs" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:627 msgid "Not Found" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "Not Set" msgstr "Nincs megadva" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:372 msgid "Not all players have the game. Do you really want to start?" msgstr "Nem minden játékos rendelkezik a játékkal. Biztos elindítod?" #: Source/Core/DolphinQt/CheatsManager.cpp:327 msgid "Not equals to" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92 msgid "Notes:" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "Megjegyzés" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/VideoBackend.h:21 msgid "Null" msgstr "" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "NumExec" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:90 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:203 msgid "Nunchuk Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126 msgid "Nunchuk Orientation" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:79 msgid "Nunchuk Stick" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:626 msgid "OK" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151 msgid "Object %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "Objektum hatókör" #: Source/Core/DolphinQt/CheatsManager.cpp:340 msgid "Octal" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Off" msgstr "Ki" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112 msgid "Offset:" msgstr "Eltolás:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:537 msgid "Online &Documentation" msgstr "Online &dokumentáció" #: Source/Core/DolphinQt/MenuBar.cpp:1341 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1317 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Open" msgstr "Megnyitás" #: Source/Core/DolphinQt/GameList/GameList.cpp:370 msgid "Open &containing folder" msgstr "Játékot &tartalmazó mappa megnyitása" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:366 msgid "Open GameCube &save folder" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:359 msgid "Open Wii &save folder" msgstr "Wii menté&si mappa megnyitása" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: környezet létrehozása sikertelen az eszköz számára: %s " #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: nem található hang eszköz" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: %s eszköz nem nyitható meg" #: Source/Core/VideoBackends/OGL/main.cpp:72 msgid "OpenGL" msgstr "" #: Source/Core/VideoBackends/OGL/main.cpp:70 msgid "OpenGL ES" msgstr "" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 #: Source/Core/Core/HW/GCPadEmu.cpp:104 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:64 msgid "Options" msgstr "Beállítások" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Orange" msgstr "Narancs" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146 msgid "Other" msgstr "Egyéb" #: Source/Core/Core/HotkeyManager.cpp:298 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:333 msgid "Other State Management" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:160 msgid "Other game" msgstr "Egyéb Játék" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52 msgid "Overlay Information" msgstr "Fedő információk" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58 msgid "Override Language on NTSC Games" msgstr "NTSC játékok nyelvének felülbírálása" #: Source/Core/DolphinQt/MenuBar.cpp:677 msgid "P&lay Input Recording..." msgstr "Bemeneti fe&lvétel lejátszása..." #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "PAL" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:150 msgid "PNG image file (*.png);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "PPC Size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:248 msgid "PPC vs Host" msgstr "" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "Irányító" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:67 msgid "Pads" msgstr "Irányítók" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "Parsing Error" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104 msgid "Partition %1" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147 msgid "Passthrough a Bluetooth adapter" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:51 msgid "Patches" msgstr "Javítások" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "Elérési utak" #: Source/Core/DolphinQt/ToolBar.cpp:154 msgid "Pause" msgstr "Szünet" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "Pause at End of Movie" msgstr "Szünet a videó végén" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Pause on Focus Loss" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75 msgid "Per-Pixel Lighting" msgstr "Képpont alapú megvilágítás" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Perform Online System Update" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:324 msgid "Perform System Update" msgstr "" #: Source/Core/UICommon/UICommon.cpp:430 msgid "PiB" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1121 msgid "Pick a debug font" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:608 msgid "Ping" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:903 #: Source/Core/DolphinQt/MenuBar.cpp:583 msgid "Platform" msgstr "Platform" #: Source/Core/DolphinQt/ToolBar.cpp:116 Source/Core/DolphinQt/ToolBar.cpp:161 msgid "Play" msgstr "Indítás" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Play Recording" msgstr "Felvétel lejátszása" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "Visszajátszási beállítások" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:608 msgid "Player" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229 msgid "Players" msgstr "Játékosok" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52 msgid "Port %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:79 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:109 msgid "Port:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:890 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "Post-Processing Effect:" msgstr "Utófeldolgozási effektus:" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post-Processing Shader Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 msgid "Prefetch Custom Textures" msgstr "Egyedi textúrák előzetes lehívása" #: Source/Core/Core/Movie.cpp:1130 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1236 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "" #: Source/Core/Core/Movie.cpp:1211 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:91 msgid "Presets" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:73 msgid "Press Sync Button" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects. Not recommended, only use if the other " "options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Previous Game Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Previous Game Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Previous Game Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Previous Game Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Previous Match" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Previous Profile for Wii Remote 1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Previous Profile for Wii Remote 2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Previous Profile for Wii Remote 3" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Previous Profile for Wii Remote 4" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:82 msgid "Profile" msgstr "Profil" #: Source/Core/Core/HotkeyManager.