// Copyright (C) 2003 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ // TODO: Make a more centralized version of this (for now every plugin that will use it will create its own context, which is weird). An object maybe? #include "OpenCL.h" #include "Common.h" namespace OpenCL { cl_context g_context = NULL; cl_command_queue g_cmdq = NULL; bool Initialize() { if(g_context) return false; #if defined(HAVE_OPENCL) && HAVE_OPENCL int err; // error code returned from api calls cl_device_id device_id; // Connect to a compute device // int gpu = 1; // I think we should use CL_DEVICE_TYPE_ALL err = clGetDeviceIDs(NULL, gpu ? CL_DEVICE_TYPE_GPU : CL_DEVICE_TYPE_CPU, 1, &device_id, NULL); if (err != CL_SUCCESS) { PanicAlert("Error: Failed to create a device group!\n"); return false; } // Create a compute context // g_context = clCreateContext(0, 1, &device_id, NULL, NULL, &err); if (!g_context) { PanicAlert("Error: Failed to create a compute context!\n"); return false; } // Create a command commands // g_cmdq = clCreateCommandQueue(g_context, device_id, 0, &err); if (!g_cmdq) { PanicAlert("Error: Failed to create a command commands!\n"); return false; } return true; #else return false; #endif } cl_context GetInstance() { return g_context; } cl_command_queue GetCommandQueue() { return g_cmdq; } cl_program CompileProgram(const char *program, unsigned int size) { // TODO return NULL; } void Destroy() { if(!g_context) return; #if defined(HAVE_OPENCL) && HAVE_OPENCL clReleaseCommandQueue(g_cmdq); clReleaseContext(g_context); #endif } };