// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include class QDialogButtonBox; class QLabel; class QLineEdit; class QTextEdit; namespace ActionReplay { struct ARCode; } namespace Gecko { class GeckoCode; } class CheatCodeEditor : public QDialog { public: explicit CheatCodeEditor(QWidget* parent); void SetARCode(ActionReplay::ARCode* code); void SetGeckoCode(Gecko::GeckoCode* code); private: void CreateWidgets(); void ConnectWidgets(); bool AcceptAR(); bool AcceptGecko(); void accept() override; QLabel* m_creator_label; QLabel* m_notes_label; QLineEdit* m_name_edit; QLineEdit* m_creator_edit; QTextEdit* m_notes_edit; QTextEdit* m_code_edit; QDialogButtonBox* m_button_box; ActionReplay::ARCode* m_ar_code = nullptr; Gecko::GeckoCode* m_gecko_code = nullptr; };