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Program Counter" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:297 #: Source/Core/DolphinQt/GameList/GameList.cpp:574 msgid "Progress" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:474 msgid "Purge Game List Cache" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:321 msgid "Put Main Menu roms in User/GC/{region}." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1195 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1193 msgid "Quality of Service (QoS) was successfully enabled." msgstr "" #: Source/Core/Common/MsgHandler.cpp:66 #: Source/Core/DolphinQt/GCMemcardManager.cpp:386 #: Source/Core/DolphinQt/MainWindow.cpp:1451 msgid "Question" msgstr "Kérdés" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:122 msgid "Quit" msgstr "Kilépés" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65 msgid "R-Analog" msgstr "Jobb analóg" #: Source/Core/DolphinQt/MenuBar.cpp:890 msgid "RSO Modules" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "Tartomány" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:252 msgid "Re&place instruction" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 msgid "Read and write" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 msgid "Read only" msgstr "" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Read-Only Mode" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Real Balance Board" msgstr "Valódi Balance Board" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183 msgid "Real Wii Remote" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Recenter" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "Rögzítés" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "Record Inputs" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134 msgid "Recording" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "Rögzítési beállítások" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289 msgid "Recording..." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Red" msgstr "Vörös" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Left" msgstr "Vörös balra" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Red Right" msgstr "Vörös jobbra" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "Reduce Polling Rate" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.\n" "\n" "SSAA is significantly more demanding than MSAA, but provides top quality " "geometry anti-aliasing and also applies anti-aliasing to lighting, shader " "effects, and textures.\n" "\n" "If unsure, select None." msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:314 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Refresh" msgstr "Frissítés" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:910 #: Source/Core/DolphinQt/MenuBar.cpp:590 msgid "Region" msgstr "Régió" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Relative Input" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Remind Me Later" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:122 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Remove" msgstr "Törlés" #: Source/Core/DolphinQt/GameList/GameList.cpp:398 msgid "Remove Tag..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:404 msgid "Remove failed" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:165 msgid "Remove from Watch" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:1041 msgid "Remove tag" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:383 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:418 msgid "Rename symbol" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93 msgid "Render to Main Window" msgstr "Megjelenítés a főablakban" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41 msgid "Rendering" msgstr "Renderelés" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159 msgid "" "Renders the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Jelentés: GCIFolder Le nem foglalt blokkra írás: 0x%x" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:30 #: Source/Core/DolphinQt/CheatsManager.cpp:315 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:606 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105 msgid "Reset" msgstr "Alapbeállítások" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314 msgid "Reset Traversal Server" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:315 msgid "Reset Traversal Server to %1:%2" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:70 msgid "Reset Traversal Settings" msgstr "Átjárási beállítások visszaállítása" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 msgid "Reset all saved Wii Remote pairings" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:254 msgid "Restore instruction" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:681 msgid "Retry" msgstr "Újra" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:608 msgid "Revision" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:30 msgid "Revision: " msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:35 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Right" msgstr "Jobbra" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Right Stick" msgstr "Jobb kar" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Right Table" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:501 msgid "Room ID" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250 msgid "" "Rounds 2D vertices to whole pixels.\n" "\n" "Fixes graphical problems in some games at higher internal resolutions. This " "setting has no effect when native internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:86 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:200 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:61 msgid "Rumble" msgstr "Rumble" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245 msgid "Run &To Here" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "Oroszország" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:161 msgid "SD Card" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:79 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:190 msgid "SD Card Path:" msgstr "SD kártya elérési út:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:118 msgid "SP1:" msgstr "" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:63 msgid "START" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:902 msgid "Sa&ve Code" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Sa&ve State" msgstr "Á&llapot mentése" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "Safe" msgstr "Biztonságos" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:85 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89 msgid "Save" msgstr "Mentés" #: Source/Core/DolphinQt/GameList/GameList.cpp:452 #: Source/Core/DolphinQt/GameList/GameList.cpp:457 #: Source/Core/DolphinQt/MenuBar.cpp:1017 msgid "Save Export" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:252 msgid "Save File to" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:996 Source/Core/DolphinQt/MenuBar.cpp:1003 #: Source/Core/DolphinQt/MenuBar.cpp:1005 msgid "Save Import" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Save Oldest State" msgstr "Legrégebbi állapot mentése" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:295 msgid "Save State" msgstr "Állapot mentése" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 1" msgstr "Állapot mentése, foglalat 1" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 10" msgstr "Állapot mentése, foglalat 10" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 2" msgstr "Állapot mentése, foglalat 2" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 3" msgstr "Állapot mentése, foglalat 3" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 4" msgstr "Állapot mentése, foglalat 4" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 5" msgstr "Állapot mentése, foglalat 5" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 6" msgstr "Állapot mentése, foglalat 6" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 7" msgstr "Állapot mentése, foglalat 7" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 8" msgstr "Állapot mentése, foglalat 8" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 9" msgstr "Állapot mentése, foglalat 9" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Save State to File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:334 msgid "Save State to Oldest Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Save State to Selected Slot" msgstr "Állapot mentése a választott foglalatba" #: Source/Core/DolphinQt/MenuBar.cpp:335 msgid "Save State to Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:899 msgid "Save Symbol Map &As..." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:332 msgid "Save and Load State" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:138 msgid "Save as..." msgstr "Mentés másként..." #: Source/Core/DolphinQt/MenuBar.cpp:1396 msgid "Save combined output file as" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:997 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1268 msgid "Save map file" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1320 msgid "Save signature file" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save to Selected Slot" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:373 msgid "Save to Slot %1 - %2" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "" #: Source/Core/Core/Movie.cpp:958 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "%s állapotmentés videója sérült, videórögzítés leáll..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73 msgid "Scaled EFB Copy" msgstr "Méretezett EFB másolat" #: Source/Core/DolphinQt/ToolBar.cpp:120 msgid "ScrShot" msgstr "Pillanatkép" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "Sikertelen pillanatkép: A fájl nem nyitható meg \"%s\" (hiba %d)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77 #: Source/Core/DolphinQt/MenuBar.cpp:476 msgid "Search" msgstr "Keresés" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89 msgid "Search Address" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75 msgid "Search Current Object" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:126 msgid "Search Subfolders" msgstr "Keresés az almappákban" #: Source/Core/DolphinQt/MenuBar.cpp:780 msgid "Search for an Instruction" msgstr "" #: Source/Core/DolphinQt/SearchBar.cpp:26 msgid "Search games..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1435 msgid "Search instruction" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52 msgid "Select" msgstr "Kiválaszt" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:435 #: Source/Core/DolphinQt/MenuBar.cpp:1011 msgid "Select Export Directory" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:374 msgid "Select Slot %1 - %2" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:296 msgid "Select State" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Select State Slot" msgstr "Állapot kiválasztása, foglalat" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 1" msgstr "Állapot kiválasztása, foglalat 1" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 10" msgstr "Állapot kiválasztása, foglalat 10" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 2" msgstr "Állapot kiválasztása, foglalat 2" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 3" msgstr "Állapot kiválasztása, foglalat 3" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 4" msgstr "Állapot kiválasztása, foglalat 4" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 5" msgstr "Állapot kiválasztása, foglalat 5" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 6" msgstr "Állapot kiválasztása, foglalat 6" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 7" msgstr "Állapot kiválasztása, foglalat 7" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 8" msgstr "Állapot kiválasztása, foglalat 8" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 9" msgstr "Állapot kiválasztása, foglalat 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:203 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:149 #: Source/Core/DolphinQt/MainWindow.cpp:631 #: Source/Core/DolphinQt/MainWindow.cpp:1132 #: Source/Core/DolphinQt/MainWindow.cpp:1139 msgid "Select a File" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select a SD Card Image" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:966 msgid "Select a title to install to NAND" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1509 #: Source/Core/DolphinQt/MainWindow.cpp:1580 msgid "Select the Recording File" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1487 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1460 #: Source/Core/DolphinQt/MenuBar.cpp:986 msgid "Select the save file" msgstr "Válassz mentési fájlt" #: Source/Core/DolphinQt/GameList/GameList.cpp:531 msgid "Select where you want to save the compressed image" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:520 msgid "Select where you want to save the compressed images" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:530 msgid "Select where you want to save the decompressed image" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 msgid "Select where you want to save the decompressed images" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:124 msgid "Selected Font" msgstr "" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218 msgid "Selected controller profile does not exist" msgstr "A megadott vezérlő profil nem létezik" #: Source/Core/Core/NetPlayServer.cpp:1259 #: Source/Core/Core/NetPlayServer.cpp:1462 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:388 msgid "Selected game doesn't exist in game list!" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present.\n" "\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when the monitor supports 3D display resolutions.\n" "\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239 msgid "" "Selects what aspect ratio to use when rendering:\n" "\n" "Auto: Uses the native aspect ratio\n" "Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimics a standard 4:3 analog TV.\n" "Stretch to Window: Stretches the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222 msgid "" "Selects what graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "any of the other backends are recommended.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Belsőleg használt grafikus API.\n" "A szoftveres megjelenítő rendkívül lassú és csak hibakeresésnél hasznos, " "szóval vagy Direct3D vagy OpenGL módot akarsz választani. A különböző " "játékok és különböző GPU-k különféleképpen viselkednek az egyes " "háttéralkalmazásokon, így a legjobb emulációs élményért ajánlott mindkettőt " "kipróbálni és a kevésbé problematikusat választani.\n" "\n" "Ha bizonytalan vagy, válaszd az OpenGL-t." