// Copyright 2018 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include "Common/CommonTypes.h" #include "Common/File.h" #include "Common/Swap.h" #include "DiscIO/Blob.h" #include "DiscIO/MultithreadedCompressor.h" #include "DiscIO/WIACompression.h" #include "DiscIO/WiiEncryptionCache.h" namespace DiscIO { class FileSystem; class VolumeDisc; enum class WIARVZCompressionType : u32 { None = 0, Purge = 1, Bzip2 = 2, LZMA = 3, LZMA2 = 4, Zstd = 5, }; std::pair GetAllowedCompressionLevels(WIARVZCompressionType compression_type); constexpr u32 WIA_MAGIC = 0x01414957; // "WIA\x1" (byteswapped to little endian) constexpr u32 RVZ_MAGIC = 0x015A5652; // "RVZ\x1" (byteswapped to little endian) template class WIARVZFileReader : public BlobReader { public: ~WIARVZFileReader(); static std::unique_ptr Create(File::IOFile file, const std::string& path); BlobType GetBlobType() const override; u64 GetRawSize() const override { return Common::swap64(m_header_1.wia_file_size); } u64 GetDataSize() const override { return Common::swap64(m_header_1.iso_file_size); } bool IsDataSizeAccurate() const override { return true; } u64 GetBlockSize() const override { return Common::swap32(m_header_2.chunk_size); } bool HasFastRandomAccessInBlock() const override { return false; } std::string GetCompressionMethod() const override; bool Read(u64 offset, u64 size, u8* out_ptr) override; bool SupportsReadWiiDecrypted(u64 offset, u64 size, u64 partition_data_offset) const override; bool ReadWiiDecrypted(u64 offset, u64 size, u8* out_ptr, u64 partition_data_offset) override; static ConversionResultCode Convert(BlobReader* infile, const VolumeDisc* infile_volume, File::IOFile* outfile, WIARVZCompressionType compression_type, int compression_level, int chunk_size, CompressCB callback, void* arg); private: using SHA1 = std::array; using WiiKey = std::array; // See docs/WIA.md for details about the format #pragma pack(push, 1) struct WIAHeader1 { u32 magic; u32 version; u32 version_compatible; u32 header_2_size; SHA1 header_2_hash; u64 iso_file_size; u64 wia_file_size; SHA1 header_1_hash; }; static_assert(sizeof(WIAHeader1) == 0x48, "Wrong size for WIA header 1"); struct WIAHeader2 { u32 disc_type; u32 compression_type; u32 compression_level; // Informative only u32 chunk_size; std::array disc_header; u32 number_of_partition_entries; u32 partition_entry_size; u64 partition_entries_offset; SHA1 partition_entries_hash; u32 number_of_raw_data_entries; u64 raw_data_entries_offset; u32 raw_data_entries_size; u32 number_of_group_entries; u64 group_entries_offset; u32 group_entries_size; u8 compressor_data_size; u8 compressor_data[7]; }; static_assert(sizeof(WIAHeader2) == 0xdc, "Wrong size for WIA header 2"); struct PartitionDataEntry { u32 first_sector; u32 number_of_sectors; u32 group_index; u32 number_of_groups; }; static_assert(sizeof(PartitionDataEntry) == 0x10, "Wrong size for WIA partition data entry"); struct PartitionEntry { WiiKey partition_key; std::array data_entries; }; static_assert(sizeof(PartitionEntry) == 0x30, "Wrong size for WIA partition entry"); struct RawDataEntry { u64 data_offset; u64 data_size; u32 group_index; u32 number_of_groups; }; static_assert(sizeof(RawDataEntry) == 0x18, "Wrong size for WIA raw data entry"); struct WIAGroupEntry { u32 data_offset; // >> 2 u32 data_size; }; static_assert(sizeof(WIAGroupEntry) == 0x08, "Wrong size for WIA group entry"); struct RVZGroupEntry { u32 data_offset; // >> 2 u32 data_size; u32 rvz_packed_size; }; static_assert(sizeof(RVZGroupEntry) == 0x0c, "Wrong size for RVZ group entry"); using GroupEntry = std::conditional_t; struct HashExceptionEntry { u16 offset; SHA1 hash; }; static_assert(sizeof(HashExceptionEntry) == 0x16, "Wrong size for WIA hash exception entry"); #pragma pack(pop) struct DataEntry { u32 index; bool is_partition; u8 partition_data_index; DataEntry(size_t index_) : index(static_cast(index_)), is_partition(false) {} DataEntry(size_t index_, size_t partition_data_index_) : index(static_cast(index_)), is_partition(true), partition_data_index(static_cast(partition_data_index_)) { } }; class Chunk { public: Chunk(); Chunk(File::IOFile* file, u64 offset_in_file, u64 compressed_size, u64 decompressed_size, u32 exception_lists, bool compressed_exception_lists, u32 rvz_packed_size, u64 data_offset, std::unique_ptr decompressor); bool Read(u64 offset, u64 size, u8* out_ptr); // This can only be called once at least one byte of data has been read void GetHashExceptions(std::vector* exception_list, u64 exception_list_index, u16 additional_offset) const; template bool ReadAll(std::vector* vector) { return Read(0, vector->size() * sizeof(T), reinterpret_cast(vector->data())); } private: bool Decompress(); bool HandleExceptions(const u8* data, size_t bytes_allocated, size_t bytes_written, size_t* bytes_used, bool align); DecompressionBuffer m_in; DecompressionBuffer m_out; size_t m_in_bytes_read = 0; std::unique_ptr m_decompressor = nullptr; File::IOFile* m_file = nullptr; u64 m_offset_in_file = 0; size_t m_out_bytes_allocated_for_exceptions = 0; size_t m_out_bytes_used_for_exceptions = 0; size_t m_in_bytes_used_for_exceptions = 0; u32 m_exception_lists = 0; bool m_compressed_exception_lists = false; u32 m_rvz_packed_size = 0; u64 m_data_offset = 0; }; explicit WIARVZFileReader(File::IOFile file, const std::string& path); bool Initialize(const std::string& path); bool HasDataOverlap() const; const PartitionEntry* GetPartition(u64 partition_data_offset, u32* partition_first_sector) const; bool ReadFromGroups(u64* offset, u64* size, u8** out_ptr, u64 chunk_size, u32 sector_size, u64 data_offset, u64 data_size, u32 group_index, u32 number_of_groups, u32 exception_lists); Chunk& ReadCompressedData(u64 offset_in_file, u64 compressed_size, u64 decompressed_size, WIARVZCompressionType compression_type, u32 exception_lists = 0, u32 rvz_packed_size = 0, u64 data_offset = 0); static bool ApplyHashExceptions(const std::vector& exception_list, VolumeWii::HashBlock hash_blocks[VolumeWii::BLOCKS_PER_GROUP]); static std::string VersionToString(u32 version); struct ReuseID { bool operator==(const ReuseID& other) const { return std::tie(partition_key, data_size, encrypted, value) == std::tie(other.partition_key, other.data_size, other.encrypted, other.value); } bool operator<(const ReuseID& other) const { return std::tie(partition_key, data_size, encrypted, value) < std::tie(other.partition_key, other.data_size, other.encrypted, other.value); } bool operator>(const ReuseID& other) const { return std::tie(partition_key, data_size, encrypted, value) > std::tie(other.partition_key, other.data_size, other.encrypted, other.value); } bool operator!=(const ReuseID& other) const { return !operator==(other); } bool operator>=(const ReuseID& other) const { return !operator<(other); } bool operator<=(const ReuseID& other) const { return !operator>(other); } const WiiKey* partition_key; u64 data_size; bool encrypted; u8 value; }; struct CompressThreadState { using WiiBlockData = std::array; std::unique_ptr compressor; std::vector decryption_buffer = std::vector(VolumeWii::BLOCKS_PER_GROUP); std::vector hash_buffer = std::vector(VolumeWii::BLOCKS_PER_GROUP); }; struct CompressParameters { std::vector data; const DataEntry* data_entry; u64 data_offset; u64 bytes_read; size_t group_index; }; struct WIAOutputParametersEntry { std::vector exception_lists; std::vector main_data; std::optional reuse_id; std::optional reused_group; }; struct RVZOutputParametersEntry { std::vector exception_lists; std::vector main_data; std::optional reuse_id; std::optional reused_group; size_t rvz_packed_size = 0; bool compressed = false; }; using OutputParametersEntry = std::conditional_t; struct OutputParameters { std::vector entries; u64 bytes_read; size_t group_index; }; static bool PadTo4(File::IOFile* file, u64* bytes_written); static void AddRawDataEntry(u64 offset, u64 size, int chunk_size, u32* total_groups, std::vector* raw_data_entries, std::vector* data_entries); static PartitionDataEntry CreatePartitionDataEntry(u64 offset, u64 size, u32 index, int chunk_size, u32* total_groups, const std::vector& partition_entries, std::vector* data_entries); static ConversionResultCode SetUpDataEntriesForWriting( const VolumeDisc* volume, int chunk_size, u64 iso_size, u32* total_groups, std::vector* partition_entries, std::vector* raw_data_entries, std::vector* data_entries, std::vector* partition_file_systems); static std::optional> Compress(Compressor* compressor, const u8* data, size_t size); static bool WriteHeader(File::IOFile* file, const u8* data, size_t size, u64 upper_bound, u64* bytes_written, u64* offset_out); static void SetUpCompressor(std::unique_ptr* compressor, WIARVZCompressionType compression_type, int compression_level, WIAHeader2* header_2); static bool TryReuse(std::map* reusable_groups, std::mutex* reusable_groups_mutex, OutputParametersEntry* entry); static ConversionResult ProcessAndCompress(CompressThreadState* state, CompressParameters parameters, const std::vector& partition_entries, const std::vector& data_entries, const FileSystem* file_system, std::map* reusable_groups, std::mutex* reusable_groups_mutex, u64 chunks_per_wii_group, u64 exception_lists_per_chunk, bool compressed_exception_lists, bool compression); static ConversionResultCode Output(std::vector* entries, File::IOFile* outfile, std::map* reusable_groups, std::mutex* reusable_groups_mutex, GroupEntry* group_entry, u64* bytes_written); static ConversionResultCode RunCallback(size_t groups_written, u64 bytes_read, u64 bytes_written, u32 total_groups, u64 iso_size, CompressCB callback, void* arg); bool m_valid; WIARVZCompressionType m_compression_type; File::IOFile m_file; Chunk m_cached_chunk; u64 m_cached_chunk_offset = std::numeric_limits::max(); WiiEncryptionCache m_encryption_cache; std::vector m_exception_list; bool m_write_to_exception_list = false; u64 m_exception_list_last_group_index; WIAHeader1 m_header_1; WIAHeader2 m_header_2; std::vector m_partition_entries; std::vector m_raw_data_entries; std::vector m_group_entries; std::map m_data_entries; // Perhaps we could set WIA_VERSION_WRITE_COMPATIBLE to 0.9, but WIA version 0.9 was never in // any official release of wit, and interim versions (either source or binaries) are hard to find. // Since we've been unable to check if we're write compatible with 0.9, we set it 1.0 to be safe. static constexpr u32 WIA_VERSION = 0x01000000; static constexpr u32 WIA_VERSION_WRITE_COMPATIBLE = 0x01000000; static constexpr u32 WIA_VERSION_READ_COMPATIBLE = 0x00080000; static constexpr u32 RVZ_VERSION = 0x01000000; static constexpr u32 RVZ_VERSION_WRITE_COMPATIBLE = 0x00030000; static constexpr u32 RVZ_VERSION_READ_COMPATIBLE = 0x00030000; }; using WIAFileReader = WIARVZFileReader; using RVZFileReader = WIARVZFileReader; } // namespace DiscIO