// Copyright (C) 2010 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official Git repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ #include "ControllerEmu.h" #if defined(HAVE_X11) && HAVE_X11 #include #endif ControllerEmu::~ControllerEmu() { // control groups std::vector::const_iterator i = groups.begin(), e = groups.end(); for (; i!=e; ++i) delete *i; } ControllerEmu::ControlGroup::~ControlGroup() { // controls std::vector::const_iterator ci = controls.begin(), ce = controls.end(); for (; ci!=ce; ++ci) delete *ci; // settings std::vector::const_iterator si = settings.begin(), se = settings.end(); for (; si!=se; ++si) delete *si; } ControllerEmu::Extension::~Extension() { // attachments std::vector::const_iterator ai = attachments.begin(), ae = attachments.end(); for (; ai!=ae; ++ai) delete *ai; } ControllerEmu::ControlGroup::Control::~Control() { delete control_ref; } void ControllerEmu::UpdateReferences(ControllerInterface& devi) { std::vector::const_iterator i = groups.begin(), e = groups.end(); for (; i!=e; ++i) { std::vector::const_iterator ci = (*i)->controls.begin(), ce = (*i)->controls.end(); for (; ci!=ce; ++ci) devi.UpdateReference((*ci)->control_ref, default_device); // extension if (GROUP_TYPE_EXTENSION == (*i)->type) { std::vector::const_iterator ai = ((Extension*)*i)->attachments.begin(), ae = ((Extension*)*i)->attachments.end(); for (; ai!=ae; ++ai) (*ai)->UpdateReferences(devi); } } } void ControllerEmu::UpdateDefaultDevice() { std::vector::const_iterator i = groups.begin(), e = groups.end(); for (; i!=e; ++i) { //std::vector::const_iterator //ci = (*i)->controls.begin(), //ce = (*i)->controls.end(); //for (; ci!=ce; ++ci) //(*ci)->control_ref->device_qualifier = default_device; // extension if (GROUP_TYPE_EXTENSION == (*i)->type) { std::vector::const_iterator ai = ((Extension*)*i)->attachments.begin(), ae = ((Extension*)*i)->attachments.end(); for (; ai!=ae; ++ai) { (*ai)->default_device = default_device; (*ai)->UpdateDefaultDevice(); } } } } void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base) { std::string group(base + name); group += "/"; // settings std::vector::const_iterator si = settings.begin(), se = settings.end(); for (; si!=se; ++si) { sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100); (*si)->value /= 100; } // controls std::vector::const_iterator ci = controls.begin(), ce = controls.end(); for (; ci!=ce; ++ci) { // control expression sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, ""); // range sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f); (*ci)->control_ref->range /= 100; } // extensions if (GROUP_TYPE_EXTENSION == type) { Extension* const ex = ((Extension*)this); ex->switch_extension = 0; unsigned int n = 0; std::string extname; sec->Get((base + name).c_str(), &extname, ""); std::vector::const_iterator ai = ((Extension*)this)->attachments.begin(), ae = ((Extension*)this)->attachments.end(); for (; ai!=ae; ++ai,++n) { (*ai)->default_device.FromString(defdev); (*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/"); if ((*ai)->GetName() == extname) ex->switch_extension = n; } } } void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base) { std::string defdev = default_device.ToString(); if (base.empty()) { sec->Get((base + "Device").c_str(), &defdev, ""); default_device.FromString(defdev); } std::vector::const_iterator i = groups.begin(), e = groups.end(); for (; i!=e; ++i) (*i)->LoadConfig(sec, defdev, base); } void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base) { std::string group(base + name); group += "/"; // settings std::vector::const_iterator si = settings.begin(), se = settings.end(); for (; si!=se; ++si) sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f); // controls std::vector::const_iterator ci = controls.begin(), ce = controls.end(); for (; ci!=ce; ++ci) { // control expression sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, ""); // range sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f); } // extensions if (GROUP_TYPE_EXTENSION == type) { Extension* const ext = ((Extension*)this); sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None"); std::vector::const_iterator ai = ((Extension*)this)->attachments.begin(), ae = ((Extension*)this)->attachments.end(); for (; ai!=ae; ++ai) (*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/"); } } void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base) { const std::string defdev = default_device.ToString(); if (base.empty()) sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, ""); std::vector::const_iterator i = groups.begin(), e = groups.end(); for (; i!=e; ++i) (*i)->SaveConfig(sec, defdev, base); } ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK) { for (unsigned int i = 0; i < 4; ++i) controls.push_back(new Input(named_directions[i])); controls.push_back(new Input(_trans("Modifier"))); settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50)); settings.push_back(new Setting(_trans("Square Stick"), 0)); } ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS) { settings.push_back(new Setting(_trans("Threshold"), 0.5f)); } ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS) { settings.push_back(new Setting(_trans("Threshold"), 0.9f)); } ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS) { settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50)); } ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER) { controls.push_back(new Input("Left")); controls.push_back(new Input("Right")); settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50)); } ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE) { memset(m_swing, 0, sizeof(m_swing)); controls.push_back(new Input(_trans("Up"))); controls.push_back(new Input(_trans("Down"))); controls.push_back(new Input(_trans("Left"))); controls.push_back(new Input(_trans("Right"))); controls.push_back(new Input(_trans("Forward"))); controls.push_back(new Input(_trans("Backward"))); settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50)); } ControllerEmu::Tilt::Tilt(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TILT) { memset(m_tilt, 0, sizeof(m_tilt)); controls.push_back(new Input("Forward")); controls.push_back(new Input("Backward")); controls.push_back(new Input("Left")); controls.push_back(new Input("Right")); controls.push_back(new Input(_trans("Modifier"))); settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50)); settings.push_back(new Setting(_trans("Circle Stick"), 0)); settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180)); } ControllerEmu::Cursor::Cursor(const char* const _name) : ControlGroup(_name, GROUP_TYPE_CURSOR) , m_z(0) { for (unsigned int i = 0; i < 4; ++i) controls.push_back(new Input(named_directions[i])); controls.push_back(new Input("Forward")); controls.push_back(new Input("Backward")); controls.push_back(new Input(_trans("Hide"))); settings.push_back(new Setting(_trans("Center"), 0.5f)); settings.push_back(new Setting(_trans("Width"), 0.5f)); settings.push_back(new Setting(_trans("Height"), 0.5f)); } void ControllerEmu::LoadDefaults(const ControllerInterface &ciface) { // load an empty inifile section, clears everything IniFile::Section sec; LoadConfig(&sec); if (ciface.Devices().size()) { default_device.FromDevice(ciface.Devices()[0]); UpdateDefaultDevice(); } }