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "either OpenGL, Direct3D, or Vulkan are recommended. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211 msgid "Send" msgstr "Küldés" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Sensor Bar Position:" msgstr "Érzékelősáv helyzete:" #: Source/Core/Core/NetPlayClient.cpp:1646 msgid "Server rejected traversal attempt" msgstr "A szerver elutasította az átjárási kérelmet" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87 msgid "Set &Value" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Set PC" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:305 msgid "Set as &default ISO" msgstr "Beállítás &alapértelmezett ISO fájlként" #: Source/Core/DolphinQt/GCMemcardManager.cpp:259 msgid "Set memory card file for Slot A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:259 msgid "Set memory card file for Slot B" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242 msgid "Set symbol &end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:240 msgid "Set symbol &size" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:441 msgid "Set symbol end address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:419 msgid "Set symbol size (%1):" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "A Wii megjelenítő mód a PAL játékokhoz 60Hz-et (480i) használ 50Hz (576i) " "helyett.\n" "Nem biztos, hogy minden játékkal működik." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Sets the Wii system language." msgstr "A Wii rendszer nyelve." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:85 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: setting.txt fájl nem hozható létre" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Shader Compilation" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:164 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27 msgid "Shake" msgstr "Rázás" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:381 msgid "Show &Log" msgstr "Nap&ló megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:394 msgid "Show &Toolbar" msgstr "Eszközt&ár megjelenítése" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Show Active Title in Window Title" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Show Australia" msgstr "Ausztrália megjelenítése" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Show Current Game on Discord" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154 msgid "Show Debugging UI" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:617 msgid "Show ELF/DOL" msgstr "ELF/DOL megjelenítése" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86 msgid "Show FPS" msgstr "FPS megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:709 msgid "Show Frame Counter" msgstr "Képkockaszámoló megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "Show France" msgstr "Franciaország megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:615 msgid "Show GameCube" msgstr "GameCube megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:644 msgid "Show Germany" msgstr "Németország megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:715 msgid "Show Input Display" msgstr "Bemeneti kijelző megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:645 msgid "Show Italy" msgstr "Olaszország megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:639 msgid "Show JAP" msgstr "JAP megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:646 msgid "Show Korea" msgstr "Korea megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:703 msgid "Show Lag Counter" msgstr "Eltérési szám megjelenítése" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:111 msgid "Show Language:" msgstr "Nyelv megjelenítése:" #: Source/Core/DolphinQt/MenuBar.cpp:387 msgid "Show Log &Configuration" msgstr "Naplózási &beállítások megjelenítése" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Show NetPlay Messages" msgstr "NetPlay üzenetek mgejelenítése" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "NetPlay ping mgejelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:647 msgid "Show Netherlands" msgstr "Hollandia megjelenítése" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show On-Screen Display Messages" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Show PAL" msgstr "PAL megjelenítése" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:107 msgid "Show PC" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:620 msgid "Show Platforms" msgstr "Platformok megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:655 msgid "Show Regions" msgstr "Régiók megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:648 msgid "Show Russia" msgstr "Oroszország megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:649 msgid "Show Spain" msgstr "Spanyolország megjelenítése" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55 msgid "Show Statistics" msgstr "Statisztikák megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:721 msgid "Show System Clock" msgstr "Rendszeróra megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:650 msgid "Show Taiwan" msgstr "Tajvan megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Show USA" msgstr "USA megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:652 msgid "Show Unknown" msgstr "Ismeretlen megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:616 msgid "Show WAD" msgstr "WAD megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:614 msgid "Show Wii" msgstr "Wii megjelenítése" #: Source/Core/DolphinQt/MenuBar.cpp:651 msgid "Show World" msgstr "Világ megjelenítése" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:233 msgid "Show in &memory" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370 msgid "Show in code" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Különféle renderelési statisztikák.\n" "\n" "Ha bizonytalan vagy, hagyd üresen." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing " "NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250 msgid "" "Shows the players' maximum ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "" "Shows various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Side-by-Side" msgstr "Egymás mellett" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:243 msgid "Sideways Hold" msgstr "Oldalra-tartás tartás" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240 msgid "Sideways Toggle" msgstr "Oldalra tartás kapcsoló" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228 msgid "Sideways Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:889 msgid "Signature Database" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134 msgid "Signed Integer" msgstr "" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "Simplified Chinese" msgstr "Egyszerűsített kínai" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "Simulate DK Bongos" msgstr "DK Bongos szimulálása" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:186 msgid "Size" msgstr "Méret" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:105 msgid "Skip" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44 msgid "Skip EFB Access from CPU" msgstr "Az EFB processzor hozzáférésének átugrása" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:57 msgid "Skip Main Menu" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:132 msgid "Slider Bar" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:78 msgid "Slot A" msgstr "Foglalat A" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:112 msgid "Slot A:" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:78 msgid "Slot B" msgstr "Foglalat B" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115 msgid "Slot B:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105 #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "Software Renderer" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "Spanyolország" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "Spanish" msgstr "Spanyol" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232 msgid "Speaker Pan" msgstr "Hangszóró pásztázás" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Speaker Volume:" msgstr "Hangszóró hangerő:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 msgid "Speed up Disc Transfer Rate" msgstr "A lemez adatátviteli arányának gyorsítása" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:182 msgid "Stable (once a year)" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 msgid "Standard Controller" msgstr "Szabványos vezérlő" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119 msgid "Start" msgstr "Start" #: Source/Core/DolphinQt/MenuBar.cpp:243 msgid "Start &NetPlay..." msgstr "&NetPlay indítása..." #: Source/Core/DolphinQt/MenuBar.cpp:675 msgid "Start Re&cording Input" msgstr "&Bemenet rögzítésének indítása" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Start Recording" msgstr "Felvétel indítása" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:819 msgid "Started game" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91 msgid "Steering Wheel" msgstr "Kormánykerék" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:98 msgid "Step" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Step Into" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:61 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Step Out" msgstr "" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt/ToolBar.cpp:101 msgid "Step Over" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:479 msgid "Step out successful!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:477 msgid "Step out timed out!" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:404 msgid "Step over in progress..." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:389 msgid "Step successful!" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:23 msgid "Stepping" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Stereoscopic 3D Mode:" msgstr "Sztereoszkópikus 3D mód:" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:120 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108 msgid "Stereoscopy" msgstr "Sztereoszkóp" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:144 msgid "Stick" msgstr "Kar" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:118 msgid "Stop" msgstr "Stop" #: Source/Core/DolphinQt/MenuBar.cpp:678 msgid "Stop Playing/Recording Input" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:331 msgid "Stopped game" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Store EFB Copies to Texture Only" msgstr "EFB másolatok tárolása csak textúrának" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Store XFB Copies to Texture Only" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:226 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58 msgid "Stretch to Window" msgstr "Ablakméretűvé nyújtás" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137 msgid "Strict Settings Sync" msgstr "" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:322 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133 msgid "String" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:554 #: Source/Core/DolphinQt/CheatsManager.cpp:608 msgid "String Match" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:121 msgid "Strum" msgstr "Pengetés" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:327 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:353 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:192 #: Source/Core/DolphinQt/GameList/GameList.cpp:603 #: Source/Core/DolphinQt/GameList/GameList.cpp:620 #: Source/Core/DolphinQt/GameList/GameList.cpp:648 #: Source/Core/DolphinQt/GCMemcardManager.cpp:310 #: Source/Core/DolphinQt/GCMemcardManager.cpp:414 #: Source/Core/DolphinQt/MenuBar.cpp:975 Source/Core/DolphinQt/MenuBar.cpp:1089 msgid "Success" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #, c-format msgid "Successfully compressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:605 #, c-format msgid "Successfully decompressed %n image(s)." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:193 msgid "Successfully deleted '%1'." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:414 msgid "Successfully deleted files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:457 msgid "Successfully exported save files" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:309 msgid "Successfully exported the %1 save files." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:308 msgid "Successfully exported the save file." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1090 msgid "Successfully extracted certificates from NAND" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:327 msgid "Successfully extracted file." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203 msgid "Successfully extracted system data." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1003 msgid "Successfully imported save files." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:621 #: Source/Core/DolphinQt/MenuBar.cpp:976 msgid "Successfully installed this title to the NAND." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:649 msgid "Successfully removed this title from the NAND." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Support" msgstr "Támogatás" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Swap Eyes" msgstr "Szemcsere" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:158 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33 msgid "Swing" msgstr "Lengetés" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Switch to A" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:142 msgid "Switch to B" msgstr "" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:442 msgid "Symbol (%1) end address:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:383 msgid "Symbol name:" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 #: Source/Core/DolphinQt/MenuBar.cpp:883 msgid "Symbols" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148 msgid "Sync" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 msgid "Sync AR/Gecko Codes" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:135 msgid "Sync All Wii Saves" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 msgid "Sync Saves" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Sync real Wii Remotes and pair them" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "Synchronize GPU thread" msgstr "GPU szál szinkronizálása" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1013 msgid "Synchronizing AR codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:944 msgid "Synchronizing Gecko codes..." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:732 msgid "Synchronizing save data..." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "System Language:" msgstr "Rendszer nyelve:" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "TAS Input" msgstr "TAS bemenet" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:323 msgid "TAS Tools" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:377 #: Source/Core/DolphinQt/GameList/GameList.cpp:912 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:188 #: Source/Core/DolphinQt/MenuBar.cpp:592 msgid "Tags" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "Tajvan" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:303 msgid "Take Screenshot" msgstr "Pillanatkép készítése" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58 msgid "Test" msgstr "Teszt" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58 msgid "Texture Cache" msgstr "Textúra gyorsítótár" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Texture Format Overlay" msgstr "Textúra formátum átfedés" #: Source/Core/DolphinQt/MenuBar.cpp:1081 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1076 msgid "The NAND has been repaired." msgstr "" #: Source/Core/Core/ActionReplay.cpp:251 msgid "The address is invalid" msgstr "A cím érvénytelen" #: Source/Core/Core/Movie.cpp:371 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "Nem menthető a .dtm fájlba, hogy a lemez erre változik: „%s”.\n" "A lemezkép fájlneve nem lehet hosszabb 40 karakternél." #: Source/Core/Core/HW/DVD/DVDThread.cpp:347 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "A lemez nem olvasható (0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:117 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "A lemezkép sérült: „%s”.\n" "A block hash % %08x, %08x helyett." #: Source/Core/DiscIO/CompressedBlob.cpp:108 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "A lemezkép csonka, néhány adat hiányzik: \"%s\"." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:495 msgid "The disc that was about to be inserted couldn't be found." msgstr "A behelyezni próbált lemez nem található." #: Source/Core/DolphinQt/MenuBar.cpp:1031 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "" #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:559 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "A fájl nem nyitható meg írásra: %s. Ellenőrizd, hogy nincs-e már megnyitva " "másik programmal." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "A fájl már meg van nyitva, a fájl fejléce nem lesz módosítva: %s." #: Source/Core/DolphinQt/WiiUpdate.cpp:73 msgid "The game disc does not contain any usable update information." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:251 msgid "The game is currently running." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:66 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155 msgid "The hashes do not match!" msgstr "" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151 msgid "The hashes match!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:161 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:167 msgid "The profile '%1' does not exist" msgstr "" #: Source/Core/Core/Movie.cpp:230 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "A rögzített játék (%s) nem egyezik a kiválasztott játékkal (%s)" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "A kapott dekódolt AR kód nem tartalmaz sorokat." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:241 msgid "The same file can't be used in both slots." msgstr "" #: Source/Core/Core/PowerPC/JitInterface.cpp:72 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:248 msgid "The server and client's NetPlay versions are incompatible." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:244 msgid "The server is full." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:254 msgid "The server sent an unknown error message." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:136 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "A megadott fájl nem létezik: \"%s\"" #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" #: Source/Core/Core/ActionReplay.cpp:254 msgid "The value is invalid" msgstr "Az érték érvénytelen" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205 #, c-format msgid "" "There are too many GCI files in the folder\n" "%s.\n" "Only the first 127 will be available" msgstr "" "Túl sok GCI fájl van a mappában\n" "%s.\n" "Csak az első 127 lesz elérhető" #: Source/Core/Core/State.cpp:695 msgid "There is nothing to undo!" msgstr "Nincs mit visszavonni!" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:152 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Ezek a beállítások felülírják a Dolphin mag beállításait.\n" "A módosítatlan opcióknál a játék a Dolphin beállításait használja." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 msgid "This USB device is already whitelisted." msgstr "" #: Source/Core/Core/WiiUtils.cpp:74 msgid "This WAD has not been signed by Nintendo. Continue to import?" msgstr "" #: Source/Core/Core/ConfigManager.cpp:918 msgid "This WAD is not bootable." msgstr "" #: Source/Core/Core/ConfigManager.cpp:913 msgid "This WAD is not valid." msgstr "" #: Source/Core/Core/ActionReplay.cpp:889 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Az action replay szimulátor nem támogat olyan kódokat, amelyek magát az " "Action Replayt módosítják." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:177 #: Source/Core/DolphinQt/GameList/GameList.cpp:749 msgid "This cannot be undone!" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:160 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:43 msgid "This software should not be used to play games you do not legally own." msgstr "" #: Source/Core/Core/ConfigManager.cpp:935 msgid "This title cannot be booted." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "A cím talán nem kompatibilis a DSP HLE emulációval. Próbálj LLE-t használni, " "ha egyedi fejlesztésű.\n" "\n" "DSPHLE: Ismeretlen ucode (CRC = %08x) - AX erőltetése." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "A cím talán nem kompatibilis a DSP HLE emulációval. Próbálj LLE-t használni, " "ha egyedi fejlesztésű.\n" "\n" "Ismeretlen ucode (CRC = %08x) - AXWii erőltetése." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr "" "Ez az érték hozzáadódik a grafikai beállításokban megadott konvergencia " "értékhez." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "" "Ez az érték összeszorzódik a grafikai beállításokban megadott mélység " "értékkel." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:129 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:24 msgid "Threshold" msgstr "Küszöbérték" #: Source/Core/UICommon/UICommon.cpp:430 msgid "TiB" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:161 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31 msgid "Tilt" msgstr "Billenés" #: Source/Core/DolphinQt/GameList/GameList.cpp:905 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:174 #: Source/Core/DolphinQt/GCMemcardManager.cpp:159 #: Source/Core/DolphinQt/MenuBar.cpp:585 msgid "Title" msgstr "Cím" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185 msgid "To" msgstr "Eddig:" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:300 msgid "Toggle &Fullscreen" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "3D anaglif kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Toggle 3D Vision" msgstr "3D Vision kapcsoló" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61 msgid "Toggle All Log Types" msgstr "Minden naplótípus kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Toggle Aspect Ratio" msgstr "Képarány kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:69 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:374 