# -*- python -*- Import('env') import os import sys files = [ 'RasterFont.cpp', 'Render.cpp', 'TextureCache.cpp', 'NativeVertexFormat.cpp', 'PixelShaderCache.cpp', 'VertexShaderCache.cpp', 'TextureConverter.cpp', 'VertexManager.cpp', 'PostProcessing.cpp', 'FramebufferManager.cpp', 'main.cpp', 'GLUtil.cpp' ] env['LIBS'] += env.StaticObject(files)