// Copyright (C) 2010 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #ifndef _CONFIG_H_ #define _CONFIG_H_ #include "Thread.h" #include "FileUtil.h" #include "IniFile.h" #include "ControllerInterface/ControllerInterface.h" #include "ControllerEmu.h" #include #include #include #include // InputPlugin isn't a very good name anymore since it's used by GCPad/Wiimote // which are not even plugins anymore. class InputPlugin { public: InputPlugin(const char* const _ini_name, const char* const _gui_name, const char* const _profile_name) : ini_name(_ini_name), gui_name(_gui_name), profile_name(_profile_name) {} ~InputPlugin(); bool LoadConfig(bool isGC); void SaveConfig(); std::vector< ControllerEmu* > controllers; std::recursive_mutex controls_lock; // for changing any control references const char * const ini_name; const char * const gui_name; const char * const profile_name; }; #endif