msgid "Toggle Breakpoint" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Toggle Crop" msgstr "Levágás kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle Custom Textures" msgstr "Egyedi textúrák kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Toggle EFB Copies" msgstr "EFB másolatok kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Toggle Fog" msgstr "Köd kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "Teljes képernyő kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "Szünet kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Toggle Texture Dumping" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Toggle USB Keyboard" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Toggle XFB Copies" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:102 msgid "Toggle XFB Immediate Mode" msgstr "" #: Source/Core/DolphinQt/CheatsManager.cpp:509 msgid "Too many matches to display (%1)" msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "Top" msgstr "Fent" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Top-and-Bottom" msgstr "Egymás alatt" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "Traditional Chinese" msgstr "Hagyományos kínai" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:914 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:918 msgid "Traversal Error" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:146 msgid "Traversal Server" msgstr "Átjárási szerver" #: Source/Core/Core/NetPlayClient.cpp:1643 msgid "Traversal server timed out connecting to the host" msgstr "Időtúllépés az átjárási szerver és a gazda csatlakozásakor" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:41 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:151 msgid "Triggers" msgstr "Ravaszok" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:141 msgid "Turntable" msgstr "DJ pult" #: Source/Core/DolphinQt/CheatsManager.cpp:333 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144 msgid "Type" msgstr "Típus" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119 msgid "U&16" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "U&32" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118 msgid "U&8" msgstr "" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "USA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low. Recommended for low-end hardware.\n" "\n" "If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:264 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements. Only recommended for high-end " "systems." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering. In " "the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:537 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:319 msgid "Undo Load State" msgstr "Állapot betöltésének visszavonása" #: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:336 msgid "Undo Save State" msgstr "Állapot mentésének visszavonása" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290 msgid "Unexpected 0x80 call? Aborting..." msgstr "Váratlan 0x80 hivás? Megszakítás..." #: Source/Core/DolphinQt/ResourcePackManager.cpp:315 msgid "Uninstall" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:334 msgid "Uninstall from the NAND" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:636 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:271 msgid "United States" msgstr "" #: Source/Core/Core/State.cpp:449 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:700 msgid "Unknown" msgstr "Ismeretlen" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1118 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Ismeretlen DVD parancs: %08x - végzetes hiba" #: Source/Core/Core/NetPlayServer.cpp:1001 #, c-format msgid "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:901 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:959 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1652 #, c-format msgid "Unknown error %x" msgstr "Ismeretlen hiba %x" #: Source/Core/Core/NetPlayClient.cpp:1114 #, c-format msgid "Unknown message received with id : %d" msgstr "Ismeretlen üzenet érkezett ezzel az azonosítóval : %d" #: Source/Core/Core/NetPlayServer.cpp:1009 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ismeretlen üzenet érkezett ezzel az azonosítóval:%d ettől a játékostól:%d " "Játékos kirúgása!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:156 msgid "Unlimited" msgstr "Végtelen" #: Source/Core/DiscIO/CompressedBlob.cpp:381 msgid "Unpacking" msgstr "Kicsomagolása" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135 msgid "Unsigned Integer" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Up" msgstr "Fel" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256 #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "Update" msgstr "Frissítés" #: Source/Core/DolphinQt/Updater.cpp:62 msgid "Update after closing Dolphin" msgstr "" #: Source/Core/DolphinQt/Updater.cpp:45 msgid "Update available" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:65 #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "Update failed" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:95 msgid "Updating" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:121 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:244 msgid "Upright Hold" msgstr "Függőleges tartás" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241 msgid "Upright Toggle" msgstr "Függőleges kapcsoló" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:225 msgid "Upright Wii Remote" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "Usage Statistics Reporting Settings" msgstr "Használati statisztika-jelentés beállítások" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Use Built-In Database of Game Names" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Use Custom User Style" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "Use Fullscreen" msgstr "Teljes képernyő használata" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:102 msgid "Use PAL60 Mode (EuRGB60)" msgstr "PAL60 mód használata (EuRGB60)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Use Panic Handlers" msgstr "Hibakezelők használata" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "Egyetlen mélységpuffert használ mindkét szemhez. Néhány játékhoz szükséges." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:180 msgid "User Config" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133 msgid "User Style:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:243 msgid "" "Uses a less accurate algorithm to calculate depth values.\n" "\n" "Causes issues in a few games, but can result in a decent speed increase " "depending on the game and/or GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:229 msgid "" "Uses the entire screen for rendering.\n" "\n" "If disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59 msgid "Utility" msgstr "Segédprogram" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "V-Sync" msgstr "V-Sync" #: Source/Core/DolphinQt/CheatsManager.cpp:504 #: Source/Core/DolphinQt/CheatsManager.cpp:505 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Value" msgstr "Érték" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114 msgid "Value:" msgstr "Érték:" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "Rézletesség" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:338 msgid "Verifying integrity of partition..." