// Copyright 2013 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #define DINPUT_SOURCE_NAME "DInput" #include #include #include "InputCommon/ControllerInterface/Device.h" #include "InputCommon/ControllerInterface/DInput/DInput8.h" namespace ciface { namespace DInput { //BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef); BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef); BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef); std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device); void Init(std::vector& devices, HWND hwnd); } }