// Copyright 2021 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "Common/CRC32.h" #include namespace Common { u32 ComputeCRC32(std::string_view data) { const Bytef* buf = reinterpret_cast(data.data()); uInt len = static_cast(data.size()); // Use zlibs crc32 implementation to compute the hash u32 hash = crc32(0L, Z_NULL, 0); hash = crc32(hash, buf, len); return hash; } } // namespace Common