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:340 msgid "Verifying partition" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:89 msgid "Version" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102 msgid "Vertex Rounding" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 msgid "View &code" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125 msgid "View &memory" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:278 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:57 msgid "Volume" msgstr "Hangerő" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Volume Down" msgstr "Hangerő le" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Volume Toggle Mute" msgstr "Némítás kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Volume Up" msgstr "Hangerő fel" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:967 msgid "WAD files (*.wad)" msgstr "" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "" #: Source/Core/Core/WiiUtils.cpp:97 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" #: Source/Core/Core/WiiUtils.cpp:81 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "" #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:276 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates.\n" "\n" "Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244 msgid "" "Waits for vertical blanks in order to prevent tearing. Decreases performance " "if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM. Reduces the overhead of EFB RAM copies, " "providing a performance boost in many games, at the risk of breaking those " "which do not safely synchronize with the emulated GPU.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:67 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:332 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:350 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1205 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:371 msgid "Warning" msgstr "Figyelem" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:29 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:573 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Figyelem: A BAT által jelölt blokkok száma (%u) nem egyezik a betöltött " "fejlécmérettel (%u)" #: Source/Core/Core/Movie.cpp:1006 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:981 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Figyelem: Olyan mentést töltöttél be, ami a választott videó befejezése " "előtti. (%u < %u byte) (%u < %u képkocka). Folytatás előtt betölthetsz egy " "másik mentést, vagy betöltheted ezt a mentést kikapcsolt írásvédett móddal." #: Source/Core/Core/Movie.cpp:1032 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Figyelem: Olyan mentést töltöttél be, amelyik videójánál %zu (0x%zX) byte " "eltérés mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy " "betöltheted ezt a mentést kikapcsolt írásvédett móddal. Ellenkező esetben " "szinkronizációs hibák jelentkezhetnek." #: Source/Core/Core/Movie.cpp:1049 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28 msgid "Watch" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - a fájl nincs megnyitva." #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Whammy" msgstr "Whammy" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:143 msgid "Whitelisted USB Passthrough Devices" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "Widescreen Hack" msgstr "Szélesvásznú hangolás" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36 msgid "Width" msgstr "Szélesség" #: Source/Core/Core/HotkeyManager.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44 msgid "Wii" msgstr "Wii" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:81 msgid "Wii Menu" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:173 msgid "Wii NAND Root:" msgstr "Wii NAND gyökér:" #: Source/Core/Core/HW/Wiimote.cpp:30 msgid "Wii Remote" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:310 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "Wii Remote %1" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196 msgid "Wii Remote Buttons" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:95 msgid "Wii Remote Orientation" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Wii Remote Rumble" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159 msgid "Wii Remote Settings" msgstr "" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144 msgid "Wii Remotes" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:301 msgid "Wii TAS Input %1 - Classic Controller" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:315 msgid "Wii TAS Input %1 - Wii Remote" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:287 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327 msgid "Wii and Wii Remote" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "Wii save files (*.bin);;All Files (*)" msgstr "" #: Source/Core/DiscIO/WiiWad.cpp:32 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: A fájlból nem lehet olvasni" #: Source/Core/DolphinQt/Config/LogWidget.cpp:120 msgid "Word Wrap" msgstr "Sortörés" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "Világ" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "Write Save/SD Data" msgstr "" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 msgid "Write only" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to Console" msgstr "Konzolba írás" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54 msgid "Write to File" msgstr "Fájlba írás" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Window" msgstr "Ablakba írás" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:166 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491 msgid "XF register " msgstr "XF regiszter " #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:168 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:109 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:134 msgid "Y" msgstr "Y" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Yellow" msgstr "Sárga" #: Source/Core/DolphinQt/MenuBar.cpp:524 msgid "You are running the latest version available on this update track." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:216 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194 msgid "You have to enter a name." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:272 msgid "You must select a game to host!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "A DSP ROM-ok hash értéke helytelen.\n" "Szeretnéd most leállítani, kijavítani a problémát?\n" "Ha a választásod \"Nem\", a hang torz lehet." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:170 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:113 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:138 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:922 msgid "Zero 3 code not supported" msgstr "Zero 3 kód nem támogatott" #: Source/Core/Core/ActionReplay.cpp:942 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "A Dolphin számára ismeretlen Zero kód: %08x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "auto" msgstr "automatikus" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "fake-completion" msgstr "fake-completion" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97 msgid "none" msgstr "nincs" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185 msgid "on" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54 msgid "| OR" msgstr "| VAGY" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:65 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr ""